Vincent Lejeune | 88524e3 | 2013-04-01 21:47:53 +0000 | [diff] [blame] | 1 | #include "AMDGPUMachineFunction.h" |
| 2 | #include "llvm/IR/Attributes.h" |
| 3 | #include "llvm/IR/Function.h" |
| 4 | |
| 5 | namespace llvm { |
| 6 | |
| 7 | const char *AMDGPUMachineFunction::ShaderTypeAttribute = "ShaderType"; |
| 8 | |
| 9 | AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) : |
| 10 | MachineFunctionInfo() { |
| 11 | AttributeSet Set = MF.getFunction()->getAttributes(); |
| 12 | Attribute A = Set.getAttribute(AttributeSet::FunctionIndex, |
| 13 | ShaderTypeAttribute); |
| 14 | |
| 15 | if (A.isStringAttribute()) { |
| 16 | StringRef Str = A.getValueAsString(); |
| 17 | if (Str.getAsInteger(0, ShaderType)) |
| 18 | llvm_unreachable("Can't parse shader type!"); |
| 19 | } |
| 20 | } |
| 21 | |
| 22 | } |