blob: 05d2f26be0b7ae196b37aee2a33c3a80da2e94f7 [file] [log] [blame]
Dan Gohmanfce288f2009-09-09 00:09:15 +00001; RUN: llc < %s -march=arm
Duncan Sands7beb1ec2009-04-08 13:33:37 +00002
3define void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>* %CONST) {
4entry:
5 %input2 = load <4 x float>* null, align 16 ; <<4 x float>> [#uses=2]
6 %shuffle7 = shufflevector <4 x float> %input2, <4 x float> <float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00>, <4 x i32> <i32 2, i32 2, i32 2, i32 2> ; <<4 x float>> [#uses=1]
Dan Gohmanae3a0be2009-06-04 22:49:04 +00007 %mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x float>> [#uses=1]
8 %add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>> [#uses=1]
Duncan Sands7beb1ec2009-04-08 13:33:37 +00009 store <4 x float> %add2, <4 x float>* null, align 16
10 ret void
11}