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Tom Stellardf98f2ce2012-12-11 21:25:42 +00001//===--------------------- AMDILFrameLowering.h -----------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10/// \file
11/// \brief Interface to describe a layout of a stack frame on a AMDIL target
12/// machine.
13//
14//===----------------------------------------------------------------------===//
15#ifndef AMDILFRAME_LOWERING_H
16#define AMDILFRAME_LOWERING_H
17
18#include "llvm/CodeGen/MachineFunction.h"
19#include "llvm/Target/TargetFrameLowering.h"
20
21namespace llvm {
22
23/// \brief Information about the stack frame layout on the AMDGPU targets.
24///
25/// It holds the direction of the stack growth, the known stack alignment on
26/// entry to each function, and the offset to the locals area.
27/// See TargetFrameInfo for more comments.
28class AMDGPUFrameLowering : public TargetFrameLowering {
29public:
30 AMDGPUFrameLowering(StackDirection D, unsigned StackAl, int LAO,
31 unsigned TransAl = 1);
32 virtual ~AMDGPUFrameLowering();
33 virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
34 virtual const SpillSlot *getCalleeSavedSpillSlots(unsigned &NumEntries) const;
35 virtual void emitPrologue(MachineFunction &MF) const;
36 virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
37 virtual bool hasFP(const MachineFunction &MF) const;
38};
39} // namespace llvm
40#endif // AMDILFRAME_LOWERING_H