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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass forwards branches to unconditional branches to make them branch
11// directly to the target block. This pass often results in dead MBB's, which
12// it then removes.
13//
14// Note that this pass must be run after register allocation, it cannot handle
15// SSA form.
16//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "branchfolding"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/CodeGen/MachineModuleInfo.h"
22#include "llvm/CodeGen/MachineFunctionPass.h"
23#include "llvm/CodeGen/MachineJumpTableInfo.h"
24#include "llvm/CodeGen/RegisterScavenging.h"
25#include "llvm/Target/TargetInstrInfo.h"
26#include "llvm/Target/TargetMachine.h"
27#include "llvm/Target/MRegisterInfo.h"
28#include "llvm/Support/CommandLine.h"
29#include "llvm/Support/Debug.h"
30#include "llvm/ADT/Statistic.h"
31#include "llvm/ADT/STLExtras.h"
32#include <algorithm>
33using namespace llvm;
34
35STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
36STATISTIC(NumBranchOpts, "Number of branches optimized");
37STATISTIC(NumTailMerge , "Number of block tails merged");
38static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
39 cl::init(cl::BOU_UNSET), cl::Hidden);
40namespace {
41 // Throttle for huge numbers of predecessors (compile speed problems)
42 cl::opt<unsigned>
43 TailMergeThreshold("tail-merge-threshold",
44 cl::desc("Max number of predecessors to consider tail merging"),
45 cl::init(100), cl::Hidden);
46
47 struct BranchFolder : public MachineFunctionPass {
48 static char ID;
Dan Gohman3a78bbf2007-08-02 21:21:54 +000049 explicit BranchFolder(bool defaultEnableTailMerge) :
Dan Gohmanf17a25c2007-07-18 16:29:46 +000050 MachineFunctionPass((intptr_t)&ID) {
51 switch (FlagEnableTailMerge) {
52 case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
53 case cl::BOU_TRUE: EnableTailMerge = true; break;
54 case cl::BOU_FALSE: EnableTailMerge = false; break;
55 }
56 }
57
58 virtual bool runOnMachineFunction(MachineFunction &MF);
59 virtual const char *getPassName() const { return "Control Flow Optimizer"; }
60 const TargetInstrInfo *TII;
61 MachineModuleInfo *MMI;
62 bool MadeChange;
63 private:
64 // Tail Merging.
65 bool EnableTailMerge;
66 bool TailMergeBlocks(MachineFunction &MF);
67 bool TryMergeBlocks(MachineBasicBlock* SuccBB,
68 MachineBasicBlock* PredBB);
69 void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
70 MachineBasicBlock *NewDest);
71 MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB,
72 MachineBasicBlock::iterator BBI1);
73
74 std::vector<std::pair<unsigned,MachineBasicBlock*> > MergePotentials;
75 const MRegisterInfo *RegInfo;
76 RegScavenger *RS;
77 // Branch optzn.
78 bool OptimizeBranches(MachineFunction &MF);
79 void OptimizeBlock(MachineBasicBlock *MBB);
80 void RemoveDeadBlock(MachineBasicBlock *MBB);
81
82 bool CanFallThrough(MachineBasicBlock *CurBB);
83 bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable,
84 MachineBasicBlock *TBB, MachineBasicBlock *FBB,
85 const std::vector<MachineOperand> &Cond);
86 };
87 char BranchFolder::ID = 0;
88}
89
90FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) {
91 return new BranchFolder(DefaultEnableTailMerge); }
92
93/// RemoveDeadBlock - Remove the specified dead machine basic block from the
94/// function, updating the CFG.
95void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
96 assert(MBB->pred_empty() && "MBB must be dead!");
97 DOUT << "\nRemoving MBB: " << *MBB;
98
99 MachineFunction *MF = MBB->getParent();
100 // drop all successors.
101 while (!MBB->succ_empty())
102 MBB->removeSuccessor(MBB->succ_end()-1);
103
104 // If there is DWARF info to active, check to see if there are any LABEL
105 // records in the basic block. If so, unregister them from MachineModuleInfo.
106 if (MMI && !MBB->empty()) {
107 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
108 I != E; ++I) {
109 if ((unsigned)I->getOpcode() == TargetInstrInfo::LABEL) {
110 // The label ID # is always operand #0, an immediate.
111 MMI->InvalidateLabel(I->getOperand(0).getImm());
112 }
113 }
114 }
115
116 // Remove the block.
117 MF->getBasicBlockList().erase(MBB);
118}
119
120bool BranchFolder::runOnMachineFunction(MachineFunction &MF) {
121 TII = MF.getTarget().getInstrInfo();
122 if (!TII) return false;
123
124 // Fix CFG. The later algorithms expect it to be right.
125 bool EverMadeChange = false;
126 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
127 MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
128 std::vector<MachineOperand> Cond;
129 if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond))
130 EverMadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
131 }
132
133 RegInfo = MF.getTarget().getRegisterInfo();
134 RS = RegInfo->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL;
135
136 MMI = getAnalysisToUpdate<MachineModuleInfo>();
137
138 bool MadeChangeThisIteration = true;
139 while (MadeChangeThisIteration) {
140 MadeChangeThisIteration = false;
141 MadeChangeThisIteration |= TailMergeBlocks(MF);
142 MadeChangeThisIteration |= OptimizeBranches(MF);
143 EverMadeChange |= MadeChangeThisIteration;
144 }
145
146 // See if any jump tables have become mergable or dead as the code generator
147 // did its thing.
148 MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
149 const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables();
150 if (!JTs.empty()) {
151 // Figure out how these jump tables should be merged.
152 std::vector<unsigned> JTMapping;
153 JTMapping.reserve(JTs.size());
154
155 // We always keep the 0th jump table.
156 JTMapping.push_back(0);
157
158 // Scan the jump tables, seeing if there are any duplicates. Note that this
159 // is N^2, which should be fixed someday.
160 for (unsigned i = 1, e = JTs.size(); i != e; ++i)
161 JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs));
162
163 // If a jump table was merge with another one, walk the function rewriting
164 // references to jump tables to reference the new JT ID's. Keep track of
165 // whether we see a jump table idx, if not, we can delete the JT.
166 std::vector<bool> JTIsLive;
167 JTIsLive.resize(JTs.size());
168 for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
169 BB != E; ++BB) {
170 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
171 I != E; ++I)
172 for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
173 MachineOperand &Op = I->getOperand(op);
174 if (!Op.isJumpTableIndex()) continue;
175 unsigned NewIdx = JTMapping[Op.getJumpTableIndex()];
176 Op.setJumpTableIndex(NewIdx);
177
178 // Remember that this JT is live.
179 JTIsLive[NewIdx] = true;
180 }
181 }
182
183 // Finally, remove dead jump tables. This happens either because the
184 // indirect jump was unreachable (and thus deleted) or because the jump
185 // table was merged with some other one.
186 for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
187 if (!JTIsLive[i]) {
188 JTI->RemoveJumpTable(i);
189 EverMadeChange = true;
190 }
191 }
192
193 delete RS;
194 return EverMadeChange;
195}
196
197//===----------------------------------------------------------------------===//
198// Tail Merging of Blocks
199//===----------------------------------------------------------------------===//
200
201/// HashMachineInstr - Compute a hash value for MI and its operands.
202static unsigned HashMachineInstr(const MachineInstr *MI) {
203 unsigned Hash = MI->getOpcode();
204 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
205 const MachineOperand &Op = MI->getOperand(i);
206
207 // Merge in bits from the operand if easy.
208 unsigned OperandHash = 0;
209 switch (Op.getType()) {
210 case MachineOperand::MO_Register: OperandHash = Op.getReg(); break;
211 case MachineOperand::MO_Immediate: OperandHash = Op.getImm(); break;
212 case MachineOperand::MO_MachineBasicBlock:
213 OperandHash = Op.getMachineBasicBlock()->getNumber();
214 break;
215 case MachineOperand::MO_FrameIndex: OperandHash = Op.getFrameIndex(); break;
216 case MachineOperand::MO_ConstantPoolIndex:
217 OperandHash = Op.getConstantPoolIndex();
218 break;
219 case MachineOperand::MO_JumpTableIndex:
220 OperandHash = Op.getJumpTableIndex();
221 break;
222 case MachineOperand::MO_GlobalAddress:
223 case MachineOperand::MO_ExternalSymbol:
224 // Global address / external symbol are too hard, don't bother, but do
225 // pull in the offset.
226 OperandHash = Op.getOffset();
227 break;
228 default: break;
229 }
230
231 Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
232 }
233 return Hash;
234}
235
236/// HashEndOfMBB - Hash the last few instructions in the MBB. For blocks
237/// with no successors, we hash two instructions, because cross-jumping
238/// only saves code when at least two instructions are removed (since a
239/// branch must be inserted). For blocks with a successor, one of the
240/// two blocks to be tail-merged will end with a branch already, so
241/// it gains to cross-jump even for one instruction.
242
243static unsigned HashEndOfMBB(const MachineBasicBlock *MBB,
244 unsigned minCommonTailLength) {
245 MachineBasicBlock::const_iterator I = MBB->end();
246 if (I == MBB->begin())
247 return 0; // Empty MBB.
248
249 --I;
250 unsigned Hash = HashMachineInstr(I);
251
252 if (I == MBB->begin() || minCommonTailLength == 1)
253 return Hash; // Single instr MBB.
254
255 --I;
256 // Hash in the second-to-last instruction.
257 Hash ^= HashMachineInstr(I) << 2;
258 return Hash;
259}
260
261/// ComputeCommonTailLength - Given two machine basic blocks, compute the number
262/// of instructions they actually have in common together at their end. Return
263/// iterators for the first shared instruction in each block.
264static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
265 MachineBasicBlock *MBB2,
266 MachineBasicBlock::iterator &I1,
267 MachineBasicBlock::iterator &I2) {
268 I1 = MBB1->end();
269 I2 = MBB2->end();
270
271 unsigned TailLen = 0;
272 while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
273 --I1; --I2;
Bill Wendling46329b72007-10-19 21:09:55 +0000274 if (!I1->isIdenticalTo(I2) ||
275 I1->getOpcode() == TargetInstrInfo::INLINEASM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000276 ++I1; ++I2;
277 break;
278 }
279 ++TailLen;
280 }
281 return TailLen;
282}
283
284/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
285/// after it, replacing it with an unconditional branch to NewDest. This
286/// returns true if OldInst's block is modified, false if NewDest is modified.
287void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
288 MachineBasicBlock *NewDest) {
289 MachineBasicBlock *OldBB = OldInst->getParent();
290
291 // Remove all the old successors of OldBB from the CFG.
292 while (!OldBB->succ_empty())
293 OldBB->removeSuccessor(OldBB->succ_begin());
294
295 // Remove all the dead instructions from the end of OldBB.
296 OldBB->erase(OldInst, OldBB->end());
297
298 // If OldBB isn't immediately before OldBB, insert a branch to it.
299 if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest))
300 TII->InsertBranch(*OldBB, NewDest, 0, std::vector<MachineOperand>());
301 OldBB->addSuccessor(NewDest);
302 ++NumTailMerge;
303}
304
305/// SplitMBBAt - Given a machine basic block and an iterator into it, split the
306/// MBB so that the part before the iterator falls into the part starting at the
307/// iterator. This returns the new MBB.
308MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
309 MachineBasicBlock::iterator BBI1) {
310 // Create the fall-through block.
311 MachineFunction::iterator MBBI = &CurMBB;
312 MachineBasicBlock *NewMBB = new MachineBasicBlock(CurMBB.getBasicBlock());
313 CurMBB.getParent()->getBasicBlockList().insert(++MBBI, NewMBB);
314
315 // Move all the successors of this block to the specified block.
316 while (!CurMBB.succ_empty()) {
317 MachineBasicBlock *S = *(CurMBB.succ_end()-1);
318 NewMBB->addSuccessor(S);
319 CurMBB.removeSuccessor(S);
320 }
321
322 // Add an edge from CurMBB to NewMBB for the fall-through.
323 CurMBB.addSuccessor(NewMBB);
324
325 // Splice the code over.
326 NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
327
328 // For targets that use the register scavenger, we must maintain LiveIns.
329 if (RS) {
330 RS->enterBasicBlock(&CurMBB);
331 if (!CurMBB.empty())
332 RS->forward(prior(CurMBB.end()));
333 BitVector RegsLiveAtExit(RegInfo->getNumRegs());
334 RS->getRegsUsed(RegsLiveAtExit, false);
335 for (unsigned int i=0, e=RegInfo->getNumRegs(); i!=e; i++)
336 if (RegsLiveAtExit[i])
337 NewMBB->addLiveIn(i);
338 }
339
340 return NewMBB;
341}
342
343/// EstimateRuntime - Make a rough estimate for how long it will take to run
344/// the specified code.
345static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
346 MachineBasicBlock::iterator E,
347 const TargetInstrInfo *TII) {
348 unsigned Time = 0;
349 for (; I != E; ++I) {
350 const TargetInstrDescriptor &TID = TII->get(I->getOpcode());
351 if (TID.Flags & M_CALL_FLAG)
352 Time += 10;
353 else if (TID.Flags & (M_LOAD_FLAG|M_STORE_FLAG))
354 Time += 2;
355 else
356 ++Time;
357 }
358 return Time;
359}
360
361/// ShouldSplitFirstBlock - We need to either split MBB1 at MBB1I or MBB2 at
362/// MBB2I and then insert an unconditional branch in the other block. Determine
363/// which is the best to split
364static bool ShouldSplitFirstBlock(MachineBasicBlock *MBB1,
365 MachineBasicBlock::iterator MBB1I,
366 MachineBasicBlock *MBB2,
367 MachineBasicBlock::iterator MBB2I,
368 const TargetInstrInfo *TII,
369 MachineBasicBlock *PredBB) {
370 // If one block is the entry block, split the other one; we can't generate
371 // a branch to the entry block, as its label is not emitted.
372 MachineBasicBlock *Entry = MBB1->getParent()->begin();
373 if (MBB1 == Entry)
374 return false;
375 if (MBB2 == Entry)
376 return true;
377
378 // If one block falls through into the common successor, choose that
379 // one to split; it is one instruction less to do that.
380 if (PredBB) {
381 if (MBB1 == PredBB)
382 return true;
383 else if (MBB2 == PredBB)
384 return false;
385 }
386 // TODO: if we had some notion of which block was hotter, we could split
387 // the hot block, so it is the fall-through. Since we don't have profile info
388 // make a decision based on which will hurt most to split.
389 unsigned MBB1Time = EstimateRuntime(MBB1->begin(), MBB1I, TII);
390 unsigned MBB2Time = EstimateRuntime(MBB2->begin(), MBB2I, TII);
391
392 // If the MBB1 prefix takes "less time" to run than the MBB2 prefix, split the
393 // MBB1 block so it falls through. This will penalize the MBB2 path, but will
394 // have a lower overall impact on the program execution.
395 return MBB1Time < MBB2Time;
396}
397
398// CurMBB needs to add an unconditional branch to SuccMBB (we removed these
399// branches temporarily for tail merging). In the case where CurMBB ends
400// with a conditional branch to the next block, optimize by reversing the
401// test and conditionally branching to SuccMBB instead.
402
403static void FixTail(MachineBasicBlock* CurMBB, MachineBasicBlock *SuccBB,
404 const TargetInstrInfo *TII) {
405 MachineFunction *MF = CurMBB->getParent();
406 MachineFunction::iterator I = next(MachineFunction::iterator(CurMBB));
407 MachineBasicBlock *TBB = 0, *FBB = 0;
408 std::vector<MachineOperand> Cond;
409 if (I != MF->end() &&
410 !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond)) {
411 MachineBasicBlock *NextBB = I;
412 if (TBB == NextBB && Cond.size() && !FBB) {
413 if (!TII->ReverseBranchCondition(Cond)) {
414 TII->RemoveBranch(*CurMBB);
415 TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond);
416 return;
417 }
418 }
419 }
420 TII->InsertBranch(*CurMBB, SuccBB, NULL, std::vector<MachineOperand>());
421}
422
423static bool MergeCompare(const std::pair<unsigned,MachineBasicBlock*> &p,
424 const std::pair<unsigned,MachineBasicBlock*> &q) {
425 if (p.first < q.first)
426 return true;
427 else if (p.first > q.first)
428 return false;
429 else if (p.second->getNumber() < q.second->getNumber())
430 return true;
431 else if (p.second->getNumber() > q.second->getNumber())
432 return false;
433 else {
434 // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
435 // an object with itself.
436#ifndef _GLIBCXX_DEBUG
437 assert(0 && "Predecessor appears twice");
438#endif
439 return(false);
440 }
441}
442
443// See if any of the blocks in MergePotentials (which all have a common single
444// successor, or all have no successor) can be tail-merged. If there is a
445// successor, any blocks in MergePotentials that are not tail-merged and
446// are not immediately before Succ must have an unconditional branch to
447// Succ added (but the predecessor/successor lists need no adjustment).
448// The lone predecessor of Succ that falls through into Succ,
449// if any, is given in PredBB.
450
451bool BranchFolder::TryMergeBlocks(MachineBasicBlock *SuccBB,
452 MachineBasicBlock* PredBB) {
453 unsigned minCommonTailLength = (SuccBB ? 1 : 2);
454 MadeChange = false;
455
456 // Sort by hash value so that blocks with identical end sequences sort
457 // together.
458 std::stable_sort(MergePotentials.begin(), MergePotentials.end(), MergeCompare);
459
460 // Walk through equivalence sets looking for actual exact matches.
461 while (MergePotentials.size() > 1) {
462 unsigned CurHash = (MergePotentials.end()-1)->first;
463 unsigned PrevHash = (MergePotentials.end()-2)->first;
464 MachineBasicBlock *CurMBB = (MergePotentials.end()-1)->second;
465
466 // If there is nothing that matches the hash of the current basic block,
467 // give up.
468 if (CurHash != PrevHash) {
469 if (SuccBB && CurMBB != PredBB)
470 FixTail(CurMBB, SuccBB, TII);
471 MergePotentials.pop_back();
472 continue;
473 }
474
475 // Look through all the pairs of blocks that have the same hash as this
476 // one, and find the pair that has the largest number of instructions in
477 // common.
478 // Since instructions may get combined later (e.g. single stores into
479 // store multiple) this measure is not particularly accurate.
480 MachineBasicBlock::iterator BBI1, BBI2;
481
482 unsigned FoundI = ~0U, FoundJ = ~0U;
483 unsigned maxCommonTailLength = 0U;
484 for (int i = MergePotentials.size()-1;
485 i != -1 && MergePotentials[i].first == CurHash; --i) {
486 for (int j = i-1;
487 j != -1 && MergePotentials[j].first == CurHash; --j) {
488 MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
489 unsigned CommonTailLen = ComputeCommonTailLength(
490 MergePotentials[i].second,
491 MergePotentials[j].second,
492 TrialBBI1, TrialBBI2);
493 if (CommonTailLen >= minCommonTailLength &&
494 CommonTailLen > maxCommonTailLength) {
495 FoundI = i;
496 FoundJ = j;
497 maxCommonTailLength = CommonTailLen;
498 BBI1 = TrialBBI1;
499 BBI2 = TrialBBI2;
500 }
501 }
502 }
503
504 // If we didn't find any pair that has at least minCommonTailLength
505 // instructions in common, bail out. All entries with this
506 // hash code can go away now.
507 if (FoundI == ~0U) {
508 for (int i = MergePotentials.size()-1;
509 i != -1 && MergePotentials[i].first == CurHash; --i) {
510 // Put the unconditional branch back, if we need one.
511 CurMBB = MergePotentials[i].second;
512 if (SuccBB && CurMBB != PredBB)
513 FixTail(CurMBB, SuccBB, TII);
514 MergePotentials.pop_back();
515 }
516 continue;
517 }
518
519 // Otherwise, move the block(s) to the right position(s). So that
520 // BBI1/2 will be valid, the last must be I and the next-to-last J.
521 if (FoundI != MergePotentials.size()-1)
522 std::swap(MergePotentials[FoundI], *(MergePotentials.end()-1));
523 if (FoundJ != MergePotentials.size()-2)
524 std::swap(MergePotentials[FoundJ], *(MergePotentials.end()-2));
525
526 CurMBB = (MergePotentials.end()-1)->second;
527 MachineBasicBlock *MBB2 = (MergePotentials.end()-2)->second;
528
529 // If neither block is the entire common tail, split the tail of one block
530 // to make it redundant with the other tail. Also, we cannot jump to the
531 // entry block, so if one block is the entry block, split the other one.
532 MachineBasicBlock *Entry = CurMBB->getParent()->begin();
533 if (CurMBB->begin() == BBI1 && CurMBB != Entry)
534 ; // CurMBB is common tail
535 else if (MBB2->begin() == BBI2 && MBB2 != Entry)
536 ; // MBB2 is common tail
537 else {
538 if (0) { // Enable this to disable partial tail merges.
539 MergePotentials.pop_back();
540 continue;
541 }
542
543 // Decide whether we want to split CurMBB or MBB2.
544 if (ShouldSplitFirstBlock(CurMBB, BBI1, MBB2, BBI2, TII, PredBB)) {
545 CurMBB = SplitMBBAt(*CurMBB, BBI1);
546 BBI1 = CurMBB->begin();
547 MergePotentials.back().second = CurMBB;
548 } else {
549 MBB2 = SplitMBBAt(*MBB2, BBI2);
550 BBI2 = MBB2->begin();
551 (MergePotentials.end()-2)->second = MBB2;
552 }
553 }
554
555 if (MBB2->begin() == BBI2 && MBB2 != Entry) {
556 // Hack the end off CurMBB, making it jump to MBBI@ instead.
557 ReplaceTailWithBranchTo(BBI1, MBB2);
558 // This modifies CurMBB, so remove it from the worklist.
559 MergePotentials.pop_back();
560 } else {
561 assert(CurMBB->begin() == BBI1 && CurMBB != Entry &&
562 "Didn't split block correctly?");
563 // Hack the end off MBB2, making it jump to CurMBB instead.
564 ReplaceTailWithBranchTo(BBI2, CurMBB);
565 // This modifies MBB2, so remove it from the worklist.
566 MergePotentials.erase(MergePotentials.end()-2);
567 }
568 MadeChange = true;
569 }
570 return MadeChange;
571}
572
573bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
574
575 if (!EnableTailMerge) return false;
576
577 MadeChange = false;
578
579 // First find blocks with no successors.
580 MergePotentials.clear();
581 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
582 if (I->succ_empty())
583 MergePotentials.push_back(std::make_pair(HashEndOfMBB(I, 2U), I));
584 }
585 // See if we can do any tail merging on those.
586 if (MergePotentials.size() < TailMergeThreshold)
587 MadeChange |= TryMergeBlocks(NULL, NULL);
588
589 // Look at blocks (IBB) with multiple predecessors (PBB).
590 // We change each predecessor to a canonical form, by
591 // (1) temporarily removing any unconditional branch from the predecessor
592 // to IBB, and
593 // (2) alter conditional branches so they branch to the other block
594 // not IBB; this may require adding back an unconditional branch to IBB
595 // later, where there wasn't one coming in. E.g.
596 // Bcc IBB
597 // fallthrough to QBB
598 // here becomes
599 // Bncc QBB
600 // with a conceptual B to IBB after that, which never actually exists.
601 // With those changes, we see whether the predecessors' tails match,
602 // and merge them if so. We change things out of canonical form and
603 // back to the way they were later in the process. (OptimizeBranches
604 // would undo some of this, but we can't use it, because we'd get into
605 // a compile-time infinite loop repeatedly doing and undoing the same
606 // transformations.)
607
608 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
609 if (!I->succ_empty() && I->pred_size() >= 2 &&
610 I->pred_size() < TailMergeThreshold) {
611 MachineBasicBlock *IBB = I;
612 MachineBasicBlock *PredBB = prior(I);
613 MergePotentials.clear();
614 for (MachineBasicBlock::pred_iterator P = I->pred_begin(),
615 E2 = I->pred_end();
616 P != E2; ++P) {
617 MachineBasicBlock* PBB = *P;
618 // Skip blocks that loop to themselves, can't tail merge these.
619 if (PBB==IBB)
620 continue;
621 MachineBasicBlock *TBB = 0, *FBB = 0;
622 std::vector<MachineOperand> Cond;
623 if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond)) {
624 // Failing case: IBB is the target of a cbr, and
625 // we cannot reverse the branch.
626 std::vector<MachineOperand> NewCond(Cond);
627 if (Cond.size() && TBB==IBB) {
628 if (TII->ReverseBranchCondition(NewCond))
629 continue;
630 // This is the QBB case described above
631 if (!FBB)
632 FBB = next(MachineFunction::iterator(PBB));
633 }
634 // Failing case: the only way IBB can be reached from PBB is via
635 // exception handling. Happens for landing pads. Would be nice
636 // to have a bit in the edge so we didn't have to do all this.
637 if (IBB->isLandingPad()) {
638 MachineFunction::iterator IP = PBB; IP++;
639 MachineBasicBlock* PredNextBB = NULL;
640 if (IP!=MF.end())
641 PredNextBB = IP;
642 if (TBB==NULL) {
643 if (IBB!=PredNextBB) // fallthrough
644 continue;
645 } else if (FBB) {
646 if (TBB!=IBB && FBB!=IBB) // cbr then ubr
647 continue;
648 } else if (Cond.size() == 0) {
649 if (TBB!=IBB) // ubr
650 continue;
651 } else {
652 if (TBB!=IBB && IBB!=PredNextBB) // cbr
653 continue;
654 }
655 }
656 // Remove the unconditional branch at the end, if any.
657 if (TBB && (Cond.size()==0 || FBB)) {
658 TII->RemoveBranch(*PBB);
659 if (Cond.size())
660 // reinsert conditional branch only, for now
661 TII->InsertBranch(*PBB, (TBB==IBB) ? FBB : TBB, 0, NewCond);
662 }
663 MergePotentials.push_back(std::make_pair(HashEndOfMBB(PBB, 1U), *P));
664 }
665 }
666 if (MergePotentials.size() >= 2)
667 MadeChange |= TryMergeBlocks(I, PredBB);
668 // Reinsert an unconditional branch if needed.
669 // The 1 below can be either an original single predecessor, or a result
670 // of removing blocks in TryMergeBlocks.
671 PredBB = prior(I); // this may have been changed in TryMergeBlocks
672 if (MergePotentials.size()==1 &&
673 (MergePotentials.begin())->second != PredBB)
674 FixTail((MergePotentials.begin())->second, I, TII);
675 }
676 }
677 return MadeChange;
678}
679
680//===----------------------------------------------------------------------===//
681// Branch Optimization
682//===----------------------------------------------------------------------===//
683
684bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
685 MadeChange = false;
686
687 // Make sure blocks are numbered in order
688 MF.RenumberBlocks();
689
690 for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
691 MachineBasicBlock *MBB = I++;
692 OptimizeBlock(MBB);
693
694 // If it is dead, remove it.
695 if (MBB->pred_empty()) {
696 RemoveDeadBlock(MBB);
697 MadeChange = true;
698 ++NumDeadBlocks;
699 }
700 }
701 return MadeChange;
702}
703
704
705/// CanFallThrough - Return true if the specified block (with the specified
706/// branch condition) can implicitly transfer control to the block after it by
707/// falling off the end of it. This should return false if it can reach the
708/// block after it, but it uses an explicit branch to do so (e.g. a table jump).
709///
710/// True is a conservative answer.
711///
712bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB,
713 bool BranchUnAnalyzable,
714 MachineBasicBlock *TBB, MachineBasicBlock *FBB,
715 const std::vector<MachineOperand> &Cond) {
716 MachineFunction::iterator Fallthrough = CurBB;
717 ++Fallthrough;
718 // If FallthroughBlock is off the end of the function, it can't fall through.
719 if (Fallthrough == CurBB->getParent()->end())
720 return false;
721
722 // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible.
723 if (!CurBB->isSuccessor(Fallthrough))
724 return false;
725
726 // If we couldn't analyze the branch, assume it could fall through.
727 if (BranchUnAnalyzable) return true;
728
729 // If there is no branch, control always falls through.
730 if (TBB == 0) return true;
731
732 // If there is some explicit branch to the fallthrough block, it can obviously
733 // reach, even though the branch should get folded to fall through implicitly.
734 if (MachineFunction::iterator(TBB) == Fallthrough ||
735 MachineFunction::iterator(FBB) == Fallthrough)
736 return true;
737
738 // If it's an unconditional branch to some block not the fall through, it
739 // doesn't fall through.
740 if (Cond.empty()) return false;
741
742 // Otherwise, if it is conditional and has no explicit false block, it falls
743 // through.
744 return FBB == 0;
745}
746
747/// CanFallThrough - Return true if the specified can implicitly transfer
748/// control to the block after it by falling off the end of it. This should
749/// return false if it can reach the block after it, but it uses an explicit
750/// branch to do so (e.g. a table jump).
751///
752/// True is a conservative answer.
753///
754bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
755 MachineBasicBlock *TBB = 0, *FBB = 0;
756 std::vector<MachineOperand> Cond;
757 bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond);
758 return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
759}
760
761/// IsBetterFallthrough - Return true if it would be clearly better to
762/// fall-through to MBB1 than to fall through into MBB2. This has to return
763/// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
764/// result in infinite loops.
765static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
766 MachineBasicBlock *MBB2,
767 const TargetInstrInfo &TII) {
768 // Right now, we use a simple heuristic. If MBB2 ends with a call, and
769 // MBB1 doesn't, we prefer to fall through into MBB1. This allows us to
770 // optimize branches that branch to either a return block or an assert block
771 // into a fallthrough to the return.
772 if (MBB1->empty() || MBB2->empty()) return false;
773
774 MachineInstr *MBB1I = --MBB1->end();
775 MachineInstr *MBB2I = --MBB2->end();
776 return TII.isCall(MBB2I->getOpcode()) && !TII.isCall(MBB1I->getOpcode());
777}
778
779/// OptimizeBlock - Analyze and optimize control flow related to the specified
780/// block. This is never called on the entry block.
781void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
782 MachineFunction::iterator FallThrough = MBB;
783 ++FallThrough;
784
785 // If this block is empty, make everyone use its fall-through, not the block
786 // explicitly. Landing pads should not do this since the landing-pad table
787 // points to this block.
788 if (MBB->empty() && !MBB->isLandingPad()) {
789 // Dead block? Leave for cleanup later.
790 if (MBB->pred_empty()) return;
791
792 if (FallThrough == MBB->getParent()->end()) {
793 // TODO: Simplify preds to not branch here if possible!
794 } else {
795 // Rewrite all predecessors of the old block to go to the fallthrough
796 // instead.
797 while (!MBB->pred_empty()) {
798 MachineBasicBlock *Pred = *(MBB->pred_end()-1);
799 Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
800 }
801
802 // If MBB was the target of a jump table, update jump tables to go to the
803 // fallthrough instead.
804 MBB->getParent()->getJumpTableInfo()->
805 ReplaceMBBInJumpTables(MBB, FallThrough);
806 MadeChange = true;
807 }
808 return;
809 }
810
811 // Check to see if we can simplify the terminator of the block before this
812 // one.
813 MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));
814
815 MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
816 std::vector<MachineOperand> PriorCond;
817 bool PriorUnAnalyzable =
818 TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
819 if (!PriorUnAnalyzable) {
820 // If the CFG for the prior block has extra edges, remove them.
821 MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB,
822 !PriorCond.empty());
823
824 // If the previous branch is conditional and both conditions go to the same
825 // destination, remove the branch, replacing it with an unconditional one or
826 // a fall-through.
827 if (PriorTBB && PriorTBB == PriorFBB) {
828 TII->RemoveBranch(PrevBB);
829 PriorCond.clear();
830 if (PriorTBB != MBB)
831 TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
832 MadeChange = true;
833 ++NumBranchOpts;
834 return OptimizeBlock(MBB);
835 }
836
837 // If the previous branch *only* branches to *this* block (conditional or
838 // not) remove the branch.
839 if (PriorTBB == MBB && PriorFBB == 0) {
840 TII->RemoveBranch(PrevBB);
841 MadeChange = true;
842 ++NumBranchOpts;
843 return OptimizeBlock(MBB);
844 }
845
846 // If the prior block branches somewhere else on the condition and here if
847 // the condition is false, remove the uncond second branch.
848 if (PriorFBB == MBB) {
849 TII->RemoveBranch(PrevBB);
850 TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond);
851 MadeChange = true;
852 ++NumBranchOpts;
853 return OptimizeBlock(MBB);
854 }
855
856 // If the prior block branches here on true and somewhere else on false, and
857 // if the branch condition is reversible, reverse the branch to create a
858 // fall-through.
859 if (PriorTBB == MBB) {
860 std::vector<MachineOperand> NewPriorCond(PriorCond);
861 if (!TII->ReverseBranchCondition(NewPriorCond)) {
862 TII->RemoveBranch(PrevBB);
863 TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond);
864 MadeChange = true;
865 ++NumBranchOpts;
866 return OptimizeBlock(MBB);
867 }
868 }
869
870 // If this block doesn't fall through (e.g. it ends with an uncond branch or
871 // has no successors) and if the pred falls through into this block, and if
872 // it would otherwise fall through into the block after this, move this
873 // block to the end of the function.
874 //
875 // We consider it more likely that execution will stay in the function (e.g.
876 // due to loops) than it is to exit it. This asserts in loops etc, moving
877 // the assert condition out of the loop body.
878 if (!PriorCond.empty() && PriorFBB == 0 &&
879 MachineFunction::iterator(PriorTBB) == FallThrough &&
880 !CanFallThrough(MBB)) {
881 bool DoTransform = true;
882
883 // We have to be careful that the succs of PredBB aren't both no-successor
884 // blocks. If neither have successors and if PredBB is the second from
885 // last block in the function, we'd just keep swapping the two blocks for
886 // last. Only do the swap if one is clearly better to fall through than
887 // the other.
888 if (FallThrough == --MBB->getParent()->end() &&
889 !IsBetterFallthrough(PriorTBB, MBB, *TII))
890 DoTransform = false;
891
892 // We don't want to do this transformation if we have control flow like:
893 // br cond BB2
894 // BB1:
895 // ..
896 // jmp BBX
897 // BB2:
898 // ..
899 // ret
900 //
901 // In this case, we could actually be moving the return block *into* a
902 // loop!
903 if (DoTransform && !MBB->succ_empty() &&
904 (!CanFallThrough(PriorTBB) || PriorTBB->empty()))
905 DoTransform = false;
906
907
908 if (DoTransform) {
909 // Reverse the branch so we will fall through on the previous true cond.
910 std::vector<MachineOperand> NewPriorCond(PriorCond);
911 if (!TII->ReverseBranchCondition(NewPriorCond)) {
912 DOUT << "\nMoving MBB: " << *MBB;
913 DOUT << "To make fallthrough to: " << *PriorTBB << "\n";
914
915 TII->RemoveBranch(PrevBB);
916 TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond);
917
918 // Move this block to the end of the function.
919 MBB->moveAfter(--MBB->getParent()->end());
920 MadeChange = true;
921 ++NumBranchOpts;
922 return;
923 }
924 }
925 }
926 }
927
928 // Analyze the branch in the current block.
929 MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
930 std::vector<MachineOperand> CurCond;
931 bool CurUnAnalyzable = TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond);
932 if (!CurUnAnalyzable) {
933 // If the CFG for the prior block has extra edges, remove them.
934 MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty());
935
936 // If this is a two-way branch, and the FBB branches to this block, reverse
937 // the condition so the single-basic-block loop is faster. Instead of:
938 // Loop: xxx; jcc Out; jmp Loop
939 // we want:
940 // Loop: xxx; jncc Loop; jmp Out
941 if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
942 std::vector<MachineOperand> NewCond(CurCond);
943 if (!TII->ReverseBranchCondition(NewCond)) {
944 TII->RemoveBranch(*MBB);
945 TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond);
946 MadeChange = true;
947 ++NumBranchOpts;
948 return OptimizeBlock(MBB);
949 }
950 }
951
952
953 // If this branch is the only thing in its block, see if we can forward
954 // other blocks across it.
955 if (CurTBB && CurCond.empty() && CurFBB == 0 &&
956 TII->isBranch(MBB->begin()->getOpcode()) && CurTBB != MBB) {
957 // This block may contain just an unconditional branch. Because there can
958 // be 'non-branch terminators' in the block, try removing the branch and
959 // then seeing if the block is empty.
960 TII->RemoveBranch(*MBB);
961
962 // If this block is just an unconditional branch to CurTBB, we can
963 // usually completely eliminate the block. The only case we cannot
964 // completely eliminate the block is when the block before this one
965 // falls through into MBB and we can't understand the prior block's branch
966 // condition.
967 if (MBB->empty()) {
968 bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB);
969 if (PredHasNoFallThrough || !PriorUnAnalyzable ||
970 !PrevBB.isSuccessor(MBB)) {
971 // If the prior block falls through into us, turn it into an
972 // explicit branch to us to make updates simpler.
973 if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
974 PriorTBB != MBB && PriorFBB != MBB) {
975 if (PriorTBB == 0) {
976 assert(PriorCond.empty() && PriorFBB == 0 &&
977 "Bad branch analysis");
978 PriorTBB = MBB;
979 } else {
980 assert(PriorFBB == 0 && "Machine CFG out of date!");
981 PriorFBB = MBB;
982 }
983 TII->RemoveBranch(PrevBB);
984 TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond);
985 }
986
987 // Iterate through all the predecessors, revectoring each in-turn.
988 size_t PI = 0;
989 bool DidChange = false;
990 bool HasBranchToSelf = false;
991 while(PI != MBB->pred_size()) {
992 MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI);
993 if (PMBB == MBB) {
994 // If this block has an uncond branch to itself, leave it.
995 ++PI;
996 HasBranchToSelf = true;
997 } else {
998 DidChange = true;
999 PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB);
1000 }
1001 }
1002
1003 // Change any jumptables to go to the new MBB.
1004 MBB->getParent()->getJumpTableInfo()->
1005 ReplaceMBBInJumpTables(MBB, CurTBB);
1006 if (DidChange) {
1007 ++NumBranchOpts;
1008 MadeChange = true;
1009 if (!HasBranchToSelf) return;
1010 }
1011 }
1012 }
1013
1014 // Add the branch back if the block is more than just an uncond branch.
1015 TII->InsertBranch(*MBB, CurTBB, 0, CurCond);
1016 }
1017 }
1018
1019 // If the prior block doesn't fall through into this block, and if this
1020 // block doesn't fall through into some other block, see if we can find a
1021 // place to move this block where a fall-through will happen.
1022 if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
1023 PriorTBB, PriorFBB, PriorCond)) {
1024 // Now we know that there was no fall-through into this block, check to
1025 // see if it has a fall-through into its successor.
1026 bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
1027 CurCond);
1028
1029 if (!MBB->isLandingPad()) {
1030 // Check all the predecessors of this block. If one of them has no fall
1031 // throughs, move this block right after it.
1032 for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
1033 E = MBB->pred_end(); PI != E; ++PI) {
1034 // Analyze the branch at the end of the pred.
1035 MachineBasicBlock *PredBB = *PI;
1036 MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
1037 if (PredBB != MBB && !CanFallThrough(PredBB)
1038 && (!CurFallsThru || !CurTBB || !CurFBB)
1039 && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
1040 // If the current block doesn't fall through, just move it.
1041 // If the current block can fall through and does not end with a
1042 // conditional branch, we need to append an unconditional jump to
1043 // the (current) next block. To avoid a possible compile-time
1044 // infinite loop, move blocks only backward in this case.
1045 // Also, if there are already 2 branches here, we cannot add a third;
1046 // this means we have the case
1047 // Bcc next
1048 // B elsewhere
1049 // next:
1050 if (CurFallsThru) {
1051 MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
1052 CurCond.clear();
1053 TII->InsertBranch(*MBB, NextBB, 0, CurCond);
1054 }
1055 MBB->moveAfter(PredBB);
1056 MadeChange = true;
1057 return OptimizeBlock(MBB);
1058 }
1059 }
1060 }
1061
1062 if (!CurFallsThru) {
1063 // Check all successors to see if we can move this block before it.
1064 for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
1065 E = MBB->succ_end(); SI != E; ++SI) {
1066 // Analyze the branch at the end of the block before the succ.
1067 MachineBasicBlock *SuccBB = *SI;
1068 MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;
1069 std::vector<MachineOperand> SuccPrevCond;
1070
1071 // If this block doesn't already fall-through to that successor, and if
1072 // the succ doesn't already have a block that can fall through into it,
1073 // and if the successor isn't an EH destination, we can arrange for the
1074 // fallthrough to happen.
1075 if (SuccBB != MBB && !CanFallThrough(SuccPrev) &&
1076 !SuccBB->isLandingPad()) {
1077 MBB->moveBefore(SuccBB);
1078 MadeChange = true;
1079 return OptimizeBlock(MBB);
1080 }
1081 }
1082
1083 // Okay, there is no really great place to put this block. If, however,
1084 // the block before this one would be a fall-through if this block were
1085 // removed, move this block to the end of the function.
1086 if (FallThrough != MBB->getParent()->end() &&
1087 PrevBB.isSuccessor(FallThrough)) {
1088 MBB->moveAfter(--MBB->getParent()->end());
1089 MadeChange = true;
1090 return;
1091 }
1092 }
1093 }
1094}