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Chris Lattnerc4ce73f2008-01-04 07:36:53 +00001//===-- MachineSink.cpp - Sinking for machine instructions ----------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
Dan Gohmana5225ad2009-08-05 01:19:01 +000010// This pass moves instructions into successor blocks, when possible, so that
11// they aren't executed on paths where their results aren't needed.
12//
13// This pass is not intended to be a replacement or a complete alternative
14// for an LLVM-IR-level sinking pass. It is only designed to sink simple
15// constructs that are not exposed before lowering and instruction selection.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000016//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "machine-sink"
20#include "llvm/CodeGen/Passes.h"
21#include "llvm/CodeGen/MachineRegisterInfo.h"
22#include "llvm/CodeGen/MachineDominators.h"
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000023#include "llvm/CodeGen/MachineLoopInfo.h"
Dan Gohmana70dca12009-10-09 23:27:56 +000024#include "llvm/Analysis/AliasAnalysis.h"
Dan Gohman6f0d0242008-02-10 18:45:23 +000025#include "llvm/Target/TargetRegisterInfo.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000026#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000028#include "llvm/ADT/Statistic.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000029#include "llvm/Support/Debug.h"
Bill Wendling1e973aa2009-08-22 20:26:23 +000030#include "llvm/Support/raw_ostream.h"
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000031using namespace llvm;
32
33STATISTIC(NumSunk, "Number of machine instructions sunk");
34
35namespace {
Nick Lewycky6726b6d2009-10-25 06:33:48 +000036 class MachineSinking : public MachineFunctionPass {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000037 const TargetInstrInfo *TII;
Dan Gohman19778e72009-09-25 22:53:29 +000038 const TargetRegisterInfo *TRI;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000039 MachineRegisterInfo *RegInfo; // Machine register information
Dan Gohmana5225ad2009-08-05 01:19:01 +000040 MachineDominatorTree *DT; // Machine dominator tree
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000041 MachineLoopInfo *LI;
Dan Gohmana70dca12009-10-09 23:27:56 +000042 AliasAnalysis *AA;
Dan Gohman45094e32009-09-26 02:34:00 +000043 BitVector AllocatableSet; // Which physregs are allocatable?
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000044
45 public:
46 static char ID; // Pass identification
Dan Gohmanae73dc12008-09-04 17:05:41 +000047 MachineSinking() : MachineFunctionPass(&ID) {}
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000048
49 virtual bool runOnMachineFunction(MachineFunction &MF);
50
51 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
Dan Gohman845012e2009-07-31 23:37:33 +000052 AU.setPreservesCFG();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000053 MachineFunctionPass::getAnalysisUsage(AU);
Dan Gohmana70dca12009-10-09 23:27:56 +000054 AU.addRequired<AliasAnalysis>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000055 AU.addRequired<MachineDominatorTree>();
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000056 AU.addRequired<MachineLoopInfo>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000057 AU.addPreserved<MachineDominatorTree>();
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +000058 AU.addPreserved<MachineLoopInfo>();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000059 }
60 private:
61 bool ProcessBlock(MachineBasicBlock &MBB);
Chris Lattneraad193a2008-01-12 00:17:41 +000062 bool SinkInstruction(MachineInstr *MI, bool &SawStore);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000063 bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB) const;
64 };
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000065} // end anonymous namespace
Dan Gohman844731a2008-05-13 00:00:25 +000066
67char MachineSinking::ID = 0;
68static RegisterPass<MachineSinking>
69X("machine-sink", "Machine code sinking");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000070
71FunctionPass *llvm::createMachineSinkingPass() { return new MachineSinking(); }
72
73/// AllUsesDominatedByBlock - Return true if all uses of the specified register
74/// occur in blocks dominated by the specified block.
75bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg,
76 MachineBasicBlock *MBB) const {
Dan Gohman6f0d0242008-02-10 18:45:23 +000077 assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
78 "Only makes sense for vregs");
Dale Johannesenb0812f12010-03-05 00:02:59 +000079 // Ignoring debug uses is necessary so debug info doesn't affect the code.
80 // This may leave a referencing dbg_value in the original block, before
81 // the definition of the vreg. Dwarf generator handles this although the
82 // user might not get the right info at runtime.
83 for (MachineRegisterInfo::use_nodbg_iterator I =
84 RegInfo->use_nodbg_begin(Reg),
85 E = RegInfo->use_nodbg_end(); I != E; ++I) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000086 // Determine the block of the use.
87 MachineInstr *UseInst = &*I;
88 MachineBasicBlock *UseBlock = UseInst->getParent();
Chris Lattner518bb532010-02-09 19:54:29 +000089 if (UseInst->isPHI()) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +000090 // PHI nodes use the operand in the predecessor block, not the block with
91 // the PHI.
92 UseBlock = UseInst->getOperand(I.getOperandNo()+1).getMBB();
93 }
94 // Check that it dominates.
95 if (!DT->dominates(MBB, UseBlock))
96 return false;
97 }
98 return true;
99}
100
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000101bool MachineSinking::runOnMachineFunction(MachineFunction &MF) {
David Greenec19a9cd2010-01-05 01:26:00 +0000102 DEBUG(dbgs() << "******** Machine Sinking ********\n");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000103
Dan Gohman4e9785e2009-10-19 14:52:05 +0000104 const TargetMachine &TM = MF.getTarget();
105 TII = TM.getInstrInfo();
106 TRI = TM.getRegisterInfo();
107 RegInfo = &MF.getRegInfo();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000108 DT = &getAnalysis<MachineDominatorTree>();
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +0000109 LI = &getAnalysis<MachineLoopInfo>();
Dan Gohmana70dca12009-10-09 23:27:56 +0000110 AA = &getAnalysis<AliasAnalysis>();
Dan Gohman4e9785e2009-10-19 14:52:05 +0000111 AllocatableSet = TRI->getAllocatableSet(MF);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000112
113 bool EverMadeChange = false;
114
115 while (1) {
116 bool MadeChange = false;
117
118 // Process all basic blocks.
Dan Gohman4e9785e2009-10-19 14:52:05 +0000119 for (MachineFunction::iterator I = MF.begin(), E = MF.end();
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000120 I != E; ++I)
121 MadeChange |= ProcessBlock(*I);
122
123 // If this iteration over the code changed anything, keep iterating.
124 if (!MadeChange) break;
125 EverMadeChange = true;
126 }
127 return EverMadeChange;
128}
129
130bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000131 // Can't sink anything out of a block that has less than two successors.
Chris Lattner296185c2009-04-10 16:38:36 +0000132 if (MBB.succ_size() <= 1 || MBB.empty()) return false;
133
Dan Gohmanc4ae94d2010-04-05 19:17:22 +0000134 // Don't bother sinking code out of unreachable blocks. In addition to being
135 // unprofitable, it can also lead to infinite looping, because in an unreachable
136 // loop there may be nowhere to stop.
137 if (!DT->isReachableFromEntry(&MBB)) return false;
138
Chris Lattner296185c2009-04-10 16:38:36 +0000139 bool MadeChange = false;
140
Chris Lattneraad193a2008-01-12 00:17:41 +0000141 // Walk the basic block bottom-up. Remember if we saw a store.
Chris Lattner296185c2009-04-10 16:38:36 +0000142 MachineBasicBlock::iterator I = MBB.end();
143 --I;
144 bool ProcessedBegin, SawStore = false;
145 do {
146 MachineInstr *MI = I; // The instruction to sink.
147
148 // Predecrement I (if it's not begin) so that it isn't invalidated by
149 // sinking.
150 ProcessedBegin = I == MBB.begin();
151 if (!ProcessedBegin)
152 --I;
Dale Johannesenb0812f12010-03-05 00:02:59 +0000153
154 if (MI->isDebugValue())
155 continue;
156
Chris Lattner296185c2009-04-10 16:38:36 +0000157 if (SinkInstruction(MI, SawStore))
158 ++NumSunk, MadeChange = true;
159
160 // If we just processed the first instruction in the block, we're done.
161 } while (!ProcessedBegin);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000162
163 return MadeChange;
164}
165
166/// SinkInstruction - Determine whether it is safe to sink the specified machine
167/// instruction out of its current block into a successor.
Chris Lattneraad193a2008-01-12 00:17:41 +0000168bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
Evan Chengb27087f2008-03-13 00:44:09 +0000169 // Check if it's safe to move the instruction.
Evan Chengac1abde2010-03-02 19:03:01 +0000170 if (!MI->isSafeToMove(TII, AA, SawStore))
Chris Lattneraad193a2008-01-12 00:17:41 +0000171 return false;
Chris Lattnere430e1c2008-01-05 06:47:58 +0000172
173 // FIXME: This should include support for sinking instructions within the
174 // block they are currently in to shorten the live ranges. We often get
175 // instructions sunk into the top of a large block, but it would be better to
176 // also sink them down before their first use in the block. This xform has to
177 // be careful not to *increase* register pressure though, e.g. sinking
178 // "x = y + z" down if it kills y and z would increase the live ranges of y
Dan Gohmana5225ad2009-08-05 01:19:01 +0000179 // and z and only shrink the live range of x.
Chris Lattnere430e1c2008-01-05 06:47:58 +0000180
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000181 // Loop over all the operands of the specified instruction. If there is
182 // anything we can't handle, bail out.
183 MachineBasicBlock *ParentBlock = MI->getParent();
184
185 // SuccToSinkTo - This is the successor to sink this instruction to, once we
186 // decide.
187 MachineBasicBlock *SuccToSinkTo = 0;
188
189 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
190 const MachineOperand &MO = MI->getOperand(i);
Dan Gohmand735b802008-10-03 15:45:36 +0000191 if (!MO.isReg()) continue; // Ignore non-register operands.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000192
193 unsigned Reg = MO.getReg();
194 if (Reg == 0) continue;
195
Dan Gohman6f0d0242008-02-10 18:45:23 +0000196 if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
Dan Gohman19778e72009-09-25 22:53:29 +0000197 if (MO.isUse()) {
198 // If the physreg has no defs anywhere, it's just an ambient register
Dan Gohman45094e32009-09-26 02:34:00 +0000199 // and we can freely move its uses. Alternatively, if it's allocatable,
200 // it could get allocated to something with a def during allocation.
Dan Gohman19778e72009-09-25 22:53:29 +0000201 if (!RegInfo->def_empty(Reg))
202 return false;
Dan Gohman45094e32009-09-26 02:34:00 +0000203 if (AllocatableSet.test(Reg))
204 return false;
Dan Gohman19778e72009-09-25 22:53:29 +0000205 // Check for a def among the register's aliases too.
Dan Gohman45094e32009-09-26 02:34:00 +0000206 for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
207 unsigned AliasReg = *Alias;
208 if (!RegInfo->def_empty(AliasReg))
Dan Gohman19778e72009-09-25 22:53:29 +0000209 return false;
Dan Gohman45094e32009-09-26 02:34:00 +0000210 if (AllocatableSet.test(AliasReg))
211 return false;
212 }
Dan Gohman19778e72009-09-25 22:53:29 +0000213 } else if (!MO.isDead()) {
214 // A def that isn't dead. We can't move it.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000215 return false;
Dan Gohman19778e72009-09-25 22:53:29 +0000216 }
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000217 } else {
218 // Virtual register uses are always safe to sink.
219 if (MO.isUse()) continue;
Evan Chengb6f54172009-02-07 01:21:47 +0000220
221 // If it's not safe to move defs of the register class, then abort.
222 if (!TII->isSafeToMoveRegClassDefs(RegInfo->getRegClass(Reg)))
223 return false;
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000224
Chris Lattnere430e1c2008-01-05 06:47:58 +0000225 // FIXME: This picks a successor to sink into based on having one
226 // successor that dominates all the uses. However, there are cases where
227 // sinking can happen but where the sink point isn't a successor. For
228 // example:
229 // x = computation
230 // if () {} else {}
231 // use x
232 // the instruction could be sunk over the whole diamond for the
233 // if/then/else (or loop, etc), allowing it to be sunk into other blocks
234 // after that.
235
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000236 // Virtual register defs can only be sunk if all their uses are in blocks
237 // dominated by one of the successors.
238 if (SuccToSinkTo) {
239 // If a previous operand picked a block to sink to, then this operand
240 // must be sinkable to the same block.
241 if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo))
242 return false;
243 continue;
244 }
245
246 // Otherwise, we should look at all the successors and decide which one
247 // we should sink to.
248 for (MachineBasicBlock::succ_iterator SI = ParentBlock->succ_begin(),
249 E = ParentBlock->succ_end(); SI != E; ++SI) {
250 if (AllUsesDominatedByBlock(Reg, *SI)) {
251 SuccToSinkTo = *SI;
252 break;
253 }
254 }
255
256 // If we couldn't find a block to sink to, ignore this instruction.
257 if (SuccToSinkTo == 0)
258 return false;
259 }
260 }
261
Chris Lattner9bb459b2008-01-05 01:39:17 +0000262 // If there are no outputs, it must have side-effects.
263 if (SuccToSinkTo == 0)
264 return false;
Evan Chengb5999792009-02-15 08:36:12 +0000265
266 // It's not safe to sink instructions to EH landing pad. Control flow into
267 // landing pad is implicitly defined.
268 if (SuccToSinkTo->isLandingPad())
269 return false;
Chris Lattner9bb459b2008-01-05 01:39:17 +0000270
Dan Gohmandfffba62009-10-19 14:56:05 +0000271 // It is not possible to sink an instruction into its own block. This can
Chris Lattner296185c2009-04-10 16:38:36 +0000272 // happen with loops.
273 if (MI->getParent() == SuccToSinkTo)
274 return false;
275
David Greenec19a9cd2010-01-05 01:26:00 +0000276 DEBUG(dbgs() << "Sink instr " << *MI);
277 DEBUG(dbgs() << "to block " << *SuccToSinkTo);
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000278
279 // If the block has multiple predecessors, this would introduce computation on
280 // a path that it doesn't already exist. We could split the critical edge,
281 // but for now we just punt.
Chris Lattnere430e1c2008-01-05 06:47:58 +0000282 // FIXME: Split critical edges if not backedges.
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000283 if (SuccToSinkTo->pred_size() > 1) {
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000284 // We cannot sink a load across a critical edge - there may be stores in
285 // other code paths.
286 bool store = true;
287 if (!MI->isSafeToMove(TII, AA, store)) {
288 DEBUG(dbgs() << " *** PUNTING: Wont sink load along critical edge.\n");
289 return false;
290 }
291
292 // We don't want to sink across a critical edge if we don't dominate the
293 // successor. We could be introducing calculations to new code paths.
294 if (!DT->dominates(ParentBlock, SuccToSinkTo)) {
295 DEBUG(dbgs() << " *** PUNTING: Critical edge found\n");
296 return false;
297 }
298
Jakob Stoklund Olesen626f3d72010-04-15 23:41:02 +0000299 // Don't sink instructions into a loop.
300 if (LI->isLoopHeader(SuccToSinkTo)) {
301 DEBUG(dbgs() << " *** PUNTING: Loop header found\n");
302 return false;
303 }
304
Jakob Stoklund Olesen8d171602010-04-13 19:06:14 +0000305 // Otherwise we are OK with sinking along a critical edge.
306 DEBUG(dbgs() << "Sinking along critical edge.\n");
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000307 }
308
309 // Determine where to insert into. Skip phi nodes.
310 MachineBasicBlock::iterator InsertPos = SuccToSinkTo->begin();
Chris Lattner518bb532010-02-09 19:54:29 +0000311 while (InsertPos != SuccToSinkTo->end() && InsertPos->isPHI())
Chris Lattnerc4ce73f2008-01-04 07:36:53 +0000312 ++InsertPos;
313
314 // Move the instruction.
315 SuccToSinkTo->splice(InsertPos, ParentBlock, MI,
316 ++MachineBasicBlock::iterator(MI));
317 return true;
318}