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Reid Spencerc0af3f02004-09-13 01:27:53 +00001//===- Linker.cpp - Link together LLVM objects and libraries --------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file contains routines to handle linking together LLVM bytecode files,
11// and to handle annoying things like static libraries.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm-ld.h"
16#include "llvm/Module.h"
17#include "llvm/PassManager.h"
18#include "llvm/Bytecode/Reader.h"
19#include "llvm/Bytecode/WriteBytecodePass.h"
20#include "llvm/Target/TargetData.h"
21#include "llvm/Transforms/IPO.h"
22#include "llvm/Transforms/Scalar.h"
23#include "llvm/Support/Linker.h"
24#include "llvm/Config/config.h"
25#include "llvm/Support/CommandLine.h"
26#include "llvm/Support/FileUtilities.h"
27#include "llvm/System/Signals.h"
28#include "llvm/Support/SystemUtils.h"
29#include <algorithm>
30#include <fstream>
31#include <memory>
32#include <set>
33using namespace llvm;
34
35/// FindLib - Try to convert Filename into the name of a file that we can open,
36/// if it does not already name a file we can open, by first trying to open
37/// Filename, then libFilename.[suffix] for each of a set of several common
38/// library suffixes, in each of the directories in Paths and the directory
39/// named by the value of the environment variable LLVM_LIB_SEARCH_PATH. Returns
40/// an empty string if no matching file can be found.
41///
42std::string llvm::FindLib(const std::string &Filename,
43 const std::vector<std::string> &Paths,
44 bool SharedObjectOnly) {
45 // Determine if the pathname can be found as it stands.
46 if (FileOpenable(Filename))
47 return Filename;
48
49 // If that doesn't work, convert the name into a library name.
50 std::string LibName = "lib" + Filename;
51
52 // Iterate over the directories in Paths to see if we can find the library
53 // there.
54 for (unsigned Index = 0; Index != Paths.size(); ++Index) {
55 std::string Directory = Paths[Index] + "/";
56
57 if (!SharedObjectOnly && FileOpenable(Directory + LibName + ".bc"))
58 return Directory + LibName + ".bc";
59
60 if (FileOpenable(Directory + LibName + SHLIBEXT))
61 return Directory + LibName + SHLIBEXT;
62
63 if (!SharedObjectOnly && FileOpenable(Directory + LibName + ".a"))
64 return Directory + LibName + ".a";
65 }
66
67 // One last hope: Check LLVM_LIB_SEARCH_PATH.
68 char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH");
69 if (SearchPath == NULL)
70 return std::string();
71
72 LibName = std::string(SearchPath) + "/" + LibName;
73 if (FileOpenable(LibName))
74 return LibName;
75
76 return std::string();
77}
78
79/// GetAllDefinedSymbols - Modifies its parameter DefinedSymbols to contain the
80/// name of each externally-visible symbol defined in M.
81///
82void llvm::GetAllDefinedSymbols(Module *M,
83 std::set<std::string> &DefinedSymbols) {
84 for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
85 if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
86 DefinedSymbols.insert(I->getName());
87 for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
88 if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
89 DefinedSymbols.insert(I->getName());
90}
91
92/// GetAllUndefinedSymbols - calculates the set of undefined symbols that still
93/// exist in an LLVM module. This is a bit tricky because there may be two
94/// symbols with the same name but different LLVM types that will be resolved to
95/// each other but aren't currently (thus we need to treat it as resolved).
96///
97/// Inputs:
98/// M - The module in which to find undefined symbols.
99///
100/// Outputs:
101/// UndefinedSymbols - A set of C++ strings containing the name of all
102/// undefined symbols.
103///
104void
105llvm::GetAllUndefinedSymbols(Module *M,
106 std::set<std::string> &UndefinedSymbols) {
107 std::set<std::string> DefinedSymbols;
108 UndefinedSymbols.clear(); // Start out empty
109
110 for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
111 if (I->hasName()) {
112 if (I->isExternal())
113 UndefinedSymbols.insert(I->getName());
114 else if (!I->hasInternalLinkage())
115 DefinedSymbols.insert(I->getName());
116 }
117 for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
118 if (I->hasName()) {
119 if (I->isExternal())
120 UndefinedSymbols.insert(I->getName());
121 else if (!I->hasInternalLinkage())
122 DefinedSymbols.insert(I->getName());
123 }
124
125 // Prune out any defined symbols from the undefined symbols set...
126 for (std::set<std::string>::iterator I = UndefinedSymbols.begin();
127 I != UndefinedSymbols.end(); )
128 if (DefinedSymbols.count(*I))
129 UndefinedSymbols.erase(I++); // This symbol really is defined!
130 else
131 ++I; // Keep this symbol in the undefined symbols list
132}
133
134
135/// LoadObject - Read in and parse the bytecode file named by FN and return the
136/// module it contains (wrapped in an auto_ptr), or 0 and set ErrorMessage if an
137/// error occurs.
138///
139std::auto_ptr<Module> llvm::LoadObject(const std::string &FN,
140 std::string &ErrorMessage) {
141 std::string ParserErrorMessage;
142 Module *Result = ParseBytecodeFile(FN, &ParserErrorMessage);
143 if (Result) return std::auto_ptr<Module>(Result);
144 ErrorMessage = "Bytecode file '" + FN + "' could not be loaded";
145 if (ParserErrorMessage.size()) ErrorMessage += ": " + ParserErrorMessage;
146 return std::auto_ptr<Module>();
147}
148
149/// LinkInArchive - opens an archive library and link in all objects which
150/// provide symbols that are currently undefined.
151///
152/// Inputs:
153/// M - The module in which to link the archives.
154/// Filename - The pathname of the archive.
155/// Verbose - Flags whether verbose messages should be printed.
156///
157/// Outputs:
158/// ErrorMessage - A C++ string detailing what error occurred, if any.
159///
160/// Return Value:
161/// TRUE - An error occurred.
162/// FALSE - No errors.
163///
164static bool LinkInArchive(Module *M,
165 const std::string &Filename,
166 std::string &ErrorMessage,
167 bool Verbose)
168{
169 // Find all of the symbols currently undefined in the bytecode program.
170 // If all the symbols are defined, the program is complete, and there is
171 // no reason to link in any archive files.
172 std::set<std::string> UndefinedSymbols;
173 GetAllUndefinedSymbols(M, UndefinedSymbols);
174 if (UndefinedSymbols.empty()) {
175 if (Verbose) std::cerr << " No symbols undefined, don't link library!\n";
176 return false; // No need to link anything in!
177 }
178
179 // Load in the archive objects.
180 if (Verbose) std::cerr << " Loading archive file '" << Filename << "'\n";
181 std::vector<Module*> Objects;
182 if (ReadArchiveFile(Filename, Objects, &ErrorMessage))
183 return true;
184
185 // Figure out which symbols are defined by all of the modules in the archive.
186 std::vector<std::set<std::string> > DefinedSymbols;
187 DefinedSymbols.resize(Objects.size());
188 for (unsigned i = 0; i != Objects.size(); ++i) {
189 GetAllDefinedSymbols(Objects[i], DefinedSymbols[i]);
190 }
191
192 // While we are linking in object files, loop.
193 bool Linked = true;
194 while (Linked) {
195 Linked = false;
196
197 for (unsigned i = 0; i != Objects.size(); ++i) {
198 // Consider whether we need to link in this module... we only need to
199 // link it in if it defines some symbol which is so far undefined.
200 //
201 const std::set<std::string> &DefSymbols = DefinedSymbols[i];
202
203 bool ObjectRequired = false;
204
205 //
206 // If the object defines main() and the program currently has main()
207 // undefined, then automatically link in the module. Otherwise, look to
208 // see if it defines a symbol that is currently undefined.
209 //
210 if ((M->getMainFunction() == NULL) &&
211 ((DefSymbols.find ("main")) != DefSymbols.end())) {
212 ObjectRequired = true;
213 } else {
214 for (std::set<std::string>::iterator I = UndefinedSymbols.begin(),
215 E = UndefinedSymbols.end(); I != E; ++I)
216 if (DefSymbols.count(*I)) {
217 if (Verbose)
218 std::cerr << " Found object '"
219 << Objects[i]->getModuleIdentifier ()
220 << "' providing symbol '" << *I << "'...\n";
221 ObjectRequired = true;
222 break;
223 }
224 }
225
226 // We DO need to link this object into the program...
227 if (ObjectRequired) {
228 if (LinkModules(M, Objects[i], &ErrorMessage))
229 return true; // Couldn't link in the right object file...
230
231 // Since we have linked in this object, delete it from the list of
232 // objects to consider in this archive file.
233 std::swap(Objects[i], Objects.back());
234 std::swap(DefinedSymbols[i], DefinedSymbols.back());
235 Objects.pop_back();
236 DefinedSymbols.pop_back();
237 --i; // Do not skip an entry
238
239 // The undefined symbols set should have shrunk.
240 GetAllUndefinedSymbols(M, UndefinedSymbols);
241 Linked = true; // We have linked something in!
242 }
243 }
244 }
245
246 return false;
247}
248
249/// LinkInFile - opens a bytecode file and links in all objects which
250/// provide symbols that are currently undefined.
251///
252/// Inputs:
253/// HeadModule - The module in which to link the bytecode file.
254/// Filename - The pathname of the bytecode file.
255/// Verbose - Flags whether verbose messages should be printed.
256///
257/// Outputs:
258/// ErrorMessage - A C++ string detailing what error occurred, if any.
259///
260/// Return Value:
261/// TRUE - An error occurred.
262/// FALSE - No errors.
263///
264static bool LinkInFile(Module *HeadModule,
265 const std::string &Filename,
266 std::string &ErrorMessage,
267 bool Verbose)
268{
269 std::auto_ptr<Module> M(LoadObject(Filename, ErrorMessage));
270 if (M.get() == 0) return true;
271 bool Result = LinkModules(HeadModule, M.get(), &ErrorMessage);
272 if (Verbose) std::cerr << "Linked in bytecode file '" << Filename << "'\n";
273 return Result;
274}
275
276/// LinkFiles - takes a module and a list of files and links them all together.
277/// It locates the file either in the current directory, as its absolute
278/// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH.
279///
280/// Inputs:
281/// progname - The name of the program (infamous argv[0]).
282/// HeadModule - The module under which all files will be linked.
283/// Files - A vector of C++ strings indicating the LLVM bytecode filenames
284/// to be linked. The names can refer to a mixture of pure LLVM
285/// bytecode files and archive (ar) formatted files.
286/// Verbose - Flags whether verbose output should be printed while linking.
287///
288/// Outputs:
289/// HeadModule - The module will have the specified LLVM bytecode files linked
290/// in.
291///
292/// Return value:
293/// FALSE - No errors.
294/// TRUE - Some error occurred.
295///
296bool llvm::LinkFiles(const char *progname, Module *HeadModule,
297 const std::vector<std::string> &Files, bool Verbose) {
298 // String in which to receive error messages.
299 std::string ErrorMessage;
300
301 // Full pathname of the file
302 std::string Pathname;
303
304 // Get the library search path from the environment
305 char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH");
306
307 for (unsigned i = 0; i < Files.size(); ++i) {
308 // Determine where this file lives.
309 if (FileOpenable(Files[i])) {
310 Pathname = Files[i];
311 } else {
312 if (SearchPath == NULL) {
313 std::cerr << progname << ": Cannot find linker input file '"
314 << Files[i] << "'\n";
315 std::cerr << progname
316 << ": Warning: Your LLVM_LIB_SEARCH_PATH is unset.\n";
317 return true;
318 }
319
320 Pathname = std::string(SearchPath)+"/"+Files[i];
321 if (!FileOpenable(Pathname)) {
322 std::cerr << progname << ": Cannot find linker input file '"
323 << Files[i] << "'\n";
324 return true;
325 }
326 }
327
328 // A user may specify an ar archive without -l, perhaps because it
329 // is not installed as a library. Detect that and link the library.
330 if (IsArchive(Pathname)) {
331 if (Verbose)
332 std::cerr << "Trying to link archive '" << Pathname << "'\n";
333
334 if (LinkInArchive(HeadModule, Pathname, ErrorMessage, Verbose)) {
335 std::cerr << progname << ": Error linking in archive '" << Pathname
336 << "': " << ErrorMessage << "\n";
337 return true;
338 }
339 } else if (IsBytecode(Pathname)) {
340 if (Verbose)
341 std::cerr << "Trying to link bytecode file '" << Pathname << "'\n";
342
343 if (LinkInFile(HeadModule, Pathname, ErrorMessage, Verbose)) {
344 std::cerr << progname << ": Error linking in bytecode file '"
345 << Pathname << "': " << ErrorMessage << "\n";
346 return true;
347 }
348 }
349 }
350
351 return false;
352}
353
354/// LinkLibraries - takes the specified library files and links them into the
355/// main bytecode object file.
356///
357/// Inputs:
358/// progname - The name of the program (infamous argv[0]).
359/// HeadModule - The module into which all necessary libraries will be linked.
360/// Libraries - The list of libraries to link into the module.
361/// LibPaths - The list of library paths in which to find libraries.
362/// Verbose - Flags whether verbose messages should be printed.
363/// Native - Flags whether native code is being generated.
364///
365/// Outputs:
366/// HeadModule - The module will have all necessary libraries linked in.
367///
368/// Return value:
369/// FALSE - No error.
370/// TRUE - Error.
371///
372void llvm::LinkLibraries(const char *progname, Module *HeadModule,
373 const std::vector<std::string> &Libraries,
374 const std::vector<std::string> &LibPaths,
375 bool Verbose, bool Native) {
376 // String in which to receive error messages.
377 std::string ErrorMessage;
378
379 for (unsigned i = 0; i < Libraries.size(); ++i) {
380 // Determine where this library lives.
381 std::string Pathname = FindLib(Libraries[i], LibPaths);
382 if (Pathname.empty()) {
383 // If the pathname does not exist, then continue to the next one if
384 // we're doing a native link and give an error if we're doing a bytecode
385 // link.
386 if (!Native) {
387 std::cerr << progname << ": WARNING: Cannot find library -l"
388 << Libraries[i] << "\n";
389 continue;
390 }
391 }
392
393 // A user may specify an ar archive without -l, perhaps because it
394 // is not installed as a library. Detect that and link the library.
395 if (IsArchive(Pathname)) {
396 if (Verbose)
397 std::cerr << "Trying to link archive '" << Pathname << "' (-l"
398 << Libraries[i] << ")\n";
399
400 if (LinkInArchive(HeadModule, Pathname, ErrorMessage, Verbose)) {
401 std::cerr << progname << ": " << ErrorMessage
402 << ": Error linking in archive '" << Pathname << "' (-l"
403 << Libraries[i] << ")\n";
404 exit(1);
405 }
406 } else if (IsBytecode(Pathname)) {
407 if (Verbose)
408 std::cerr << "Trying to link bytecode file '" << Pathname
409 << "' (-l" << Libraries[i] << ")\n";
410
411 if (LinkInFile(HeadModule, Pathname, ErrorMessage, Verbose)) {
412 std::cerr << progname << ": " << ErrorMessage
413 << ": error linking in bytecode file '" << Pathname << "' (-l"
414 << Libraries[i] << ")\n";
415 exit(1);
416 }
417 }
418 }
419}