Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 1 | //===-- Internal/SlotTable.h - Type/Value Slot Holder -----------*- C++ -*-===// |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 2 | // |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file was developed by Reid Spencer and is distributed under |
| 6 | // the University of Illinois Open Source License. See LICENSE.TXT for details. |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 7 | // |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file declares the SlotTable class for type plane numbering. |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 11 | // |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #ifndef LLVM_INTERNAL_SLOTTABLE_H |
| 15 | #define LLVM_INTERNAL_SLOTTABLE_H |
| 16 | |
| 17 | #include <vector> |
| 18 | #include <map> |
| 19 | |
| 20 | namespace llvm { |
| 21 | |
| 22 | // Forward declarations |
| 23 | class Value; |
| 24 | class Type; |
| 25 | class Module; |
| 26 | class Function; |
| 27 | class SymbolTable; |
| 28 | class ConstantArray; |
| 29 | |
| 30 | /// This class is the common abstract data type for both the SlotMachine and |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 31 | /// the SlotCalculator. It provides the two-way mapping between Values and |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 32 | /// Slots as well as the two-way mapping between Types and Slots. For Values, |
| 33 | /// the slot number can be extracted by simply using the getSlot() |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 34 | /// method and passing in the Value. For Types, it is the same. |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 35 | /// @brief Abstract data type for slot numbers. |
| 36 | class SlotTable |
| 37 | { |
| 38 | /// @name Types |
| 39 | /// @{ |
| 40 | public: |
| 41 | |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 42 | /// This type is used throughout the code to make it clear that |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 43 | /// an unsigned value refers to a Slot number and not something else. |
| 44 | /// @brief Type slot number identification type. |
| 45 | typedef unsigned SlotNum; |
| 46 | |
| 47 | /// This type is used throughout the code to make it clear that an |
| 48 | /// unsigned value refers to a type plane number and not something else. |
Chris Lattner | f70c22b | 2004-06-17 18:19:28 +0000 | [diff] [blame] | 49 | /// @brief The type of a plane number (corresponds to Type::TypeID). |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 50 | typedef unsigned PlaneNum; |
| 51 | |
| 52 | /// @brief Some constants used as flags instead of actual slot numbers |
| 53 | enum Constants { |
| 54 | MAX_SLOT = 4294967294U, |
| 55 | BAD_SLOT = 4294967295U |
| 56 | }; |
| 57 | |
| 58 | /// @brief A single plane of Values. Intended index is slot number. |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 59 | typedef std::vector<const Value*> ValuePlane; |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 60 | |
Chris Lattner | f70c22b | 2004-06-17 18:19:28 +0000 | [diff] [blame] | 61 | /// @brief A table of Values. Intended index is Type::TypeID. |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 62 | typedef std::vector<ValuePlane> ValueTable; |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 63 | |
| 64 | /// @brief A map of values to slot numbers. |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 65 | typedef std::map<const Value*,SlotNum> ValueMap; |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 66 | |
| 67 | /// @brief A single plane of Types. Intended index is slot number. |
| 68 | typedef std::vector<const Type*> TypePlane; |
| 69 | |
| 70 | /// @brief A map of types to slot numbers. |
| 71 | typedef std::map<const Type*,SlotNum> TypeMap; |
| 72 | |
| 73 | /// @} |
| 74 | /// @name Constructors |
| 75 | /// @{ |
| 76 | public: |
| 77 | /// This constructor initializes all the containers in the SlotTable |
| 78 | /// to empty and then inserts all the primitive types into the type plane |
| 79 | /// by default. This is done as a convenience since most uses of the |
| 80 | /// SlotTable will need the primitive types. If you don't need them, pass |
| 81 | /// in true. |
| 82 | /// @brief Default Constructor |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 83 | explicit SlotTable( |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 84 | bool dont_insert_primitives = false ///< Control insertion of primitives. |
| 85 | ); |
| 86 | |
| 87 | /// @} |
| 88 | /// @name Accessors |
| 89 | /// @{ |
| 90 | public: |
| 91 | /// @brief Get the number of planes of values. |
| 92 | size_t value_size() const { return vTable.size(); } |
| 93 | |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 94 | /// @brief Determine if a specific type plane in the value table exists |
| 95 | bool plane_exists(PlaneNum plane) const { |
| 96 | return vTable.size() > plane; |
| 97 | } |
| 98 | |
| 99 | /// @brief Determine if a specific type plane in the value table is empty |
| 100 | bool plane_empty(PlaneNum plane) const { |
| 101 | return (plane_exists(plane) ? vTable[plane].empty() : true); |
| 102 | } |
| 103 | |
| 104 | /// @brief Get the number of entries in a specific plane of the value table |
| 105 | size_t plane_size(PlaneNum plane) const { |
| 106 | return (plane_exists(plane) ? vTable[plane].size() : 0 ); |
| 107 | } |
| 108 | |
| 109 | /// @returns true if the slot table is completely empty. |
| 110 | /// @brief Determine if the SlotTable is empty. |
| 111 | bool empty() const; |
| 112 | |
| 113 | /// @returns the slot number or BAD_SLOT if Val is not in table. |
| 114 | /// @brief Get a slot number for a Value. |
| 115 | SlotNum getSlot(const Value* Val) const; |
| 116 | |
| 117 | /// @returns the slot number or BAD_SLOT if Type is not in the table. |
| 118 | /// @brief Get a slot number for a Type. |
| 119 | SlotNum getSlot(const Type* Typ) const; |
| 120 | |
| 121 | /// @returns true iff the Value is in the table. |
| 122 | /// @brief Determine if a Value has a slot number. |
| 123 | bool hasSlot(const Value* Val) { return getSlot(Val) != BAD_SLOT; } |
| 124 | |
| 125 | /// @returns true iff the Type is in the table. |
| 126 | /// @brief Determine if a Type has a slot number. |
| 127 | bool hasSlot(const Type* Typ) { return getSlot(Typ) != BAD_SLOT; } |
| 128 | |
| 129 | /// @} |
| 130 | /// @name Mutators |
| 131 | /// @{ |
| 132 | public: |
| 133 | /// @brief Completely clear the SlotTable; |
| 134 | void clear(); |
| 135 | |
| 136 | /// @brief Resize the table to incorporate at least \p new_size planes |
| 137 | void resize( size_t new_size ); |
| 138 | |
| 139 | /// @returns the slot number of the newly inserted value in its plane |
| 140 | /// @brief Add a Value to the SlotTable |
| 141 | SlotNum insert(const Value* Val, PlaneNum plane ); |
| 142 | |
| 143 | /// @returns the slot number of the newly inserted type |
| 144 | /// @brief Add a Type to the SlotTable |
| 145 | SlotNum insert( const Type* Typ ); |
| 146 | |
| 147 | /// @returns the slot number that \p Val had when it was in the table |
| 148 | /// @brief Remove a Value from the SlotTable |
| 149 | SlotNum remove( const Value* Val, PlaneNum plane ); |
| 150 | |
| 151 | /// @returns the slot number that \p Typ had when it was in the table |
| 152 | /// @brief Remove a Type from the SlotTable |
| 153 | SlotNum remove( const Type* Typ ); |
| 154 | |
| 155 | /// @} |
| 156 | /// @name Implementation Details |
| 157 | /// @{ |
| 158 | private: |
| 159 | /// Insert the primitive types into the type plane. This is called |
| 160 | /// by the constructor to initialize the type plane. |
| 161 | void insertPrimitives(); |
| 162 | |
| 163 | /// @} |
| 164 | /// @name Data |
| 165 | /// @{ |
| 166 | private: |
| 167 | /// A two dimensional table of Values indexed by type and slot number. This |
| 168 | /// allows for efficient lookup of a Value by its type and slot number. |
| 169 | ValueTable vTable; |
| 170 | |
| 171 | /// A map of Values to unsigned integer. This allows for efficient lookup of |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 172 | /// A Value's slot number in its type plane. |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 173 | ValueMap vMap; |
| 174 | |
| 175 | /// A one dimensional vector of Types indexed by slot number. Types are |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 176 | /// handled separately because they are not Values. |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 177 | TypePlane tPlane; |
| 178 | |
| 179 | /// A map of Types to unsigned integer. This allows for efficient lookup of |
| 180 | /// a Type's slot number in the type plane. |
| 181 | TypeMap tMap; |
| 182 | |
| 183 | /// @} |
| 184 | |
| 185 | }; |
| 186 | |
| 187 | } // End llvm namespace |
| 188 | |
Misha Brukman | 23c6d2c | 2005-04-21 21:48:46 +0000 | [diff] [blame] | 189 | // vim: sw=2 |
Reid Spencer | 293a55f | 2004-05-25 18:44:51 +0000 | [diff] [blame] | 190 | |
| 191 | #endif |