| //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the RAGreedy function pass for register allocation in |
| // optimized builds. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "regalloc" |
| #include "AllocationOrder.h" |
| #include "LiveIntervalUnion.h" |
| #include "LiveRangeEdit.h" |
| #include "RegAllocBase.h" |
| #include "Spiller.h" |
| #include "SplitKit.h" |
| #include "VirtRegMap.h" |
| #include "VirtRegRewriter.h" |
| #include "llvm/Analysis/AliasAnalysis.h" |
| #include "llvm/Function.h" |
| #include "llvm/PassAnalysisSupport.h" |
| #include "llvm/CodeGen/CalcSpillWeights.h" |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h" |
| #include "llvm/CodeGen/LiveStackAnalysis.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineLoopRanges.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/RegAllocRegistry.h" |
| #include "llvm/CodeGen/RegisterCoalescer.h" |
| #include "llvm/Target/TargetOptions.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Support/Timer.h" |
| |
| using namespace llvm; |
| |
| static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator", |
| createGreedyRegisterAllocator); |
| |
| namespace { |
| class RAGreedy : public MachineFunctionPass, public RegAllocBase { |
| // context |
| MachineFunction *MF; |
| BitVector ReservedRegs; |
| |
| // analyses |
| LiveStacks *LS; |
| MachineDominatorTree *DomTree; |
| MachineLoopInfo *Loops; |
| MachineLoopRanges *LoopRanges; |
| |
| // state |
| std::auto_ptr<Spiller> SpillerInstance; |
| std::auto_ptr<SplitAnalysis> SA; |
| |
| public: |
| RAGreedy(); |
| |
| /// Return the pass name. |
| virtual const char* getPassName() const { |
| return "Greedy Register Allocator"; |
| } |
| |
| /// RAGreedy analysis usage. |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; |
| |
| virtual void releaseMemory(); |
| |
| virtual Spiller &spiller() { return *SpillerInstance; } |
| |
| virtual float getPriority(LiveInterval *LI); |
| |
| virtual unsigned selectOrSplit(LiveInterval &VirtReg, |
| SmallVectorImpl<LiveInterval*> &SplitVRegs); |
| |
| /// Perform register allocation. |
| virtual bool runOnMachineFunction(MachineFunction &mf); |
| |
| static char ID; |
| |
| private: |
| bool checkUncachedInterference(LiveInterval&, unsigned); |
| LiveInterval *getSingleInterference(LiveInterval&, unsigned); |
| bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg); |
| bool reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg); |
| unsigned findInterferenceFreeReg(MachineLoopRange*, |
| LiveInterval&, AllocationOrder&); |
| float calcInterferenceWeight(LiveInterval&, unsigned); |
| |
| unsigned tryReassign(LiveInterval&, AllocationOrder&); |
| unsigned trySplit(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| unsigned trySpillInterferences(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| }; |
| } // end anonymous namespace |
| |
| char RAGreedy::ID = 0; |
| |
| FunctionPass* llvm::createGreedyRegisterAllocator() { |
| return new RAGreedy(); |
| } |
| |
| RAGreedy::RAGreedy(): MachineFunctionPass(ID) { |
| initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); |
| initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry()); |
| initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry()); |
| initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); |
| initializeLiveStacksPass(*PassRegistry::getPassRegistry()); |
| initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); |
| initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); |
| initializeMachineLoopRangesPass(*PassRegistry::getPassRegistry()); |
| initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| AU.addRequired<AliasAnalysis>(); |
| AU.addPreserved<AliasAnalysis>(); |
| AU.addRequired<LiveIntervals>(); |
| AU.addPreserved<SlotIndexes>(); |
| if (StrongPHIElim) |
| AU.addRequiredID(StrongPHIEliminationID); |
| AU.addRequiredTransitive<RegisterCoalescer>(); |
| AU.addRequired<CalculateSpillWeights>(); |
| AU.addRequired<LiveStacks>(); |
| AU.addPreserved<LiveStacks>(); |
| AU.addRequired<MachineDominatorTree>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| AU.addRequired<MachineLoopInfo>(); |
| AU.addPreserved<MachineLoopInfo>(); |
| AU.addRequired<MachineLoopRanges>(); |
| AU.addPreserved<MachineLoopRanges>(); |
| AU.addRequired<VirtRegMap>(); |
| AU.addPreserved<VirtRegMap>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| void RAGreedy::releaseMemory() { |
| SpillerInstance.reset(0); |
| RegAllocBase::releaseMemory(); |
| } |
| |
| float RAGreedy::getPriority(LiveInterval *LI) { |
| float Priority = LI->weight; |
| |
| // Prioritize hinted registers so they are allocated first. |
| std::pair<unsigned, unsigned> Hint; |
| if (Hint.first || Hint.second) { |
| // The hint can be target specific, a virtual register, or a physreg. |
| Priority *= 2; |
| |
| // Prefer physreg hints above anything else. |
| if (Hint.first == 0 && TargetRegisterInfo::isPhysicalRegister(Hint.second)) |
| Priority *= 2; |
| } |
| return Priority; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Register Reassignment |
| //===----------------------------------------------------------------------===// |
| |
| // Check interference without using the cache. |
| bool RAGreedy::checkUncachedInterference(LiveInterval &VirtReg, |
| unsigned PhysReg) { |
| for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { |
| LiveIntervalUnion::Query subQ(&VirtReg, &PhysReg2LiveUnion[*AliasI]); |
| if (subQ.checkInterference()) |
| return true; |
| } |
| return false; |
| } |
| |
| /// getSingleInterference - Return the single interfering virtual register |
| /// assigned to PhysReg. Return 0 if more than one virtual register is |
| /// interfering. |
| LiveInterval *RAGreedy::getSingleInterference(LiveInterval &VirtReg, |
| unsigned PhysReg) { |
| // Check physreg and aliases. |
| LiveInterval *Interference = 0; |
| for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) { |
| LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI); |
| if (Q.checkInterference()) { |
| if (Interference) |
| return 0; |
| Q.collectInterferingVRegs(1); |
| if (!Q.seenAllInterferences()) |
| return 0; |
| Interference = Q.interferingVRegs().front(); |
| } |
| } |
| return Interference; |
| } |
| |
| // Attempt to reassign this virtual register to a different physical register. |
| // |
| // FIXME: we are not yet caching these "second-level" interferences discovered |
| // in the sub-queries. These interferences can change with each call to |
| // selectOrSplit. However, we could implement a "may-interfere" cache that |
| // could be conservatively dirtied when we reassign or split. |
| // |
| // FIXME: This may result in a lot of alias queries. We could summarize alias |
| // live intervals in their parent register's live union, but it's messy. |
| bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg, |
| unsigned WantedPhysReg) { |
| assert(TargetRegisterInfo::isVirtualRegister(InterferingVReg.reg) && |
| "Can only reassign virtual registers"); |
| assert(TRI->regsOverlap(WantedPhysReg, VRM->getPhys(InterferingVReg.reg)) && |
| "inconsistent phys reg assigment"); |
| |
| AllocationOrder Order(InterferingVReg.reg, *VRM, ReservedRegs); |
| while (unsigned PhysReg = Order.next()) { |
| // Don't reassign to a WantedPhysReg alias. |
| if (TRI->regsOverlap(PhysReg, WantedPhysReg)) |
| continue; |
| |
| if (checkUncachedInterference(InterferingVReg, PhysReg)) |
| continue; |
| |
| // Reassign the interfering virtual reg to this physical reg. |
| unsigned OldAssign = VRM->getPhys(InterferingVReg.reg); |
| DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " << |
| TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n'); |
| PhysReg2LiveUnion[OldAssign].extract(InterferingVReg); |
| VRM->clearVirt(InterferingVReg.reg); |
| VRM->assignVirt2Phys(InterferingVReg.reg, PhysReg); |
| PhysReg2LiveUnion[PhysReg].unify(InterferingVReg); |
| |
| return true; |
| } |
| return false; |
| } |
| |
| /// reassignInterferences - Reassign all interferences to different physical |
| /// registers such that Virtreg can be assigned to PhysReg. |
| /// Currently this only works with a single interference. |
| /// @param VirtReg Currently unassigned virtual register. |
| /// @param PhysReg Physical register to be cleared. |
| /// @return True on success, false if nothing was changed. |
| bool RAGreedy::reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg) { |
| LiveInterval *InterferingVReg = getSingleInterference(VirtReg, PhysReg); |
| if (!InterferingVReg) |
| return false; |
| if (TargetRegisterInfo::isPhysicalRegister(InterferingVReg->reg)) |
| return false; |
| return reassignVReg(*InterferingVReg, PhysReg); |
| } |
| |
| /// tryReassign - Try to reassign interferences to different physregs. |
| /// @param VirtReg Currently unassigned virtual register. |
| /// @param Order Physregs to try. |
| /// @return Physreg to assign VirtReg, or 0. |
| unsigned RAGreedy::tryReassign(LiveInterval &VirtReg, AllocationOrder &Order) { |
| NamedRegionTimer T("Reassign", TimerGroupName, TimePassesIsEnabled); |
| Order.rewind(); |
| while (unsigned PhysReg = Order.next()) |
| if (reassignInterferences(VirtReg, PhysReg)) |
| return PhysReg; |
| return 0; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Loop Splitting |
| //===----------------------------------------------------------------------===// |
| |
| /// findInterferenceFreeReg - Find a physical register in Order where Loop has |
| /// no interferences with VirtReg. |
| unsigned RAGreedy::findInterferenceFreeReg(MachineLoopRange *Loop, |
| LiveInterval &VirtReg, |
| AllocationOrder &Order) { |
| Order.rewind(); |
| while (unsigned PhysReg = Order.next()) { |
| bool interference = false; |
| for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) { |
| if (query(VirtReg, *AI).checkLoopInterference(Loop)) { |
| interference = true; |
| break; |
| } |
| } |
| if (!interference) |
| return PhysReg; |
| } |
| // No physreg found. |
| return 0; |
| } |
| |
| /// trySplit - Try to split VirtReg or one of its interferences, making it |
| /// assignable. |
| /// @return Physreg when VirtReg may be assigned and/or new SplitVRegs. |
| unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*>&SplitVRegs) { |
| NamedRegionTimer T("Splitter", TimerGroupName, TimePassesIsEnabled); |
| SA->analyze(&VirtReg); |
| |
| // Get the set of loops that have VirtReg uses and are splittable. |
| SplitAnalysis::LoopPtrSet SplitLoopSet; |
| SA->getSplitLoops(SplitLoopSet); |
| |
| // Order loops by descending area. |
| SmallVector<MachineLoopRange*, 8> SplitLoops; |
| for (SplitAnalysis::LoopPtrSet::const_iterator I = SplitLoopSet.begin(), |
| E = SplitLoopSet.end(); I != E; ++I) |
| SplitLoops.push_back(LoopRanges->getLoopRange(*I)); |
| array_pod_sort(SplitLoops.begin(), SplitLoops.end(), |
| MachineLoopRange::byAreaDesc); |
| |
| // Find the first loop that is interference-free for some register in the |
| // allocation order. |
| MachineLoopRange *Loop = 0; |
| for (unsigned i = 0, e = SplitLoops.size(); i != e; ++i) { |
| DEBUG(dbgs() << " Checking " << *SplitLoops[i]); |
| if (unsigned PhysReg = findInterferenceFreeReg(SplitLoops[i], |
| VirtReg, Order)) { |
| (void)PhysReg; |
| Loop = SplitLoops[i]; |
| DEBUG(dbgs() << ": Use %" << TRI->getName(PhysReg) << '\n'); |
| break; |
| } else { |
| DEBUG(dbgs() << ": Interference.\n"); |
| } |
| } |
| |
| if (!Loop) { |
| DEBUG(dbgs() << " All candidate loops have interference.\n"); |
| return 0; |
| } |
| |
| // Execute the split around Loop. |
| SmallVector<LiveInterval*, 4> SpillRegs; |
| LiveRangeEdit LREdit(VirtReg, SplitVRegs, SpillRegs); |
| SplitEditor(*SA, *LIS, *VRM, *DomTree, LREdit) |
| .splitAroundLoop(Loop->getLoop()); |
| |
| if (VerifyEnabled) |
| MF->verify(this, "After splitting live range around loop"); |
| |
| // We have new split regs, don't assign anything. |
| return 0; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Spilling |
| //===----------------------------------------------------------------------===// |
| |
| /// calcInterferenceWeight - Calculate the combined spill weight of |
| /// interferences when assigning VirtReg to PhysReg. |
| float RAGreedy::calcInterferenceWeight(LiveInterval &VirtReg, unsigned PhysReg){ |
| float Sum = 0; |
| for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) { |
| LiveIntervalUnion::Query &Q = query(VirtReg, *AI); |
| Q.collectInterferingVRegs(); |
| if (Q.seenUnspillableVReg()) |
| return HUGE_VALF; |
| for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) |
| Sum += Q.interferingVRegs()[i]->weight; |
| } |
| return Sum; |
| } |
| |
| /// trySpillInterferences - Try to spill interfering registers instead of the |
| /// current one. Only do it if the accumulated spill weight is smaller than the |
| /// current spill weight. |
| unsigned RAGreedy::trySpillInterferences(LiveInterval &VirtReg, |
| AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| NamedRegionTimer T("Spill Interference", TimerGroupName, TimePassesIsEnabled); |
| unsigned BestPhys = 0; |
| float BestWeight = 0; |
| |
| Order.rewind(); |
| while (unsigned PhysReg = Order.next()) { |
| float Weight = calcInterferenceWeight(VirtReg, PhysReg); |
| if (Weight == HUGE_VALF || Weight >= VirtReg.weight) |
| continue; |
| if (!BestPhys || Weight < BestWeight) |
| BestPhys = PhysReg, BestWeight = Weight; |
| } |
| |
| // No candidates found. |
| if (!BestPhys) |
| return 0; |
| |
| // Collect all interfering registers. |
| SmallVector<LiveInterval*, 8> Spills; |
| for (const unsigned *AI = TRI->getOverlaps(BestPhys); *AI; ++AI) { |
| LiveIntervalUnion::Query &Q = query(VirtReg, *AI); |
| Spills.append(Q.interferingVRegs().begin(), Q.interferingVRegs().end()); |
| for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) { |
| LiveInterval *VReg = Q.interferingVRegs()[i]; |
| PhysReg2LiveUnion[*AI].extract(*VReg); |
| VRM->clearVirt(VReg->reg); |
| } |
| } |
| |
| // Spill them all. |
| DEBUG(dbgs() << "spilling " << Spills.size() << " interferences with weight " |
| << BestWeight << '\n'); |
| for (unsigned i = 0, e = Spills.size(); i != e; ++i) |
| spiller().spill(Spills[i], NewVRegs, Spills); |
| return BestPhys; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Main Entry Point |
| //===----------------------------------------------------------------------===// |
| |
| unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, |
| SmallVectorImpl<LiveInterval*> &SplitVRegs) { |
| // First try assigning a free register. |
| AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs); |
| while (unsigned PhysReg = Order.next()) { |
| if (!checkPhysRegInterference(VirtReg, PhysReg)) |
| return PhysReg; |
| } |
| |
| // Try to reassign interferences. |
| if (unsigned PhysReg = tryReassign(VirtReg, Order)) |
| return PhysReg; |
| |
| // Try splitting VirtReg or interferences. |
| unsigned PhysReg = trySplit(VirtReg, Order, SplitVRegs); |
| if (PhysReg || !SplitVRegs.empty()) |
| return PhysReg; |
| |
| // Try to spill another interfering reg with less spill weight. |
| PhysReg = trySpillInterferences(VirtReg, Order, SplitVRegs); |
| if (PhysReg) |
| return PhysReg; |
| |
| // Finally spill VirtReg itself. |
| NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled); |
| SmallVector<LiveInterval*, 1> pendingSpills; |
| spiller().spill(&VirtReg, SplitVRegs, pendingSpills); |
| |
| // The live virtual register requesting allocation was spilled, so tell |
| // the caller not to allocate anything during this round. |
| return 0; |
| } |
| |
| bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { |
| DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n" |
| << "********** Function: " |
| << ((Value*)mf.getFunction())->getName() << '\n'); |
| |
| MF = &mf; |
| if (VerifyEnabled) |
| MF->verify(this, "Before greedy register allocator"); |
| |
| RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>()); |
| DomTree = &getAnalysis<MachineDominatorTree>(); |
| ReservedRegs = TRI->getReservedRegs(*MF); |
| SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); |
| Loops = &getAnalysis<MachineLoopInfo>(); |
| LoopRanges = &getAnalysis<MachineLoopRanges>(); |
| SA.reset(new SplitAnalysis(*MF, *LIS, *Loops)); |
| |
| allocatePhysRegs(); |
| addMBBLiveIns(MF); |
| |
| // Run rewriter |
| { |
| NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled); |
| std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter()); |
| rewriter->runOnMachineFunction(*MF, *VRM, LIS); |
| } |
| |
| // The pass output is in VirtRegMap. Release all the transient data. |
| releaseMemory(); |
| |
| return true; |
| } |