More cleanups for MachineOperand:
  - Eliminate the static "print" method for operands, moving it
    into MachineOperand::print.
  - Change various set* methods for register flags to take a bool
    for the value to set it to.  Remove unset* methods.
  - Group methods more logically by operand flavor in MachineOperand.h


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45461 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp
index 825deb2..80fa71a 100644
--- a/lib/CodeGen/VirtRegMap.cpp
+++ b/lib/CodeGen/VirtRegMap.cpp
@@ -479,7 +479,7 @@
 static void InvalidateKill(unsigned Reg, BitVector &RegKills,
                            std::vector<MachineOperand*> &KillOps) {
   if (RegKills[Reg]) {
-    KillOps[Reg]->unsetIsKill();
+    KillOps[Reg]->setIsKill(false);
     KillOps[Reg] = NULL;
     RegKills.reset(Reg);
   }
@@ -547,7 +547,7 @@
     if (RegKills[Reg]) {
       // That can't be right. Register is killed but not re-defined and it's
       // being reused. Let's fix that.
-      KillOps[Reg]->unsetIsKill();
+      KillOps[Reg]->setIsKill(false);
       KillOps[Reg] = NULL;
       RegKills.reset(Reg);
       if (i < TID->numOperands &&