Reapplying r136844.

An algorithm for incrementally updating LoopInfo within a
LoopPassManager. The incremental update should be extremely cheap in
most cases and can be used in places where it's not feasible to
regenerate the entire loop forest.

- "Unloop" is a node in the loop tree whose last backedge has been removed.
- Perform reverse dataflow on the block inside Unloop to propagate the
  nearest loop from the block's successors.
- For reducible CFG, each block in unloop is visited exactly
  once. This is because unloop no longer has a backedge and blocks
  within subloops don't change parents.
- Immediate subloops are summarized by the nearest loop reachable from
  their exits or exits within nested subloops.
- At completion the unloop blocks each have a new parent loop, and
  each immediate subloop has a new parent.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137276 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/LoopPass.cpp b/lib/Analysis/LoopPass.cpp
index f8abf3c..7ba3268 100644
--- a/lib/Analysis/LoopPass.cpp
+++ b/lib/Analysis/LoopPass.cpp
@@ -84,62 +84,18 @@
 /// Delete loop from the loop queue and loop hierarchy (LoopInfo).
 void LPPassManager::deleteLoopFromQueue(Loop *L) {
 
-  if (Loop *ParentLoop = L->getParentLoop()) { // Not a top-level loop.
-    // Reparent all of the blocks in this loop.  Since BBLoop had a parent,
-    // they are now all in it.
-    for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
-         I != E; ++I)
-      if (LI->getLoopFor(*I) == L)    // Don't change blocks in subloops.
-        LI->changeLoopFor(*I, ParentLoop);
-
-    // Remove the loop from its parent loop.
-    for (Loop::iterator I = ParentLoop->begin(), E = ParentLoop->end();;
-         ++I) {
-      assert(I != E && "Couldn't find loop");
-      if (*I == L) {
-        ParentLoop->removeChildLoop(I);
-        break;
-      }
-    }
-
-    // Move all subloops into the parent loop.
-    while (!L->empty())
-      ParentLoop->addChildLoop(L->removeChildLoop(L->end()-1));
-  } else {
-    // Reparent all of the blocks in this loop.  Since BBLoop had no parent,
-    // they no longer in a loop at all.
-
-    for (unsigned i = 0; i != L->getBlocks().size(); ++i) {
-      // Don't change blocks in subloops.
-      if (LI->getLoopFor(L->getBlocks()[i]) == L) {
-        LI->removeBlock(L->getBlocks()[i]);
-        --i;
-      }
-    }
-
-    // Remove the loop from the top-level LoopInfo object.
-    for (LoopInfo::iterator I = LI->begin(), E = LI->end();; ++I) {
-      assert(I != E && "Couldn't find loop");
-      if (*I == L) {
-        LI->removeLoop(I);
-        break;
-      }
-    }
-
-    // Move all of the subloops to the top-level.
-    while (!L->empty())
-      LI->addTopLevelLoop(L->removeChildLoop(L->end()-1));
-  }
-
-  delete L;
+  LI->updateUnloop(L);
 
   // If L is current loop then skip rest of the passes and let
   // runOnFunction remove L from LQ. Otherwise, remove L from LQ now
   // and continue applying other passes on CurrentLoop.
-  if (CurrentLoop == L) {
+  if (CurrentLoop == L)
     skipThisLoop = true;
+
+  delete L;
+
+  if (skipThisLoop)
     return;
-  }
 
   for (std::deque<Loop *>::iterator I = LQ.begin(),
          E = LQ.end(); I != E; ++I) {