Infer alignments of fixed frame objects when they are constructed. This ensures remat'ed loads from fixed slots have the right alignments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107591 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index 5b03156..31c3d0f 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -440,7 +440,13 @@
int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
bool Immutable) {
assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
- Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable,
+ // The alignment of the frame index can be determined from its offset from
+ // the incoming frame position. If the frame object is at offset 32 and
+ // the stack is guaranteed to be 16-byte aligned, then we know that the
+ // object is 16-byte aligned.
+ unsigned StackAlign = TFI.getStackAlignment();
+ unsigned Align = MinAlign(SPOffset, StackAlign);
+ Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
/*isSS*/false));
return -++NumFixedObjects;
}