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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000018#include "llvm/Support/MathExtras.h"
Jim Laskey0e5af192006-10-27 16:16:16 +000019using namespace llvm;
20
21//===----------------------------------------------------------------------===//
22// FoldingSetImpl::NodeID Implementation
23
24/// Add* - Add various data types to Bit data.
25///
26void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
27 // Note: this adds pointers to the hash using sizes and endianness that
28 // depend on the host. It doesn't matter however, because hashing on
29 // pointer values in inherently unstable. Nothing should depend on the
30 // ordering of nodes in the folding set.
31 intptr_t PtrI = (intptr_t)Ptr;
32 Bits.push_back(unsigned(PtrI));
33 if (sizeof(intptr_t) > sizeof(unsigned))
34 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
35}
36void FoldingSetImpl::NodeID::AddInteger(signed I) {
37 Bits.push_back(I);
38}
39void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
40 Bits.push_back(I);
41}
42void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
43 Bits.push_back(unsigned(I));
44 Bits.push_back(unsigned(I >> 32));
45}
46void FoldingSetImpl::NodeID::AddFloat(float F) {
47 Bits.push_back(FloatToBits(F));
48}
49void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000050 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000051}
52void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000053 unsigned Size = String.size();
Jim Laskey18529f32006-10-27 18:05:12 +000054 unsigned Units = Size / 4;
55 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000056 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000057
58 // If the string is aligned do a bulk transfer.
Jim Laskey788a0c62006-10-27 19:14:16 +000059#if 0 // FIXME - Add insert to SmallVector (tested with vector)
Jim Laskey18529f32006-10-27 18:05:12 +000060 if (!((intptr_t)Base & 3)) {
61 Bits.insert(Bits.end(), Base, Base + Units);
62 Pos = Units * sizeof(unsigned);
63 } else {
Jim Laskey788a0c62006-10-27 19:14:16 +000064#else
Jim Laskey47ce6b42006-10-27 19:20:12 +000065 {
Jim Laskey788a0c62006-10-27 19:14:16 +000066#endif
Jim Laskey18529f32006-10-27 18:05:12 +000067 // Otherwise do it the hard way.
68 for ( Pos += 4; Pos < Size; Pos += 4) {
69 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
70 ((unsigned char)String[Pos - 3] << 16) |
71 ((unsigned char)String[Pos - 2] << 8) |
72 (unsigned char)String[Pos - 1];
73 Bits.push_back(V);
74 }
Jim Laskey0e5af192006-10-27 16:16:16 +000075 }
Jim Laskey18529f32006-10-27 18:05:12 +000076
77 // With the leftover bits.
78 unsigned V = 0;
79 // Pos will have overshot size by 4 - #bytes left over.
80 switch (Pos - Size) {
81 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
82 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
83 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
84 case 0: return; // Nothing left.
85 }
86
87 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +000088}
89
90/// ComputeHash - Compute a strong hash value for this NodeID, used to
91/// lookup the node in the FoldingSetImpl.
92unsigned FoldingSetImpl::NodeID::ComputeHash() const {
93 // This is adapted from SuperFastHash by Paul Hsieh.
94 unsigned Hash = Bits.size();
95 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
96 unsigned Data = *BP;
97 Hash += Data & 0xFFFF;
98 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
99 Hash = (Hash << 16) ^ Tmp;
100 Hash += Hash >> 11;
101 }
102
103 // Force "avalanching" of final 127 bits.
104 Hash ^= Hash << 3;
105 Hash += Hash >> 5;
106 Hash ^= Hash << 4;
107 Hash += Hash >> 17;
108 Hash ^= Hash << 25;
109 Hash += Hash >> 6;
110 return Hash;
111}
112
113/// operator== - Used to compare two nodes to each other.
114///
115bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
116 if (Bits.size() != RHS.Bits.size()) return false;
117 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
118}
119
120
121//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000122/// Helper functions for FoldingSetImpl.
123
124/// GetNextPtr - In order to save space, each bucket is a
125/// singly-linked-list. In order to make deletion more efficient, we make
126/// the list circular, so we can delete a node without computing its hash.
127/// The problem with this is that the start of the hash buckets are not
128/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null
129/// : use GetBucketPtr when this happens.
130static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
131 void **Buckets, unsigned NumBuckets) {
132 if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
133 return 0;
134 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
135}
136
137/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
138/// testing.
139static void **GetBucketPtr(void *NextInBucketPtr) {
140 return static_cast<void**>(NextInBucketPtr);
141}
142
143/// GetBucketFor - Hash the specified node ID and return the hash bucket for
144/// the specified ID.
145static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
146 void **Buckets, unsigned NumBuckets) {
147 // NumBuckets is always a power of 2.
148 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
149 return Buckets + BucketNum;
150}
151
152//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000153// FoldingSetImpl Implementation
154
155FoldingSetImpl::FoldingSetImpl() : NumNodes(0) {
156 NumBuckets = 64;
157 Buckets = new void*[NumBuckets];
158 memset(Buckets, 0, NumBuckets*sizeof(void*));
159}
160FoldingSetImpl::~FoldingSetImpl() {
161 delete [] Buckets;
162}
163
Jim Laskey0e5af192006-10-27 16:16:16 +0000164/// GrowHashTable - Double the size of the hash table and rehash everything.
165///
166void FoldingSetImpl::GrowHashTable() {
167 void **OldBuckets = Buckets;
168 unsigned OldNumBuckets = NumBuckets;
169 NumBuckets <<= 1;
170
171 // Reset the node count to zero: we're going to reinsert everything.
172 NumNodes = 0;
173
174 // Clear out new buckets.
175 Buckets = new void*[NumBuckets];
176 memset(Buckets, 0, NumBuckets*sizeof(void*));
177
178 // Walk the old buckets, rehashing nodes into their new place.
179 for (unsigned i = 0; i != OldNumBuckets; ++i) {
180 void *Probe = OldBuckets[i];
181 if (!Probe) continue;
182 while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)){
183 // Figure out the next link, remove NodeInBucket from the old link.
184 Probe = NodeInBucket->getNextInBucket();
185 NodeInBucket->SetNextInBucket(0);
186
187 // Insert the node into the new bucket, after recomputing the hash.
188 NodeID ID;
189 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000190 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000191 }
192 }
193
194 delete[] OldBuckets;
195}
196
197/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
198/// return it. If not, return the insertion token that will make insertion
199/// faster.
200FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
201 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000202 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000203 void *Probe = *Bucket;
204
205 InsertPos = 0;
206
Jim Laskey18529f32006-10-27 18:05:12 +0000207 while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000208 NodeID OtherID;
209 GetNodeProfile(OtherID, NodeInBucket);
210 if (OtherID == ID)
211 return NodeInBucket;
212
213 Probe = NodeInBucket->getNextInBucket();
214 }
215
216 // Didn't find the node, return null with the bucket as the InsertPos.
217 InsertPos = Bucket;
218 return 0;
219}
220
221/// InsertNode - Insert the specified node into the folding set, knowing that it
222/// is not already in the map. InsertPos must be obtained from
223/// FindNodeOrInsertPos.
224void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
225 ++NumNodes;
226 // Do we need to grow the hashtable?
227 if (NumNodes > NumBuckets*2) {
228 GrowHashTable();
229 NodeID ID;
230 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000231 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000232 }
233
234 /// The insert position is actually a bucket pointer.
235 void **Bucket = static_cast<void**>(InsertPos);
236
237 void *Next = *Bucket;
238
239 // If this is the first insertion into this bucket, its next pointer will be
240 // null. Pretend as if it pointed to itself.
241 if (Next == 0)
242 Next = Bucket;
243
244 // Set the nodes next pointer, and make the bucket point to the node.
245 N->SetNextInBucket(Next);
246 *Bucket = N;
247}
248
249/// RemoveNode - Remove a node from the folding set, returning true if one was
250/// removed or false if the node was not in the folding set.
251bool FoldingSetImpl::RemoveNode(Node *N) {
252 // Because each bucket is a circular list, we don't need to compute N's hash
253 // to remove it. Chase around the list until we find the node (or bucket)
254 // which points to N.
255 void *Ptr = N->getNextInBucket();
256 if (Ptr == 0) return false; // Not in folding set.
257
258 --NumNodes;
259
260 void *NodeNextPtr = Ptr;
261 N->SetNextInBucket(0);
262 while (true) {
Jim Laskey18529f32006-10-27 18:05:12 +0000263 if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000264 // Advance pointer.
265 Ptr = NodeInBucket->getNextInBucket();
266
267 // We found a node that points to N, change it to point to N's next node,
268 // removing N from the list.
269 if (Ptr == N) {
270 NodeInBucket->SetNextInBucket(NodeNextPtr);
271 return true;
272 }
273 } else {
274 void **Bucket = GetBucketPtr(Ptr);
275 Ptr = *Bucket;
276
277 // If we found that the bucket points to N, update the bucket to point to
278 // whatever is next.
279 if (Ptr == N) {
280 *Bucket = NodeNextPtr;
281 return true;
282 }
283 }
284 }
285}
286
287/// GetOrInsertNode - If there is an existing simple Node exactly
288/// equal to the specified node, return it. Otherwise, insert 'N' and it
289/// instead.
290FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
291 NodeID ID;
292 GetNodeProfile(ID, N);
293 void *IP;
294 if (Node *E = FindNodeOrInsertPos(ID, IP))
295 return E;
296 InsertNode(N, IP);
297 return N;
298}