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Gordon Henriksen8fa89292008-01-07 01:30:53 +00001//===-- ShadowStackCollector.cpp - GC support for uncooperative targets ---===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements lowering for the llvm.gc* intrinsics for targets that do
11// not natively support them (which includes the C backend). Note that the code
12// generated is not quite as efficient as collectors which generate stack maps
13// to identify roots.
14//
15// This pass implements the code transformation described in this paper:
16// "Accurate Garbage Collection in an Uncooperative Environment"
17// Fergus Henderson, ISMM, 2002
18//
19// In runtime/GC/SemiSpace.cpp is a prototype runtime which is compatible with
20// this collector.
21//
22// In order to support this particular transformation, all stack roots are
23// coallocated in the stack. This allows a fully target-independent stack map
24// while introducing only minor runtime overhead.
25//
26//===----------------------------------------------------------------------===//
27
28#define DEBUG_TYPE "shadowstackgc"
29#include "llvm/CodeGen/Collectors.h"
Gordon Henriksen8fa89292008-01-07 01:30:53 +000030#include "llvm/ADT/StringExtras.h"
31#include "llvm/CodeGen/Collector.h"
Gordon Henriksen8fa89292008-01-07 01:30:53 +000032#include "llvm/IntrinsicInst.h"
33#include "llvm/Module.h"
Duncan Sands89f6d882008-04-13 06:22:09 +000034#include "llvm/Support/IRBuilder.h"
Gordon Henriksen8fa89292008-01-07 01:30:53 +000035
36using namespace llvm;
37
38namespace {
39
40 class VISIBILITY_HIDDEN ShadowStackCollector : public Collector {
41 /// RootChain - This is the global linked-list that contains the chain of GC
42 /// roots.
43 GlobalVariable *Head;
44
45 /// StackEntryTy - Abstract type of a link in the shadow stack.
46 ///
47 const StructType *StackEntryTy;
48
49 /// Roots - GC roots in the current function. Each is a pair of the
50 /// intrinsic call and its corresponding alloca.
51 std::vector<std::pair<CallInst*,AllocaInst*> > Roots;
52
53 public:
54 ShadowStackCollector();
55
56 bool initializeCustomLowering(Module &M);
57 bool performCustomLowering(Function &F);
58
59 private:
60 bool IsNullValue(Value *V);
61 Constant *GetFrameMap(Function &F);
62 const Type* GetConcreteStackEntryType(Function &F);
63 void CollectRoots(Function &F);
Duncan Sands89f6d882008-04-13 06:22:09 +000064 static GetElementPtrInst *CreateGEP(IRBuilder &B, Value *BasePtr,
Gordon Henriksen8fa89292008-01-07 01:30:53 +000065 int Idx1, const char *Name);
Duncan Sands89f6d882008-04-13 06:22:09 +000066 static GetElementPtrInst *CreateGEP(IRBuilder &B, Value *BasePtr,
Gordon Henriksen8fa89292008-01-07 01:30:53 +000067 int Idx1, int Idx2, const char *Name);
68 };
Dan Gohman844731a2008-05-13 00:00:25 +000069
70}
Gordon Henriksen8fa89292008-01-07 01:30:53 +000071
Dan Gohman844731a2008-05-13 00:00:25 +000072static CollectorRegistry::Add<ShadowStackCollector>
73Y("shadow-stack",
74 "Very portable collector for uncooperative code generators");
Gordon Henriksen8fa89292008-01-07 01:30:53 +000075
Dan Gohman844731a2008-05-13 00:00:25 +000076namespace {
Gordon Henriksen8fa89292008-01-07 01:30:53 +000077 /// EscapeEnumerator - This is a little algorithm to find all escape points
78 /// from a function so that "finally"-style code can be inserted. In addition
79 /// to finding the existing return and unwind instructions, it also (if
80 /// necessary) transforms any call instructions into invokes and sends them to
81 /// a landing pad.
82 ///
83 /// It's wrapped up in a state machine using the same transform C# uses for
84 /// 'yield return' enumerators, This transform allows it to be non-allocating.
85 class VISIBILITY_HIDDEN EscapeEnumerator {
86 Function &F;
87 const char *CleanupBBName;
88
89 // State.
90 int State;
91 Function::iterator StateBB, StateE;
Duncan Sands89f6d882008-04-13 06:22:09 +000092 IRBuilder Builder;
Gordon Henriksen8fa89292008-01-07 01:30:53 +000093
94 public:
95 EscapeEnumerator(Function &F, const char *N = "cleanup")
96 : F(F), CleanupBBName(N), State(0) {}
97
Duncan Sands89f6d882008-04-13 06:22:09 +000098 IRBuilder *Next() {
Gordon Henriksen8fa89292008-01-07 01:30:53 +000099 switch (State) {
100 default:
101 return 0;
102
103 case 0:
104 StateBB = F.begin();
105 StateE = F.end();
106 State = 1;
107
108 case 1:
109 // Find all 'return' and 'unwind' instructions.
110 while (StateBB != StateE) {
111 BasicBlock *CurBB = StateBB++;
112
113 // Branches and invokes do not escape, only unwind and return do.
114 TerminatorInst *TI = CurBB->getTerminator();
115 if (!isa<UnwindInst>(TI) && !isa<ReturnInst>(TI))
116 continue;
117
118 Builder.SetInsertPoint(TI->getParent(), TI);
119 return &Builder;
120 }
121
122 State = 2;
123
124 // Find all 'call' instructions.
125 SmallVector<Instruction*,16> Calls;
126 for (Function::iterator BB = F.begin(),
127 E = F.end(); BB != E; ++BB)
128 for (BasicBlock::iterator II = BB->begin(),
129 EE = BB->end(); II != EE; ++II)
130 if (CallInst *CI = dyn_cast<CallInst>(II))
131 if (!CI->getCalledFunction() ||
132 !CI->getCalledFunction()->getIntrinsicID())
133 Calls.push_back(CI);
134
135 if (Calls.empty())
136 return 0;
137
138 // Create a cleanup block.
Gabor Greif051a9502008-04-06 20:25:17 +0000139 BasicBlock *CleanupBB = BasicBlock::Create(CleanupBBName, &F);
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000140 UnwindInst *UI = new UnwindInst(CleanupBB);
141
142 // Transform the 'call' instructions into 'invoke's branching to the
143 // cleanup block. Go in reverse order to make prettier BB names.
144 SmallVector<Value*,16> Args;
145 for (unsigned I = Calls.size(); I != 0; ) {
146 CallInst *CI = cast<CallInst>(Calls[--I]);
147
148 // Split the basic block containing the function call.
149 BasicBlock *CallBB = CI->getParent();
150 BasicBlock *NewBB =
151 CallBB->splitBasicBlock(CI, CallBB->getName() + ".cont");
152
153 // Remove the unconditional branch inserted at the end of CallBB.
154 CallBB->getInstList().pop_back();
155 NewBB->getInstList().remove(CI);
156
157 // Create a new invoke instruction.
158 Args.clear();
159 Args.append(CI->op_begin() + 1, CI->op_end());
160
Gabor Greif051a9502008-04-06 20:25:17 +0000161 InvokeInst *II = InvokeInst::Create(CI->getOperand(0),
162 NewBB, CleanupBB,
163 Args.begin(), Args.end(),
164 CI->getName(), CallBB);
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000165 II->setCallingConv(CI->getCallingConv());
166 II->setParamAttrs(CI->getParamAttrs());
167 CI->replaceAllUsesWith(II);
168 delete CI;
169 }
170
171 Builder.SetInsertPoint(UI->getParent(), UI);
172 return &Builder;
173 }
174 }
175 };
176
177}
178
179// -----------------------------------------------------------------------------
180
181Collector *llvm::createShadowStackCollector() {
182 return new ShadowStackCollector();
183}
184
185ShadowStackCollector::ShadowStackCollector() : Head(0), StackEntryTy(0) {
186 InitRoots = true;
187 CustomRoots = true;
188}
189
190Constant *ShadowStackCollector::GetFrameMap(Function &F) {
191 // doInitialization creates the abstract type of this value.
192
193 Type *VoidPtr = PointerType::getUnqual(Type::Int8Ty);
194
195 // Truncate the ShadowStackDescriptor if some metadata is null.
196 unsigned NumMeta = 0;
197 SmallVector<Constant*,16> Metadata;
198 for (unsigned I = 0; I != Roots.size(); ++I) {
199 Constant *C = cast<Constant>(Roots[I].first->getOperand(2));
200 if (!C->isNullValue())
201 NumMeta = I + 1;
202 Metadata.push_back(ConstantExpr::getBitCast(C, VoidPtr));
203 }
204
205 Constant *BaseElts[] = {
206 ConstantInt::get(Type::Int32Ty, Roots.size(), false),
207 ConstantInt::get(Type::Int32Ty, NumMeta, false),
208 };
209
210 Constant *DescriptorElts[] = {
211 ConstantStruct::get(BaseElts, 2),
212 ConstantArray::get(ArrayType::get(VoidPtr, NumMeta),
213 Metadata.begin(), NumMeta)
214 };
215
216 Constant *FrameMap = ConstantStruct::get(DescriptorElts, 2);
217
218 std::string TypeName("gc_map.");
219 TypeName += utostr(NumMeta);
220 F.getParent()->addTypeName(TypeName, FrameMap->getType());
221
222 // FIXME: Is this actually dangerous as WritingAnLLVMPass.html claims? Seems
223 // that, short of multithreaded LLVM, it should be safe; all that is
224 // necessary is that a simple Module::iterator loop not be invalidated.
225 // Appending to the GlobalVariable list is safe in that sense.
226 //
227 // All of the output passes emit globals last. The ExecutionEngine
228 // explicitly supports adding globals to the module after
229 // initialization.
230 //
231 // Still, if it isn't deemed acceptable, then this transformation needs
232 // to be a ModulePass (which means it cannot be in the 'llc' pipeline
233 // (which uses a FunctionPassManager (which segfaults (not asserts) if
234 // provided a ModulePass))).
235 Constant *GV = new GlobalVariable(FrameMap->getType(), true,
236 GlobalVariable::InternalLinkage,
237 FrameMap, "__gc_" + F.getName(),
238 F.getParent());
239
240 Constant *GEPIndices[2] = { ConstantInt::get(Type::Int32Ty, 0),
241 ConstantInt::get(Type::Int32Ty, 0) };
242 return ConstantExpr::getGetElementPtr(GV, GEPIndices, 2);
243}
244
245const Type* ShadowStackCollector::GetConcreteStackEntryType(Function &F) {
246 // doInitialization creates the generic version of this type.
247 std::vector<const Type*> EltTys;
248 EltTys.push_back(StackEntryTy);
249 for (size_t I = 0; I != Roots.size(); I++)
250 EltTys.push_back(Roots[I].second->getAllocatedType());
251 Type *Ty = StructType::get(EltTys);
252
253 std::string TypeName("gc_stackentry.");
254 TypeName += F.getName();
255 F.getParent()->addTypeName(TypeName, Ty);
256
257 return Ty;
258}
259
260/// doInitialization - If this module uses the GC intrinsics, find them now. If
261/// not, exit fast.
262bool ShadowStackCollector::initializeCustomLowering(Module &M) {
263 // struct FrameMap {
264 // int32_t NumRoots; // Number of roots in stack frame.
265 // int32_t NumMeta; // Number of metadata descriptors. May be < NumRoots.
266 // void *Meta[]; // May be absent for roots without metadata.
267 // };
268 std::vector<const Type*> EltTys;
269 EltTys.push_back(Type::Int32Ty); // 32 bits is ok up to a 32GB stack frame. :)
270 EltTys.push_back(Type::Int32Ty); // Specifies length of variable length array.
271 StructType *FrameMapTy = StructType::get(EltTys);
272 M.addTypeName("gc_map", FrameMapTy);
273 PointerType *FrameMapPtrTy = PointerType::getUnqual(FrameMapTy);
274
275 // struct StackEntry {
276 // ShadowStackEntry *Next; // Caller's stack entry.
277 // FrameMap *Map; // Pointer to constant FrameMap.
278 // void *Roots[]; // Stack roots (in-place array, so we pretend).
279 // };
280 OpaqueType *RecursiveTy = OpaqueType::get();
281
282 EltTys.clear();
283 EltTys.push_back(PointerType::getUnqual(RecursiveTy));
284 EltTys.push_back(FrameMapPtrTy);
285 PATypeHolder LinkTyH = StructType::get(EltTys);
286
287 RecursiveTy->refineAbstractTypeTo(LinkTyH.get());
288 StackEntryTy = cast<StructType>(LinkTyH.get());
289 const PointerType *StackEntryPtrTy = PointerType::getUnqual(StackEntryTy);
290 M.addTypeName("gc_stackentry", LinkTyH.get()); // FIXME: Is this safe from
291 // a FunctionPass?
292
293 // Get the root chain if it already exists.
294 Head = M.getGlobalVariable("llvm_gc_root_chain");
295 if (!Head) {
296 // If the root chain does not exist, insert a new one with linkonce
297 // linkage!
298 Head = new GlobalVariable(StackEntryPtrTy, false,
299 GlobalValue::LinkOnceLinkage,
300 Constant::getNullValue(StackEntryPtrTy),
301 "llvm_gc_root_chain", &M);
302 } else if (Head->hasExternalLinkage() && Head->isDeclaration()) {
303 Head->setInitializer(Constant::getNullValue(StackEntryPtrTy));
304 Head->setLinkage(GlobalValue::LinkOnceLinkage);
305 }
306
307 return true;
308}
309
310bool ShadowStackCollector::IsNullValue(Value *V) {
311 if (Constant *C = dyn_cast<Constant>(V))
312 return C->isNullValue();
313 return false;
314}
315
316void ShadowStackCollector::CollectRoots(Function &F) {
317 // FIXME: Account for original alignment. Could fragment the root array.
318 // Approach 1: Null initialize empty slots at runtime. Yuck.
319 // Approach 2: Emit a map of the array instead of just a count.
320
321 assert(Roots.empty() && "Not cleaned up?");
322
323 SmallVector<std::pair<CallInst*,AllocaInst*>,16> MetaRoots;
324
325 for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
326 for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;)
327 if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++))
328 if (Function *F = CI->getCalledFunction())
329 if (F->getIntrinsicID() == Intrinsic::gcroot) {
330 std::pair<CallInst*,AllocaInst*> Pair = std::make_pair(
Anton Korobeynikov0b12ecf2008-05-07 22:54:15 +0000331 CI, cast<AllocaInst>(CI->getOperand(1)->stripPointerCasts()));
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000332 if (IsNullValue(CI->getOperand(2)))
333 Roots.push_back(Pair);
334 else
335 MetaRoots.push_back(Pair);
336 }
337
338 // Number roots with metadata (usually empty) at the beginning, so that the
339 // FrameMap::Meta array can be elided.
340 Roots.insert(Roots.begin(), MetaRoots.begin(), MetaRoots.end());
341}
342
343GetElementPtrInst *
Duncan Sands89f6d882008-04-13 06:22:09 +0000344ShadowStackCollector::CreateGEP(IRBuilder &B, Value *BasePtr,
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000345 int Idx, int Idx2, const char *Name) {
346 Value *Indices[] = { ConstantInt::get(Type::Int32Ty, 0),
347 ConstantInt::get(Type::Int32Ty, Idx),
348 ConstantInt::get(Type::Int32Ty, Idx2) };
Duncan Sands89f6d882008-04-13 06:22:09 +0000349 Value* Val = B.CreateGEP(BasePtr, Indices, Indices + 3, Name);
350
351 assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant");
352
353 return dyn_cast<GetElementPtrInst>(Val);
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000354}
355
356GetElementPtrInst *
Duncan Sands89f6d882008-04-13 06:22:09 +0000357ShadowStackCollector::CreateGEP(IRBuilder &B, Value *BasePtr,
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000358 int Idx, const char *Name) {
359 Value *Indices[] = { ConstantInt::get(Type::Int32Ty, 0),
360 ConstantInt::get(Type::Int32Ty, Idx) };
Duncan Sands89f6d882008-04-13 06:22:09 +0000361 Value *Val = B.CreateGEP(BasePtr, Indices, Indices + 2, Name);
362
363 assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant");
364
365 return dyn_cast<GetElementPtrInst>(Val);
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000366}
367
368/// runOnFunction - Insert code to maintain the shadow stack.
369bool ShadowStackCollector::performCustomLowering(Function &F) {
370 // Find calls to llvm.gcroot.
371 CollectRoots(F);
372
373 // If there are no roots in this function, then there is no need to add a
374 // stack map entry for it.
375 if (Roots.empty())
376 return false;
377
378 // Build the constant map and figure the type of the shadow stack entry.
379 Value *FrameMap = GetFrameMap(F);
380 const Type *ConcreteStackEntryTy = GetConcreteStackEntryType(F);
381
382 // Build the shadow stack entry at the very start of the function.
383 BasicBlock::iterator IP = F.getEntryBlock().begin();
Duncan Sands89f6d882008-04-13 06:22:09 +0000384 IRBuilder AtEntry(IP->getParent(), IP);
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000385
386 Instruction *StackEntry = AtEntry.CreateAlloca(ConcreteStackEntryTy, 0,
387 "gc_frame");
388
389 while (isa<AllocaInst>(IP)) ++IP;
390 AtEntry.SetInsertPoint(IP->getParent(), IP);
391
392 // Initialize the map pointer and load the current head of the shadow stack.
393 Instruction *CurrentHead = AtEntry.CreateLoad(Head, "gc_currhead");
394 Instruction *EntryMapPtr = CreateGEP(AtEntry, StackEntry,0,1,"gc_frame.map");
395 AtEntry.CreateStore(FrameMap, EntryMapPtr);
396
397 // After all the allocas...
398 for (unsigned I = 0, E = Roots.size(); I != E; ++I) {
399 // For each root, find the corresponding slot in the aggregate...
400 Value *SlotPtr = CreateGEP(AtEntry, StackEntry, 1 + I, "gc_root");
401
402 // And use it in lieu of the alloca.
403 AllocaInst *OriginalAlloca = Roots[I].second;
404 SlotPtr->takeName(OriginalAlloca);
405 OriginalAlloca->replaceAllUsesWith(SlotPtr);
406 }
407
408 // Move past the original stores inserted by Collector::InitRoots. This isn't
409 // really necessary (the collector would never see the intermediate state),
410 // but it's nicer not to push the half-initialized entry onto the stack.
411 while (isa<StoreInst>(IP)) ++IP;
412 AtEntry.SetInsertPoint(IP->getParent(), IP);
413
414 // Push the entry onto the shadow stack.
415 Instruction *EntryNextPtr = CreateGEP(AtEntry,StackEntry,0,0,"gc_frame.next");
416 Instruction *NewHeadVal = CreateGEP(AtEntry,StackEntry, 0, "gc_newhead");
417 AtEntry.CreateStore(CurrentHead, EntryNextPtr);
418 AtEntry.CreateStore(NewHeadVal, Head);
419
420 // For each instruction that escapes...
421 EscapeEnumerator EE(F, "gc_cleanup");
Duncan Sands89f6d882008-04-13 06:22:09 +0000422 while (IRBuilder *AtExit = EE.Next()) {
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000423 // Pop the entry from the shadow stack. Don't reuse CurrentHead from
424 // AtEntry, since that would make the value live for the entire function.
425 Instruction *EntryNextPtr2 = CreateGEP(*AtExit, StackEntry, 0, 0,
426 "gc_frame.next");
427 Value *SavedHead = AtExit->CreateLoad(EntryNextPtr2, "gc_savedhead");
428 AtExit->CreateStore(SavedHead, Head);
429 }
430
431 // Delete the original allocas (which are no longer used) and the intrinsic
432 // calls (which are no longer valid). Doing this last avoids invalidating
433 // iterators.
434 for (unsigned I = 0, E = Roots.size(); I != E; ++I) {
435 Roots[I].first->eraseFromParent();
436 Roots[I].second->eraseFromParent();
437 }
438
Gordon Henriksen8fa89292008-01-07 01:30:53 +0000439 Roots.clear();
440 return true;
441}