#ifndef SKYBOX_H | |
#define SKYBOX_H | |
extern GLuint | |
LoadSkyBoxCubeTexture(const char *filePosX, | |
const char *fileNegX, | |
const char *filePosY, | |
const char *fileNegY, | |
const char *filePosZ, | |
const char *fileNegZ); | |
extern void | |
DrawSkyBoxCubeTexture(GLuint tex); | |
#endif /* SKYBOX_H */ |