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Shih-wei Liaoe264f622010-02-10 11:10:31 -08001//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/CodeGen/MachineBasicBlock.h"
15#include "llvm/BasicBlock.h"
16#include "llvm/CodeGen/MachineFunction.h"
17#include "llvm/MC/MCAsmInfo.h"
18#include "llvm/MC/MCContext.h"
19#include "llvm/Target/TargetRegisterInfo.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Target/TargetInstrDesc.h"
22#include "llvm/Target/TargetInstrInfo.h"
23#include "llvm/Target/TargetMachine.h"
24#include "llvm/Assembly/Writer.h"
25#include "llvm/ADT/SmallString.h"
26#include "llvm/Support/Debug.h"
27#include "llvm/Support/LeakDetector.h"
28#include "llvm/Support/raw_ostream.h"
29#include <algorithm>
30using namespace llvm;
31
32MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
33 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
34 AddressTaken(false) {
35 Insts.Parent = this;
36}
37
38MachineBasicBlock::~MachineBasicBlock() {
39 LeakDetector::removeGarbageObject(this);
40}
41
42/// getSymbol - Return the MCSymbol for this basic block.
43///
44MCSymbol *MachineBasicBlock::getSymbol(MCContext &Ctx) const {
45 SmallString<60> Name;
46 const MachineFunction *MF = getParent();
47 raw_svector_ostream(Name)
48 << MF->getTarget().getMCAsmInfo()->getPrivateGlobalPrefix() << "BB"
49 << MF->getFunctionNumber() << '_' << getNumber();
50 return Ctx.GetOrCreateSymbol(Name.str());
51}
52
53
54raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
55 MBB.print(OS);
56 return OS;
57}
58
59/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
60/// parent pointer of the MBB, the MBB numbering, and any instructions in the
61/// MBB to be on the right operand list for registers.
62///
63/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
64/// gets the next available unique MBB number. If it is removed from a
65/// MachineFunction, it goes back to being #-1.
66void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
67 MachineFunction &MF = *N->getParent();
68 N->Number = MF.addToMBBNumbering(N);
69
70 // Make sure the instructions have their operands in the reginfo lists.
71 MachineRegisterInfo &RegInfo = MF.getRegInfo();
72 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
73 I->AddRegOperandsToUseLists(RegInfo);
74
75 LeakDetector::removeGarbageObject(N);
76}
77
78void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
79 N->getParent()->removeFromMBBNumbering(N->Number);
80 N->Number = -1;
81 LeakDetector::addGarbageObject(N);
82}
83
84
85/// addNodeToList (MI) - When we add an instruction to a basic block
86/// list, we update its parent pointer and add its operands from reg use/def
87/// lists if appropriate.
88void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
89 assert(N->getParent() == 0 && "machine instruction already in a basic block");
90 N->setParent(Parent);
91
92 // Add the instruction's register operands to their corresponding
93 // use/def lists.
94 MachineFunction *MF = Parent->getParent();
95 N->AddRegOperandsToUseLists(MF->getRegInfo());
96
97 LeakDetector::removeGarbageObject(N);
98}
99
100/// removeNodeFromList (MI) - When we remove an instruction from a basic block
101/// list, we update its parent pointer and remove its operands from reg use/def
102/// lists if appropriate.
103void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
104 assert(N->getParent() != 0 && "machine instruction not in a basic block");
105
106 // Remove from the use/def lists.
107 N->RemoveRegOperandsFromUseLists();
108
109 N->setParent(0);
110
111 LeakDetector::addGarbageObject(N);
112}
113
114/// transferNodesFromList (MI) - When moving a range of instructions from one
115/// MBB list to another, we need to update the parent pointers and the use/def
116/// lists.
117void ilist_traits<MachineInstr>::
118transferNodesFromList(ilist_traits<MachineInstr> &fromList,
119 MachineBasicBlock::iterator first,
120 MachineBasicBlock::iterator last) {
121 assert(Parent->getParent() == fromList.Parent->getParent() &&
122 "MachineInstr parent mismatch!");
123
124 // Splice within the same MBB -> no change.
125 if (Parent == fromList.Parent) return;
126
127 // If splicing between two blocks within the same function, just update the
128 // parent pointers.
129 for (; first != last; ++first)
130 first->setParent(Parent);
131}
132
133void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
134 assert(!MI->getParent() && "MI is still in a block!");
135 Parent->getParent()->DeleteMachineInstr(MI);
136}
137
138MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
139 iterator I = end();
140 while (I != begin() && (--I)->getDesc().isTerminator())
141 ; /*noop */
142 if (I != end() && !I->getDesc().isTerminator()) ++I;
143 return I;
144}
145
Shih-wei Liaoe264f622010-02-10 11:10:31 -0800146void MachineBasicBlock::dump() const {
147 print(dbgs());
148}
149
150static inline void OutputReg(raw_ostream &os, unsigned RegNo,
151 const TargetRegisterInfo *TRI = 0) {
152 if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
153 if (TRI)
154 os << " %" << TRI->get(RegNo).Name;
155 else
156 os << " %physreg" << RegNo;
157 } else
158 os << " %reg" << RegNo;
159}
160
161StringRef MachineBasicBlock::getName() const {
162 if (const BasicBlock *LBB = getBasicBlock())
163 return LBB->getName();
164 else
165 return "(null)";
166}
167
168void MachineBasicBlock::print(raw_ostream &OS) const {
169 const MachineFunction *MF = getParent();
170 if (!MF) {
171 OS << "Can't print out MachineBasicBlock because parent MachineFunction"
172 << " is null\n";
173 return;
174 }
175
176 if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
177
178 OS << "BB#" << getNumber() << ": ";
179
180 const char *Comma = "";
181 if (const BasicBlock *LBB = getBasicBlock()) {
182 OS << Comma << "derived from LLVM BB ";
183 WriteAsOperand(OS, LBB, /*PrintType=*/false);
184 Comma = ", ";
185 }
186 if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
187 if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
188 OS << '\n';
189
190 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
191 if (!livein_empty()) {
192 OS << " Live Ins:";
193 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
194 OutputReg(OS, *I, TRI);
195 OS << '\n';
196 }
197 // Print the preds of this block according to the CFG.
198 if (!pred_empty()) {
199 OS << " Predecessors according to CFG:";
200 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
201 OS << " BB#" << (*PI)->getNumber();
202 OS << '\n';
203 }
204
205 for (const_iterator I = begin(); I != end(); ++I) {
206 OS << '\t';
207 I->print(OS, &getParent()->getTarget());
208 }
209
210 // Print the successors of this block according to the CFG.
211 if (!succ_empty()) {
212 OS << " Successors according to CFG:";
213 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
214 OS << " BB#" << (*SI)->getNumber();
215 OS << '\n';
216 }
217}
218
219void MachineBasicBlock::removeLiveIn(unsigned Reg) {
220 livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
221 assert(I != livein_end() && "Not a live in!");
222 LiveIns.erase(I);
223}
224
225bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
226 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
227 return I != livein_end();
228}
229
230void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
231 getParent()->splice(NewAfter, this);
232}
233
234void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
235 MachineFunction::iterator BBI = NewBefore;
236 getParent()->splice(++BBI, this);
237}
238
239void MachineBasicBlock::updateTerminator() {
240 const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
241 // A block with no successors has no concerns with fall-through edges.
242 if (this->succ_empty()) return;
243
244 MachineBasicBlock *TBB = 0, *FBB = 0;
245 SmallVector<MachineOperand, 4> Cond;
246 bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
247 (void) B;
248 assert(!B && "UpdateTerminators requires analyzable predecessors!");
249 if (Cond.empty()) {
250 if (TBB) {
251 // The block has an unconditional branch. If its successor is now
252 // its layout successor, delete the branch.
253 if (isLayoutSuccessor(TBB))
254 TII->RemoveBranch(*this);
255 } else {
256 // The block has an unconditional fallthrough. If its successor is not
257 // its layout successor, insert a branch.
258 TBB = *succ_begin();
259 if (!isLayoutSuccessor(TBB))
260 TII->InsertBranch(*this, TBB, 0, Cond);
261 }
262 } else {
263 if (FBB) {
264 // The block has a non-fallthrough conditional branch. If one of its
265 // successors is its layout successor, rewrite it to a fallthrough
266 // conditional branch.
267 if (isLayoutSuccessor(TBB)) {
268 if (TII->ReverseBranchCondition(Cond))
269 return;
270 TII->RemoveBranch(*this);
271 TII->InsertBranch(*this, FBB, 0, Cond);
272 } else if (isLayoutSuccessor(FBB)) {
273 TII->RemoveBranch(*this);
274 TII->InsertBranch(*this, TBB, 0, Cond);
275 }
276 } else {
277 // The block has a fallthrough conditional branch.
278 MachineBasicBlock *MBBA = *succ_begin();
279 MachineBasicBlock *MBBB = *llvm::next(succ_begin());
280 if (MBBA == TBB) std::swap(MBBB, MBBA);
281 if (isLayoutSuccessor(TBB)) {
282 if (TII->ReverseBranchCondition(Cond)) {
283 // We can't reverse the condition, add an unconditional branch.
284 Cond.clear();
285 TII->InsertBranch(*this, MBBA, 0, Cond);
286 return;
287 }
288 TII->RemoveBranch(*this);
289 TII->InsertBranch(*this, MBBA, 0, Cond);
290 } else if (!isLayoutSuccessor(MBBA)) {
291 TII->RemoveBranch(*this);
292 TII->InsertBranch(*this, TBB, MBBA, Cond);
293 }
294 }
295 }
296}
297
298void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
299 Successors.push_back(succ);
300 succ->addPredecessor(this);
301}
302
303void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
304 succ->removePredecessor(this);
305 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
306 assert(I != Successors.end() && "Not a current successor!");
307 Successors.erase(I);
308}
309
310MachineBasicBlock::succ_iterator
311MachineBasicBlock::removeSuccessor(succ_iterator I) {
312 assert(I != Successors.end() && "Not a current successor!");
313 (*I)->removePredecessor(this);
314 return Successors.erase(I);
315}
316
317void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
318 Predecessors.push_back(pred);
319}
320
321void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
322 std::vector<MachineBasicBlock *>::iterator I =
323 std::find(Predecessors.begin(), Predecessors.end(), pred);
324 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
325 Predecessors.erase(I);
326}
327
328void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
329 if (this == fromMBB)
330 return;
331
332 for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(),
333 E = fromMBB->succ_end(); I != E; ++I)
334 addSuccessor(*I);
335
336 while (!fromMBB->succ_empty())
337 fromMBB->removeSuccessor(fromMBB->succ_begin());
338}
339
340bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
341 std::vector<MachineBasicBlock *>::const_iterator I =
342 std::find(Successors.begin(), Successors.end(), MBB);
343 return I != Successors.end();
344}
345
346bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
347 MachineFunction::const_iterator I(this);
348 return llvm::next(I) == MachineFunction::const_iterator(MBB);
349}
350
351bool MachineBasicBlock::canFallThrough() {
352 MachineFunction::iterator Fallthrough = this;
353 ++Fallthrough;
354 // If FallthroughBlock is off the end of the function, it can't fall through.
355 if (Fallthrough == getParent()->end())
356 return false;
357
358 // If FallthroughBlock isn't a successor, no fallthrough is possible.
359 if (!isSuccessor(Fallthrough))
360 return false;
361
362 // Analyze the branches, if any, at the end of the block.
363 MachineBasicBlock *TBB = 0, *FBB = 0;
364 SmallVector<MachineOperand, 4> Cond;
365 const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
366 if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
367 // If we couldn't analyze the branch, examine the last instruction.
368 // If the block doesn't end in a known control barrier, assume fallthrough
369 // is possible. The isPredicable check is needed because this code can be
370 // called during IfConversion, where an instruction which is normally a
371 // Barrier is predicated and thus no longer an actual control barrier. This
372 // is over-conservative though, because if an instruction isn't actually
373 // predicated we could still treat it like a barrier.
374 return empty() || !back().getDesc().isBarrier() ||
375 back().getDesc().isPredicable();
376 }
377
378 // If there is no branch, control always falls through.
379 if (TBB == 0) return true;
380
381 // If there is some explicit branch to the fallthrough block, it can obviously
382 // reach, even though the branch should get folded to fall through implicitly.
383 if (MachineFunction::iterator(TBB) == Fallthrough ||
384 MachineFunction::iterator(FBB) == Fallthrough)
385 return true;
386
387 // If it's an unconditional branch to some block not the fall through, it
388 // doesn't fall through.
389 if (Cond.empty()) return false;
390
391 // Otherwise, if it is conditional and has no explicit false block, it falls
392 // through.
393 return FBB == 0;
394}
395
396/// removeFromParent - This method unlinks 'this' from the containing function,
397/// and returns it, but does not delete it.
398MachineBasicBlock *MachineBasicBlock::removeFromParent() {
399 assert(getParent() && "Not embedded in a function!");
400 getParent()->remove(this);
401 return this;
402}
403
404
405/// eraseFromParent - This method unlinks 'this' from the containing function,
406/// and deletes it.
407void MachineBasicBlock::eraseFromParent() {
408 assert(getParent() && "Not embedded in a function!");
409 getParent()->erase(this);
410}
411
412
413/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
414/// 'Old', change the code and CFG so that it branches to 'New' instead.
415void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
416 MachineBasicBlock *New) {
417 assert(Old != New && "Cannot replace self with self!");
418
419 MachineBasicBlock::iterator I = end();
420 while (I != begin()) {
421 --I;
422 if (!I->getDesc().isTerminator()) break;
423
424 // Scan the operands of this machine instruction, replacing any uses of Old
425 // with New.
426 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
427 if (I->getOperand(i).isMBB() &&
428 I->getOperand(i).getMBB() == Old)
429 I->getOperand(i).setMBB(New);
430 }
431
432 // Update the successor information.
433 removeSuccessor(Old);
434 addSuccessor(New);
435}
436
437/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
438/// CFG to be inserted. If we have proven that MBB can only branch to DestA and
439/// DestB, remove any other MBB successors from the CFG. DestA and DestB can be
440/// null.
441///
442/// Besides DestA and DestB, retain other edges leading to LandingPads
443/// (currently there can be only one; we don't check or require that here).
444/// Note it is possible that DestA and/or DestB are LandingPads.
445bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
446 MachineBasicBlock *DestB,
447 bool isCond) {
448 // The values of DestA and DestB frequently come from a call to the
449 // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
450 // values from there.
451 //
452 // 1. If both DestA and DestB are null, then the block ends with no branches
453 // (it falls through to its successor).
454 // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
455 // with only an unconditional branch.
456 // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
457 // with a conditional branch that falls through to a successor (DestB).
458 // 4. If DestA and DestB is set and isCond is true, then the block ends with a
459 // conditional branch followed by an unconditional branch. DestA is the
460 // 'true' destination and DestB is the 'false' destination.
461
462 bool MadeChange = false;
463 bool AddedFallThrough = false;
464
465 MachineFunction::iterator FallThru =
466 llvm::next(MachineFunction::iterator(this));
467
468 if (isCond) {
469 // If this block ends with a conditional branch that falls through to its
470 // successor, set DestB as the successor.
471 if (DestB == 0 && FallThru != getParent()->end()) {
472 DestB = FallThru;
473 AddedFallThrough = true;
474 }
475 } else {
476 // If this is an unconditional branch with no explicit dest, it must just be
477 // a fallthrough into DestA.
478 if (DestA == 0 && FallThru != getParent()->end()) {
479 DestA = FallThru;
480 AddedFallThrough = true;
481 }
482 }
483
484 MachineBasicBlock::succ_iterator SI = succ_begin();
485 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
486 while (SI != succ_end()) {
487 const MachineBasicBlock *MBB = *SI;
488 if (MBB == DestA) {
489 DestA = 0;
490 ++SI;
491 } else if (MBB == DestB) {
492 DestB = 0;
493 ++SI;
494 } else if (MBB->isLandingPad() &&
495 MBB != OrigDestA && MBB != OrigDestB) {
496 ++SI;
497 } else {
498 // Otherwise, this is a superfluous edge, remove it.
499 SI = removeSuccessor(SI);
500 MadeChange = true;
501 }
502 }
503
504 if (!AddedFallThrough)
505 assert(DestA == 0 && DestB == 0 && "MachineCFG is missing edges!");
506 else if (isCond)
507 assert(DestA == 0 && "MachineCFG is missing edges!");
508
509 return MadeChange;
510}
511
512/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
513/// any DBG_VALUE instructions. Return UnknownLoc if there is none.
514DebugLoc
515MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
516 DebugLoc DL;
517 MachineBasicBlock::iterator E = end();
518 if (MBBI != E) {
519 // Skip debug declarations, we don't want a DebugLoc from them.
520 MachineBasicBlock::iterator MBBI2 = MBBI;
521 while (MBBI2 != E && MBBI2->isDebugValue())
522 MBBI2++;
523 if (MBBI2 != E)
524 DL = MBBI2->getDebugLoc();
525 }
526 return DL;
527}
528
529void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
530 bool t) {
531 OS << "BB#" << MBB->getNumber();
532}
533