added GL_ARB_vertex/fragment_program and new vertex code
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1
index f2a580c..d8e83cf 100644
--- a/docs/RELNOTES-5.1
+++ b/docs/RELNOTES-5.1
@@ -24,6 +24,10 @@
 New Features in Mesa 5.1
 ------------------------
 
+GL_ARB_vertex_program / GL_ARB_fragment_program
+   Michal Krol and Karl Rasche implemented these extensions.  Thanks!
+   Be aware that there may be some rough edges and lurking bugs.
+
 GL_ATI_texture_env_combine3 extension
    This adds a few new texture combine modes.
    Contributed by Ian Romanick.
@@ -190,6 +194,11 @@
    While testing _TriangleCaps bits was fast, it was kludgey, and setting
    the bits in the first place could be error prone.
 
+New vertex processing code.
+   The code behind glBegin, glEnd, glVertex, glNormal, etc. has been
+   totally rewritten.  It's a cleaner implementation now and should use
+   less memory. (Keith)
+
 
 
 To Do