Jim Grosbach | 3d72367 | 2010-08-14 00:15:52 +0000 | [diff] [blame^] | 1 | //===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This pass assigns local frame indices to stack slots relative to one another |
| 11 | // and allocates additional base registers to access them when the target |
| 12 | // estimates the are likely to be out of range of stack pointer and frame |
| 13 | // pointer relative addressing. |
| 14 | // |
| 15 | //===----------------------------------------------------------------------===// |
| 16 | |
| 17 | #define DEBUG_TYPE "localstackalloc" |
| 18 | #include "llvm/Constants.h" |
| 19 | #include "llvm/DerivedTypes.h" |
| 20 | #include "llvm/Instructions.h" |
| 21 | #include "llvm/Intrinsics.h" |
| 22 | #include "llvm/ADT/Statistic.h" |
| 23 | #include "llvm/LLVMContext.h" |
| 24 | #include "llvm/Module.h" |
| 25 | #include "llvm/Pass.h" |
| 26 | #include "llvm/ADT/SmallSet.h" |
| 27 | #include "llvm/CodeGen/MachineFrameInfo.h" |
| 28 | #include "llvm/CodeGen/MachineFunction.h" |
| 29 | #include "llvm/CodeGen/MachineFunctionPass.h" |
| 30 | #include "llvm/CodeGen/Passes.h" |
| 31 | #include "llvm/Support/Debug.h" |
| 32 | #include "llvm/Support/ErrorHandling.h" |
| 33 | #include "llvm/Support/raw_ostream.h" |
| 34 | #include "llvm/Target/TargetRegisterInfo.h" |
| 35 | #include "llvm/Target/TargetFrameInfo.h" |
| 36 | |
| 37 | using namespace llvm; |
| 38 | |
| 39 | STATISTIC(NumAllocations, "Number of frame indices processed"); |
| 40 | |
| 41 | namespace { |
| 42 | class LocalStackSlotPass: public MachineFunctionPass { |
| 43 | int64_t LocalStackSize; |
| 44 | |
| 45 | void calculateFrameObjectOffsets(MachineFunction &Fn); |
| 46 | public: |
| 47 | static char ID; // Pass identification, replacement for typeid |
| 48 | explicit LocalStackSlotPass() : MachineFunctionPass(ID) { } |
| 49 | bool runOnMachineFunction(MachineFunction &MF); |
| 50 | |
| 51 | virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| 52 | AU.setPreservesCFG(); |
| 53 | MachineFunctionPass::getAnalysisUsage(AU); |
| 54 | } |
| 55 | const char *getPassName() const { |
| 56 | return "Local Stack Slot Allocation"; |
| 57 | } |
| 58 | |
| 59 | private: |
| 60 | }; |
| 61 | } // end anonymous namespace |
| 62 | |
| 63 | char LocalStackSlotPass::ID = 0; |
| 64 | |
| 65 | FunctionPass *llvm::createLocalStackSlotAllocationPass() { |
| 66 | return new LocalStackSlotPass(); |
| 67 | } |
| 68 | |
| 69 | bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) { |
| 70 | calculateFrameObjectOffsets(MF); |
| 71 | DEBUG(dbgs() << LocalStackSize << " bytes of local storage pre-allocated\n"); |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | /// AdjustStackOffset - Helper function used to adjust the stack frame offset. |
| 76 | static inline void |
| 77 | AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset, |
| 78 | unsigned &MaxAlign) { |
| 79 | unsigned Align = MFI->getObjectAlignment(FrameIdx); |
| 80 | |
| 81 | // If the alignment of this object is greater than that of the stack, then |
| 82 | // increase the stack alignment to match. |
| 83 | MaxAlign = std::max(MaxAlign, Align); |
| 84 | |
| 85 | // Adjust to alignment boundary. |
| 86 | Offset = (Offset + Align - 1) / Align * Align; |
| 87 | |
| 88 | DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset " |
| 89 | << Offset << "\n"); |
| 90 | MFI->mapLocalFrameObject(FrameIdx, Offset); |
| 91 | Offset += MFI->getObjectSize(FrameIdx); |
| 92 | |
| 93 | ++NumAllocations; |
| 94 | } |
| 95 | |
| 96 | /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the |
| 97 | /// abstract stack objects. |
| 98 | /// |
| 99 | void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) { |
| 100 | const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); |
| 101 | |
| 102 | // Loop over all of the stack objects, assigning sequential addresses... |
| 103 | MachineFrameInfo *MFI = Fn.getFrameInfo(); |
| 104 | int64_t Offset = 0; |
| 105 | unsigned MaxAlign = MFI->getMaxAlignment(); |
| 106 | |
| 107 | // Make sure that the stack protector comes before the local variables on the |
| 108 | // stack. |
| 109 | SmallSet<int, 16> LargeStackObjs; |
| 110 | if (MFI->getStackProtectorIndex() >= 0) { |
| 111 | AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset, MaxAlign); |
| 112 | |
| 113 | // Assign large stack objects first. |
| 114 | for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { |
| 115 | if (MFI->isDeadObjectIndex(i)) |
| 116 | continue; |
| 117 | if (MFI->getStackProtectorIndex() == (int)i) |
| 118 | continue; |
| 119 | if (!MFI->MayNeedStackProtector(i)) |
| 120 | continue; |
| 121 | |
| 122 | AdjustStackOffset(MFI, i, Offset, MaxAlign); |
| 123 | LargeStackObjs.insert(i); |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | // Then assign frame offsets to stack objects that are not used to spill |
| 128 | // callee saved registers. |
| 129 | for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { |
| 130 | if (MFI->isDeadObjectIndex(i)) |
| 131 | continue; |
| 132 | if (MFI->getStackProtectorIndex() == (int)i) |
| 133 | continue; |
| 134 | if (LargeStackObjs.count(i)) |
| 135 | continue; |
| 136 | |
| 137 | AdjustStackOffset(MFI, i, Offset, MaxAlign); |
| 138 | } |
| 139 | |
| 140 | const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); |
| 141 | if (!RegInfo->targetHandlesStackFrameRounding()) { |
| 142 | // If we have reserved argument space for call sites in the function |
| 143 | // immediately on entry to the current function, count it as part of the |
| 144 | // overall stack size. |
| 145 | if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn)) |
| 146 | Offset += MFI->getMaxCallFrameSize(); |
| 147 | |
| 148 | // Round up the size to a multiple of the alignment. If the function has |
| 149 | // any calls or alloca's, align to the target's StackAlignment value to |
| 150 | // ensure that the callee's frame or the alloca data is suitably aligned; |
| 151 | // otherwise, for leaf functions, align to the TransientStackAlignment |
| 152 | // value. |
| 153 | unsigned StackAlign; |
| 154 | if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || |
| 155 | (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) |
| 156 | StackAlign = TFI.getStackAlignment(); |
| 157 | else |
| 158 | StackAlign = TFI.getTransientStackAlignment(); |
| 159 | |
| 160 | // If the frame pointer is eliminated, all frame offsets will be relative to |
| 161 | // SP not FP. Align to MaxAlign so this works. |
| 162 | StackAlign = std::max(StackAlign, MaxAlign); |
| 163 | unsigned AlignMask = StackAlign - 1; |
| 164 | Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); |
| 165 | } |
| 166 | |
| 167 | // Remember how big this blob of stack space is |
| 168 | LocalStackSize = Offset; |
| 169 | } |