push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvmc/CompilerDriver.cpp b/tools/llvmc/CompilerDriver.cpp
index 18aab21..055a4f4 100644
--- a/tools/llvmc/CompilerDriver.cpp
+++ b/tools/llvmc/CompilerDriver.cpp
@@ -569,7 +569,9 @@
if (fullpath.isBytecodeFile()) {
// Process the dependent libraries recursively
Module::LibraryListType modlibs;
- if (GetBytecodeDependentLibraries(fullpath.toString(),modlibs,&err)) {
+ if (GetBytecodeDependentLibraries(fullpath.toString(),modlibs,
+ Compressor::decompressToNewBuffer,
+ &err)) {
// Traverse the dependent libraries list
Module::lib_iterator LI = modlibs.begin();
Module::lib_iterator LE = modlibs.end();