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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
Reid Spencer9e693eb2007-01-31 21:27:38 +000017#define DEBUG_TYPE "foldingset"
Jim Laskey0e5af192006-10-27 16:16:16 +000018#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000019#include "llvm/Support/MathExtras.h"
Reid Spencer9e693eb2007-01-31 21:27:38 +000020#include "llvm/Support/Debug.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000021#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000022using namespace llvm;
23
24//===----------------------------------------------------------------------===//
25// FoldingSetImpl::NodeID Implementation
26
27/// Add* - Add various data types to Bit data.
28///
29void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
30 // Note: this adds pointers to the hash using sizes and endianness that
31 // depend on the host. It doesn't matter however, because hashing on
32 // pointer values in inherently unstable. Nothing should depend on the
33 // ordering of nodes in the folding set.
34 intptr_t PtrI = (intptr_t)Ptr;
35 Bits.push_back(unsigned(PtrI));
36 if (sizeof(intptr_t) > sizeof(unsigned))
37 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
38}
39void FoldingSetImpl::NodeID::AddInteger(signed I) {
40 Bits.push_back(I);
41}
42void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
43 Bits.push_back(I);
44}
45void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
46 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000047
48 // If the integer is small, encode it just as 32-bits.
49 if ((uint64_t)(int)I != I)
50 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000051}
52void FoldingSetImpl::NodeID::AddFloat(float F) {
53 Bits.push_back(FloatToBits(F));
54}
55void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000056 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000057}
58void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000059 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000060 Bits.push_back(Size);
61 if (!Size) return;
62
Jim Laskey18529f32006-10-27 18:05:12 +000063 unsigned Units = Size / 4;
64 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000065 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000066
67 // If the string is aligned do a bulk transfer.
68 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000069 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000070 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000071 } else {
72 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000073 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000074 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
75 ((unsigned char)String[Pos - 3] << 16) |
76 ((unsigned char)String[Pos - 2] << 8) |
77 (unsigned char)String[Pos - 1];
78 Bits.push_back(V);
79 }
Jim Laskey0e5af192006-10-27 16:16:16 +000080 }
Jim Laskey18529f32006-10-27 18:05:12 +000081
82 // With the leftover bits.
83 unsigned V = 0;
84 // Pos will have overshot size by 4 - #bytes left over.
85 switch (Pos - Size) {
86 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
87 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
88 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000089 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000090 }
91
92 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +000093}
94
95/// ComputeHash - Compute a strong hash value for this NodeID, used to
96/// lookup the node in the FoldingSetImpl.
97unsigned FoldingSetImpl::NodeID::ComputeHash() const {
98 // This is adapted from SuperFastHash by Paul Hsieh.
99 unsigned Hash = Bits.size();
100 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
101 unsigned Data = *BP;
102 Hash += Data & 0xFFFF;
103 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
104 Hash = (Hash << 16) ^ Tmp;
105 Hash += Hash >> 11;
106 }
107
108 // Force "avalanching" of final 127 bits.
109 Hash ^= Hash << 3;
110 Hash += Hash >> 5;
111 Hash ^= Hash << 4;
112 Hash += Hash >> 17;
113 Hash ^= Hash << 25;
114 Hash += Hash >> 6;
115 return Hash;
116}
117
118/// operator== - Used to compare two nodes to each other.
119///
120bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
121 if (Bits.size() != RHS.Bits.size()) return false;
122 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
123}
124
125
126//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000127/// Helper functions for FoldingSetImpl.
128
129/// GetNextPtr - In order to save space, each bucket is a
130/// singly-linked-list. In order to make deletion more efficient, we make
131/// the list circular, so we can delete a node without computing its hash.
132/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000133/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
134/// use GetBucketPtr when this happens.
Jim Laskey18529f32006-10-27 18:05:12 +0000135static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
136 void **Buckets, unsigned NumBuckets) {
137 if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
138 return 0;
139 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
140}
141
142/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
143/// testing.
144static void **GetBucketPtr(void *NextInBucketPtr) {
145 return static_cast<void**>(NextInBucketPtr);
146}
147
148/// GetBucketFor - Hash the specified node ID and return the hash bucket for
149/// the specified ID.
150static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
151 void **Buckets, unsigned NumBuckets) {
152 // NumBuckets is always a power of 2.
153 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
154 return Buckets + BucketNum;
155}
156
157//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000158// FoldingSetImpl Implementation
159
Jim Laskey1f67a992006-11-02 14:21:26 +0000160FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
161 assert(5 < Log2InitSize && Log2InitSize < 32 &&
162 "Initial hash table size out of range");
163 NumBuckets = 1 << Log2InitSize;
Jim Laskey0e5af192006-10-27 16:16:16 +0000164 Buckets = new void*[NumBuckets];
165 memset(Buckets, 0, NumBuckets*sizeof(void*));
166}
167FoldingSetImpl::~FoldingSetImpl() {
168 delete [] Buckets;
169}
170
Jim Laskey0e5af192006-10-27 16:16:16 +0000171/// GrowHashTable - Double the size of the hash table and rehash everything.
172///
173void FoldingSetImpl::GrowHashTable() {
174 void **OldBuckets = Buckets;
175 unsigned OldNumBuckets = NumBuckets;
176 NumBuckets <<= 1;
177
178 // Reset the node count to zero: we're going to reinsert everything.
179 NumNodes = 0;
180
181 // Clear out new buckets.
182 Buckets = new void*[NumBuckets];
183 memset(Buckets, 0, NumBuckets*sizeof(void*));
184
185 // Walk the old buckets, rehashing nodes into their new place.
186 for (unsigned i = 0; i != OldNumBuckets; ++i) {
187 void *Probe = OldBuckets[i];
188 if (!Probe) continue;
Chris Lattnerb85210f2007-01-31 06:04:41 +0000189 while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000190 // Figure out the next link, remove NodeInBucket from the old link.
191 Probe = NodeInBucket->getNextInBucket();
192 NodeInBucket->SetNextInBucket(0);
193
194 // Insert the node into the new bucket, after recomputing the hash.
195 NodeID ID;
196 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000197 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000198 }
199 }
200
201 delete[] OldBuckets;
202}
203
204/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
205/// return it. If not, return the insertion token that will make insertion
206/// faster.
207FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
208 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000209 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000210 void *Probe = *Bucket;
211
212 InsertPos = 0;
213
Jim Laskey18529f32006-10-27 18:05:12 +0000214 while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000215 NodeID OtherID;
216 GetNodeProfile(OtherID, NodeInBucket);
217 if (OtherID == ID)
218 return NodeInBucket;
219
220 Probe = NodeInBucket->getNextInBucket();
221 }
222
223 // Didn't find the node, return null with the bucket as the InsertPos.
224 InsertPos = Bucket;
225 return 0;
226}
227
228/// InsertNode - Insert the specified node into the folding set, knowing that it
229/// is not already in the map. InsertPos must be obtained from
230/// FindNodeOrInsertPos.
231void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000232 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000233 // Do we need to grow the hashtable?
Reid Spencer9e693eb2007-01-31 21:27:38 +0000234 DEBUG(DOUT << "INSERT: " << N << '\n');
Chris Lattnerb85210f2007-01-31 06:04:41 +0000235 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000236 GrowHashTable();
237 NodeID ID;
238 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000239 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000240 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000241
242 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000243
244 /// The insert position is actually a bucket pointer.
245 void **Bucket = static_cast<void**>(InsertPos);
246
247 void *Next = *Bucket;
248
249 // If this is the first insertion into this bucket, its next pointer will be
250 // null. Pretend as if it pointed to itself.
251 if (Next == 0)
252 Next = Bucket;
253
Chris Lattnerb85210f2007-01-31 06:04:41 +0000254 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000255 N->SetNextInBucket(Next);
256 *Bucket = N;
257}
258
259/// RemoveNode - Remove a node from the folding set, returning true if one was
260/// removed or false if the node was not in the folding set.
261bool FoldingSetImpl::RemoveNode(Node *N) {
262 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000263 // to remove it.
Reid Spencer9e693eb2007-01-31 21:27:38 +0000264 DEBUG(DOUT << "REMOVE: " << N << '\n');
Jim Laskey0e5af192006-10-27 16:16:16 +0000265 void *Ptr = N->getNextInBucket();
266 if (Ptr == 0) return false; // Not in folding set.
267
268 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000269 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000270
271 // Remember what N originally pointed to, either a bucket or another node.
272 void *NodeNextPtr = Ptr;
273
274 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000275 while (true) {
Jim Laskey18529f32006-10-27 18:05:12 +0000276 if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000277 // Advance pointer.
278 Ptr = NodeInBucket->getNextInBucket();
279
280 // We found a node that points to N, change it to point to N's next node,
281 // removing N from the list.
282 if (Ptr == N) {
283 NodeInBucket->SetNextInBucket(NodeNextPtr);
284 return true;
285 }
286 } else {
287 void **Bucket = GetBucketPtr(Ptr);
288 Ptr = *Bucket;
289
290 // If we found that the bucket points to N, update the bucket to point to
291 // whatever is next.
292 if (Ptr == N) {
293 *Bucket = NodeNextPtr;
294 return true;
295 }
296 }
297 }
298}
299
300/// GetOrInsertNode - If there is an existing simple Node exactly
301/// equal to the specified node, return it. Otherwise, insert 'N' and it
302/// instead.
303FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
304 NodeID ID;
305 GetNodeProfile(ID, N);
306 void *IP;
307 if (Node *E = FindNodeOrInsertPos(ID, IP))
308 return E;
309 InsertNode(N, IP);
310 return N;
311}