commit | 08e443a1c8218e43dcd953859843d95d9020a892 | [log] [tgz] |
---|---|---|
author | Brian Paul <brianp@vmware.com> | Tue May 11 11:48:35 2010 -0600 |
committer | Brian Paul <brianp@vmware.com> | Tue May 11 11:52:06 2010 -0600 |
tree | de7399ea845c7aa81a0e6ed842570fe488109795 | |
parent | fea189d6e4f0c09eb0d005c5fa06db43b56e2e37 [diff] |
llvmpipe: fix texture image size calculation We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!