Force the greedy register allocator to always use the inline spiller.

Soon, RegAllocGreedy will start splitting live ranges, and then deferred
spilling won't work anyway.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121591 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/RegAllocGreedy.cpp b/lib/CodeGen/RegAllocGreedy.cpp
index df816f6..b527b9f 100644
--- a/lib/CodeGen/RegAllocGreedy.cpp
+++ b/lib/CodeGen/RegAllocGreedy.cpp
@@ -311,7 +311,7 @@
                      getAnalysis<LiveIntervals>());
 
   ReservedRegs = TRI->getReservedRegs(*MF);
-  SpillerInstance.reset(createSpiller(*this, *MF, *VRM));
+  SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
   allocatePhysRegs();
   addMBBLiveIns(MF);
 
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index 3167eeb..c7df369 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -231,12 +231,6 @@
 
 } // end anonymous namespace
 
-namespace llvm {
-Spiller *createInlineSpiller(MachineFunctionPass &pass,
-                             MachineFunction &mf,
-                             VirtRegMap &vrm);
-}
-
 llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
                                    MachineFunction &mf,
                                    VirtRegMap &vrm) {
diff --git a/lib/CodeGen/Spiller.h b/lib/CodeGen/Spiller.h
index 92f092a..f017583 100644
--- a/lib/CodeGen/Spiller.h
+++ b/lib/CodeGen/Spiller.h
@@ -44,6 +44,13 @@
   Spiller* createSpiller(MachineFunctionPass &pass,
                          MachineFunction &mf,
                          VirtRegMap &vrm);
+
+  /// Create and return a spiller that will insert spill code directly instead
+  /// of deferring though VirtRegMap.
+  Spiller *createInlineSpiller(MachineFunctionPass &pass,
+                               MachineFunction &mf,
+                               VirtRegMap &vrm);
+
 }
 
 #endif