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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
Reid Spencer9e693eb2007-01-31 21:27:38 +000017#define DEBUG_TYPE "foldingset"
Jim Laskey0e5af192006-10-27 16:16:16 +000018#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000019#include "llvm/Support/MathExtras.h"
Reid Spencer9e693eb2007-01-31 21:27:38 +000020#include "llvm/Support/Debug.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000021#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000022using namespace llvm;
23
24//===----------------------------------------------------------------------===//
25// FoldingSetImpl::NodeID Implementation
26
27/// Add* - Add various data types to Bit data.
28///
29void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
30 // Note: this adds pointers to the hash using sizes and endianness that
31 // depend on the host. It doesn't matter however, because hashing on
32 // pointer values in inherently unstable. Nothing should depend on the
33 // ordering of nodes in the folding set.
34 intptr_t PtrI = (intptr_t)Ptr;
35 Bits.push_back(unsigned(PtrI));
36 if (sizeof(intptr_t) > sizeof(unsigned))
37 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
38}
39void FoldingSetImpl::NodeID::AddInteger(signed I) {
40 Bits.push_back(I);
41}
42void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
43 Bits.push_back(I);
44}
45void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
46 Bits.push_back(unsigned(I));
47 Bits.push_back(unsigned(I >> 32));
48}
49void FoldingSetImpl::NodeID::AddFloat(float F) {
50 Bits.push_back(FloatToBits(F));
51}
52void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000053 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000054}
55void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000056 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000057 Bits.push_back(Size);
58 if (!Size) return;
59
Jim Laskey18529f32006-10-27 18:05:12 +000060 unsigned Units = Size / 4;
61 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000062 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000063
64 // If the string is aligned do a bulk transfer.
65 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000066 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000067 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000068 } else {
69 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000070 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000071 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
72 ((unsigned char)String[Pos - 3] << 16) |
73 ((unsigned char)String[Pos - 2] << 8) |
74 (unsigned char)String[Pos - 1];
75 Bits.push_back(V);
76 }
Jim Laskey0e5af192006-10-27 16:16:16 +000077 }
Jim Laskey18529f32006-10-27 18:05:12 +000078
79 // With the leftover bits.
80 unsigned V = 0;
81 // Pos will have overshot size by 4 - #bytes left over.
82 switch (Pos - Size) {
83 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
84 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
85 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000086 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000087 }
88
89 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +000090}
91
92/// ComputeHash - Compute a strong hash value for this NodeID, used to
93/// lookup the node in the FoldingSetImpl.
94unsigned FoldingSetImpl::NodeID::ComputeHash() const {
95 // This is adapted from SuperFastHash by Paul Hsieh.
96 unsigned Hash = Bits.size();
97 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
98 unsigned Data = *BP;
99 Hash += Data & 0xFFFF;
100 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
101 Hash = (Hash << 16) ^ Tmp;
102 Hash += Hash >> 11;
103 }
104
105 // Force "avalanching" of final 127 bits.
106 Hash ^= Hash << 3;
107 Hash += Hash >> 5;
108 Hash ^= Hash << 4;
109 Hash += Hash >> 17;
110 Hash ^= Hash << 25;
111 Hash += Hash >> 6;
112 return Hash;
113}
114
115/// operator== - Used to compare two nodes to each other.
116///
117bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
118 if (Bits.size() != RHS.Bits.size()) return false;
119 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
120}
121
122
123//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000124/// Helper functions for FoldingSetImpl.
125
126/// GetNextPtr - In order to save space, each bucket is a
127/// singly-linked-list. In order to make deletion more efficient, we make
128/// the list circular, so we can delete a node without computing its hash.
129/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000130/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
131/// use GetBucketPtr when this happens.
Jim Laskey18529f32006-10-27 18:05:12 +0000132static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
133 void **Buckets, unsigned NumBuckets) {
134 if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
135 return 0;
136 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
137}
138
139/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
140/// testing.
141static void **GetBucketPtr(void *NextInBucketPtr) {
142 return static_cast<void**>(NextInBucketPtr);
143}
144
145/// GetBucketFor - Hash the specified node ID and return the hash bucket for
146/// the specified ID.
147static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
148 void **Buckets, unsigned NumBuckets) {
149 // NumBuckets is always a power of 2.
150 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
151 return Buckets + BucketNum;
152}
153
154//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000155// FoldingSetImpl Implementation
156
Jim Laskey1f67a992006-11-02 14:21:26 +0000157FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
158 assert(5 < Log2InitSize && Log2InitSize < 32 &&
159 "Initial hash table size out of range");
160 NumBuckets = 1 << Log2InitSize;
Jim Laskey0e5af192006-10-27 16:16:16 +0000161 Buckets = new void*[NumBuckets];
162 memset(Buckets, 0, NumBuckets*sizeof(void*));
163}
164FoldingSetImpl::~FoldingSetImpl() {
165 delete [] Buckets;
166}
167
Jim Laskey0e5af192006-10-27 16:16:16 +0000168/// GrowHashTable - Double the size of the hash table and rehash everything.
169///
170void FoldingSetImpl::GrowHashTable() {
171 void **OldBuckets = Buckets;
172 unsigned OldNumBuckets = NumBuckets;
173 NumBuckets <<= 1;
174
175 // Reset the node count to zero: we're going to reinsert everything.
176 NumNodes = 0;
177
178 // Clear out new buckets.
179 Buckets = new void*[NumBuckets];
180 memset(Buckets, 0, NumBuckets*sizeof(void*));
181
182 // Walk the old buckets, rehashing nodes into their new place.
183 for (unsigned i = 0; i != OldNumBuckets; ++i) {
184 void *Probe = OldBuckets[i];
185 if (!Probe) continue;
Chris Lattnerb85210f2007-01-31 06:04:41 +0000186 while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000187 // Figure out the next link, remove NodeInBucket from the old link.
188 Probe = NodeInBucket->getNextInBucket();
189 NodeInBucket->SetNextInBucket(0);
190
191 // Insert the node into the new bucket, after recomputing the hash.
192 NodeID ID;
193 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000194 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000195 }
196 }
197
198 delete[] OldBuckets;
199}
200
201/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
202/// return it. If not, return the insertion token that will make insertion
203/// faster.
204FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
205 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000206 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000207 void *Probe = *Bucket;
208
209 InsertPos = 0;
210
Jim Laskey18529f32006-10-27 18:05:12 +0000211 while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000212 NodeID OtherID;
213 GetNodeProfile(OtherID, NodeInBucket);
214 if (OtherID == ID)
215 return NodeInBucket;
216
217 Probe = NodeInBucket->getNextInBucket();
218 }
219
220 // Didn't find the node, return null with the bucket as the InsertPos.
221 InsertPos = Bucket;
222 return 0;
223}
224
225/// InsertNode - Insert the specified node into the folding set, knowing that it
226/// is not already in the map. InsertPos must be obtained from
227/// FindNodeOrInsertPos.
228void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000229 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000230 // Do we need to grow the hashtable?
Reid Spencer9e693eb2007-01-31 21:27:38 +0000231 DEBUG(DOUT << "INSERT: " << N << '\n');
Chris Lattnerb85210f2007-01-31 06:04:41 +0000232 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000233 GrowHashTable();
234 NodeID ID;
235 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000236 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000237 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000238
239 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000240
241 /// The insert position is actually a bucket pointer.
242 void **Bucket = static_cast<void**>(InsertPos);
243
244 void *Next = *Bucket;
245
246 // If this is the first insertion into this bucket, its next pointer will be
247 // null. Pretend as if it pointed to itself.
248 if (Next == 0)
249 Next = Bucket;
250
Chris Lattnerb85210f2007-01-31 06:04:41 +0000251 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000252 N->SetNextInBucket(Next);
253 *Bucket = N;
254}
255
256/// RemoveNode - Remove a node from the folding set, returning true if one was
257/// removed or false if the node was not in the folding set.
258bool FoldingSetImpl::RemoveNode(Node *N) {
259 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000260 // to remove it.
Reid Spencer9e693eb2007-01-31 21:27:38 +0000261 DEBUG(DOUT << "REMOVE: " << N << '\n');
Jim Laskey0e5af192006-10-27 16:16:16 +0000262 void *Ptr = N->getNextInBucket();
263 if (Ptr == 0) return false; // Not in folding set.
264
265 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000266 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000267
268 // Remember what N originally pointed to, either a bucket or another node.
269 void *NodeNextPtr = Ptr;
270
271 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000272 while (true) {
Jim Laskey18529f32006-10-27 18:05:12 +0000273 if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000274 // Advance pointer.
275 Ptr = NodeInBucket->getNextInBucket();
276
277 // We found a node that points to N, change it to point to N's next node,
278 // removing N from the list.
279 if (Ptr == N) {
280 NodeInBucket->SetNextInBucket(NodeNextPtr);
281 return true;
282 }
283 } else {
284 void **Bucket = GetBucketPtr(Ptr);
285 Ptr = *Bucket;
286
287 // If we found that the bucket points to N, update the bucket to point to
288 // whatever is next.
289 if (Ptr == N) {
290 *Bucket = NodeNextPtr;
291 return true;
292 }
293 }
294 }
295}
296
297/// GetOrInsertNode - If there is an existing simple Node exactly
298/// equal to the specified node, return it. Otherwise, insert 'N' and it
299/// instead.
300FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
301 NodeID ID;
302 GetNodeProfile(ID, N);
303 void *IP;
304 if (Node *E = FindNodeOrInsertPos(ID, IP))
305 return E;
306 InsertNode(N, IP);
307 return N;
308}