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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000018#include "llvm/Support/MathExtras.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000019#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000020using namespace llvm;
21
22//===----------------------------------------------------------------------===//
23// FoldingSetImpl::NodeID Implementation
24
25/// Add* - Add various data types to Bit data.
26///
27void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
28 // Note: this adds pointers to the hash using sizes and endianness that
29 // depend on the host. It doesn't matter however, because hashing on
30 // pointer values in inherently unstable. Nothing should depend on the
31 // ordering of nodes in the folding set.
32 intptr_t PtrI = (intptr_t)Ptr;
33 Bits.push_back(unsigned(PtrI));
34 if (sizeof(intptr_t) > sizeof(unsigned))
35 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
36}
37void FoldingSetImpl::NodeID::AddInteger(signed I) {
38 Bits.push_back(I);
39}
40void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
41 Bits.push_back(I);
42}
Dan Gohmanf82e1e62007-09-14 20:48:42 +000043void FoldingSetImpl::NodeID::AddInteger(int64_t I) {
44 AddInteger((uint64_t)I);
45}
Jim Laskey0e5af192006-10-27 16:16:16 +000046void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
47 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000048
49 // If the integer is small, encode it just as 32-bits.
50 if ((uint64_t)(int)I != I)
51 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000052}
53void FoldingSetImpl::NodeID::AddFloat(float F) {
54 Bits.push_back(FloatToBits(F));
55}
56void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000057 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000058}
Dale Johannesen9e3d3ab2007-09-14 22:26:36 +000059void FoldingSetImpl::NodeID::AddAPFloat(const APFloat& apf) {
60 APInt api = apf.convertToAPInt();
61 const uint64_t *p = api.getRawData();
62 for (int i=0; i<api.getNumWords(); i++)
63 AddInteger(*p++);
64}
Jim Laskey0e5af192006-10-27 16:16:16 +000065void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000066 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000067 Bits.push_back(Size);
68 if (!Size) return;
69
Jim Laskey18529f32006-10-27 18:05:12 +000070 unsigned Units = Size / 4;
71 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000072 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000073
74 // If the string is aligned do a bulk transfer.
75 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000076 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000077 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000078 } else {
79 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000080 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000081 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
82 ((unsigned char)String[Pos - 3] << 16) |
83 ((unsigned char)String[Pos - 2] << 8) |
84 (unsigned char)String[Pos - 1];
85 Bits.push_back(V);
86 }
Jim Laskey0e5af192006-10-27 16:16:16 +000087 }
Jim Laskey18529f32006-10-27 18:05:12 +000088
89 // With the leftover bits.
90 unsigned V = 0;
91 // Pos will have overshot size by 4 - #bytes left over.
92 switch (Pos - Size) {
93 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
94 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
95 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000096 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000097 }
98
99 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +0000100}
101
102/// ComputeHash - Compute a strong hash value for this NodeID, used to
103/// lookup the node in the FoldingSetImpl.
104unsigned FoldingSetImpl::NodeID::ComputeHash() const {
105 // This is adapted from SuperFastHash by Paul Hsieh.
106 unsigned Hash = Bits.size();
107 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
108 unsigned Data = *BP;
109 Hash += Data & 0xFFFF;
110 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
111 Hash = (Hash << 16) ^ Tmp;
112 Hash += Hash >> 11;
113 }
114
115 // Force "avalanching" of final 127 bits.
116 Hash ^= Hash << 3;
117 Hash += Hash >> 5;
118 Hash ^= Hash << 4;
119 Hash += Hash >> 17;
120 Hash ^= Hash << 25;
121 Hash += Hash >> 6;
122 return Hash;
123}
124
125/// operator== - Used to compare two nodes to each other.
126///
127bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
128 if (Bits.size() != RHS.Bits.size()) return false;
129 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
130}
131
132
133//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000134/// Helper functions for FoldingSetImpl.
135
136/// GetNextPtr - In order to save space, each bucket is a
137/// singly-linked-list. In order to make deletion more efficient, we make
138/// the list circular, so we can delete a node without computing its hash.
139/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000140/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
141/// use GetBucketPtr when this happens.
Jim Laskey18529f32006-10-27 18:05:12 +0000142static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
143 void **Buckets, unsigned NumBuckets) {
144 if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
145 return 0;
146 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
147}
148
149/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
150/// testing.
151static void **GetBucketPtr(void *NextInBucketPtr) {
152 return static_cast<void**>(NextInBucketPtr);
153}
154
155/// GetBucketFor - Hash the specified node ID and return the hash bucket for
156/// the specified ID.
157static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
158 void **Buckets, unsigned NumBuckets) {
159 // NumBuckets is always a power of 2.
160 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
161 return Buckets + BucketNum;
162}
163
164//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000165// FoldingSetImpl Implementation
166
Jim Laskey1f67a992006-11-02 14:21:26 +0000167FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
168 assert(5 < Log2InitSize && Log2InitSize < 32 &&
169 "Initial hash table size out of range");
170 NumBuckets = 1 << Log2InitSize;
Jim Laskey0e5af192006-10-27 16:16:16 +0000171 Buckets = new void*[NumBuckets];
172 memset(Buckets, 0, NumBuckets*sizeof(void*));
173}
174FoldingSetImpl::~FoldingSetImpl() {
175 delete [] Buckets;
176}
177
Jim Laskey0e5af192006-10-27 16:16:16 +0000178/// GrowHashTable - Double the size of the hash table and rehash everything.
179///
180void FoldingSetImpl::GrowHashTable() {
181 void **OldBuckets = Buckets;
182 unsigned OldNumBuckets = NumBuckets;
183 NumBuckets <<= 1;
184
185 // Reset the node count to zero: we're going to reinsert everything.
186 NumNodes = 0;
187
188 // Clear out new buckets.
189 Buckets = new void*[NumBuckets];
190 memset(Buckets, 0, NumBuckets*sizeof(void*));
191
192 // Walk the old buckets, rehashing nodes into their new place.
193 for (unsigned i = 0; i != OldNumBuckets; ++i) {
194 void *Probe = OldBuckets[i];
195 if (!Probe) continue;
Chris Lattnerb85210f2007-01-31 06:04:41 +0000196 while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000197 // Figure out the next link, remove NodeInBucket from the old link.
198 Probe = NodeInBucket->getNextInBucket();
199 NodeInBucket->SetNextInBucket(0);
200
201 // Insert the node into the new bucket, after recomputing the hash.
202 NodeID ID;
203 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000204 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000205 }
206 }
207
208 delete[] OldBuckets;
209}
210
211/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
212/// return it. If not, return the insertion token that will make insertion
213/// faster.
214FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
215 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000216 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000217 void *Probe = *Bucket;
218
219 InsertPos = 0;
220
Jim Laskey18529f32006-10-27 18:05:12 +0000221 while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000222 NodeID OtherID;
223 GetNodeProfile(OtherID, NodeInBucket);
224 if (OtherID == ID)
225 return NodeInBucket;
226
227 Probe = NodeInBucket->getNextInBucket();
228 }
229
230 // Didn't find the node, return null with the bucket as the InsertPos.
231 InsertPos = Bucket;
232 return 0;
233}
234
235/// InsertNode - Insert the specified node into the folding set, knowing that it
236/// is not already in the map. InsertPos must be obtained from
237/// FindNodeOrInsertPos.
238void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000239 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000240 // Do we need to grow the hashtable?
Chris Lattnerb85210f2007-01-31 06:04:41 +0000241 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000242 GrowHashTable();
243 NodeID ID;
244 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000245 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000246 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000247
248 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000249
250 /// The insert position is actually a bucket pointer.
251 void **Bucket = static_cast<void**>(InsertPos);
252
253 void *Next = *Bucket;
254
255 // If this is the first insertion into this bucket, its next pointer will be
256 // null. Pretend as if it pointed to itself.
257 if (Next == 0)
258 Next = Bucket;
259
Chris Lattnerb85210f2007-01-31 06:04:41 +0000260 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000261 N->SetNextInBucket(Next);
262 *Bucket = N;
263}
264
265/// RemoveNode - Remove a node from the folding set, returning true if one was
266/// removed or false if the node was not in the folding set.
267bool FoldingSetImpl::RemoveNode(Node *N) {
268 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000269 // to remove it.
Jim Laskey0e5af192006-10-27 16:16:16 +0000270 void *Ptr = N->getNextInBucket();
271 if (Ptr == 0) return false; // Not in folding set.
272
273 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000274 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000275
276 // Remember what N originally pointed to, either a bucket or another node.
277 void *NodeNextPtr = Ptr;
278
279 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000280 while (true) {
Jim Laskey18529f32006-10-27 18:05:12 +0000281 if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000282 // Advance pointer.
283 Ptr = NodeInBucket->getNextInBucket();
284
285 // We found a node that points to N, change it to point to N's next node,
286 // removing N from the list.
287 if (Ptr == N) {
288 NodeInBucket->SetNextInBucket(NodeNextPtr);
289 return true;
290 }
291 } else {
292 void **Bucket = GetBucketPtr(Ptr);
293 Ptr = *Bucket;
294
295 // If we found that the bucket points to N, update the bucket to point to
296 // whatever is next.
297 if (Ptr == N) {
298 *Bucket = NodeNextPtr;
299 return true;
300 }
301 }
302 }
303}
304
305/// GetOrInsertNode - If there is an existing simple Node exactly
306/// equal to the specified node, return it. Otherwise, insert 'N' and it
307/// instead.
308FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
309 NodeID ID;
310 GetNodeProfile(ID, N);
311 void *IP;
312 if (Node *E = FindNodeOrInsertPos(ID, IP))
313 return E;
314 InsertNode(N, IP);
315 return N;
316}