| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef INTELCONTEXT_INC |
| #define INTELCONTEXT_INC |
| |
| |
| |
| #include "main/mtypes.h" |
| #include "main/mm.h" |
| #include "texmem.h" |
| #include "drm.h" |
| #include "intel_bufmgr.h" |
| |
| #include "intel_screen.h" |
| #include "intel_tex_obj.h" |
| #include "i915_drm.h" |
| #include "tnl/t_vertex.h" |
| |
| #define TAG(x) intel##x |
| #include "tnl_dd/t_dd_vertex.h" |
| #undef TAG |
| |
| #define DV_PF_555 (1<<8) |
| #define DV_PF_565 (2<<8) |
| #define DV_PF_8888 (3<<8) |
| |
| struct intel_region; |
| struct intel_context; |
| |
| typedef void (*intel_tri_func) (struct intel_context *, intelVertex *, |
| intelVertex *, intelVertex *); |
| typedef void (*intel_line_func) (struct intel_context *, intelVertex *, |
| intelVertex *); |
| typedef void (*intel_point_func) (struct intel_context *, intelVertex *); |
| |
| #define INTEL_FALLBACK_DRAW_BUFFER 0x1 |
| #define INTEL_FALLBACK_READ_BUFFER 0x2 |
| #define INTEL_FALLBACK_DEPTH_BUFFER 0x4 |
| #define INTEL_FALLBACK_STENCIL_BUFFER 0x8 |
| #define INTEL_FALLBACK_USER 0x10 |
| #define INTEL_FALLBACK_RENDERMODE 0x20 |
| #define INTEL_FALLBACK_TEXTURE 0x40 |
| |
| extern void intelFallback(struct intel_context *intel, GLuint bit, |
| GLboolean mode); |
| #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) |
| |
| |
| #define INTEL_WRITE_PART 0x1 |
| #define INTEL_WRITE_FULL 0x2 |
| #define INTEL_READ 0x4 |
| |
| #define INTEL_MAX_FIXUP 64 |
| |
| struct intel_context |
| { |
| GLcontext ctx; /* the parent class */ |
| |
| struct |
| { |
| void (*destroy) (struct intel_context * intel); |
| void (*emit_state) (struct intel_context * intel); |
| void (*finish_batch) (struct intel_context * intel); |
| void (*new_batch) (struct intel_context * intel); |
| void (*emit_invarient_state) (struct intel_context * intel); |
| void (*note_fence) (struct intel_context *intel, GLuint fence); |
| void (*note_unlock) (struct intel_context *intel); |
| void (*update_texture_state) (struct intel_context * intel); |
| |
| void (*render_start) (struct intel_context * intel); |
| void (*render_prevalidate) (struct intel_context * intel); |
| void (*set_draw_region) (struct intel_context * intel, |
| struct intel_region * draw_regions[], |
| struct intel_region * depth_region, |
| GLuint num_regions); |
| |
| GLuint (*flush_cmd) (void); |
| void (*emit_flush) (struct intel_context *intel, GLuint unused); |
| |
| void (*reduced_primitive_state) (struct intel_context * intel, |
| GLenum rprim); |
| |
| GLboolean (*check_vertex_size) (struct intel_context * intel, |
| GLuint expected); |
| void (*invalidate_state) (struct intel_context *intel, |
| GLuint new_state); |
| |
| |
| /* Metaops: |
| */ |
| void (*install_meta_state) (struct intel_context * intel); |
| void (*leave_meta_state) (struct intel_context * intel); |
| |
| void (*meta_draw_region) (struct intel_context * intel, |
| struct intel_region * draw_region, |
| struct intel_region * depth_region); |
| |
| void (*meta_draw_quad)(struct intel_context *intel, |
| GLfloat x0, GLfloat x1, |
| GLfloat y0, GLfloat y1, |
| GLfloat z, |
| GLuint color, /* ARGB32 */ |
| GLfloat s0, GLfloat s1, |
| GLfloat t0, GLfloat t1); |
| |
| void (*meta_color_mask) (struct intel_context * intel, GLboolean); |
| |
| void (*meta_stencil_replace) (struct intel_context * intel, |
| GLuint mask, GLuint clear); |
| |
| void (*meta_depth_replace) (struct intel_context * intel); |
| |
| void (*meta_texture_blend_replace) (struct intel_context * intel); |
| |
| void (*meta_no_stencil_write) (struct intel_context * intel); |
| void (*meta_no_depth_write) (struct intel_context * intel); |
| void (*meta_no_texture) (struct intel_context * intel); |
| |
| void (*meta_import_pixel_state) (struct intel_context * intel); |
| void (*meta_frame_buffer_texture) (struct intel_context *intel, |
| GLint xoff, GLint yoff); |
| |
| GLboolean(*meta_tex_rect_source) (struct intel_context * intel, |
| dri_bo * buffer, |
| GLuint offset, |
| GLuint pitch, |
| GLuint height, |
| GLenum format, GLenum type); |
| |
| void (*assert_not_dirty) (struct intel_context *intel); |
| |
| void (*debug_batch)(struct intel_context *intel); |
| } vtbl; |
| |
| GLint refcount; |
| GLuint Fallback; |
| GLuint NewGLState; |
| |
| dri_bufmgr *bufmgr; |
| unsigned int maxBatchSize; |
| |
| struct intel_region *front_region; |
| struct intel_region *back_region; |
| struct intel_region *third_region; |
| struct intel_region *depth_region; |
| |
| /** |
| * This value indicates that the kernel memory manager is being used |
| * instead of the fake client-side memory manager. |
| */ |
| GLboolean ttm; |
| |
| struct intel_batchbuffer *batch; |
| GLboolean no_batch_wrap; |
| unsigned batch_id; |
| |
| struct |
| { |
| GLuint id; |
| uint32_t primitive; /**< Current hardware primitive type */ |
| void (*flush) (struct intel_context *); |
| dri_bo *vb_bo; |
| uint8_t *vb; |
| unsigned int start_offset; /**< Byte offset of primitive sequence */ |
| unsigned int current_offset; /**< Byte offset of next vertex */ |
| unsigned int count; /**< Number of vertices in current primitive */ |
| } prim; |
| |
| GLuint stats_wm; |
| GLboolean locked; |
| char *prevLockFile; |
| int prevLockLine; |
| |
| GLubyte clear_chan[4]; |
| GLuint ClearColor565; |
| GLuint ClearColor8888; |
| |
| /* Offsets of fields within the current vertex: |
| */ |
| GLuint coloroffset; |
| GLuint specoffset; |
| GLuint wpos_offset; |
| GLuint wpos_size; |
| |
| struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; |
| GLuint vertex_attr_count; |
| |
| GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */ |
| |
| GLboolean hw_stencil; |
| GLboolean hw_stipple; |
| GLboolean depth_buffer_is_float; |
| GLboolean no_rast; |
| GLboolean strict_conformance; |
| |
| /* State for intelvb.c and inteltris.c. |
| */ |
| GLuint RenderIndex; |
| GLmatrix ViewportMatrix; |
| GLenum render_primitive; |
| GLenum reduced_primitive; |
| GLuint vertex_size; |
| GLubyte *verts; /* points to tnl->clipspace.vertex_buf */ |
| |
| /* Fallback rasterization functions |
| */ |
| intel_point_func draw_point; |
| intel_line_func draw_line; |
| intel_tri_func draw_tri; |
| |
| /* These refer to the current drawing buffer: |
| */ |
| struct gl_texture_object *frame_buffer_texobj; |
| /** |
| * Set to true if a single constant cliprect should be used in the |
| * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer |
| * flush time while the lock is held. |
| */ |
| GLboolean constant_cliprect; |
| /** |
| * In !constant_cliprect mode, set to true if the front cliprects should be |
| * used instead of back. |
| */ |
| GLboolean front_cliprects; |
| drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ |
| |
| int perf_boxes; |
| |
| GLuint do_usleeps; |
| int do_irqs; |
| GLuint irqsEmitted; |
| |
| GLboolean scissor; |
| drm_clip_rect_t draw_rect; |
| drm_clip_rect_t scissor_rect; |
| |
| drm_context_t hHWContext; |
| drmLock *driHwLock; |
| int driFd; |
| |
| __DRIcontextPrivate *driContext; |
| __DRIdrawablePrivate *driDrawable; |
| __DRIdrawablePrivate *driReadDrawable; |
| __DRIscreenPrivate *driScreen; |
| intelScreenPrivate *intelScreen; |
| volatile struct drm_i915_sarea *sarea; |
| |
| GLuint lastStamp; |
| |
| GLboolean no_hw; |
| |
| /** |
| * Configuration cache |
| */ |
| driOptionCache optionCache; |
| |
| int64_t swap_ust; |
| int64_t swap_missed_ust; |
| |
| GLuint swap_count; |
| GLuint swap_missed_count; |
| }; |
| |
| /* These are functions now: |
| */ |
| void LOCK_HARDWARE( struct intel_context *intel ); |
| void UNLOCK_HARDWARE( struct intel_context *intel ); |
| |
| extern char *__progname; |
| |
| |
| #define SUBPIXEL_X 0.125 |
| #define SUBPIXEL_Y 0.125 |
| |
| #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) |
| #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) |
| |
| #define INTEL_FIREVERTICES(intel) \ |
| do { \ |
| if ((intel)->prim.flush) \ |
| (intel)->prim.flush(intel); \ |
| } while (0) |
| |
| /* ================================================================ |
| * Color packing: |
| */ |
| |
| #define INTEL_PACKCOLOR4444(r,g,b,a) \ |
| ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) |
| |
| #define INTEL_PACKCOLOR1555(r,g,b,a) \ |
| ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ |
| ((a) ? 0x8000 : 0)) |
| |
| #define INTEL_PACKCOLOR565(r,g,b) \ |
| ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) |
| |
| #define INTEL_PACKCOLOR8888(r,g,b,a) \ |
| ((a<<24) | (r<<16) | (g<<8) | b) |
| |
| #define INTEL_PACKCOLOR(format, r, g, b, a) \ |
| (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \ |
| (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \ |
| (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \ |
| 0))) |
| |
| /* ================================================================ |
| * From linux kernel i386 header files, copes with odd sizes better |
| * than COPY_DWORDS would: |
| * XXX Put this in src/mesa/main/imports.h ??? |
| */ |
| #if defined(i386) || defined(__i386__) |
| static INLINE void * __memcpy(void * to, const void * from, size_t n) |
| { |
| int d0, d1, d2; |
| __asm__ __volatile__( |
| "rep ; movsl\n\t" |
| "testb $2,%b4\n\t" |
| "je 1f\n\t" |
| "movsw\n" |
| "1:\ttestb $1,%b4\n\t" |
| "je 2f\n\t" |
| "movsb\n" |
| "2:" |
| : "=&c" (d0), "=&D" (d1), "=&S" (d2) |
| :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from) |
| : "memory"); |
| return (to); |
| } |
| #else |
| #define __memcpy(a,b,c) memcpy(a,b,c) |
| #endif |
| |
| |
| /* ================================================================ |
| * Debugging: |
| */ |
| extern int INTEL_DEBUG; |
| |
| #define DEBUG_TEXTURE 0x1 |
| #define DEBUG_STATE 0x2 |
| #define DEBUG_IOCTL 0x4 |
| #define DEBUG_BLIT 0x8 |
| #define DEBUG_MIPTREE 0x10 |
| #define DEBUG_FALLBACKS 0x20 |
| #define DEBUG_VERBOSE 0x40 |
| #define DEBUG_BATCH 0x80 |
| #define DEBUG_PIXEL 0x100 |
| #define DEBUG_BUFMGR 0x200 |
| #define DEBUG_REGION 0x400 |
| #define DEBUG_FBO 0x800 |
| #define DEBUG_LOCK 0x1000 |
| #define DEBUG_SYNC 0x2000 |
| #define DEBUG_PRIMS 0x4000 |
| #define DEBUG_VERTS 0x8000 |
| #define DEBUG_DRI 0x10000 |
| #define DEBUG_DMA 0x20000 |
| #define DEBUG_SANITY 0x40000 |
| #define DEBUG_SLEEP 0x80000 |
| #define DEBUG_STATS 0x100000 |
| #define DEBUG_TILE 0x200000 |
| #define DEBUG_SINGLE_THREAD 0x400000 |
| #define DEBUG_WM 0x800000 |
| #define DEBUG_URB 0x1000000 |
| #define DEBUG_VS 0x2000000 |
| |
| #define DBG(...) do { \ |
| if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ |
| _mesa_printf(__VA_ARGS__); \ |
| } while(0) |
| |
| #define PCI_CHIP_845_G 0x2562 |
| #define PCI_CHIP_I830_M 0x3577 |
| #define PCI_CHIP_I855_GM 0x3582 |
| #define PCI_CHIP_I865_G 0x2572 |
| #define PCI_CHIP_I915_G 0x2582 |
| #define PCI_CHIP_I915_GM 0x2592 |
| #define PCI_CHIP_I945_G 0x2772 |
| #define PCI_CHIP_I945_GM 0x27A2 |
| #define PCI_CHIP_I945_GME 0x27AE |
| #define PCI_CHIP_G33_G 0x29C2 |
| #define PCI_CHIP_Q35_G 0x29B2 |
| #define PCI_CHIP_Q33_G 0x29D2 |
| |
| |
| /* ================================================================ |
| * intel_context.c: |
| */ |
| |
| extern GLboolean intelInitContext(struct intel_context *intel, |
| const __GLcontextModes * mesaVis, |
| __DRIcontextPrivate * driContextPriv, |
| void *sharedContextPrivate, |
| struct dd_function_table *functions); |
| |
| extern void intelGetLock(struct intel_context *intel, GLuint flags); |
| |
| extern void intelFinish(GLcontext * ctx); |
| extern void intelFlush(GLcontext * ctx); |
| |
| extern void intelInitDriverFunctions(struct dd_function_table *functions); |
| extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); |
| |
| |
| /* ================================================================ |
| * intel_state.c: |
| */ |
| extern void intelInitStateFuncs(struct dd_function_table *functions); |
| |
| #define COMPAREFUNC_ALWAYS 0 |
| #define COMPAREFUNC_NEVER 0x1 |
| #define COMPAREFUNC_LESS 0x2 |
| #define COMPAREFUNC_EQUAL 0x3 |
| #define COMPAREFUNC_LEQUAL 0x4 |
| #define COMPAREFUNC_GREATER 0x5 |
| #define COMPAREFUNC_NOTEQUAL 0x6 |
| #define COMPAREFUNC_GEQUAL 0x7 |
| |
| #define STENCILOP_KEEP 0 |
| #define STENCILOP_ZERO 0x1 |
| #define STENCILOP_REPLACE 0x2 |
| #define STENCILOP_INCRSAT 0x3 |
| #define STENCILOP_DECRSAT 0x4 |
| #define STENCILOP_INCR 0x5 |
| #define STENCILOP_DECR 0x6 |
| #define STENCILOP_INVERT 0x7 |
| |
| #define LOGICOP_CLEAR 0 |
| #define LOGICOP_NOR 0x1 |
| #define LOGICOP_AND_INV 0x2 |
| #define LOGICOP_COPY_INV 0x3 |
| #define LOGICOP_AND_RVRSE 0x4 |
| #define LOGICOP_INV 0x5 |
| #define LOGICOP_XOR 0x6 |
| #define LOGICOP_NAND 0x7 |
| #define LOGICOP_AND 0x8 |
| #define LOGICOP_EQUIV 0x9 |
| #define LOGICOP_NOOP 0xa |
| #define LOGICOP_OR_INV 0xb |
| #define LOGICOP_COPY 0xc |
| #define LOGICOP_OR_RVRSE 0xd |
| #define LOGICOP_OR 0xe |
| #define LOGICOP_SET 0xf |
| |
| #define BLENDFACT_ZERO 0x01 |
| #define BLENDFACT_ONE 0x02 |
| #define BLENDFACT_SRC_COLR 0x03 |
| #define BLENDFACT_INV_SRC_COLR 0x04 |
| #define BLENDFACT_SRC_ALPHA 0x05 |
| #define BLENDFACT_INV_SRC_ALPHA 0x06 |
| #define BLENDFACT_DST_ALPHA 0x07 |
| #define BLENDFACT_INV_DST_ALPHA 0x08 |
| #define BLENDFACT_DST_COLR 0x09 |
| #define BLENDFACT_INV_DST_COLR 0x0a |
| #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b |
| #define BLENDFACT_CONST_COLOR 0x0c |
| #define BLENDFACT_INV_CONST_COLOR 0x0d |
| #define BLENDFACT_CONST_ALPHA 0x0e |
| #define BLENDFACT_INV_CONST_ALPHA 0x0f |
| #define BLENDFACT_MASK 0x0f |
| |
| enum { |
| DRI_CONF_BO_REUSE_DISABLED, |
| DRI_CONF_BO_REUSE_ALL |
| }; |
| |
| extern int intel_translate_shadow_compare_func(GLenum func); |
| extern int intel_translate_compare_func(GLenum func); |
| extern int intel_translate_stencil_op(GLenum op); |
| extern int intel_translate_blend_factor(GLenum factor); |
| extern int intel_translate_logic_op(GLenum opcode); |
| |
| void intel_update_renderbuffers(__DRIcontext *context, |
| __DRIdrawable *drawable); |
| |
| /*====================================================================== |
| * Inline conversion functions. |
| * These are better-typed than the macros used previously: |
| */ |
| static INLINE struct intel_context * |
| intel_context(GLcontext * ctx) |
| { |
| return (struct intel_context *) ctx; |
| } |
| |
| #endif |