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Jim Grosbach3d723672010-08-14 00:15:52 +00001//===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass assigns local frame indices to stack slots relative to one another
11// and allocates additional base registers to access them when the target
12// estimates the are likely to be out of range of stack pointer and frame
13// pointer relative addressing.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "localstackalloc"
18#include "llvm/Constants.h"
19#include "llvm/DerivedTypes.h"
20#include "llvm/Instructions.h"
21#include "llvm/Intrinsics.h"
22#include "llvm/ADT/Statistic.h"
23#include "llvm/LLVMContext.h"
24#include "llvm/Module.h"
25#include "llvm/Pass.h"
26#include "llvm/ADT/SmallSet.h"
27#include "llvm/CodeGen/MachineFrameInfo.h"
28#include "llvm/CodeGen/MachineFunction.h"
29#include "llvm/CodeGen/MachineFunctionPass.h"
30#include "llvm/CodeGen/Passes.h"
31#include "llvm/Support/Debug.h"
32#include "llvm/Support/ErrorHandling.h"
33#include "llvm/Support/raw_ostream.h"
34#include "llvm/Target/TargetRegisterInfo.h"
35#include "llvm/Target/TargetFrameInfo.h"
36
37using namespace llvm;
38
39STATISTIC(NumAllocations, "Number of frame indices processed");
40
41namespace {
42 class LocalStackSlotPass: public MachineFunctionPass {
43 int64_t LocalStackSize;
44
45 void calculateFrameObjectOffsets(MachineFunction &Fn);
46 public:
47 static char ID; // Pass identification, replacement for typeid
48 explicit LocalStackSlotPass() : MachineFunctionPass(ID) { }
49 bool runOnMachineFunction(MachineFunction &MF);
50
51 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
52 AU.setPreservesCFG();
53 MachineFunctionPass::getAnalysisUsage(AU);
54 }
55 const char *getPassName() const {
56 return "Local Stack Slot Allocation";
57 }
58
59 private:
60 };
61} // end anonymous namespace
62
63char LocalStackSlotPass::ID = 0;
64
65FunctionPass *llvm::createLocalStackSlotAllocationPass() {
66 return new LocalStackSlotPass();
67}
68
69bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
70 calculateFrameObjectOffsets(MF);
71 DEBUG(dbgs() << LocalStackSize << " bytes of local storage pre-allocated\n");
72 return true;
73}
74
75/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
76static inline void
77AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
78 unsigned &MaxAlign) {
79 unsigned Align = MFI->getObjectAlignment(FrameIdx);
80
81 // If the alignment of this object is greater than that of the stack, then
82 // increase the stack alignment to match.
83 MaxAlign = std::max(MaxAlign, Align);
84
85 // Adjust to alignment boundary.
86 Offset = (Offset + Align - 1) / Align * Align;
87
88 DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
89 << Offset << "\n");
90 MFI->mapLocalFrameObject(FrameIdx, Offset);
91 Offset += MFI->getObjectSize(FrameIdx);
92
93 ++NumAllocations;
94}
95
96/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
97/// abstract stack objects.
98///
99void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
100 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
101
102 // Loop over all of the stack objects, assigning sequential addresses...
103 MachineFrameInfo *MFI = Fn.getFrameInfo();
104 int64_t Offset = 0;
105 unsigned MaxAlign = MFI->getMaxAlignment();
106
107 // Make sure that the stack protector comes before the local variables on the
108 // stack.
109 SmallSet<int, 16> LargeStackObjs;
110 if (MFI->getStackProtectorIndex() >= 0) {
111 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset, MaxAlign);
112
113 // Assign large stack objects first.
114 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
115 if (MFI->isDeadObjectIndex(i))
116 continue;
117 if (MFI->getStackProtectorIndex() == (int)i)
118 continue;
119 if (!MFI->MayNeedStackProtector(i))
120 continue;
121
122 AdjustStackOffset(MFI, i, Offset, MaxAlign);
123 LargeStackObjs.insert(i);
124 }
125 }
126
127 // Then assign frame offsets to stack objects that are not used to spill
128 // callee saved registers.
129 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
130 if (MFI->isDeadObjectIndex(i))
131 continue;
132 if (MFI->getStackProtectorIndex() == (int)i)
133 continue;
134 if (LargeStackObjs.count(i))
135 continue;
136
137 AdjustStackOffset(MFI, i, Offset, MaxAlign);
138 }
139
140 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
141 if (!RegInfo->targetHandlesStackFrameRounding()) {
142 // If we have reserved argument space for call sites in the function
143 // immediately on entry to the current function, count it as part of the
144 // overall stack size.
145 if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
146 Offset += MFI->getMaxCallFrameSize();
147
148 // Round up the size to a multiple of the alignment. If the function has
149 // any calls or alloca's, align to the target's StackAlignment value to
150 // ensure that the callee's frame or the alloca data is suitably aligned;
151 // otherwise, for leaf functions, align to the TransientStackAlignment
152 // value.
153 unsigned StackAlign;
154 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
155 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
156 StackAlign = TFI.getStackAlignment();
157 else
158 StackAlign = TFI.getTransientStackAlignment();
159
160 // If the frame pointer is eliminated, all frame offsets will be relative to
161 // SP not FP. Align to MaxAlign so this works.
162 StackAlign = std::max(StackAlign, MaxAlign);
163 unsigned AlignMask = StackAlign - 1;
164 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
165 }
166
167 // Remember how big this blob of stack space is
168 LocalStackSize = Offset;
169}