added GL_ARB_vertex/fragment_program and new vertex code
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1
index f2a580c..d8e83cf 100644
--- a/docs/RELNOTES-5.1
+++ b/docs/RELNOTES-5.1
@@ -24,6 +24,10 @@
New Features in Mesa 5.1
------------------------
+GL_ARB_vertex_program / GL_ARB_fragment_program
+ Michal Krol and Karl Rasche implemented these extensions. Thanks!
+ Be aware that there may be some rough edges and lurking bugs.
+
GL_ATI_texture_env_combine3 extension
This adds a few new texture combine modes.
Contributed by Ian Romanick.
@@ -190,6 +194,11 @@
While testing _TriangleCaps bits was fast, it was kludgey, and setting
the bits in the first place could be error prone.
+New vertex processing code.
+ The code behind glBegin, glEnd, glVertex, glNormal, etc. has been
+ totally rewritten. It's a cleaner implementation now and should use
+ less memory. (Keith)
+
To Do