blob: 0ccb3a6cc3284d388331c052b3fcedc8a71dc3df [file] [log] [blame]
Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000018#include "llvm/Support/MathExtras.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000019#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000020using namespace llvm;
21
22//===----------------------------------------------------------------------===//
23// FoldingSetImpl::NodeID Implementation
24
25/// Add* - Add various data types to Bit data.
26///
27void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
28 // Note: this adds pointers to the hash using sizes and endianness that
29 // depend on the host. It doesn't matter however, because hashing on
30 // pointer values in inherently unstable. Nothing should depend on the
31 // ordering of nodes in the folding set.
32 intptr_t PtrI = (intptr_t)Ptr;
33 Bits.push_back(unsigned(PtrI));
34 if (sizeof(intptr_t) > sizeof(unsigned))
35 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
36}
37void FoldingSetImpl::NodeID::AddInteger(signed I) {
38 Bits.push_back(I);
39}
40void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
41 Bits.push_back(I);
42}
Dan Gohmanf82e1e62007-09-14 20:48:42 +000043void FoldingSetImpl::NodeID::AddInteger(int64_t I) {
44 AddInteger((uint64_t)I);
45}
Jim Laskey0e5af192006-10-27 16:16:16 +000046void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
47 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000048
49 // If the integer is small, encode it just as 32-bits.
50 if ((uint64_t)(int)I != I)
51 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000052}
53void FoldingSetImpl::NodeID::AddFloat(float F) {
54 Bits.push_back(FloatToBits(F));
55}
56void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000057 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000058}
59void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000060 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000061 Bits.push_back(Size);
62 if (!Size) return;
63
Jim Laskey18529f32006-10-27 18:05:12 +000064 unsigned Units = Size / 4;
65 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000066 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000067
68 // If the string is aligned do a bulk transfer.
69 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000070 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000071 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000072 } else {
73 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000074 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000075 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
76 ((unsigned char)String[Pos - 3] << 16) |
77 ((unsigned char)String[Pos - 2] << 8) |
78 (unsigned char)String[Pos - 1];
79 Bits.push_back(V);
80 }
Jim Laskey0e5af192006-10-27 16:16:16 +000081 }
Jim Laskey18529f32006-10-27 18:05:12 +000082
83 // With the leftover bits.
84 unsigned V = 0;
85 // Pos will have overshot size by 4 - #bytes left over.
86 switch (Pos - Size) {
87 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
88 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
89 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000090 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000091 }
92
93 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +000094}
95
96/// ComputeHash - Compute a strong hash value for this NodeID, used to
97/// lookup the node in the FoldingSetImpl.
98unsigned FoldingSetImpl::NodeID::ComputeHash() const {
99 // This is adapted from SuperFastHash by Paul Hsieh.
100 unsigned Hash = Bits.size();
101 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
102 unsigned Data = *BP;
103 Hash += Data & 0xFFFF;
104 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
105 Hash = (Hash << 16) ^ Tmp;
106 Hash += Hash >> 11;
107 }
108
109 // Force "avalanching" of final 127 bits.
110 Hash ^= Hash << 3;
111 Hash += Hash >> 5;
112 Hash ^= Hash << 4;
113 Hash += Hash >> 17;
114 Hash ^= Hash << 25;
115 Hash += Hash >> 6;
116 return Hash;
117}
118
119/// operator== - Used to compare two nodes to each other.
120///
121bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
122 if (Bits.size() != RHS.Bits.size()) return false;
123 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
124}
125
126
127//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000128/// Helper functions for FoldingSetImpl.
129
130/// GetNextPtr - In order to save space, each bucket is a
131/// singly-linked-list. In order to make deletion more efficient, we make
132/// the list circular, so we can delete a node without computing its hash.
133/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000134/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
135/// use GetBucketPtr when this happens.
Jim Laskey18529f32006-10-27 18:05:12 +0000136static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
137 void **Buckets, unsigned NumBuckets) {
138 if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
139 return 0;
140 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
141}
142
143/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
144/// testing.
145static void **GetBucketPtr(void *NextInBucketPtr) {
146 return static_cast<void**>(NextInBucketPtr);
147}
148
149/// GetBucketFor - Hash the specified node ID and return the hash bucket for
150/// the specified ID.
151static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
152 void **Buckets, unsigned NumBuckets) {
153 // NumBuckets is always a power of 2.
154 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
155 return Buckets + BucketNum;
156}
157
158//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000159// FoldingSetImpl Implementation
160
Jim Laskey1f67a992006-11-02 14:21:26 +0000161FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
162 assert(5 < Log2InitSize && Log2InitSize < 32 &&
163 "Initial hash table size out of range");
164 NumBuckets = 1 << Log2InitSize;
Jim Laskey0e5af192006-10-27 16:16:16 +0000165 Buckets = new void*[NumBuckets];
166 memset(Buckets, 0, NumBuckets*sizeof(void*));
167}
168FoldingSetImpl::~FoldingSetImpl() {
169 delete [] Buckets;
170}
171
Jim Laskey0e5af192006-10-27 16:16:16 +0000172/// GrowHashTable - Double the size of the hash table and rehash everything.
173///
174void FoldingSetImpl::GrowHashTable() {
175 void **OldBuckets = Buckets;
176 unsigned OldNumBuckets = NumBuckets;
177 NumBuckets <<= 1;
178
179 // Reset the node count to zero: we're going to reinsert everything.
180 NumNodes = 0;
181
182 // Clear out new buckets.
183 Buckets = new void*[NumBuckets];
184 memset(Buckets, 0, NumBuckets*sizeof(void*));
185
186 // Walk the old buckets, rehashing nodes into their new place.
187 for (unsigned i = 0; i != OldNumBuckets; ++i) {
188 void *Probe = OldBuckets[i];
189 if (!Probe) continue;
Chris Lattnerb85210f2007-01-31 06:04:41 +0000190 while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000191 // Figure out the next link, remove NodeInBucket from the old link.
192 Probe = NodeInBucket->getNextInBucket();
193 NodeInBucket->SetNextInBucket(0);
194
195 // Insert the node into the new bucket, after recomputing the hash.
196 NodeID ID;
197 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000198 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000199 }
200 }
201
202 delete[] OldBuckets;
203}
204
205/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
206/// return it. If not, return the insertion token that will make insertion
207/// faster.
208FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
209 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000210 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000211 void *Probe = *Bucket;
212
213 InsertPos = 0;
214
Jim Laskey18529f32006-10-27 18:05:12 +0000215 while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000216 NodeID OtherID;
217 GetNodeProfile(OtherID, NodeInBucket);
218 if (OtherID == ID)
219 return NodeInBucket;
220
221 Probe = NodeInBucket->getNextInBucket();
222 }
223
224 // Didn't find the node, return null with the bucket as the InsertPos.
225 InsertPos = Bucket;
226 return 0;
227}
228
229/// InsertNode - Insert the specified node into the folding set, knowing that it
230/// is not already in the map. InsertPos must be obtained from
231/// FindNodeOrInsertPos.
232void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000233 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000234 // Do we need to grow the hashtable?
Chris Lattnerb85210f2007-01-31 06:04:41 +0000235 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000236 GrowHashTable();
237 NodeID ID;
238 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000239 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000240 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000241
242 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000243
244 /// The insert position is actually a bucket pointer.
245 void **Bucket = static_cast<void**>(InsertPos);
246
247 void *Next = *Bucket;
248
249 // If this is the first insertion into this bucket, its next pointer will be
250 // null. Pretend as if it pointed to itself.
251 if (Next == 0)
252 Next = Bucket;
253
Chris Lattnerb85210f2007-01-31 06:04:41 +0000254 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000255 N->SetNextInBucket(Next);
256 *Bucket = N;
257}
258
259/// RemoveNode - Remove a node from the folding set, returning true if one was
260/// removed or false if the node was not in the folding set.
261bool FoldingSetImpl::RemoveNode(Node *N) {
262 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000263 // to remove it.
Jim Laskey0e5af192006-10-27 16:16:16 +0000264 void *Ptr = N->getNextInBucket();
265 if (Ptr == 0) return false; // Not in folding set.
266
267 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000268 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000269
270 // Remember what N originally pointed to, either a bucket or another node.
271 void *NodeNextPtr = Ptr;
272
273 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000274 while (true) {
Jim Laskey18529f32006-10-27 18:05:12 +0000275 if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000276 // Advance pointer.
277 Ptr = NodeInBucket->getNextInBucket();
278
279 // We found a node that points to N, change it to point to N's next node,
280 // removing N from the list.
281 if (Ptr == N) {
282 NodeInBucket->SetNextInBucket(NodeNextPtr);
283 return true;
284 }
285 } else {
286 void **Bucket = GetBucketPtr(Ptr);
287 Ptr = *Bucket;
288
289 // If we found that the bucket points to N, update the bucket to point to
290 // whatever is next.
291 if (Ptr == N) {
292 *Bucket = NodeNextPtr;
293 return true;
294 }
295 }
296 }
297}
298
299/// GetOrInsertNode - If there is an existing simple Node exactly
300/// equal to the specified node, return it. Otherwise, insert 'N' and it
301/// instead.
302FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
303 NodeID ID;
304 GetNodeProfile(ID, N);
305 void *IP;
306 if (Node *E = FindNodeOrInsertPos(ID, IP))
307 return E;
308 InsertNode(N, IP);
309 return N;
310}