blob: 86b478bff56ff6c63df155e764e084c16b9b23f1 [file] [log] [blame]
Daniel Dunbar6aec2982010-11-17 16:06:43 +00001//===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_H
11#define LLVM_LIB_EXECUTIONENGINE_MCJIT_H
12
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000013#include "llvm/ADT/DenseMap.h"
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +000014#include "llvm/ADT/SmallPtrSet.h"
Andrew Kaylor776054d2012-11-06 18:51:59 +000015#include "llvm/ADT/SmallVector.h"
Daniel Dunbar6aec2982010-11-17 16:06:43 +000016#include "llvm/ExecutionEngine/ExecutionEngine.h"
Andrew Kaylor1c489452013-04-25 21:02:36 +000017#include "llvm/ExecutionEngine/ObjectCache.h"
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000018#include "llvm/ExecutionEngine/ObjectImage.h"
Jim Grosbachf9229102011-03-22 01:06:42 +000019#include "llvm/ExecutionEngine/RuntimeDyld.h"
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +000020#include "llvm/IR/Module.h"
Daniel Dunbar6aec2982010-11-17 16:06:43 +000021
22namespace llvm {
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000023class MCJIT;
24
25// This is a helper class that the MCJIT execution engine uses for linking
26// functions across modules that it owns. It aggregates the memory manager
27// that is passed in to the MCJIT constructor and defers most functionality
28// to that object.
29class LinkingMemoryManager : public RTDyldMemoryManager {
30public:
31 LinkingMemoryManager(MCJIT *Parent, RTDyldMemoryManager *MM)
32 : ParentEngine(Parent), ClientMM(MM) {}
33
34 virtual uint64_t getSymbolAddress(const std::string &Name);
35
36 // Functions deferred to client memory manager
37 virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
Filip Pizlo6eb43d22013-10-02 00:59:25 +000038 unsigned SectionID, StringRef SectionName) {
39 return ClientMM->allocateCodeSection(Size, Alignment, SectionID, SectionName);
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000040 }
41
42 virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
Filip Pizlo6eb43d22013-10-02 00:59:25 +000043 unsigned SectionID, StringRef SectionName,
44 bool IsReadOnly) {
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000045 return ClientMM->allocateDataSection(Size, Alignment,
Filip Pizlo6eb43d22013-10-02 00:59:25 +000046 SectionID, SectionName, IsReadOnly);
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000047 }
48
Andrew Kaylorb868e912013-10-04 00:49:38 +000049 virtual void notifyObjectLoaded(ExecutionEngine *EE,
50 const ObjectImage *Obj) {
51 ClientMM->notifyObjectLoaded(EE, Obj);
52 }
53
Andrew Kaylor528f6d72013-10-11 21:25:48 +000054 virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) {
55 ClientMM->registerEHFrames(Addr, LoadAddr, Size);
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000056 }
57
Andrew Kaylor43507d02013-10-16 00:14:21 +000058 virtual void deregisterEHFrames(uint8_t *Addr,
59 uint64_t LoadAddr,
60 size_t Size) {
61 ClientMM->deregisterEHFrames(Addr, LoadAddr, Size);
62 }
63
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000064 virtual bool finalizeMemory(std::string *ErrMsg = 0) {
65 return ClientMM->finalizeMemory(ErrMsg);
66 }
67
68private:
69 MCJIT *ParentEngine;
70 OwningPtr<RTDyldMemoryManager> ClientMM;
71};
Andrew Kaylor3f23cef2012-10-02 21:18:39 +000072
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +000073// About Module states: added->loaded->finalized.
Yaron Kerenf14bb8f2013-10-19 09:03:20 +000074//
75// The purpose of the "added" state is having modules in standby. (added=known
76// but not compiled). The idea is that you can add a module to provide function
77// definitions but if nothing in that module is referenced by a module in which
Yaron Keren3985f6a2013-10-24 10:04:47 +000078// a function is executed (note the wording here because it's not exactly the
Yaron Kerenf14bb8f2013-10-19 09:03:20 +000079// ideal case) then the module never gets compiled. This is sort of lazy
80// compilation.
81//
82// The purpose of the "loaded" state (loaded=compiled and required sections
83// copied into local memory but not yet ready for execution) is to have an
84// intermediate state wherein clients can remap the addresses of sections, using
85// MCJIT::mapSectionAddress, (in preparation for later copying to a new location
86// or an external process) before relocations and page permissions are applied.
87//
88// It might not be obvious at first glance, but the "remote-mcjit" case in the
89// lli tool does this. In that case, the intermediate action is taken by the
90// RemoteMemoryManager in response to the notifyObjectLoaded function being
91// called.
92
Daniel Dunbar6aec2982010-11-17 16:06:43 +000093class MCJIT : public ExecutionEngine {
Jim Grosbach8005bcd2012-08-21 15:42:49 +000094 MCJIT(Module *M, TargetMachine *tm, RTDyldMemoryManager *MemMgr,
95 bool AllocateGVsWithCode);
Jim Grosbach31649e62011-03-18 22:48:41 +000096
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +000097 typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet;
Andrew Kaylor8e9ec012013-10-01 01:47:35 +000098
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +000099 class OwningModuleContainer {
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000100 public:
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000101 OwningModuleContainer() {
102 }
103 ~OwningModuleContainer() {
104 freeModulePtrSet(AddedModules);
105 freeModulePtrSet(LoadedModules);
106 freeModulePtrSet(FinalizedModules);
107 }
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000108
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000109 ModulePtrSet::iterator begin_added() { return AddedModules.begin(); }
110 ModulePtrSet::iterator end_added() { return AddedModules.end(); }
111
112 ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); }
113 ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); }
114
115 ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); }
116 ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); }
117
118 void addModule(Module *M) {
119 AddedModules.insert(M);
120 }
121
122 bool removeModule(Module *M) {
123 return AddedModules.erase(M) || LoadedModules.erase(M) ||
124 FinalizedModules.erase(M);
125 }
126
127 bool hasModuleBeenAddedButNotLoaded(Module *M) {
128 return AddedModules.count(M) != 0;
129 }
130
131 bool hasModuleBeenLoaded(Module *M) {
132 // If the module is in either the "loaded" or "finalized" sections it
133 // has been loaded.
134 return (LoadedModules.count(M) != 0 ) || (FinalizedModules.count(M) != 0);
135 }
136
137 bool hasModuleBeenFinalized(Module *M) {
138 return FinalizedModules.count(M) != 0;
139 }
140
141 bool ownsModule(Module* M) {
142 return (AddedModules.count(M) != 0) || (LoadedModules.count(M) != 0) ||
143 (FinalizedModules.count(M) != 0);
144 }
145
146 void markModuleAsLoaded(Module *M) {
147 // This checks against logic errors in the MCJIT implementation.
148 // This function should never be called with either a Module that MCJIT
149 // does not own or a Module that has already been loaded and/or finalized.
150 assert(AddedModules.count(M) &&
151 "markModuleAsLoaded: Module not found in AddedModules");
152
153 // Remove the module from the "Added" set.
154 AddedModules.erase(M);
155
156 // Add the Module to the "Loaded" set.
157 LoadedModules.insert(M);
158 }
159
160 void markModuleAsFinalized(Module *M) {
161 // This checks against logic errors in the MCJIT implementation.
162 // This function should never be called with either a Module that MCJIT
163 // does not own, a Module that has not been loaded or a Module that has
164 // already been finalized.
165 assert(LoadedModules.count(M) &&
166 "markModuleAsFinalized: Module not found in LoadedModules");
167
168 // Remove the module from the "Loaded" section of the list.
169 LoadedModules.erase(M);
170
171 // Add the Module to the "Finalized" section of the list by inserting it
172 // before the 'end' iterator.
173 FinalizedModules.insert(M);
174 }
175
176 void markAllLoadedModulesAsFinalized() {
177 for (ModulePtrSet::iterator I = LoadedModules.begin(),
178 E = LoadedModules.end();
179 I != E; ++I) {
180 Module *M = *I;
181 FinalizedModules.insert(M);
182 }
183 LoadedModules.clear();
184 }
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000185
186 private:
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000187 ModulePtrSet AddedModules;
188 ModulePtrSet LoadedModules;
189 ModulePtrSet FinalizedModules;
190
191 void freeModulePtrSet(ModulePtrSet& MPS) {
192 // Go through the module set and delete everything.
193 for (ModulePtrSet::iterator I = MPS.begin(), E = MPS.end(); I != E; ++I) {
194 Module *M = *I;
195 delete M;
196 }
197 MPS.clear();
198 }
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000199 };
200
Jim Grosbach31649e62011-03-18 22:48:41 +0000201 TargetMachine *TM;
202 MCContext *Ctx;
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000203 LinkingMemoryManager MemMgr;
Andrew Kaylorea708d12012-08-07 18:33:00 +0000204 RuntimeDyld Dyld;
Andrew Kaylor776054d2012-11-06 18:51:59 +0000205 SmallVector<JITEventListener*, 2> EventListeners;
Jim Grosbach31649e62011-03-18 22:48:41 +0000206
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000207 OwningModuleContainer OwnedModules;
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000208
209 typedef DenseMap<Module *, ObjectImage *> LoadedObjectMap;
210 LoadedObjectMap LoadedObjects;
Jim Grosbach31649e62011-03-18 22:48:41 +0000211
Andrew Kaylor1c489452013-04-25 21:02:36 +0000212 // An optional ObjectCache to be notified of compiled objects and used to
213 // perform lookup of pre-compiled code to avoid re-compilation.
214 ObjectCache *ObjCache;
215
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000216 Function *FindFunctionNamedInModulePtrSet(const char *FnName,
217 ModulePtrSet::iterator I,
218 ModulePtrSet::iterator E);
219
220 void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors,
221 ModulePtrSet::iterator I,
222 ModulePtrSet::iterator E);
223
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000224public:
225 ~MCJIT();
226
227 /// @name ExecutionEngine interface implementation
228 /// @{
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000229 virtual void addModule(Module *M);
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000230 virtual bool removeModule(Module *M);
231
232 /// FindFunctionNamed - Search all of the active modules to find the one that
233 /// defines FnName. This is very slow operation and shouldn't be used for
234 /// general code.
235 virtual Function *FindFunctionNamed(const char *FnName);
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000236
Andrew Kaylor1c489452013-04-25 21:02:36 +0000237 /// Sets the object manager that MCJIT should use to avoid compilation.
238 virtual void setObjectCache(ObjectCache *manager);
239
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000240 virtual void generateCodeForModule(Module *M);
241
David Tweedabb38fe2013-05-17 10:01:46 +0000242 /// finalizeObject - ensure the module is fully processed and is usable.
243 ///
244 /// It is the user-level function for completing the process of making the
245 /// object usable for execution. It should be called after sections within an
246 /// object have been relocated using mapSectionAddress. When this method is
247 /// called the MCJIT execution engine will reapply relocations for a loaded
248 /// object.
Yaron Kerenf14bb8f2013-10-19 09:03:20 +0000249 /// Is it OK to finalize a set of modules, add modules and finalize again.
Andrew Kaylor5e206fc2013-10-21 23:27:02 +0000250 // FIXME: Do we really need both of these?
Andrew Kaylor28989882012-11-05 20:57:16 +0000251 virtual void finalizeObject();
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000252 virtual void finalizeModule(Module *);
253 void finalizeLoadedModules();
Andrew Kaylor28989882012-11-05 20:57:16 +0000254
Andrew Kaylor2ad18ef2013-10-24 00:19:14 +0000255 /// runStaticConstructorsDestructors - This method is used to execute all of
256 /// the static constructors or destructors for a program.
257 ///
258 /// \param isDtors - Run the destructors instead of constructors.
259 void runStaticConstructorsDestructors(bool isDtors);
260
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000261 virtual void *getPointerToBasicBlock(BasicBlock *BB);
262
263 virtual void *getPointerToFunction(Function *F);
264
265 virtual void *recompileAndRelinkFunction(Function *F);
266
267 virtual void freeMachineCodeForFunction(Function *F);
268
269 virtual GenericValue runFunction(Function *F,
270 const std::vector<GenericValue> &ArgValues);
271
Jim Grosbach34714a02011-03-22 18:05:27 +0000272 /// getPointerToNamedFunction - This method returns the address of the
273 /// specified function by using the dlsym function call. As such it is only
274 /// useful for resolving library symbols, not code generated symbols.
275 ///
276 /// If AbortOnFailure is false and no function with the given name is
277 /// found, this function silently returns a null pointer. Otherwise,
278 /// it prints a message to stderr and aborts.
279 ///
Danil Malyshev45a93d62012-01-05 21:16:14 +0000280 virtual void *getPointerToNamedFunction(const std::string &Name,
281 bool AbortOnFailure = true);
Danil Malyshev30b9e322012-03-28 21:46:36 +0000282
Jim Grosbach020f4e82012-01-16 23:50:55 +0000283 /// mapSectionAddress - map a section to its target address space value.
284 /// Map the address of a JIT section as returned from the memory manager
285 /// to the address in the target process as the running code will see it.
286 /// This is the address which will be used for relocation resolution.
Jim Grosbache940c1b2012-09-13 21:50:06 +0000287 virtual void mapSectionAddress(const void *LocalAddress,
288 uint64_t TargetAddress) {
Jim Grosbach020f4e82012-01-16 23:50:55 +0000289 Dyld.mapSectionAddress(LocalAddress, TargetAddress);
290 }
Andrew Kaylor776054d2012-11-06 18:51:59 +0000291 virtual void RegisterJITEventListener(JITEventListener *L);
292 virtual void UnregisterJITEventListener(JITEventListener *L);
293
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000294 // If successful, these function will implicitly finalize all loaded objects.
295 // To get a function address within MCJIT without causing a finalize, use
296 // getSymbolAddress.
297 virtual uint64_t getGlobalValueAddress(const std::string &Name);
298 virtual uint64_t getFunctionAddress(const std::string &Name);
299
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000300 /// @}
301 /// @name (Private) Registration Interfaces
302 /// @{
303
304 static void Register() {
305 MCJITCtor = createJIT;
306 }
307
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000308 static ExecutionEngine *createJIT(Module *M,
309 std::string *ErrorStr,
Filip Pizlo13a3cf12013-05-14 19:29:00 +0000310 RTDyldMemoryManager *MemMgr,
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000311 bool GVsWithCode,
Dylan Noblesmithc5b28582011-05-13 21:51:29 +0000312 TargetMachine *TM);
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000313
314 // @}
Andrew Kaylorea708d12012-08-07 18:33:00 +0000315
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000316 // This is not directly exposed via the ExecutionEngine API, but it is
317 // used by the LinkingMemoryManager.
318 uint64_t getSymbolAddress(const std::string &Name,
319 bool CheckFunctionsOnly);
320
Andrew Kaylorea708d12012-08-07 18:33:00 +0000321protected:
322 /// emitObject -- Generate a JITed object in memory from the specified module
323 /// Currently, MCJIT only supports a single module and the module passed to
324 /// this function call is expected to be the contained module. The module
325 /// is passed as a parameter here to prepare for multiple module support in
326 /// the future.
Andrew Kaylor1c489452013-04-25 21:02:36 +0000327 ObjectBufferStream* emitObject(Module *M);
328
Andrew Kaylor776054d2012-11-06 18:51:59 +0000329 void NotifyObjectEmitted(const ObjectImage& Obj);
330 void NotifyFreeingObject(const ObjectImage& Obj);
Andrew Kaylor8e9ec012013-10-01 01:47:35 +0000331
332 uint64_t getExistingSymbolAddress(const std::string &Name);
333 Module *findModuleForSymbol(const std::string &Name,
334 bool CheckFunctionsOnly);
Daniel Dunbar6aec2982010-11-17 16:06:43 +0000335};
336
337} // End llvm namespace
338
339#endif