commit | 00bc91ac647296575efec1612a66385563a6ce54 | [log] [tgz] |
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author | Christoph Brill <egore911@egore911.de> | Wed Feb 27 22:06:38 2008 +0100 |
committer | Christoph Brill <egore911@egore911.de> | Wed Feb 27 22:06:38 2008 +0100 |
tree | 2ed4be90451656f429468d7605cf7beac8a8e75d | |
parent | 60c0f09abb9421de359cd92e094a943d650fc7fa [diff] |
r300: properly handle GL_POINT in glPolygonMode Until now the polygon mode was completely turned of when you used GL_POINT. For me it looked buggy to completely disable the polygon mode for FrontMode and BackMode if any of these was GL_POINT.