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Bill Wendlingbef3ef92012-10-07 04:56:08 +00001============================================================
2Extending LLVM: Adding instructions, intrinsics, types, etc.
3============================================================
4
5Introduction and Warning
6========================
7
8
9During the course of using LLVM, you may wish to customize it for your research
10project or for experimentation. At this point, you may realize that you need to
11add something to LLVM, whether it be a new fundamental type, a new intrinsic
12function, or a whole new instruction.
13
14When you come to this realization, stop and think. Do you really need to extend
15LLVM? Is it a new fundamental capability that LLVM does not support at its
16current incarnation or can it be synthesized from already pre-existing LLVM
17elements? If you are not sure, ask on the `LLVM-dev
18<http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ list. The reason is that
19extending LLVM will get involved as you need to update all the different passes
20that you intend to use with your extension, and there are ``many`` LLVM analyses
21and transformations, so it may be quite a bit of work.
22
23Adding an `intrinsic function`_ is far easier than adding an
24instruction, and is transparent to optimization passes. If your added
25functionality can be expressed as a function call, an intrinsic function is the
26method of choice for LLVM extension.
27
28Before you invest a significant amount of effort into a non-trivial extension,
29**ask on the list** if what you are looking to do can be done with
30already-existing infrastructure, or if maybe someone else is already working on
31it. You will save yourself a lot of time and effort by doing so.
32
33.. _intrinsic function:
34
35Adding a new intrinsic function
36===============================
37
38Adding a new intrinsic function to LLVM is much easier than adding a new
39instruction. Almost all extensions to LLVM should start as an intrinsic
40function and then be turned into an instruction if warranted.
41
42#. ``llvm/docs/LangRef.html``:
43
44 Document the intrinsic. Decide whether it is code generator specific and
45 what the restrictions are. Talk to other people about it so that you are
46 sure it's a good idea.
47
48#. ``llvm/include/llvm/Intrinsics*.td``:
49
50 Add an entry for your intrinsic. Describe its memory access characteristics
51 for optimization (this controls whether it will be DCE'd, CSE'd, etc). Note
52 that any intrinsic using the ``llvm_int_ty`` type for an argument will
53 be deemed by ``tblgen`` as overloaded and the corresponding suffix will
54 be required on the intrinsic's name.
55
56#. ``llvm/lib/Analysis/ConstantFolding.cpp``:
57
58 If it is possible to constant fold your intrinsic, add support to it in the
59 ``canConstantFoldCallTo`` and ``ConstantFoldCall`` functions.
60
61#. ``llvm/test/Regression/*``:
62
63 Add test cases for your test cases to the test suite
64
65Once the intrinsic has been added to the system, you must add code generator
66support for it. Generally you must do the following steps:
67
68Add support to the .td file for the target(s) of your choice in
69``lib/Target/*/*.td``.
70
71 This is usually a matter of adding a pattern to the .td file that matches the
72 intrinsic, though it may obviously require adding the instructions you want to
73 generate as well. There are lots of examples in the PowerPC and X86 backend
74 to follow.
75
76Adding a new SelectionDAG node
77==============================
78
79As with intrinsics, adding a new SelectionDAG node to LLVM is much easier than
80adding a new instruction. New nodes are often added to help represent
81instructions common to many targets. These nodes often map to an LLVM
82instruction (add, sub) or intrinsic (byteswap, population count). In other
83cases, new nodes have been added to allow many targets to perform a common task
84(converting between floating point and integer representation) or capture more
85complicated behavior in a single node (rotate).
86
87#. ``include/llvm/CodeGen/ISDOpcodes.h``:
88
89 Add an enum value for the new SelectionDAG node.
90
91#. ``lib/CodeGen/SelectionDAG/SelectionDAG.cpp``:
92
93 Add code to print the node to ``getOperationName``. If your new node can be
94 evaluated at compile time when given constant arguments (such as an add of a
95 constant with another constant), find the ``getNode`` method that takes the
96 appropriate number of arguments, and add a case for your node to the switch
97 statement that performs constant folding for nodes that take the same number
98 of arguments as your new node.
99
100#. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``:
101
102 Add code to `legalize, promote, and expand
103 <CodeGenerator.html#selectiondag_legalize>`_ the node as necessary. At a
104 minimum, you will need to add a case statement for your node in
105 ``LegalizeOp`` which calls LegalizeOp on the node's operands, and returns a
106 new node if any of the operands changed as a result of being legalized. It
107 is likely that not all targets supported by the SelectionDAG framework will
108 natively support the new node. In this case, you must also add code in your
109 node's case statement in ``LegalizeOp`` to Expand your node into simpler,
110 legal operations. The case for ``ISD::UREM`` for expanding a remainder into
111 a divide, multiply, and a subtract is a good example.
112
113#. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``:
114
115 If targets may support the new node being added only at certain sizes, you
116 will also need to add code to your node's case statement in ``LegalizeOp``
117 to Promote your node's operands to a larger size, and perform the correct
118 operation. You will also need to add code to ``PromoteOp`` to do this as
119 well. For a good example, see ``ISD::BSWAP``, which promotes its operand to
120 a wider size, performs the byteswap, and then shifts the correct bytes right
121 to emulate the narrower byteswap in the wider type.
122
123#. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``:
124
125 Add a case for your node in ``ExpandOp`` to teach the legalizer how to
126 perform the action represented by the new node on a value that has been split
127 into high and low halves. This case will be used to support your node with a
128 64 bit operand on a 32 bit target.
129
130#. ``lib/CodeGen/SelectionDAG/DAGCombiner.cpp``:
131
132 If your node can be combined with itself, or other existing nodes in a
133 peephole-like fashion, add a visit function for it, and call that function
134 from. There are several good examples for simple combines you can do;
135 ``visitFABS`` and ``visitSRL`` are good starting places.
136
137#. ``lib/Target/PowerPC/PPCISelLowering.cpp``:
138
139 Each target has an implementation of the ``TargetLowering`` class, usually in
140 its own file (although some targets include it in the same file as the
141 DAGToDAGISel). The default behavior for a target is to assume that your new
142 node is legal for all types that are legal for that target. If this target
143 does not natively support your node, then tell the target to either Promote
144 it (if it is supported at a larger type) or Expand it. This will cause the
145 code you wrote in ``LegalizeOp`` above to decompose your new node into other
146 legal nodes for this target.
147
148#. ``lib/Target/TargetSelectionDAG.td``:
149
150 Most current targets supported by LLVM generate code using the DAGToDAG
151 method, where SelectionDAG nodes are pattern matched to target-specific
152 nodes, which represent individual instructions. In order for the targets to
153 match an instruction to your new node, you must add a def for that node to
154 the list in this file, with the appropriate type constraints. Look at
155 ``add``, ``bswap``, and ``fadd`` for examples.
156
157#. ``lib/Target/PowerPC/PPCInstrInfo.td``:
158
159 Each target has a tablegen file that describes the target's instruction set.
160 For targets that use the DAGToDAG instruction selection framework, add a
161 pattern for your new node that uses one or more target nodes. Documentation
162 for this is a bit sparse right now, but there are several decent examples.
163 See the patterns for ``rotl`` in ``PPCInstrInfo.td``.
164
165#. TODO: document complex patterns.
166
167#. ``llvm/test/Regression/CodeGen/*``:
168
169 Add test cases for your new node to the test suite.
170 ``llvm/test/Regression/CodeGen/X86/bswap.ll`` is a good example.
171
172Adding a new instruction
173========================
174
175.. warning::
176
177 Adding instructions changes the bitcode format, and it will take some effort
178 to maintain compatibility with the previous version. Only add an instruction
179 if it is absolutely necessary.
180
181#. ``llvm/include/llvm/Instruction.def``:
182
183 add a number for your instruction and an enum name
184
185#. ``llvm/include/llvm/Instructions.h``:
186
187 add a definition for the class that will represent your instruction
188
189#. ``llvm/include/llvm/Support/InstVisitor.h``:
190
191 add a prototype for a visitor to your new instruction type
192
193#. ``llvm/lib/AsmParser/Lexer.l``:
194
195 add a new token to parse your instruction from assembly text file
196
197#. ``llvm/lib/AsmParser/llvmAsmParser.y``:
198
199 add the grammar on how your instruction can be read and what it will
200 construct as a result
201
202#. ``llvm/lib/Bitcode/Reader/Reader.cpp``:
203
204 add a case for your instruction and how it will be parsed from bitcode
205
206#. ``llvm/lib/VMCore/Instruction.cpp``:
207
208 add a case for how your instruction will be printed out to assembly
209
210#. ``llvm/lib/VMCore/Instructions.cpp``:
211
212 implement the class you defined in ``llvm/include/llvm/Instructions.h``
213
214#. Test your instruction
215
216#. ``llvm/lib/Target/*``:
217
218 add support for your instruction to code generators, or add a lowering pass.
219
220#. ``llvm/test/Regression/*``:
221
222 add your test cases to the test suite.
223
224Also, you need to implement (or modify) any analyses or passes that you want to
225understand this new instruction.
226
227Adding a new type
228=================
229
230.. warning::
231
232 Adding new types changes the bitcode format, and will break compatibility with
233 currently-existing LLVM installations. Only add new types if it is absolutely
234 necessary.
235
236Adding a fundamental type
237-------------------------
238
239#. ``llvm/include/llvm/Type.h``:
240
241 add enum for the new type; add static ``Type*`` for this type
242
243#. ``llvm/lib/VMCore/Type.cpp``:
244
245 add mapping from ``TypeID`` => ``Type*``; initialize the static ``Type*``
246
247#. ``llvm/lib/AsmReader/Lexer.l``:
248
249 add ability to parse in the type from text assembly
250
251#. ``llvm/lib/AsmReader/llvmAsmParser.y``:
252
253 add a token for that type
254
255Adding a derived type
256---------------------
257
258#. ``llvm/include/llvm/Type.h``:
259
260 add enum for the new type; add a forward declaration of the type also
261
262#. ``llvm/include/llvm/DerivedTypes.h``:
263
264 add new class to represent new class in the hierarchy; add forward
265 declaration to the TypeMap value type
266
267#. ``llvm/lib/VMCore/Type.cpp``:
268
269 add support for derived type to:
270
Sean Silva36a11b32012-10-10 17:21:39 +0000271 .. code-block:: c++
Bill Wendlingbef3ef92012-10-07 04:56:08 +0000272
273 std::string getTypeDescription(const Type &Ty,
274 std::vector<const Type*> &TypeStack)
275 bool TypesEqual(const Type *Ty, const Type *Ty2,
276 std::map<const Type*, const Type*> &EqTypes)
277
278 add necessary member functions for type, and factory methods
279
280#. ``llvm/lib/AsmReader/Lexer.l``:
281
282 add ability to parse in the type from text assembly
283
284#. ``llvm/lib/BitCode/Writer/Writer.cpp``:
285
286 modify ``void BitcodeWriter::outputType(const Type *T)`` to serialize your
287 type
288
289#. ``llvm/lib/BitCode/Reader/Reader.cpp``:
290
291 modify ``const Type *BitcodeReader::ParseType()`` to read your data type
292
293#. ``llvm/lib/VMCore/AsmWriter.cpp``:
294
295 modify
296
Sean Silva36a11b32012-10-10 17:21:39 +0000297 .. code-block:: c++
Bill Wendlingbef3ef92012-10-07 04:56:08 +0000298
299 void calcTypeName(const Type *Ty,
300 std::vector<const Type*> &TypeStack,
301 std::map<const Type*,std::string> &TypeNames,
302 std::string &Result)
303
304 to output the new derived type