blob: 9bcf250aea8f4fa52170263bbed79e842e9fdaa7 [file] [log] [blame]
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- MachineFunction.cpp -----------------------------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner081ce942007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00007//
8//===----------------------------------------------------------------------===//
9//
10// Collect native machine code information for a function. This allows
11// target-specific information about the generated code to be stored with each
12// function.
13//
14//===----------------------------------------------------------------------===//
15
16#include "llvm/DerivedTypes.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000017#include "llvm/CodeGen/MachineConstantPool.h"
Chris Lattner1b989192007-12-31 04:13:23 +000018#include "llvm/CodeGen/MachineFunctionPass.h"
19#include "llvm/CodeGen/MachineFrameInfo.h"
20#include "llvm/CodeGen/MachineInstr.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000021#include "llvm/CodeGen/MachineJumpTableInfo.h"
Chris Lattner1b989192007-12-31 04:13:23 +000022#include "llvm/CodeGen/MachineRegisterInfo.h"
Dan Gohmanf17a25c2007-07-18 16:29:46 +000023#include "llvm/CodeGen/Passes.h"
24#include "llvm/Target/TargetData.h"
25#include "llvm/Target/TargetLowering.h"
26#include "llvm/Target/TargetMachine.h"
27#include "llvm/Target/TargetFrameInfo.h"
28#include "llvm/Function.h"
29#include "llvm/Instructions.h"
30#include "llvm/Support/Compiler.h"
31#include "llvm/Support/GraphWriter.h"
32#include "llvm/Support/LeakDetector.h"
33#include "llvm/ADT/STLExtras.h"
34#include "llvm/Config/config.h"
35#include <fstream>
36#include <sstream>
37using namespace llvm;
38
39static AnnotationID MF_AID(
40 AnnotationManager::getID("CodeGen::MachineCodeForFunction"));
41
42// Out of line virtual function to home classes.
43void MachineFunctionPass::virtfn() {}
44
45namespace {
46 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
47 static char ID;
48
49 std::ostream *OS;
50 const std::string Banner;
51
52 Printer (std::ostream *_OS, const std::string &_Banner)
53 : MachineFunctionPass((intptr_t)&ID), OS (_OS), Banner (_Banner) { }
54
55 const char *getPassName() const { return "MachineFunction Printer"; }
56
57 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
58 AU.setPreservesAll();
59 }
60
61 bool runOnMachineFunction(MachineFunction &MF) {
62 (*OS) << Banner;
63 MF.print (*OS);
64 return false;
65 }
66 };
67 char Printer::ID = 0;
68}
69
70/// Returns a newly-created MachineFunction Printer pass. The default output
71/// stream is std::cerr; the default banner is empty.
72///
73FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
74 const std::string &Banner){
75 return new Printer(OS, Banner);
76}
77
78namespace {
79 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
80 static char ID;
81 Deleter() : MachineFunctionPass((intptr_t)&ID) {}
82
83 const char *getPassName() const { return "Machine Code Deleter"; }
84
85 bool runOnMachineFunction(MachineFunction &MF) {
86 // Delete the annotation from the function now.
87 MachineFunction::destruct(MF.getFunction());
88 return true;
89 }
90 };
91 char Deleter::ID = 0;
92}
93
94/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
95/// the current function, which should happen after the function has been
96/// emitted to a .s file or to memory.
97FunctionPass *llvm::createMachineCodeDeleter() {
98 return new Deleter();
99}
100
101
102
103//===---------------------------------------------------------------------===//
104// MachineFunction implementation
105//===---------------------------------------------------------------------===//
106
107MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() {
108 MachineBasicBlock* dummy = new MachineBasicBlock();
109 LeakDetector::removeGarbageObject(dummy);
110 return dummy;
111}
112
113void ilist_traits<MachineBasicBlock>::transferNodesFromList(
Chris Lattner7ce487f2007-12-31 04:56:33 +0000114 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList,
115 ilist_iterator<MachineBasicBlock> first,
116 ilist_iterator<MachineBasicBlock> last) {
117 // If splicing withing the same function, no change.
118 if (Parent == toList.Parent) return;
119
120 for (; first != last; ++first)
121 first->setParent(toList.Parent);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000122}
123
124MachineFunction::MachineFunction(const Function *F,
125 const TargetMachine &TM)
126 : Annotation(MF_AID), Fn(F), Target(TM) {
Chris Lattner1b989192007-12-31 04:13:23 +0000127 RegInfo = new MachineRegisterInfo(*TM.getRegisterInfo());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000128 MFInfo = 0;
Chris Lattner610b9eb2008-01-25 07:19:06 +0000129 FrameInfo = new MachineFrameInfo(*TM.getFrameInfo());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000130 ConstantPool = new MachineConstantPool(TM.getTargetData());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000131
132 // Set up jump table.
133 const TargetData &TD = *TM.getTargetData();
134 bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
135 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
136 unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty)
137 : TD.getPointerABIAlignment();
138 JumpTableInfo = new MachineJumpTableInfo(EntrySize, Alignment);
139
140 BasicBlocks.Parent = this;
141}
142
143MachineFunction::~MachineFunction() {
144 BasicBlocks.clear();
Chris Lattner1b989192007-12-31 04:13:23 +0000145 delete RegInfo;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000146 delete MFInfo;
147 delete FrameInfo;
148 delete ConstantPool;
149 delete JumpTableInfo;
150}
151
152
153/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
154/// recomputes them. This guarantees that the MBB numbers are sequential,
155/// dense, and match the ordering of the blocks within the function. If a
156/// specific MachineBasicBlock is specified, only that block and those after
157/// it are renumbered.
158void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
159 if (empty()) { MBBNumbering.clear(); return; }
160 MachineFunction::iterator MBBI, E = end();
161 if (MBB == 0)
162 MBBI = begin();
163 else
164 MBBI = MBB;
165
166 // Figure out the block number this should have.
167 unsigned BlockNo = 0;
168 if (MBBI != begin())
169 BlockNo = prior(MBBI)->getNumber()+1;
170
171 for (; MBBI != E; ++MBBI, ++BlockNo) {
172 if (MBBI->getNumber() != (int)BlockNo) {
173 // Remove use of the old number.
174 if (MBBI->getNumber() != -1) {
175 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
176 "MBB number mismatch!");
177 MBBNumbering[MBBI->getNumber()] = 0;
178 }
179
180 // If BlockNo is already taken, set that block's number to -1.
181 if (MBBNumbering[BlockNo])
182 MBBNumbering[BlockNo]->setNumber(-1);
183
184 MBBNumbering[BlockNo] = MBBI;
185 MBBI->setNumber(BlockNo);
186 }
187 }
188
189 // Okay, all the blocks are renumbered. If we have compactified the block
190 // numbering, shrink MBBNumbering now.
191 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
192 MBBNumbering.resize(BlockNo);
193}
194
195
196void MachineFunction::dump() const { print(*cerr.stream()); }
197
198void MachineFunction::print(std::ostream &OS) const {
199 OS << "# Machine code for " << Fn->getName () << "():\n";
200
201 // Print Frame Information
202 getFrameInfo()->print(*this, OS);
203
204 // Print JumpTable Information
205 getJumpTableInfo()->print(OS);
206
207 // Print Constant Pool
208 getConstantPool()->print(OS);
209
Dan Gohman1e57df32008-02-10 18:45:23 +0000210 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000211
Chris Lattner1b989192007-12-31 04:13:23 +0000212 if (!RegInfo->livein_empty()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000213 OS << "Live Ins:";
Chris Lattner1b989192007-12-31 04:13:23 +0000214 for (MachineRegisterInfo::livein_iterator
215 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
Dan Gohman1e57df32008-02-10 18:45:23 +0000216 if (TRI)
Bill Wendling9b0baeb2008-02-26 21:47:57 +0000217 OS << " " << TRI->getName(I->first);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000218 else
219 OS << " Reg #" << I->first;
220
221 if (I->second)
222 OS << " in VR#" << I->second << " ";
223 }
224 OS << "\n";
225 }
Chris Lattner1b989192007-12-31 04:13:23 +0000226 if (!RegInfo->liveout_empty()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000227 OS << "Live Outs:";
Chris Lattner1b989192007-12-31 04:13:23 +0000228 for (MachineRegisterInfo::liveout_iterator
229 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
Dan Gohman1e57df32008-02-10 18:45:23 +0000230 if (TRI)
Bill Wendling9b0baeb2008-02-26 21:47:57 +0000231 OS << " " << TRI->getName(*I);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000232 else
233 OS << " Reg #" << *I;
234 OS << "\n";
235 }
236
237 for (const_iterator BB = begin(); BB != end(); ++BB)
238 BB->print(OS);
239
240 OS << "\n# End machine code for " << Fn->getName () << "().\n\n";
241}
242
243/// CFGOnly flag - This is used to control whether or not the CFG graph printer
244/// prints out the contents of basic blocks or not. This is acceptable because
245/// this code is only really used for debugging purposes.
246///
247static bool CFGOnly = false;
248
249namespace llvm {
250 template<>
251 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
252 static std::string getGraphName(const MachineFunction *F) {
253 return "CFG for '" + F->getFunction()->getName() + "' function";
254 }
255
256 static std::string getNodeLabel(const MachineBasicBlock *Node,
257 const MachineFunction *Graph) {
258 if (CFGOnly && Node->getBasicBlock() &&
259 !Node->getBasicBlock()->getName().empty())
260 return Node->getBasicBlock()->getName() + ":";
261
262 std::ostringstream Out;
263 if (CFGOnly) {
264 Out << Node->getNumber() << ':';
265 return Out.str();
266 }
267
268 Node->print(Out);
269
270 std::string OutStr = Out.str();
271 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
272
273 // Process string output to make it nicer...
274 for (unsigned i = 0; i != OutStr.length(); ++i)
275 if (OutStr[i] == '\n') { // Left justify
276 OutStr[i] = '\\';
277 OutStr.insert(OutStr.begin()+i+1, 'l');
278 }
279 return OutStr;
280 }
281 };
282}
283
284void MachineFunction::viewCFG() const
285{
286#ifndef NDEBUG
287 ViewGraph(this, "mf" + getFunction()->getName());
288#else
289 cerr << "SelectionDAG::viewGraph is only available in debug builds on "
290 << "systems with Graphviz or gv!\n";
291#endif // NDEBUG
292}
293
294void MachineFunction::viewCFGOnly() const
295{
296 CFGOnly = true;
297 viewCFG();
298 CFGOnly = false;
299}
300
301// The next two methods are used to construct and to retrieve
302// the MachineCodeForFunction object for the given function.
303// construct() -- Allocates and initializes for a given function and target
304// get() -- Returns a handle to the object.
305// This should not be called before "construct()"
306// for a given Function.
307//
308MachineFunction&
309MachineFunction::construct(const Function *Fn, const TargetMachine &Tar)
310{
311 assert(Fn->getAnnotation(MF_AID) == 0 &&
312 "Object already exists for this function!");
313 MachineFunction* mcInfo = new MachineFunction(Fn, Tar);
314 Fn->addAnnotation(mcInfo);
315 return *mcInfo;
316}
317
318void MachineFunction::destruct(const Function *Fn) {
319 bool Deleted = Fn->deleteAnnotation(MF_AID);
320 assert(Deleted && "Machine code did not exist for function!");
321}
322
323MachineFunction& MachineFunction::get(const Function *F)
324{
325 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID);
326 assert(mc && "Call construct() method first to allocate the object");
327 return *mc;
328}
329
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000330//===----------------------------------------------------------------------===//
331// MachineFrameInfo implementation
332//===----------------------------------------------------------------------===//
333
Chris Lattner610b9eb2008-01-25 07:19:06 +0000334/// CreateFixedObject - Create a new object at a fixed location on the stack.
335/// All fixed objects should be created before other objects are created for
336/// efficiency. By default, fixed objects are immutable. This returns an
337/// index with a negative value.
338///
339int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
340 bool Immutable) {
341 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
342 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
343 return -++NumFixedObjects;
344}
345
346
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000347void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
348 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea();
349
350 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
351 const StackObject &SO = Objects[i];
352 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: ";
Evan Chengda872532008-02-27 03:04:06 +0000353 if (SO.Size == ~0ULL) {
354 OS << "dead\n";
355 continue;
356 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000357 if (SO.Size == 0)
358 OS << "variable sized";
359 else
360 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
361 OS << " alignment is " << SO.Alignment << " byte"
362 << (SO.Alignment != 1 ? "s," : ",");
363
364 if (i < NumFixedObjects)
365 OS << " fixed";
366 if (i < NumFixedObjects || SO.SPOffset != -1) {
367 int64_t Off = SO.SPOffset - ValOffset;
368 OS << " at location [SP";
369 if (Off > 0)
370 OS << "+" << Off;
371 else if (Off < 0)
372 OS << Off;
373 OS << "]";
374 }
375 OS << "\n";
376 }
377
378 if (HasVarSizedObjects)
379 OS << " Stack frame contains variable sized objects\n";
380}
381
382void MachineFrameInfo::dump(const MachineFunction &MF) const {
383 print(MF, *cerr.stream());
384}
385
386
387//===----------------------------------------------------------------------===//
388// MachineJumpTableInfo implementation
389//===----------------------------------------------------------------------===//
390
391/// getJumpTableIndex - Create a new jump table entry in the jump table info
392/// or return an existing one.
393///
394unsigned MachineJumpTableInfo::getJumpTableIndex(
395 const std::vector<MachineBasicBlock*> &DestBBs) {
396 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
397 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
398 if (JumpTables[i].MBBs == DestBBs)
399 return i;
400
401 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
402 return JumpTables.size()-1;
403}
404
405
406void MachineJumpTableInfo::print(std::ostream &OS) const {
407 // FIXME: this is lame, maybe we could print out the MBB numbers or something
408 // like {1, 2, 4, 5, 3, 0}
409 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
410 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size()
411 << " entries\n";
412 }
413}
414
415void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }
416
417
418//===----------------------------------------------------------------------===//
419// MachineConstantPool implementation
420//===----------------------------------------------------------------------===//
421
422const Type *MachineConstantPoolEntry::getType() const {
423 if (isMachineConstantPoolEntry())
424 return Val.MachineCPVal->getType();
425 return Val.ConstVal->getType();
426}
427
428MachineConstantPool::~MachineConstantPool() {
429 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
430 if (Constants[i].isMachineConstantPoolEntry())
431 delete Constants[i].Val.MachineCPVal;
432}
433
434/// getConstantPoolIndex - Create a new entry in the constant pool or return
435/// an existing one. User must specify an alignment in bytes for the object.
436///
437unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
438 unsigned Alignment) {
439 assert(Alignment && "Alignment must be specified!");
440 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
441
442 // Check to see if we already have this constant.
443 //
444 // FIXME, this could be made much more efficient for large constant pools.
445 unsigned AlignMask = (1 << Alignment)-1;
446 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
447 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0)
448 return i;
449
450 unsigned Offset = 0;
451 if (!Constants.empty()) {
452 Offset = Constants.back().getOffset();
Duncan Sands8157ef42007-11-05 00:04:43 +0000453 Offset += TD->getABITypeSize(Constants.back().getType());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000454 Offset = (Offset+AlignMask)&~AlignMask;
455 }
456
457 Constants.push_back(MachineConstantPoolEntry(C, Offset));
458 return Constants.size()-1;
459}
460
461unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
462 unsigned Alignment) {
463 assert(Alignment && "Alignment must be specified!");
464 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
465
466 // Check to see if we already have this constant.
467 //
468 // FIXME, this could be made much more efficient for large constant pools.
469 unsigned AlignMask = (1 << Alignment)-1;
470 int Idx = V->getExistingMachineCPValue(this, Alignment);
471 if (Idx != -1)
472 return (unsigned)Idx;
473
474 unsigned Offset = 0;
475 if (!Constants.empty()) {
476 Offset = Constants.back().getOffset();
Duncan Sands8157ef42007-11-05 00:04:43 +0000477 Offset += TD->getABITypeSize(Constants.back().getType());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000478 Offset = (Offset+AlignMask)&~AlignMask;
479 }
480
481 Constants.push_back(MachineConstantPoolEntry(V, Offset));
482 return Constants.size()-1;
483}
484
485
486void MachineConstantPool::print(std::ostream &OS) const {
487 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
488 OS << " <cp #" << i << "> is";
489 if (Constants[i].isMachineConstantPoolEntry())
490 Constants[i].Val.MachineCPVal->print(OS);
491 else
492 OS << *(Value*)Constants[i].Val.ConstVal;
493 OS << " , offset=" << Constants[i].getOffset();
494 OS << "\n";
495 }
496}
497
498void MachineConstantPool::dump() const { print(*cerr.stream()); }