push bytecode decompressor out through APIs.  Now the bytecode reader
api's look like this:

ModuleProvider *getBytecodeModuleProvider(
  const std::string &Filename,  ///< Name of file to be read
  BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
  std::string* ErrMsg = 0,      ///< Optional error message holder
  BytecodeHandler* H = 0        ///< Optional handler for reader events
);

This is ugly, but allows a client to say:

  getBytecodeModuleProvider("foo", 0);

If they do this, there is no dependency on the compression libraries, saving
codesize.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvmc/CompilerDriver.cpp b/tools/llvmc/CompilerDriver.cpp
index 18aab21..055a4f4 100644
--- a/tools/llvmc/CompilerDriver.cpp
+++ b/tools/llvmc/CompilerDriver.cpp
@@ -569,7 +569,9 @@
     if (fullpath.isBytecodeFile()) {
       // Process the dependent libraries recursively
       Module::LibraryListType modlibs;
-      if (GetBytecodeDependentLibraries(fullpath.toString(),modlibs,&err)) {
+      if (GetBytecodeDependentLibraries(fullpath.toString(),modlibs,
+                                        Compressor::decompressToNewBuffer,
+                                        &err)) {
         // Traverse the dependent libraries list
         Module::lib_iterator LI = modlibs.begin();
         Module::lib_iterator LE = modlibs.end();