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Jim Grosbach3d723672010-08-14 00:15:52 +00001//===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass assigns local frame indices to stack slots relative to one another
11// and allocates additional base registers to access them when the target
12// estimates the are likely to be out of range of stack pointer and frame
13// pointer relative addressing.
14//
15//===----------------------------------------------------------------------===//
16
17#define DEBUG_TYPE "localstackalloc"
18#include "llvm/Constants.h"
19#include "llvm/DerivedTypes.h"
20#include "llvm/Instructions.h"
21#include "llvm/Intrinsics.h"
Jim Grosbach3d723672010-08-14 00:15:52 +000022#include "llvm/LLVMContext.h"
23#include "llvm/Module.h"
24#include "llvm/Pass.h"
25#include "llvm/ADT/SmallSet.h"
Jim Grosbach8708ead2010-08-17 18:13:53 +000026#include "llvm/ADT/Statistic.h"
Jim Grosbach3d723672010-08-14 00:15:52 +000027#include "llvm/CodeGen/MachineFrameInfo.h"
28#include "llvm/CodeGen/MachineFunction.h"
29#include "llvm/CodeGen/MachineFunctionPass.h"
Jim Grosbachdc140c62010-08-17 22:41:55 +000030#include "llvm/CodeGen/MachineRegisterInfo.h"
Jim Grosbach3d723672010-08-14 00:15:52 +000031#include "llvm/CodeGen/Passes.h"
32#include "llvm/Support/Debug.h"
33#include "llvm/Support/ErrorHandling.h"
34#include "llvm/Support/raw_ostream.h"
35#include "llvm/Target/TargetRegisterInfo.h"
36#include "llvm/Target/TargetFrameInfo.h"
37
38using namespace llvm;
39
Jim Grosbach8708ead2010-08-17 18:13:53 +000040STATISTIC(NumAllocations, "Number of frame indices allocated into local block");
41STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated");
42STATISTIC(NumReplacements, "Number of frame indices references replaced");
Jim Grosbach3d723672010-08-14 00:15:52 +000043
44namespace {
45 class LocalStackSlotPass: public MachineFunctionPass {
Jim Grosbach2b1e2022010-08-18 22:44:49 +000046 SmallVector<int64_t,16> LocalOffsets;
Jim Grosbach8708ead2010-08-17 18:13:53 +000047
Jim Grosbach2b1e2022010-08-18 22:44:49 +000048 void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset,
49 unsigned &MaxAlign);
50 void calculateFrameObjectOffsets(MachineFunction &Fn);
Jim Grosbach8708ead2010-08-17 18:13:53 +000051 void insertFrameReferenceRegisters(MachineFunction &Fn);
Jim Grosbach3d723672010-08-14 00:15:52 +000052 public:
53 static char ID; // Pass identification, replacement for typeid
54 explicit LocalStackSlotPass() : MachineFunctionPass(ID) { }
55 bool runOnMachineFunction(MachineFunction &MF);
56
57 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
58 AU.setPreservesCFG();
59 MachineFunctionPass::getAnalysisUsage(AU);
60 }
61 const char *getPassName() const {
62 return "Local Stack Slot Allocation";
63 }
64
65 private:
66 };
67} // end anonymous namespace
68
69char LocalStackSlotPass::ID = 0;
70
71FunctionPass *llvm::createLocalStackSlotAllocationPass() {
72 return new LocalStackSlotPass();
73}
74
75bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
Jim Grosbach2b1e2022010-08-18 22:44:49 +000076 MachineFrameInfo *MFI = MF.getFrameInfo();
77 unsigned LocalObjectCount = MFI->getObjectIndexEnd();
78
79 // Early exit if there are no locals to consider
80 if (!LocalObjectCount)
81 return true;
82
83 // Make sure we have enough space to store the local offsets.
84 LocalOffsets.resize(MFI->getObjectIndexEnd());
85
Jim Grosbach8708ead2010-08-17 18:13:53 +000086 // Lay out the local blob.
Jim Grosbach3d723672010-08-14 00:15:52 +000087 calculateFrameObjectOffsets(MF);
Jim Grosbach8708ead2010-08-17 18:13:53 +000088
89 // Insert virtual base registers to resolve frame index references.
90 insertFrameReferenceRegisters(MF);
Jim Grosbach2b1e2022010-08-18 22:44:49 +000091
Jim Grosbacha0fc0052010-08-19 02:47:08 +000092 // Tell MFI whether any base registers were allocated. PEI will only
93 // want to use the local block allocations from this pass if there were any.
94 // Otherwise, PEI can do a bit better job of getting the alignment right
95 // without a hole at the start since it knows the alignment of the stack
96 // at the start of local allocation, and this pass doesn't.
97 MFI->setUseLocalStackAllocationBlock(NumBaseRegisters > 0);
98
Jim Grosbach3d723672010-08-14 00:15:52 +000099 return true;
100}
101
102/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000103void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo *MFI,
104 int FrameIdx, int64_t &Offset,
105 unsigned &MaxAlign) {
Jim Grosbach3d723672010-08-14 00:15:52 +0000106 unsigned Align = MFI->getObjectAlignment(FrameIdx);
107
108 // If the alignment of this object is greater than that of the stack, then
109 // increase the stack alignment to match.
110 MaxAlign = std::max(MaxAlign, Align);
111
112 // Adjust to alignment boundary.
113 Offset = (Offset + Align - 1) / Align * Align;
114
115 DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset "
116 << Offset << "\n");
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000117 // Keep the offset available for base register allocation
118 LocalOffsets[FrameIdx] = Offset;
119 // And tell MFI about it for PEI to use later
Jim Grosbach3d723672010-08-14 00:15:52 +0000120 MFI->mapLocalFrameObject(FrameIdx, Offset);
121 Offset += MFI->getObjectSize(FrameIdx);
122
123 ++NumAllocations;
124}
125
126/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
127/// abstract stack objects.
128///
129void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
Jim Grosbach3d723672010-08-14 00:15:52 +0000130 // Loop over all of the stack objects, assigning sequential addresses...
131 MachineFrameInfo *MFI = Fn.getFrameInfo();
132 int64_t Offset = 0;
Jim Grosbach4861ed62010-08-16 22:30:41 +0000133 unsigned MaxAlign = 0;
Jim Grosbach3d723672010-08-14 00:15:52 +0000134
135 // Make sure that the stack protector comes before the local variables on the
136 // stack.
137 SmallSet<int, 16> LargeStackObjs;
138 if (MFI->getStackProtectorIndex() >= 0) {
139 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset, MaxAlign);
140
141 // Assign large stack objects first.
142 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
143 if (MFI->isDeadObjectIndex(i))
144 continue;
145 if (MFI->getStackProtectorIndex() == (int)i)
146 continue;
147 if (!MFI->MayNeedStackProtector(i))
148 continue;
149
150 AdjustStackOffset(MFI, i, Offset, MaxAlign);
151 LargeStackObjs.insert(i);
152 }
153 }
154
155 // Then assign frame offsets to stack objects that are not used to spill
156 // callee saved registers.
157 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
158 if (MFI->isDeadObjectIndex(i))
159 continue;
160 if (MFI->getStackProtectorIndex() == (int)i)
161 continue;
162 if (LargeStackObjs.count(i))
163 continue;
164
165 AdjustStackOffset(MFI, i, Offset, MaxAlign);
166 }
167
Jim Grosbach3d723672010-08-14 00:15:52 +0000168 // Remember how big this blob of stack space is
Jim Grosbach63249342010-08-16 18:06:15 +0000169 MFI->setLocalFrameSize(Offset);
Jim Grosbach4861ed62010-08-16 22:30:41 +0000170 MFI->setLocalFrameMaxAlign(MaxAlign);
Jim Grosbach3d723672010-08-14 00:15:52 +0000171}
Jim Grosbach8708ead2010-08-17 18:13:53 +0000172
Jim Grosbach74d803a2010-08-18 17:57:37 +0000173static inline bool
174lookupCandidateBaseReg(const SmallVector<std::pair<unsigned, int64_t>, 8> &Regs,
175 std::pair<unsigned, int64_t> &RegOffset,
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000176 int64_t LocalFrameOffset,
Jim Grosbach74d803a2010-08-18 17:57:37 +0000177 const MachineInstr *MI,
178 const TargetRegisterInfo *TRI) {
179 unsigned e = Regs.size();
180 for (unsigned i = 0; i < e; ++i) {
181 RegOffset = Regs[i];
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000182 // Check if the relative offset from the where the base register references
183 // to the target address is in range for the instruction.
184 int64_t Offset = LocalFrameOffset - RegOffset.second;
185 if (TRI->isBaseRegInRange(MI, RegOffset.first, Offset))
Jim Grosbach74d803a2010-08-18 17:57:37 +0000186 return true;
187 }
188 return false;
189}
190
Jim Grosbach8708ead2010-08-17 18:13:53 +0000191void LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
192 // Scan the function's instructions looking for frame index references.
193 // For each, ask the target if it wants a virtual base register for it
194 // based on what we can tell it about where the local will end up in the
195 // stack frame. If it wants one, re-use a suitable one we've previously
196 // allocated, or if there isn't one that fits the bill, allocate a new one
197 // and ask the target to create a defining instruction for it.
198
199 MachineFrameInfo *MFI = Fn.getFrameInfo();
200 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
201
202 for (MachineFunction::iterator BB = Fn.begin(),
203 E = Fn.end(); BB != E; ++BB) {
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000204 // A base register definition is a register+offset pair.
205 SmallVector<std::pair<unsigned, int64_t>, 8> BaseRegisters;
206
Jim Grosbach8708ead2010-08-17 18:13:53 +0000207 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
208 MachineInstr *MI = I;
Jim Grosbachdc140c62010-08-17 22:41:55 +0000209 // Debug value instructions can't be out of range, so they don't need
210 // any updates.
211 // FIXME: When we extend this stuff to handle functions with both
212 // VLAs and dynamic realignment, we should update the debug values
213 // to reference the new base pointer when possible.
214 if (MI->isDebugValue())
215 continue;
216
Jim Grosbach8708ead2010-08-17 18:13:53 +0000217 // For now, allocate the base register(s) within the basic block
218 // where they're used, and don't try to keep them around outside
219 // of that. It may be beneficial to try sharing them more broadly
220 // than that, but the increased register pressure makes that a
221 // tricky thing to balance. Investigate if re-materializing these
222 // becomes an issue.
223 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
224 // Consider replacing all frame index operands that reference
225 // an object allocated in the local block.
Jim Grosbachdc140c62010-08-17 22:41:55 +0000226 if (MI->getOperand(i).isFI()) {
227 int FrameIdx = MI->getOperand(i).getIndex();
228 // Don't try this with values not in the local block.
229 if (!MFI->isObjectPreAllocated(FrameIdx))
230 continue;
231
Jim Grosbach8708ead2010-08-17 18:13:53 +0000232 DEBUG(dbgs() << "Considering: " << *MI);
233 if (TRI->needsFrameBaseReg(MI, i)) {
Jim Grosbach74d803a2010-08-18 17:57:37 +0000234 unsigned BaseReg = 0;
235 unsigned Offset = 0;
236
Jim Grosbach8708ead2010-08-17 18:13:53 +0000237 DEBUG(dbgs() << " Replacing FI in: " << *MI);
Jim Grosbach8708ead2010-08-17 18:13:53 +0000238
Jim Grosbach8ae231a2010-08-17 20:21:30 +0000239 // If we have a suitable base register available, use it; otherwise
240 // create a new one.
Jim Grosbach8ae231a2010-08-17 20:21:30 +0000241
Jim Grosbach74d803a2010-08-18 17:57:37 +0000242 std::pair<unsigned, int64_t> RegOffset;
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000243 if (lookupCandidateBaseReg(BaseRegisters, RegOffset,
244 LocalOffsets[FrameIdx], MI, TRI)) {
Jim Grosbachcd799ce2010-08-18 23:14:02 +0000245 DEBUG(dbgs() << " Reusing base register " <<
246 RegOffset.first << "\n");
Jim Grosbach74d803a2010-08-18 17:57:37 +0000247 // We found a register to reuse.
248 BaseReg = RegOffset.first;
Jim Grosbach2b1e2022010-08-18 22:44:49 +0000249 Offset = LocalOffsets[FrameIdx] - RegOffset.second;
Jim Grosbach74d803a2010-08-18 17:57:37 +0000250 } else {
251 // No previously defined register was in range, so create a
252 // new one.
253 const TargetRegisterClass *RC = TRI->getPointerRegClass();
254 BaseReg = Fn.getRegInfo().createVirtualRegister(RC);
Jim Grosbachdc140c62010-08-17 22:41:55 +0000255
Jim Grosbach74d803a2010-08-18 17:57:37 +0000256 // Tell the target to insert the instruction to initialize
257 // the base register.
258 TRI->materializeFrameBaseRegister(I, BaseReg, FrameIdx);
259
260 BaseRegisters.push_back(std::pair<unsigned, int64_t>(BaseReg,
261 Offset));
262 ++NumBaseRegisters;
263 }
264 assert(BaseReg != 0 && "Unable to allocate virtual base register!");
Jim Grosbachdc140c62010-08-17 22:41:55 +0000265
266 // Modify the instruction to use the new base register rather
267 // than the frame index operand.
Jim Grosbach74d803a2010-08-18 17:57:37 +0000268 TRI->resolveFrameIndex(I, BaseReg, Offset);
Jim Grosbachdc140c62010-08-17 22:41:55 +0000269
Jim Grosbach8708ead2010-08-17 18:13:53 +0000270 ++NumReplacements;
271 }
272
273 }
274 }
275 }
276 }
277}