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Chris Lattner5ad021c2004-07-16 07:11:15 +00001//===- Skeleton.td - Describe the Skeleton Target Machine -------*- C++ -*-===//
Chris Lattner25c29d12004-07-16 06:29:19 +00002//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//
11//===----------------------------------------------------------------------===//
12
13// Get the target-independent interfaces which we are implementing...
14//
15include "../Target.td"
16
17//===----------------------------------------------------------------------===//
18// Register File Description
19//===----------------------------------------------------------------------===//
20
21include "SkeletonRegisterInfo.td"
22include "SkeletonInstrInfo.td"
23
24def SkeletonInstrInfo : InstrInfo {
25 let PHIInst = PHI;
26}
27
Chris Lattner5ad021c2004-07-16 07:11:15 +000028def Skeleton : Target {
Chris Lattner25c29d12004-07-16 06:29:19 +000029 // Pointers are 32-bits in size.
30 let PointerType = i32;
31
32 // Registers that must be saved by a function call go here.
33 let CalleeSavedRegisters = [R1, R13, R14, R15, R16, R17, R18, R19,
34 R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, F14, F15,
35 F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29,
36 F30, F31, CR2, CR3, CR4];
37
38 // Pull in Instruction Info:
39 let InstructionSet = SkeletonInstrInfo;
40}