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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the VirtRegMap class.
11//
12// It also contains implementations of the the Spiller interface, which, given a
13// virtual register map and a machine function, eliminates all virtual
14// references by replacing them with physical register references - adding spill
15// code as necessary.
16//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "spiller"
20#include "VirtRegMap.h"
21#include "llvm/Function.h"
22#include "llvm/CodeGen/MachineFrameInfo.h"
23#include "llvm/CodeGen/MachineFunction.h"
24#include "llvm/CodeGen/SSARegMap.h"
25#include "llvm/Target/TargetMachine.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Support/Debug.h"
29#include "llvm/Support/Compiler.h"
30#include "llvm/ADT/BitVector.h"
31#include "llvm/ADT/Statistic.h"
32#include "llvm/ADT/STLExtras.h"
33#include "llvm/ADT/SmallSet.h"
34#include <algorithm>
35using namespace llvm;
36
37STATISTIC(NumSpills, "Number of register spills");
38STATISTIC(NumReMats, "Number of re-materialization");
Evan Cheng498949b2007-08-14 23:25:37 +000039STATISTIC(NumDRM , "Number of re-materializable defs elided");
Dan Gohmanf17a25c2007-07-18 16:29:46 +000040STATISTIC(NumStores, "Number of stores added");
41STATISTIC(NumLoads , "Number of loads added");
42STATISTIC(NumReused, "Number of values reused");
43STATISTIC(NumDSE , "Number of dead stores elided");
44STATISTIC(NumDCE , "Number of copies elided");
45
46namespace {
47 enum SpillerName { simple, local };
48
49 static cl::opt<SpillerName>
50 SpillerOpt("spiller",
51 cl::desc("Spiller to use: (default: local)"),
52 cl::Prefix,
53 cl::values(clEnumVal(simple, " simple spiller"),
54 clEnumVal(local, " local spiller"),
55 clEnumValEnd),
56 cl::init(local));
57}
58
59//===----------------------------------------------------------------------===//
60// VirtRegMap implementation
61//===----------------------------------------------------------------------===//
62
63VirtRegMap::VirtRegMap(MachineFunction &mf)
64 : TII(*mf.getTarget().getInstrInfo()), MF(mf),
65 Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT),
Evan Chengcecc8222007-11-17 00:40:40 +000066 Virt2ReMatIdMap(NO_STACK_SLOT), Virt2SplitMap(0),
67 ReMatMap(NULL), ReMatId(MAX_STACK_SLOT+1) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +000068 grow();
69}
70
71void VirtRegMap::grow() {
Evan Cheng1204d172007-08-13 23:45:17 +000072 unsigned LastVirtReg = MF.getSSARegMap()->getLastVirtReg();
73 Virt2PhysMap.grow(LastVirtReg);
74 Virt2StackSlotMap.grow(LastVirtReg);
75 Virt2ReMatIdMap.grow(LastVirtReg);
Evan Chengcecc8222007-11-17 00:40:40 +000076 Virt2SplitMap.grow(LastVirtReg);
Evan Cheng1204d172007-08-13 23:45:17 +000077 ReMatMap.grow(LastVirtReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +000078}
79
80int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
81 assert(MRegisterInfo::isVirtualRegister(virtReg));
82 assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
83 "attempt to assign stack slot to already spilled register");
84 const TargetRegisterClass* RC = MF.getSSARegMap()->getRegClass(virtReg);
85 int frameIndex = MF.getFrameInfo()->CreateStackObject(RC->getSize(),
86 RC->getAlignment());
87 Virt2StackSlotMap[virtReg] = frameIndex;
88 ++NumSpills;
89 return frameIndex;
90}
91
92void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) {
93 assert(MRegisterInfo::isVirtualRegister(virtReg));
94 assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
95 "attempt to assign stack slot to already spilled register");
96 assert((frameIndex >= 0 ||
97 (frameIndex >= MF.getFrameInfo()->getObjectIndexBegin())) &&
98 "illegal fixed frame index");
99 Virt2StackSlotMap[virtReg] = frameIndex;
100}
101
102int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
103 assert(MRegisterInfo::isVirtualRegister(virtReg));
Evan Cheng1204d172007-08-13 23:45:17 +0000104 assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000105 "attempt to assign re-mat id to already spilled register");
Evan Cheng1204d172007-08-13 23:45:17 +0000106 Virt2ReMatIdMap[virtReg] = ReMatId;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000107 return ReMatId++;
108}
109
Evan Cheng1204d172007-08-13 23:45:17 +0000110void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) {
111 assert(MRegisterInfo::isVirtualRegister(virtReg));
112 assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
113 "attempt to assign re-mat id to already spilled register");
114 Virt2ReMatIdMap[virtReg] = id;
115}
116
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000117void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
118 unsigned OpNo, MachineInstr *NewMI) {
119 // Move previous memory references folded to new instruction.
120 MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI);
121 for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI),
122 E = MI2VirtMap.end(); I != E && I->first == OldMI; ) {
123 MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second));
124 MI2VirtMap.erase(I++);
125 }
126
127 ModRef MRInfo;
128 const TargetInstrDescriptor *TID = OldMI->getInstrDescriptor();
129 if (TID->getOperandConstraint(OpNo, TOI::TIED_TO) != -1 ||
130 TID->findTiedToSrcOperand(OpNo) != -1) {
131 // Folded a two-address operand.
132 MRInfo = isModRef;
133 } else if (OldMI->getOperand(OpNo).isDef()) {
134 MRInfo = isMod;
135 } else {
136 MRInfo = isRef;
137 }
138
139 // add new memory reference
140 MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo)));
141}
142
Evan Chengf3255842007-10-13 02:50:24 +0000143void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) {
144 MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI);
145 MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo)));
146}
147
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000148void VirtRegMap::print(std::ostream &OS) const {
149 const MRegisterInfo* MRI = MF.getTarget().getRegisterInfo();
150
151 OS << "********** REGISTER MAP **********\n";
152 for (unsigned i = MRegisterInfo::FirstVirtualRegister,
153 e = MF.getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
154 if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
155 OS << "[reg" << i << " -> " << MRI->getName(Virt2PhysMap[i]) << "]\n";
156
157 }
158
159 for (unsigned i = MRegisterInfo::FirstVirtualRegister,
160 e = MF.getSSARegMap()->getLastVirtReg(); i <= e; ++i)
161 if (Virt2StackSlotMap[i] != VirtRegMap::NO_STACK_SLOT)
162 OS << "[reg" << i << " -> fi#" << Virt2StackSlotMap[i] << "]\n";
163 OS << '\n';
164}
165
166void VirtRegMap::dump() const {
167 print(DOUT);
168}
169
170
171//===----------------------------------------------------------------------===//
172// Simple Spiller Implementation
173//===----------------------------------------------------------------------===//
174
175Spiller::~Spiller() {}
176
177namespace {
178 struct VISIBILITY_HIDDEN SimpleSpiller : public Spiller {
179 bool runOnMachineFunction(MachineFunction& mf, VirtRegMap &VRM);
180 };
181}
182
183bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
184 DOUT << "********** REWRITE MACHINE CODE **********\n";
185 DOUT << "********** Function: " << MF.getFunction()->getName() << '\n';
186 const TargetMachine &TM = MF.getTarget();
187 const MRegisterInfo &MRI = *TM.getRegisterInfo();
188
189 // LoadedRegs - Keep track of which vregs are loaded, so that we only load
190 // each vreg once (in the case where a spilled vreg is used by multiple
191 // operands). This is always smaller than the number of operands to the
192 // current machine instr, so it should be small.
193 std::vector<unsigned> LoadedRegs;
194
195 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
196 MBBI != E; ++MBBI) {
197 DOUT << MBBI->getBasicBlock()->getName() << ":\n";
198 MachineBasicBlock &MBB = *MBBI;
199 for (MachineBasicBlock::iterator MII = MBB.begin(),
200 E = MBB.end(); MII != E; ++MII) {
201 MachineInstr &MI = *MII;
202 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
203 MachineOperand &MO = MI.getOperand(i);
204 if (MO.isRegister() && MO.getReg())
205 if (MRegisterInfo::isVirtualRegister(MO.getReg())) {
206 unsigned VirtReg = MO.getReg();
207 unsigned PhysReg = VRM.getPhys(VirtReg);
Evan Cheng1204d172007-08-13 23:45:17 +0000208 if (!VRM.isAssignedReg(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000209 int StackSlot = VRM.getStackSlot(VirtReg);
210 const TargetRegisterClass* RC =
211 MF.getSSARegMap()->getRegClass(VirtReg);
212
213 if (MO.isUse() &&
214 std::find(LoadedRegs.begin(), LoadedRegs.end(), VirtReg)
215 == LoadedRegs.end()) {
216 MRI.loadRegFromStackSlot(MBB, &MI, PhysReg, StackSlot, RC);
217 LoadedRegs.push_back(VirtReg);
218 ++NumLoads;
219 DOUT << '\t' << *prior(MII);
220 }
221
222 if (MO.isDef()) {
223 MRI.storeRegToStackSlot(MBB, next(MII), PhysReg, StackSlot, RC);
224 ++NumStores;
225 }
226 }
227 MF.setPhysRegUsed(PhysReg);
228 MI.getOperand(i).setReg(PhysReg);
229 } else {
230 MF.setPhysRegUsed(MO.getReg());
231 }
232 }
233
234 DOUT << '\t' << MI;
235 LoadedRegs.clear();
236 }
237 }
238 return true;
239}
240
241//===----------------------------------------------------------------------===//
242// Local Spiller Implementation
243//===----------------------------------------------------------------------===//
244
245namespace {
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000246 class AvailableSpills;
247
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000248 /// LocalSpiller - This spiller does a simple pass over the machine basic
249 /// block to attempt to keep spills in registers as much as possible for
250 /// blocks that have low register pressure (the vreg may be spilled due to
251 /// register pressure in other blocks).
252 class VISIBILITY_HIDDEN LocalSpiller : public Spiller {
Evan Cheng687d1082007-10-12 08:50:34 +0000253 SSARegMap *RegMap;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000254 const MRegisterInfo *MRI;
255 const TargetInstrInfo *TII;
256 public:
257 bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
Evan Cheng687d1082007-10-12 08:50:34 +0000258 RegMap = MF.getSSARegMap();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000259 MRI = MF.getTarget().getRegisterInfo();
260 TII = MF.getTarget().getInstrInfo();
261 DOUT << "\n**** Local spiller rewriting function '"
262 << MF.getFunction()->getName() << "':\n";
David Greenea1c1e782007-09-06 16:36:39 +0000263 DOUT << "**** Machine Instrs (NOTE! Does not include spills and reloads!) ****\n";
264 DEBUG(MF.dump());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000265
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000266 for (MachineFunction::iterator MBB = MF.begin(), E = MF.end();
267 MBB != E; ++MBB)
Evan Cheng1204d172007-08-13 23:45:17 +0000268 RewriteMBB(*MBB, VRM);
David Greenea1c1e782007-09-06 16:36:39 +0000269
270 DOUT << "**** Post Machine Instrs ****\n";
271 DEBUG(MF.dump());
272
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000273 return true;
274 }
275 private:
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000276 bool PrepForUnfoldOpti(MachineBasicBlock &MBB,
277 MachineBasicBlock::iterator &MII,
278 std::vector<MachineInstr*> &MaybeDeadStores,
279 AvailableSpills &Spills, BitVector &RegKills,
280 std::vector<MachineOperand*> &KillOps,
281 VirtRegMap &VRM);
Evan Chengcecc8222007-11-17 00:40:40 +0000282 void SpillRegToStackSlot(MachineBasicBlock &MBB,
283 MachineBasicBlock::iterator &MII,
284 int Idx, unsigned PhysReg, int StackSlot,
285 const TargetRegisterClass *RC,
286 MachineInstr *&LastStore,
287 AvailableSpills &Spills,
288 SmallSet<MachineInstr*, 4> &ReMatDefs,
289 BitVector &RegKills,
290 std::vector<MachineOperand*> &KillOps,
291 VirtRegMap &VRM);
Evan Cheng1204d172007-08-13 23:45:17 +0000292 void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000293 };
294}
295
296/// AvailableSpills - As the local spiller is scanning and rewriting an MBB from
Evan Cheng1204d172007-08-13 23:45:17 +0000297/// top down, keep track of which spills slots or remat are available in each
298/// register.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000299///
300/// Note that not all physregs are created equal here. In particular, some
301/// physregs are reloads that we are allowed to clobber or ignore at any time.
302/// Other physregs are values that the register allocated program is using that
303/// we cannot CHANGE, but we can read if we like. We keep track of this on a
Evan Cheng1204d172007-08-13 23:45:17 +0000304/// per-stack-slot / remat id basis as the low bit in the value of the
305/// SpillSlotsAvailable entries. The predicate 'canClobberPhysReg()' checks
306/// this bit and addAvailable sets it if.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000307namespace {
308class VISIBILITY_HIDDEN AvailableSpills {
309 const MRegisterInfo *MRI;
310 const TargetInstrInfo *TII;
311
Evan Cheng1204d172007-08-13 23:45:17 +0000312 // SpillSlotsOrReMatsAvailable - This map keeps track of all of the spilled
313 // or remat'ed virtual register values that are still available, due to being
314 // loaded or stored to, but not invalidated yet.
315 std::map<int, unsigned> SpillSlotsOrReMatsAvailable;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000316
Evan Cheng1204d172007-08-13 23:45:17 +0000317 // PhysRegsAvailable - This is the inverse of SpillSlotsOrReMatsAvailable,
318 // indicating which stack slot values are currently held by a physreg. This
319 // is used to invalidate entries in SpillSlotsOrReMatsAvailable when a
320 // physreg is modified.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000321 std::multimap<unsigned, int> PhysRegsAvailable;
322
323 void disallowClobberPhysRegOnly(unsigned PhysReg);
324
325 void ClobberPhysRegOnly(unsigned PhysReg);
326public:
327 AvailableSpills(const MRegisterInfo *mri, const TargetInstrInfo *tii)
328 : MRI(mri), TII(tii) {
329 }
330
331 const MRegisterInfo *getRegInfo() const { return MRI; }
332
Evan Cheng1204d172007-08-13 23:45:17 +0000333 /// getSpillSlotOrReMatPhysReg - If the specified stack slot or remat is
334 /// available in a physical register, return that PhysReg, otherwise
335 /// return 0.
336 unsigned getSpillSlotOrReMatPhysReg(int Slot) const {
337 std::map<int, unsigned>::const_iterator I =
338 SpillSlotsOrReMatsAvailable.find(Slot);
339 if (I != SpillSlotsOrReMatsAvailable.end()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000340 return I->second >> 1; // Remove the CanClobber bit.
341 }
342 return 0;
343 }
344
Evan Cheng1204d172007-08-13 23:45:17 +0000345 /// addAvailable - Mark that the specified stack slot / remat is available in
346 /// the specified physreg. If CanClobber is true, the physreg can be modified
347 /// at any time without changing the semantics of the program.
348 void addAvailable(int SlotOrReMat, MachineInstr *MI, unsigned Reg,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000349 bool CanClobber = true) {
350 // If this stack slot is thought to be available in some other physreg,
351 // remove its record.
Evan Cheng1204d172007-08-13 23:45:17 +0000352 ModifyStackSlotOrReMat(SlotOrReMat);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000353
Evan Cheng1204d172007-08-13 23:45:17 +0000354 PhysRegsAvailable.insert(std::make_pair(Reg, SlotOrReMat));
Evan Cheng7efc9422007-08-15 20:20:34 +0000355 SpillSlotsOrReMatsAvailable[SlotOrReMat]= (Reg << 1) | (unsigned)CanClobber;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000356
Evan Cheng1204d172007-08-13 23:45:17 +0000357 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
358 DOUT << "Remembering RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000359 else
Evan Cheng1204d172007-08-13 23:45:17 +0000360 DOUT << "Remembering SS#" << SlotOrReMat;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000361 DOUT << " in physreg " << MRI->getName(Reg) << "\n";
362 }
363
364 /// canClobberPhysReg - Return true if the spiller is allowed to change the
365 /// value of the specified stackslot register if it desires. The specified
366 /// stack slot must be available in a physreg for this query to make sense.
Evan Cheng1204d172007-08-13 23:45:17 +0000367 bool canClobberPhysReg(int SlotOrReMat) const {
Evan Cheng7efc9422007-08-15 20:20:34 +0000368 assert(SpillSlotsOrReMatsAvailable.count(SlotOrReMat) &&
369 "Value not available!");
Evan Cheng1204d172007-08-13 23:45:17 +0000370 return SpillSlotsOrReMatsAvailable.find(SlotOrReMat)->second & 1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000371 }
372
373 /// disallowClobberPhysReg - Unset the CanClobber bit of the specified
374 /// stackslot register. The register is still available but is no longer
375 /// allowed to be modifed.
376 void disallowClobberPhysReg(unsigned PhysReg);
377
378 /// ClobberPhysReg - This is called when the specified physreg changes
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000379 /// value. We use this to invalidate any info about stuff that lives in
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000380 /// it and any of its aliases.
381 void ClobberPhysReg(unsigned PhysReg);
382
Evan Cheng7efc9422007-08-15 20:20:34 +0000383 /// ModifyStackSlotOrReMat - This method is called when the value in a stack
384 /// slot changes. This removes information about which register the previous
385 /// value for this slot lives in (as the previous value is dead now).
Evan Cheng1204d172007-08-13 23:45:17 +0000386 void ModifyStackSlotOrReMat(int SlotOrReMat);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000387};
388}
389
390/// disallowClobberPhysRegOnly - Unset the CanClobber bit of the specified
391/// stackslot register. The register is still available but is no longer
392/// allowed to be modifed.
393void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) {
394 std::multimap<unsigned, int>::iterator I =
395 PhysRegsAvailable.lower_bound(PhysReg);
396 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
Evan Cheng1204d172007-08-13 23:45:17 +0000397 int SlotOrReMat = I->second;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000398 I++;
Evan Cheng1204d172007-08-13 23:45:17 +0000399 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000400 "Bidirectional map mismatch!");
Evan Cheng1204d172007-08-13 23:45:17 +0000401 SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000402 DOUT << "PhysReg " << MRI->getName(PhysReg)
403 << " copied, it is available for use but can no longer be modified\n";
404 }
405}
406
407/// disallowClobberPhysReg - Unset the CanClobber bit of the specified
408/// stackslot register and its aliases. The register and its aliases may
409/// still available but is no longer allowed to be modifed.
410void AvailableSpills::disallowClobberPhysReg(unsigned PhysReg) {
411 for (const unsigned *AS = MRI->getAliasSet(PhysReg); *AS; ++AS)
412 disallowClobberPhysRegOnly(*AS);
413 disallowClobberPhysRegOnly(PhysReg);
414}
415
416/// ClobberPhysRegOnly - This is called when the specified physreg changes
417/// value. We use this to invalidate any info about stuff we thing lives in it.
418void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
419 std::multimap<unsigned, int>::iterator I =
420 PhysRegsAvailable.lower_bound(PhysReg);
421 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
Evan Cheng1204d172007-08-13 23:45:17 +0000422 int SlotOrReMat = I->second;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000423 PhysRegsAvailable.erase(I++);
Evan Cheng1204d172007-08-13 23:45:17 +0000424 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000425 "Bidirectional map mismatch!");
Evan Cheng1204d172007-08-13 23:45:17 +0000426 SpillSlotsOrReMatsAvailable.erase(SlotOrReMat);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000427 DOUT << "PhysReg " << MRI->getName(PhysReg)
428 << " clobbered, invalidating ";
Evan Cheng1204d172007-08-13 23:45:17 +0000429 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
430 DOUT << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 << "\n";
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000431 else
Evan Cheng1204d172007-08-13 23:45:17 +0000432 DOUT << "SS#" << SlotOrReMat << "\n";
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000433 }
434}
435
436/// ClobberPhysReg - This is called when the specified physreg changes
437/// value. We use this to invalidate any info about stuff we thing lives in
438/// it and any of its aliases.
439void AvailableSpills::ClobberPhysReg(unsigned PhysReg) {
440 for (const unsigned *AS = MRI->getAliasSet(PhysReg); *AS; ++AS)
441 ClobberPhysRegOnly(*AS);
442 ClobberPhysRegOnly(PhysReg);
443}
444
Evan Cheng7efc9422007-08-15 20:20:34 +0000445/// ModifyStackSlotOrReMat - This method is called when the value in a stack
446/// slot changes. This removes information about which register the previous
447/// value for this slot lives in (as the previous value is dead now).
Evan Cheng1204d172007-08-13 23:45:17 +0000448void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) {
Evan Cheng7efc9422007-08-15 20:20:34 +0000449 std::map<int, unsigned>::iterator It =
450 SpillSlotsOrReMatsAvailable.find(SlotOrReMat);
Evan Cheng1204d172007-08-13 23:45:17 +0000451 if (It == SpillSlotsOrReMatsAvailable.end()) return;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000452 unsigned Reg = It->second >> 1;
Evan Cheng1204d172007-08-13 23:45:17 +0000453 SpillSlotsOrReMatsAvailable.erase(It);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000454
455 // This register may hold the value of multiple stack slots, only remove this
456 // stack slot from the set of values the register contains.
457 std::multimap<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(Reg);
458 for (; ; ++I) {
459 assert(I != PhysRegsAvailable.end() && I->first == Reg &&
460 "Map inverse broken!");
Evan Cheng1204d172007-08-13 23:45:17 +0000461 if (I->second == SlotOrReMat) break;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000462 }
463 PhysRegsAvailable.erase(I);
464}
465
466
467
468/// InvalidateKills - MI is going to be deleted. If any of its operands are
469/// marked kill, then invalidate the information.
470static void InvalidateKills(MachineInstr &MI, BitVector &RegKills,
Evan Chengeec85c52007-08-14 20:23:13 +0000471 std::vector<MachineOperand*> &KillOps,
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000472 SmallVector<unsigned, 2> *KillRegs = NULL) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000473 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
474 MachineOperand &MO = MI.getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000475 if (!MO.isRegister() || !MO.isUse() || !MO.isKill())
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000476 continue;
477 unsigned Reg = MO.getReg();
Evan Cheng498949b2007-08-14 23:25:37 +0000478 if (KillRegs)
479 KillRegs->push_back(Reg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000480 if (KillOps[Reg] == &MO) {
481 RegKills.reset(Reg);
482 KillOps[Reg] = NULL;
483 }
484 }
485}
486
Evan Cheng498949b2007-08-14 23:25:37 +0000487/// InvalidateRegDef - If the def operand of the specified def MI is now dead
488/// (since it's spill instruction is removed), mark it isDead. Also checks if
489/// the def MI has other definition operands that are not dead. Returns it by
490/// reference.
491static bool InvalidateRegDef(MachineBasicBlock::iterator I,
492 MachineInstr &NewDef, unsigned Reg,
493 bool &HasLiveDef) {
494 // Due to remat, it's possible this reg isn't being reused. That is,
495 // the def of this reg (by prev MI) is now dead.
496 MachineInstr *DefMI = I;
497 MachineOperand *DefOp = NULL;
498 for (unsigned i = 0, e = DefMI->getNumOperands(); i != e; ++i) {
499 MachineOperand &MO = DefMI->getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000500 if (MO.isRegister() && MO.isDef()) {
Evan Cheng498949b2007-08-14 23:25:37 +0000501 if (MO.getReg() == Reg)
502 DefOp = &MO;
503 else if (!MO.isDead())
504 HasLiveDef = true;
505 }
506 }
507 if (!DefOp)
508 return false;
509
510 bool FoundUse = false, Done = false;
511 MachineBasicBlock::iterator E = NewDef;
512 ++I; ++E;
513 for (; !Done && I != E; ++I) {
514 MachineInstr *NMI = I;
515 for (unsigned j = 0, ee = NMI->getNumOperands(); j != ee; ++j) {
516 MachineOperand &MO = NMI->getOperand(j);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000517 if (!MO.isRegister() || MO.getReg() != Reg)
Evan Cheng498949b2007-08-14 23:25:37 +0000518 continue;
519 if (MO.isUse())
520 FoundUse = true;
521 Done = true; // Stop after scanning all the operands of this MI.
522 }
523 }
524 if (!FoundUse) {
525 // Def is dead!
526 DefOp->setIsDead();
527 return true;
528 }
529 return false;
530}
531
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000532/// UpdateKills - Track and update kill info. If a MI reads a register that is
533/// marked kill, then it must be due to register reuse. Transfer the kill info
534/// over.
535static void UpdateKills(MachineInstr &MI, BitVector &RegKills,
536 std::vector<MachineOperand*> &KillOps) {
537 const TargetInstrDescriptor *TID = MI.getInstrDescriptor();
538 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
539 MachineOperand &MO = MI.getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000540 if (!MO.isRegister() || !MO.isUse())
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000541 continue;
542 unsigned Reg = MO.getReg();
543 if (Reg == 0)
544 continue;
545
546 if (RegKills[Reg]) {
547 // That can't be right. Register is killed but not re-defined and it's
548 // being reused. Let's fix that.
549 KillOps[Reg]->unsetIsKill();
550 if (i < TID->numOperands &&
551 TID->getOperandConstraint(i, TOI::TIED_TO) == -1)
552 // Unless it's a two-address operand, this is the new kill.
553 MO.setIsKill();
554 }
555
556 if (MO.isKill()) {
557 RegKills.set(Reg);
558 KillOps[Reg] = &MO;
559 }
560 }
561
562 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
563 const MachineOperand &MO = MI.getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000564 if (!MO.isRegister() || !MO.isDef())
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000565 continue;
566 unsigned Reg = MO.getReg();
567 RegKills.reset(Reg);
568 KillOps[Reg] = NULL;
569 }
570}
571
572
573// ReusedOp - For each reused operand, we keep track of a bit of information, in
574// case we need to rollback upon processing a new operand. See comments below.
575namespace {
576 struct ReusedOp {
577 // The MachineInstr operand that reused an available value.
578 unsigned Operand;
579
Evan Cheng1204d172007-08-13 23:45:17 +0000580 // StackSlotOrReMat - The spill slot or remat id of the value being reused.
581 unsigned StackSlotOrReMat;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000582
583 // PhysRegReused - The physical register the value was available in.
584 unsigned PhysRegReused;
585
586 // AssignedPhysReg - The physreg that was assigned for use by the reload.
587 unsigned AssignedPhysReg;
588
589 // VirtReg - The virtual register itself.
590 unsigned VirtReg;
591
592 ReusedOp(unsigned o, unsigned ss, unsigned prr, unsigned apr,
593 unsigned vreg)
Evan Cheng7efc9422007-08-15 20:20:34 +0000594 : Operand(o), StackSlotOrReMat(ss), PhysRegReused(prr),
595 AssignedPhysReg(apr), VirtReg(vreg) {}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000596 };
597
598 /// ReuseInfo - This maintains a collection of ReuseOp's for each operand that
599 /// is reused instead of reloaded.
600 class VISIBILITY_HIDDEN ReuseInfo {
601 MachineInstr &MI;
602 std::vector<ReusedOp> Reuses;
603 BitVector PhysRegsClobbered;
604 public:
605 ReuseInfo(MachineInstr &mi, const MRegisterInfo *mri) : MI(mi) {
606 PhysRegsClobbered.resize(mri->getNumRegs());
607 }
608
609 bool hasReuses() const {
610 return !Reuses.empty();
611 }
612
613 /// addReuse - If we choose to reuse a virtual register that is already
614 /// available instead of reloading it, remember that we did so.
Evan Cheng1204d172007-08-13 23:45:17 +0000615 void addReuse(unsigned OpNo, unsigned StackSlotOrReMat,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000616 unsigned PhysRegReused, unsigned AssignedPhysReg,
617 unsigned VirtReg) {
618 // If the reload is to the assigned register anyway, no undo will be
619 // required.
620 if (PhysRegReused == AssignedPhysReg) return;
621
622 // Otherwise, remember this.
Evan Cheng1204d172007-08-13 23:45:17 +0000623 Reuses.push_back(ReusedOp(OpNo, StackSlotOrReMat, PhysRegReused,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000624 AssignedPhysReg, VirtReg));
625 }
626
627 void markClobbered(unsigned PhysReg) {
628 PhysRegsClobbered.set(PhysReg);
629 }
630
631 bool isClobbered(unsigned PhysReg) const {
632 return PhysRegsClobbered.test(PhysReg);
633 }
634
635 /// GetRegForReload - We are about to emit a reload into PhysReg. If there
636 /// is some other operand that is using the specified register, either pick
637 /// a new register to use, or evict the previous reload and use this reg.
638 unsigned GetRegForReload(unsigned PhysReg, MachineInstr *MI,
639 AvailableSpills &Spills,
Evan Chengd368d822007-08-14 09:11:18 +0000640 std::vector<MachineInstr*> &MaybeDeadStores,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000641 SmallSet<unsigned, 8> &Rejected,
642 BitVector &RegKills,
Evan Cheng1204d172007-08-13 23:45:17 +0000643 std::vector<MachineOperand*> &KillOps,
644 VirtRegMap &VRM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000645 if (Reuses.empty()) return PhysReg; // This is most often empty.
646
647 for (unsigned ro = 0, e = Reuses.size(); ro != e; ++ro) {
648 ReusedOp &Op = Reuses[ro];
649 // If we find some other reuse that was supposed to use this register
650 // exactly for its reload, we can change this reload to use ITS reload
651 // register. That is, unless its reload register has already been
652 // considered and subsequently rejected because it has also been reused
653 // by another operand.
654 if (Op.PhysRegReused == PhysReg &&
655 Rejected.count(Op.AssignedPhysReg) == 0) {
656 // Yup, use the reload register that we didn't use before.
657 unsigned NewReg = Op.AssignedPhysReg;
658 Rejected.insert(PhysReg);
659 return GetRegForReload(NewReg, MI, Spills, MaybeDeadStores, Rejected,
Evan Cheng1204d172007-08-13 23:45:17 +0000660 RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000661 } else {
662 // Otherwise, we might also have a problem if a previously reused
663 // value aliases the new register. If so, codegen the previous reload
664 // and use this one.
665 unsigned PRRU = Op.PhysRegReused;
666 const MRegisterInfo *MRI = Spills.getRegInfo();
667 if (MRI->areAliases(PRRU, PhysReg)) {
668 // Okay, we found out that an alias of a reused register
669 // was used. This isn't good because it means we have
670 // to undo a previous reuse.
671 MachineBasicBlock *MBB = MI->getParent();
672 const TargetRegisterClass *AliasRC =
673 MBB->getParent()->getSSARegMap()->getRegClass(Op.VirtReg);
674
675 // Copy Op out of the vector and remove it, we're going to insert an
676 // explicit load for it.
677 ReusedOp NewOp = Op;
678 Reuses.erase(Reuses.begin()+ro);
679
680 // Ok, we're going to try to reload the assigned physreg into the
681 // slot that we were supposed to in the first place. However, that
682 // register could hold a reuse. Check to see if it conflicts or
683 // would prefer us to use a different register.
684 unsigned NewPhysReg = GetRegForReload(NewOp.AssignedPhysReg,
685 MI, Spills, MaybeDeadStores,
Evan Cheng1204d172007-08-13 23:45:17 +0000686 Rejected, RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000687
Evan Cheng1204d172007-08-13 23:45:17 +0000688 if (NewOp.StackSlotOrReMat > VirtRegMap::MAX_STACK_SLOT) {
689 MRI->reMaterialize(*MBB, MI, NewPhysReg,
690 VRM.getReMaterializedMI(NewOp.VirtReg));
691 ++NumReMats;
692 } else {
693 MRI->loadRegFromStackSlot(*MBB, MI, NewPhysReg,
694 NewOp.StackSlotOrReMat, AliasRC);
Evan Chengd368d822007-08-14 09:11:18 +0000695 // Any stores to this stack slot are not dead anymore.
696 MaybeDeadStores[NewOp.StackSlotOrReMat] = NULL;
Evan Cheng1204d172007-08-13 23:45:17 +0000697 ++NumLoads;
698 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000699 Spills.ClobberPhysReg(NewPhysReg);
700 Spills.ClobberPhysReg(NewOp.PhysRegReused);
701
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000702 MI->getOperand(NewOp.Operand).setReg(NewPhysReg);
703
Evan Cheng1204d172007-08-13 23:45:17 +0000704 Spills.addAvailable(NewOp.StackSlotOrReMat, MI, NewPhysReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000705 MachineBasicBlock::iterator MII = MI;
706 --MII;
707 UpdateKills(*MII, RegKills, KillOps);
708 DOUT << '\t' << *MII;
709
710 DOUT << "Reuse undone!\n";
711 --NumReused;
712
713 // Finally, PhysReg is now available, go ahead and use it.
714 return PhysReg;
715 }
716 }
717 }
718 return PhysReg;
719 }
720
721 /// GetRegForReload - Helper for the above GetRegForReload(). Add a
722 /// 'Rejected' set to remember which registers have been considered and
723 /// rejected for the reload. This avoids infinite looping in case like
724 /// this:
725 /// t1 := op t2, t3
726 /// t2 <- assigned r0 for use by the reload but ended up reuse r1
727 /// t3 <- assigned r1 for use by the reload but ended up reuse r0
728 /// t1 <- desires r1
729 /// sees r1 is taken by t2, tries t2's reload register r0
730 /// sees r0 is taken by t3, tries t3's reload register r1
731 /// sees r1 is taken by t2, tries t2's reload register r0 ...
732 unsigned GetRegForReload(unsigned PhysReg, MachineInstr *MI,
733 AvailableSpills &Spills,
Evan Chengd368d822007-08-14 09:11:18 +0000734 std::vector<MachineInstr*> &MaybeDeadStores,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000735 BitVector &RegKills,
Evan Cheng1204d172007-08-13 23:45:17 +0000736 std::vector<MachineOperand*> &KillOps,
737 VirtRegMap &VRM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000738 SmallSet<unsigned, 8> Rejected;
739 return GetRegForReload(PhysReg, MI, Spills, MaybeDeadStores, Rejected,
Evan Cheng1204d172007-08-13 23:45:17 +0000740 RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000741 }
742 };
743}
744
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000745/// PrepForUnfoldOpti - Turn a store folding instruction into a load folding
746/// instruction. e.g.
747/// xorl %edi, %eax
748/// movl %eax, -32(%ebp)
749/// movl -36(%ebp), %eax
750/// orl %eax, -32(%ebp)
751/// ==>
752/// xorl %edi, %eax
753/// orl -36(%ebp), %eax
754/// mov %eax, -32(%ebp)
755/// This enables unfolding optimization for a subsequent instruction which will
756/// also eliminate the newly introduced store instruction.
757bool LocalSpiller::PrepForUnfoldOpti(MachineBasicBlock &MBB,
758 MachineBasicBlock::iterator &MII,
759 std::vector<MachineInstr*> &MaybeDeadStores,
760 AvailableSpills &Spills,
761 BitVector &RegKills,
762 std::vector<MachineOperand*> &KillOps,
763 VirtRegMap &VRM) {
764 MachineFunction &MF = *MBB.getParent();
765 MachineInstr &MI = *MII;
766 unsigned UnfoldedOpc = 0;
767 unsigned UnfoldPR = 0;
768 unsigned UnfoldVR = 0;
769 int FoldedSS = VirtRegMap::NO_STACK_SLOT;
770 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
771 for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ++I) {
772 // Only transform a MI that folds a single register.
773 if (UnfoldedOpc)
774 return false;
775 UnfoldVR = I->second.first;
776 VirtRegMap::ModRef MR = I->second.second;
777 if (VRM.isAssignedReg(UnfoldVR))
778 continue;
779 // If this reference is not a use, any previous store is now dead.
780 // Otherwise, the store to this stack slot is not dead anymore.
781 FoldedSS = VRM.getStackSlot(UnfoldVR);
782 MachineInstr* DeadStore = MaybeDeadStores[FoldedSS];
783 if (DeadStore && (MR & VirtRegMap::isModRef)) {
784 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(FoldedSS);
785 if (!PhysReg ||
786 DeadStore->findRegisterUseOperandIdx(PhysReg, true) == -1)
787 continue;
788 UnfoldPR = PhysReg;
789 UnfoldedOpc = MRI->getOpcodeAfterMemoryUnfold(MI.getOpcode(),
790 false, true);
791 }
792 }
793
794 if (!UnfoldedOpc)
795 return false;
796
797 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
798 MachineOperand &MO = MI.getOperand(i);
799 if (!MO.isRegister() || MO.getReg() == 0 || !MO.isUse())
800 continue;
801 unsigned VirtReg = MO.getReg();
Evan Cheng4d0fbf32007-11-14 07:59:08 +0000802 if (MRegisterInfo::isPhysicalRegister(VirtReg) || MO.getSubReg())
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000803 continue;
804 if (VRM.isAssignedReg(VirtReg)) {
805 unsigned PhysReg = VRM.getPhys(VirtReg);
806 if (PhysReg && MRI->regsOverlap(PhysReg, UnfoldPR))
807 return false;
808 } else if (VRM.isReMaterialized(VirtReg))
809 continue;
810 int SS = VRM.getStackSlot(VirtReg);
811 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
812 if (PhysReg) {
813 if (MRI->regsOverlap(PhysReg, UnfoldPR))
814 return false;
815 continue;
816 }
817 PhysReg = VRM.getPhys(VirtReg);
818 if (!MRI->regsOverlap(PhysReg, UnfoldPR))
819 continue;
820
821 // Ok, we'll need to reload the value into a register which makes
822 // it impossible to perform the store unfolding optimization later.
823 // Let's see if it is possible to fold the load if the store is
824 // unfolded. This allows us to perform the store unfolding
825 // optimization.
826 SmallVector<MachineInstr*, 4> NewMIs;
827 if (MRI->unfoldMemoryOperand(MF, &MI, UnfoldVR, false, false, NewMIs)) {
828 assert(NewMIs.size() == 1);
829 MachineInstr *NewMI = NewMIs.back();
830 NewMIs.clear();
Evan Chengcecc8222007-11-17 00:40:40 +0000831 int Idx = NewMI->findRegisterUseOperandIdx(VirtReg);
832 assert(Idx != -1);
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000833 MachineInstr *FoldedMI = MRI->foldMemoryOperand(NewMI, Idx, SS);
834 if (FoldedMI) {
Evan Cheng3b94f752007-10-22 03:01:44 +0000835 if (!VRM.hasPhys(UnfoldVR))
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000836 VRM.assignVirt2Phys(UnfoldVR, UnfoldPR);
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000837 VRM.virtFolded(VirtReg, FoldedMI, VirtRegMap::isRef);
838 MII = MBB.insert(MII, FoldedMI);
Evan Cheng91e32d02007-11-28 01:28:46 +0000839 VRM.RemoveMachineInstrFromMaps(&MI);
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000840 MBB.erase(&MI);
841 return true;
842 }
843 delete NewMI;
844 }
845 }
846 return false;
847}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000848
Evan Chenga1b89c22007-11-02 17:35:08 +0000849/// findSuperReg - Find the SubReg's super-register of given register class
850/// where its SubIdx sub-register is SubReg.
851static unsigned findSuperReg(const TargetRegisterClass *RC, unsigned SubReg,
852 unsigned SubIdx, const MRegisterInfo *MRI) {
853 for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
854 I != E; ++I) {
855 unsigned Reg = *I;
856 if (MRI->getSubReg(Reg, SubIdx) == SubReg)
857 return Reg;
858 }
859 return 0;
860}
861
Evan Chengcecc8222007-11-17 00:40:40 +0000862/// SpillRegToStackSlot - Spill a register to a specified stack slot. Check if
863/// the last store to the same slot is now dead. If so, remove the last store.
864void LocalSpiller::SpillRegToStackSlot(MachineBasicBlock &MBB,
865 MachineBasicBlock::iterator &MII,
866 int Idx, unsigned PhysReg, int StackSlot,
867 const TargetRegisterClass *RC,
868 MachineInstr *&LastStore,
869 AvailableSpills &Spills,
870 SmallSet<MachineInstr*, 4> &ReMatDefs,
871 BitVector &RegKills,
872 std::vector<MachineOperand*> &KillOps,
873 VirtRegMap &VRM) {
874 MRI->storeRegToStackSlot(MBB, next(MII), PhysReg, StackSlot, RC);
875 DOUT << "Store:\t" << *next(MII);
876
877 // If there is a dead store to this stack slot, nuke it now.
878 if (LastStore) {
879 DOUT << "Removed dead store:\t" << *LastStore;
880 ++NumDSE;
881 SmallVector<unsigned, 2> KillRegs;
882 InvalidateKills(*LastStore, RegKills, KillOps, &KillRegs);
883 MachineBasicBlock::iterator PrevMII = LastStore;
884 bool CheckDef = PrevMII != MBB.begin();
885 if (CheckDef)
886 --PrevMII;
887 MBB.erase(LastStore);
Evan Cheng91e32d02007-11-28 01:28:46 +0000888 VRM.RemoveMachineInstrFromMaps(LastStore);
Evan Chengcecc8222007-11-17 00:40:40 +0000889 if (CheckDef) {
890 // Look at defs of killed registers on the store. Mark the defs
891 // as dead since the store has been deleted and they aren't
892 // being reused.
893 for (unsigned j = 0, ee = KillRegs.size(); j != ee; ++j) {
894 bool HasOtherDef = false;
895 if (InvalidateRegDef(PrevMII, *MII, KillRegs[j], HasOtherDef)) {
896 MachineInstr *DeadDef = PrevMII;
897 if (ReMatDefs.count(DeadDef) && !HasOtherDef) {
898 // FIXME: This assumes a remat def does not have side
899 // effects.
900 MBB.erase(DeadDef);
Evan Cheng91e32d02007-11-28 01:28:46 +0000901 VRM.RemoveMachineInstrFromMaps(DeadDef);
Evan Chengcecc8222007-11-17 00:40:40 +0000902 ++NumDRM;
903 }
904 }
905 }
906 }
907 }
908
909 LastStore = next(MII);
910
911 // If the stack slot value was previously available in some other
912 // register, change it now. Otherwise, make the register available,
913 // in PhysReg.
914 Spills.ModifyStackSlotOrReMat(StackSlot);
915 Spills.ClobberPhysReg(PhysReg);
916 Spills.addAvailable(StackSlot, LastStore, PhysReg);
917 ++NumStores;
918}
919
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000920/// rewriteMBB - Keep track of which spills are available even after the
Evan Chengcecc8222007-11-17 00:40:40 +0000921/// register allocator is done with them. If possible, avid reloading vregs.
Evan Cheng1204d172007-08-13 23:45:17 +0000922void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000923 DOUT << MBB.getBasicBlock()->getName() << ":\n";
924
Evan Chengd368d822007-08-14 09:11:18 +0000925 MachineFunction &MF = *MBB.getParent();
926
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000927 // Spills - Keep track of which spilled values are available in physregs so
928 // that we can choose to reuse the physregs instead of emitting reloads.
929 AvailableSpills Spills(MRI, TII);
930
931 // MaybeDeadStores - When we need to write a value back into a stack slot,
932 // keep track of the inserted store. If the stack slot value is never read
933 // (because the value was used from some available register, for example), and
934 // subsequently stored to, the original store is dead. This map keeps track
935 // of inserted stores that are not used. If we see a subsequent store to the
936 // same stack slot, the original store is deleted.
Evan Chengd368d822007-08-14 09:11:18 +0000937 std::vector<MachineInstr*> MaybeDeadStores;
938 MaybeDeadStores.resize(MF.getFrameInfo()->getObjectIndexEnd(), NULL);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000939
Evan Cheng498949b2007-08-14 23:25:37 +0000940 // ReMatDefs - These are rematerializable def MIs which are not deleted.
941 SmallSet<MachineInstr*, 4> ReMatDefs;
942
Evan Chengcecc8222007-11-17 00:40:40 +0000943 // ReloadedSplits - Splits must be reloaded once per MBB. This keeps track
944 // which have been reloaded.
945 SmallSet<unsigned, 8> ReloadedSplits;
946
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000947 // Keep track of kill information.
948 BitVector RegKills(MRI->getNumRegs());
949 std::vector<MachineOperand*> KillOps;
950 KillOps.resize(MRI->getNumRegs(), NULL);
951
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000952 for (MachineBasicBlock::iterator MII = MBB.begin(), E = MBB.end();
953 MII != E; ) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000954 MachineBasicBlock::iterator NextMII = MII; ++NextMII;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000955
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000956 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000957 bool Erased = false;
958 bool BackTracked = false;
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000959 if (PrepForUnfoldOpti(MBB, MII,
960 MaybeDeadStores, Spills, RegKills, KillOps, VRM))
961 NextMII = next(MII);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000962
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000963 MachineInstr &MI = *MII;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000964 const TargetInstrDescriptor *TID = MI.getInstrDescriptor();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000965
Evan Chengcecc8222007-11-17 00:40:40 +0000966 // Insert spills here if asked to.
Evan Cheng91e32d02007-11-28 01:28:46 +0000967 if (VRM.isSpillPt(&MI)) {
968 std::vector<unsigned> &SpillRegs = VRM.getSpillPtSpills(&MI);
969 for (unsigned i = 0, e = SpillRegs.size(); i != e; ++i) {
970 unsigned VirtReg = SpillRegs[i];
971 if (!VRM.getPreSplitReg(VirtReg))
972 continue; // Split interval spilled again.
973 const TargetRegisterClass *RC = RegMap->getRegClass(VirtReg);
974 unsigned Phys = VRM.getPhys(VirtReg);
975 int StackSlot = VRM.getStackSlot(VirtReg);
976 MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
977 SpillRegToStackSlot(MBB, MII, i, Phys, StackSlot, RC,
978 LastStore, Spills, ReMatDefs, RegKills, KillOps, VRM);
979 }
Evan Chengcecc8222007-11-17 00:40:40 +0000980 }
981
982 /// ReusedOperands - Keep track of operand reuse in case we need to undo
983 /// reuse.
984 ReuseInfo ReusedOperands(MI, MRI);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000985 // Process all of the spilled uses and all non spilled reg references.
986 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
987 MachineOperand &MO = MI.getOperand(i);
988 if (!MO.isRegister() || MO.getReg() == 0)
989 continue; // Ignore non-register operands.
990
Evan Cheng687d1082007-10-12 08:50:34 +0000991 unsigned VirtReg = MO.getReg();
992 if (MRegisterInfo::isPhysicalRegister(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000993 // Ignore physregs for spilling, but remember that it is used by this
994 // function.
Evan Cheng687d1082007-10-12 08:50:34 +0000995 MF.setPhysRegUsed(VirtReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000996 continue;
997 }
998
Evan Cheng687d1082007-10-12 08:50:34 +0000999 assert(MRegisterInfo::isVirtualRegister(VirtReg) &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001000 "Not a virtual or a physical register?");
1001
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001002 unsigned SubIdx = MO.getSubReg();
Evan Cheng1204d172007-08-13 23:45:17 +00001003 if (VRM.isAssignedReg(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001004 // This virtual register was assigned a physreg!
1005 unsigned Phys = VRM.getPhys(VirtReg);
1006 MF.setPhysRegUsed(Phys);
1007 if (MO.isDef())
1008 ReusedOperands.markClobbered(Phys);
Evan Chengcecc8222007-11-17 00:40:40 +00001009
1010 // If it's a split live interval, insert a reload for the first use
1011 // unless it's previously defined in the MBB.
1012 unsigned SplitReg = VRM.getPreSplitReg(VirtReg);
1013 if (SplitReg) {
1014 if (ReloadedSplits.insert(VirtReg)) {
1015 bool HasUse = MO.isUse();
1016 // If it's a def, we don't need to reload the value unless it's
1017 // a two-address code.
1018 if (!HasUse) {
1019 for (unsigned j = i+1; j != e; ++j) {
1020 MachineOperand &MOJ = MI.getOperand(j);
1021 if (MOJ.isRegister() && MOJ.getReg() == VirtReg) {
1022 HasUse = true;
1023 break;
1024 }
1025 }
1026 }
1027
1028 if (HasUse) {
1029 if (VRM.isReMaterialized(VirtReg)) {
1030 MRI->reMaterialize(MBB, &MI, Phys,
1031 VRM.getReMaterializedMI(VirtReg));
1032 ++NumReMats;
1033 } else {
1034 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
1035 MRI->loadRegFromStackSlot(MBB, &MI, Phys, VRM.getStackSlot(VirtReg), RC);
1036 ++NumLoads;
1037 }
1038 // This invalidates Phys.
1039 Spills.ClobberPhysReg(Phys);
1040 UpdateKills(*prior(MII), RegKills, KillOps);
1041 DOUT << '\t' << *prior(MII);
1042 }
1043 }
1044 }
1045
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001046 unsigned RReg = SubIdx ? MRI->getSubReg(Phys, SubIdx) : Phys;
Evan Cheng687d1082007-10-12 08:50:34 +00001047 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001048 continue;
1049 }
1050
1051 // This virtual register is now known to be a spilled value.
1052 if (!MO.isUse())
1053 continue; // Handle defs in the loop below (handle use&def here though)
1054
Evan Cheng1204d172007-08-13 23:45:17 +00001055 bool DoReMat = VRM.isReMaterialized(VirtReg);
1056 int SSorRMId = DoReMat
1057 ? VRM.getReMatId(VirtReg) : VRM.getStackSlot(VirtReg);
Evan Cheng67cf11c2007-08-14 05:42:54 +00001058 int ReuseSlot = SSorRMId;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001059
1060 // Check to see if this stack slot is available.
Evan Cheng67cf11c2007-08-14 05:42:54 +00001061 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SSorRMId);
1062 if (!PhysReg && DoReMat) {
1063 // This use is rematerializable. But perhaps the value is available in
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001064 // a register if the definition is not deleted. If so, check if we can
Evan Cheng67cf11c2007-08-14 05:42:54 +00001065 // reuse the value.
1066 ReuseSlot = VRM.getStackSlot(VirtReg);
1067 if (ReuseSlot != VirtRegMap::NO_STACK_SLOT)
1068 PhysReg = Spills.getSpillSlotOrReMatPhysReg(ReuseSlot);
1069 }
Evan Cheng687d1082007-10-12 08:50:34 +00001070
1071 // If this is a sub-register use, make sure the reuse register is in the
1072 // right register class. For example, for x86 not all of the 32-bit
1073 // registers have accessible sub-registers.
1074 // Similarly so for EXTRACT_SUBREG. Consider this:
1075 // EDI = op
1076 // MOV32_mr fi#1, EDI
1077 // ...
1078 // = EXTRACT_SUBREG fi#1
1079 // fi#1 is available in EDI, but it cannot be reused because it's not in
1080 // the right register file.
1081 if (PhysReg &&
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001082 (SubIdx || MI.getOpcode() == TargetInstrInfo::EXTRACT_SUBREG)) {
Evan Cheng687d1082007-10-12 08:50:34 +00001083 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
1084 if (!RC->contains(PhysReg))
1085 PhysReg = 0;
1086 }
1087
Evan Cheng67cf11c2007-08-14 05:42:54 +00001088 if (PhysReg) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001089 // This spilled operand might be part of a two-address operand. If this
1090 // is the case, then changing it will necessarily require changing the
1091 // def part of the instruction as well. However, in some cases, we
1092 // aren't allowed to modify the reused register. If none of these cases
1093 // apply, reuse it.
1094 bool CanReuse = true;
1095 int ti = TID->getOperandConstraint(i, TOI::TIED_TO);
1096 if (ti != -1 &&
Dan Gohman38a9a9f2007-09-14 20:33:02 +00001097 MI.getOperand(ti).isRegister() &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001098 MI.getOperand(ti).getReg() == VirtReg) {
1099 // Okay, we have a two address operand. We can reuse this physreg as
1100 // long as we are allowed to clobber the value and there isn't an
1101 // earlier def that has already clobbered the physreg.
Evan Cheng67cf11c2007-08-14 05:42:54 +00001102 CanReuse = Spills.canClobberPhysReg(ReuseSlot) &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001103 !ReusedOperands.isClobbered(PhysReg);
1104 }
1105
1106 if (CanReuse) {
1107 // If this stack slot value is already available, reuse it!
Evan Cheng67cf11c2007-08-14 05:42:54 +00001108 if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
1109 DOUT << "Reusing RM#" << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001110 else
Evan Cheng67cf11c2007-08-14 05:42:54 +00001111 DOUT << "Reusing SS#" << ReuseSlot;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001112 DOUT << " from physreg "
1113 << MRI->getName(PhysReg) << " for vreg"
1114 << VirtReg <<" instead of reloading into physreg "
1115 << MRI->getName(VRM.getPhys(VirtReg)) << "\n";
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001116 unsigned RReg = SubIdx ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
Evan Cheng687d1082007-10-12 08:50:34 +00001117 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001118
1119 // The only technical detail we have is that we don't know that
1120 // PhysReg won't be clobbered by a reloaded stack slot that occurs
1121 // later in the instruction. In particular, consider 'op V1, V2'.
1122 // If V1 is available in physreg R0, we would choose to reuse it
1123 // here, instead of reloading it into the register the allocator
1124 // indicated (say R1). However, V2 might have to be reloaded
1125 // later, and it might indicate that it needs to live in R0. When
1126 // this occurs, we need to have information available that
1127 // indicates it is safe to use R1 for the reload instead of R0.
1128 //
1129 // To further complicate matters, we might conflict with an alias,
1130 // or R0 and R1 might not be compatible with each other. In this
1131 // case, we actually insert a reload for V1 in R1, ensuring that
1132 // we can get at R0 or its alias.
Evan Cheng67cf11c2007-08-14 05:42:54 +00001133 ReusedOperands.addReuse(i, ReuseSlot, PhysReg,
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001134 VRM.getPhys(VirtReg), VirtReg);
1135 if (ti != -1)
1136 // Only mark it clobbered if this is a use&def operand.
1137 ReusedOperands.markClobbered(PhysReg);
1138 ++NumReused;
Evan Chengd368d822007-08-14 09:11:18 +00001139
1140 if (MI.getOperand(i).isKill() &&
1141 ReuseSlot <= VirtRegMap::MAX_STACK_SLOT) {
1142 // This was the last use and the spilled value is still available
1143 // for reuse. That means the spill was unnecessary!
1144 MachineInstr* DeadStore = MaybeDeadStores[ReuseSlot];
1145 if (DeadStore) {
1146 DOUT << "Removed dead store:\t" << *DeadStore;
1147 InvalidateKills(*DeadStore, RegKills, KillOps);
Evan Cheng91e32d02007-11-28 01:28:46 +00001148 VRM.RemoveMachineInstrFromMaps(DeadStore);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001149 MBB.erase(DeadStore);
Evan Chengd368d822007-08-14 09:11:18 +00001150 MaybeDeadStores[ReuseSlot] = NULL;
1151 ++NumDSE;
1152 }
1153 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001154 continue;
Evan Cheng687d1082007-10-12 08:50:34 +00001155 } // CanReuse
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001156
1157 // Otherwise we have a situation where we have a two-address instruction
1158 // whose mod/ref operand needs to be reloaded. This reload is already
1159 // available in some register "PhysReg", but if we used PhysReg as the
1160 // operand to our 2-addr instruction, the instruction would modify
1161 // PhysReg. This isn't cool if something later uses PhysReg and expects
1162 // to get its initial value.
1163 //
1164 // To avoid this problem, and to avoid doing a load right after a store,
1165 // we emit a copy from PhysReg into the designated register for this
1166 // operand.
1167 unsigned DesignatedReg = VRM.getPhys(VirtReg);
1168 assert(DesignatedReg && "Must map virtreg to physreg!");
1169
1170 // Note that, if we reused a register for a previous operand, the
1171 // register we want to reload into might not actually be
1172 // available. If this occurs, use the register indicated by the
1173 // reuser.
1174 if (ReusedOperands.hasReuses())
1175 DesignatedReg = ReusedOperands.GetRegForReload(DesignatedReg, &MI,
Evan Cheng1204d172007-08-13 23:45:17 +00001176 Spills, MaybeDeadStores, RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001177
1178 // If the mapped designated register is actually the physreg we have
1179 // incoming, we don't need to inserted a dead copy.
1180 if (DesignatedReg == PhysReg) {
1181 // If this stack slot value is already available, reuse it!
Evan Cheng67cf11c2007-08-14 05:42:54 +00001182 if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
1183 DOUT << "Reusing RM#" << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001184 else
Evan Cheng67cf11c2007-08-14 05:42:54 +00001185 DOUT << "Reusing SS#" << ReuseSlot;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001186 DOUT << " from physreg " << MRI->getName(PhysReg) << " for vreg"
1187 << VirtReg
1188 << " instead of reloading into same physreg.\n";
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001189 unsigned RReg = SubIdx ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
Evan Cheng687d1082007-10-12 08:50:34 +00001190 MI.getOperand(i).setReg(RReg);
Evan Chenga1b89c22007-11-02 17:35:08 +00001191 ReusedOperands.markClobbered(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001192 ++NumReused;
1193 continue;
1194 }
1195
Evan Cheng687d1082007-10-12 08:50:34 +00001196 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001197 MF.setPhysRegUsed(DesignatedReg);
1198 ReusedOperands.markClobbered(DesignatedReg);
Evan Chengb3d91cf2007-09-26 06:25:56 +00001199 MRI->copyRegToReg(MBB, &MI, DesignatedReg, PhysReg, RC, RC);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001200
1201 MachineInstr *CopyMI = prior(MII);
1202 UpdateKills(*CopyMI, RegKills, KillOps);
1203
1204 // This invalidates DesignatedReg.
1205 Spills.ClobberPhysReg(DesignatedReg);
1206
Evan Cheng67cf11c2007-08-14 05:42:54 +00001207 Spills.addAvailable(ReuseSlot, &MI, DesignatedReg);
Evan Cheng687d1082007-10-12 08:50:34 +00001208 unsigned RReg =
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001209 SubIdx ? MRI->getSubReg(DesignatedReg, SubIdx) : DesignatedReg;
Evan Cheng687d1082007-10-12 08:50:34 +00001210 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001211 DOUT << '\t' << *prior(MII);
1212 ++NumReused;
1213 continue;
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001214 } // if (PhysReg)
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001215
1216 // Otherwise, reload it and remember that we have it.
1217 PhysReg = VRM.getPhys(VirtReg);
1218 assert(PhysReg && "Must map virtreg to physreg!");
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001219
1220 // Note that, if we reused a register for a previous operand, the
1221 // register we want to reload into might not actually be
1222 // available. If this occurs, use the register indicated by the
1223 // reuser.
1224 if (ReusedOperands.hasReuses())
1225 PhysReg = ReusedOperands.GetRegForReload(PhysReg, &MI,
Evan Cheng1204d172007-08-13 23:45:17 +00001226 Spills, MaybeDeadStores, RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001227
1228 MF.setPhysRegUsed(PhysReg);
1229 ReusedOperands.markClobbered(PhysReg);
Evan Cheng1204d172007-08-13 23:45:17 +00001230 if (DoReMat) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001231 MRI->reMaterialize(MBB, &MI, PhysReg, VRM.getReMaterializedMI(VirtReg));
1232 ++NumReMats;
1233 } else {
Evan Cheng687d1082007-10-12 08:50:34 +00001234 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
Evan Cheng1204d172007-08-13 23:45:17 +00001235 MRI->loadRegFromStackSlot(MBB, &MI, PhysReg, SSorRMId, RC);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001236 ++NumLoads;
1237 }
1238 // This invalidates PhysReg.
1239 Spills.ClobberPhysReg(PhysReg);
1240
1241 // Any stores to this stack slot are not dead anymore.
Evan Cheng1204d172007-08-13 23:45:17 +00001242 if (!DoReMat)
Evan Chengd368d822007-08-14 09:11:18 +00001243 MaybeDeadStores[SSorRMId] = NULL;
Evan Cheng1204d172007-08-13 23:45:17 +00001244 Spills.addAvailable(SSorRMId, &MI, PhysReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001245 // Assumes this is the last use. IsKill will be unset if reg is reused
1246 // unless it's a two-address operand.
1247 if (TID->getOperandConstraint(i, TOI::TIED_TO) == -1)
1248 MI.getOperand(i).setIsKill();
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001249 unsigned RReg = SubIdx ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
Evan Cheng687d1082007-10-12 08:50:34 +00001250 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001251 UpdateKills(*prior(MII), RegKills, KillOps);
1252 DOUT << '\t' << *prior(MII);
1253 }
1254
1255 DOUT << '\t' << MI;
1256
Evan Chengcecc8222007-11-17 00:40:40 +00001257
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001258 // If we have folded references to memory operands, make sure we clear all
1259 // physical registers that may contain the value of the spilled virtual
1260 // register
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001261 SmallSet<int, 2> FoldedSS;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001262 for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ++I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001263 unsigned VirtReg = I->second.first;
1264 VirtRegMap::ModRef MR = I->second.second;
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001265 DOUT << "Folded vreg: " << VirtReg << " MR: " << MR;
Evan Chengcecc8222007-11-17 00:40:40 +00001266
1267 // If this is a split live interval, remember we have seen this so
1268 // we do not need to reload it for later uses.
1269 unsigned SplitReg = VRM.getPreSplitReg(VirtReg);
1270 if (SplitReg)
1271 ReloadedSplits.insert(VirtReg);
1272
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001273 int SS = VRM.getStackSlot(VirtReg);
Evan Chengcecc8222007-11-17 00:40:40 +00001274 if (SS == VirtRegMap::NO_STACK_SLOT)
1275 continue;
Evan Cheng7efc9422007-08-15 20:20:34 +00001276 FoldedSS.insert(SS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001277 DOUT << " - StackSlot: " << SS << "\n";
1278
1279 // If this folded instruction is just a use, check to see if it's a
1280 // straight load from the virt reg slot.
1281 if ((MR & VirtRegMap::isRef) && !(MR & VirtRegMap::isMod)) {
1282 int FrameIdx;
Evan Cheng687d1082007-10-12 08:50:34 +00001283 unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx);
1284 if (DestReg && FrameIdx == SS) {
1285 // If this spill slot is available, turn it into a copy (or nothing)
1286 // instead of leaving it as a load!
1287 if (unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SS)) {
1288 DOUT << "Promoted Load To Copy: " << MI;
1289 if (DestReg != InReg) {
1290 const TargetRegisterClass *RC = RegMap->getRegClass(VirtReg);
1291 MRI->copyRegToReg(MBB, &MI, DestReg, InReg, RC, RC);
1292 // Revisit the copy so we make sure to notice the effects of the
1293 // operation on the destreg (either needing to RA it if it's
1294 // virtual or needing to clobber any values if it's physical).
1295 NextMII = &MI;
1296 --NextMII; // backtrack to the copy.
1297 BackTracked = true;
1298 } else
1299 DOUT << "Removing now-noop copy: " << MI;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001300
Evan Cheng91e32d02007-11-28 01:28:46 +00001301 VRM.RemoveMachineInstrFromMaps(&MI);
Evan Cheng687d1082007-10-12 08:50:34 +00001302 MBB.erase(&MI);
1303 Erased = true;
1304 goto ProcessNextInst;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001305 }
Evan Chengf3255842007-10-13 02:50:24 +00001306 } else {
1307 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
1308 SmallVector<MachineInstr*, 4> NewMIs;
1309 if (PhysReg &&
1310 MRI->unfoldMemoryOperand(MF, &MI, PhysReg, false, false, NewMIs)) {
1311 MBB.insert(MII, NewMIs[0]);
Evan Cheng91e32d02007-11-28 01:28:46 +00001312 VRM.RemoveMachineInstrFromMaps(&MI);
Evan Chengf3255842007-10-13 02:50:24 +00001313 MBB.erase(&MI);
1314 Erased = true;
1315 --NextMII; // backtrack to the unfolded instruction.
1316 BackTracked = true;
1317 goto ProcessNextInst;
1318 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001319 }
1320 }
1321
1322 // If this reference is not a use, any previous store is now dead.
1323 // Otherwise, the store to this stack slot is not dead anymore.
Evan Chengd368d822007-08-14 09:11:18 +00001324 MachineInstr* DeadStore = MaybeDeadStores[SS];
1325 if (DeadStore) {
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001326 bool isDead = !(MR & VirtRegMap::isRef);
Evan Chengf3255842007-10-13 02:50:24 +00001327 MachineInstr *NewStore = NULL;
Evan Cheng3b94f752007-10-22 03:01:44 +00001328 if (MR & VirtRegMap::isModRef) {
Evan Chengf3255842007-10-13 02:50:24 +00001329 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
1330 SmallVector<MachineInstr*, 4> NewMIs;
1331 if (PhysReg &&
1332 DeadStore->findRegisterUseOperandIdx(PhysReg, true) != -1 &&
1333 MRI->unfoldMemoryOperand(MF, &MI, PhysReg, false, true, NewMIs)) {
1334 MBB.insert(MII, NewMIs[0]);
1335 NewStore = NewMIs[1];
1336 MBB.insert(MII, NewStore);
Evan Cheng91e32d02007-11-28 01:28:46 +00001337 VRM.RemoveMachineInstrFromMaps(&MI);
Evan Chengf3255842007-10-13 02:50:24 +00001338 MBB.erase(&MI);
1339 Erased = true;
1340 --NextMII;
1341 --NextMII; // backtrack to the unfolded instruction.
1342 BackTracked = true;
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001343 isDead = true;
1344 }
Evan Chengf3255842007-10-13 02:50:24 +00001345 }
1346
1347 if (isDead) { // Previous store is dead.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001348 // If we get here, the store is dead, nuke it now.
Evan Chengd368d822007-08-14 09:11:18 +00001349 DOUT << "Removed dead store:\t" << *DeadStore;
1350 InvalidateKills(*DeadStore, RegKills, KillOps);
Evan Cheng91e32d02007-11-28 01:28:46 +00001351 VRM.RemoveMachineInstrFromMaps(DeadStore);
Evan Chengf3255842007-10-13 02:50:24 +00001352 MBB.erase(DeadStore);
1353 if (!NewStore)
1354 ++NumDSE;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001355 }
Evan Chengf3255842007-10-13 02:50:24 +00001356
Evan Chengd368d822007-08-14 09:11:18 +00001357 MaybeDeadStores[SS] = NULL;
Evan Chengf3255842007-10-13 02:50:24 +00001358 if (NewStore) {
1359 // Treat this store as a spill merged into a copy. That makes the
1360 // stack slot value available.
1361 VRM.virtFolded(VirtReg, NewStore, VirtRegMap::isMod);
1362 goto ProcessNextInst;
1363 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001364 }
1365
1366 // If the spill slot value is available, and this is a new definition of
1367 // the value, the value is not available anymore.
1368 if (MR & VirtRegMap::isMod) {
1369 // Notice that the value in this stack slot has been modified.
Evan Cheng1204d172007-08-13 23:45:17 +00001370 Spills.ModifyStackSlotOrReMat(SS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001371
1372 // If this is *just* a mod of the value, check to see if this is just a
1373 // store to the spill slot (i.e. the spill got merged into the copy). If
1374 // so, realize that the vreg is available now, and add the store to the
1375 // MaybeDeadStore info.
1376 int StackSlot;
1377 if (!(MR & VirtRegMap::isRef)) {
1378 if (unsigned SrcReg = TII->isStoreToStackSlot(&MI, StackSlot)) {
1379 assert(MRegisterInfo::isPhysicalRegister(SrcReg) &&
1380 "Src hasn't been allocated yet?");
1381 // Okay, this is certainly a store of SrcReg to [StackSlot]. Mark
1382 // this as a potentially dead store in case there is a subsequent
1383 // store into the stack slot without a read from it.
1384 MaybeDeadStores[StackSlot] = &MI;
1385
1386 // If the stack slot value was previously available in some other
1387 // register, change it now. Otherwise, make the register available,
1388 // in PhysReg.
1389 Spills.addAvailable(StackSlot, &MI, SrcReg, false/*don't clobber*/);
1390 }
1391 }
1392 }
1393 }
1394
1395 // Process all of the spilled defs.
1396 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1397 MachineOperand &MO = MI.getOperand(i);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001398 if (!(MO.isRegister() && MO.getReg() && MO.isDef()))
1399 continue;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001400
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001401 unsigned VirtReg = MO.getReg();
1402 if (!MRegisterInfo::isVirtualRegister(VirtReg)) {
1403 // Check to see if this is a noop copy. If so, eliminate the
1404 // instruction before considering the dest reg to be changed.
1405 unsigned Src, Dst;
1406 if (TII->isMoveInstr(MI, Src, Dst) && Src == Dst) {
1407 ++NumDCE;
1408 DOUT << "Removing now-noop copy: " << MI;
1409 MBB.erase(&MI);
1410 Erased = true;
Evan Cheng91e32d02007-11-28 01:28:46 +00001411 VRM.RemoveMachineInstrFromMaps(&MI);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001412 Spills.disallowClobberPhysReg(VirtReg);
1413 goto ProcessNextInst;
1414 }
1415
1416 // If it's not a no-op copy, it clobbers the value in the destreg.
1417 Spills.ClobberPhysReg(VirtReg);
1418 ReusedOperands.markClobbered(VirtReg);
1419
1420 // Check to see if this instruction is a load from a stack slot into
1421 // a register. If so, this provides the stack slot value in the reg.
1422 int FrameIdx;
1423 if (unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx)) {
1424 assert(DestReg == VirtReg && "Unknown load situation!");
1425
1426 // If it is a folded reference, then it's not safe to clobber.
1427 bool Folded = FoldedSS.count(FrameIdx);
1428 // Otherwise, if it wasn't available, remember that it is now!
1429 Spills.addAvailable(FrameIdx, &MI, DestReg, !Folded);
1430 goto ProcessNextInst;
1431 }
1432
1433 continue;
1434 }
1435
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001436 unsigned SubIdx = MO.getSubReg();
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001437 bool DoReMat = VRM.isReMaterialized(VirtReg);
1438 if (DoReMat)
1439 ReMatDefs.insert(&MI);
1440
1441 // The only vregs left are stack slot definitions.
1442 int StackSlot = VRM.getStackSlot(VirtReg);
1443 const TargetRegisterClass *RC = RegMap->getRegClass(VirtReg);
1444
1445 // If this def is part of a two-address operand, make sure to execute
1446 // the store from the correct physical register.
1447 unsigned PhysReg;
1448 int TiedOp = MI.getInstrDescriptor()->findTiedToSrcOperand(i);
Evan Chenga1b89c22007-11-02 17:35:08 +00001449 if (TiedOp != -1) {
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001450 PhysReg = MI.getOperand(TiedOp).getReg();
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001451 if (SubIdx) {
Evan Chenga1b89c22007-11-02 17:35:08 +00001452 unsigned SuperReg = findSuperReg(RC, PhysReg, SubIdx, MRI);
1453 assert(SuperReg && MRI->getSubReg(SuperReg, SubIdx) == PhysReg &&
1454 "Can't find corresponding super-register!");
1455 PhysReg = SuperReg;
1456 }
1457 } else {
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001458 PhysReg = VRM.getPhys(VirtReg);
1459 if (ReusedOperands.isClobbered(PhysReg)) {
1460 // Another def has taken the assigned physreg. It must have been a
1461 // use&def which got it due to reuse. Undo the reuse!
1462 PhysReg = ReusedOperands.GetRegForReload(PhysReg, &MI,
1463 Spills, MaybeDeadStores, RegKills, KillOps, VRM);
1464 }
1465 }
1466
1467 MF.setPhysRegUsed(PhysReg);
Evan Cheng4d0fbf32007-11-14 07:59:08 +00001468 unsigned RReg = SubIdx ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
Evan Chenga1b89c22007-11-02 17:35:08 +00001469 ReusedOperands.markClobbered(RReg);
1470 MI.getOperand(i).setReg(RReg);
1471
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001472 if (!MO.isDead()) {
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001473 MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
Evan Chengcecc8222007-11-17 00:40:40 +00001474 SpillRegToStackSlot(MBB, MII, -1, PhysReg, StackSlot, RC, LastStore,
1475 Spills, ReMatDefs, RegKills, KillOps, VRM);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001476
1477 // Check to see if this is a noop copy. If so, eliminate the
1478 // instruction before considering the dest reg to be changed.
1479 {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001480 unsigned Src, Dst;
1481 if (TII->isMoveInstr(MI, Src, Dst) && Src == Dst) {
1482 ++NumDCE;
1483 DOUT << "Removing now-noop copy: " << MI;
1484 MBB.erase(&MI);
1485 Erased = true;
Evan Cheng91e32d02007-11-28 01:28:46 +00001486 VRM.RemoveMachineInstrFromMaps(&MI);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001487 UpdateKills(*LastStore, RegKills, KillOps);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001488 goto ProcessNextInst;
1489 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001490 }
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001491 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001492 }
1493 ProcessNextInst:
1494 if (!Erased && !BackTracked)
1495 for (MachineBasicBlock::iterator II = MI; II != NextMII; ++II)
1496 UpdateKills(*II, RegKills, KillOps);
1497 MII = NextMII;
1498 }
1499}
1500
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001501llvm::Spiller* llvm::createSpiller() {
1502 switch (SpillerOpt) {
1503 default: assert(0 && "Unreachable!");
1504 case local:
1505 return new LocalSpiller();
1506 case simple:
1507 return new SimpleSpiller();
1508 }
1509}