commit | 0f328c90dbc893e15005f2ab441d309c1c176245 | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Fri Jun 05 23:16:44 2009 +0000 |
committer | Eric Anholt <eric@anholt.net> | Wed Jun 17 21:01:48 2009 -0700 |
tree | 80a82e10b357e4cd595d0e3ef744ebce108e43ec | |
parent | 46000cecc32104702fcb0de5a842d11b18c41c6b [diff] |
i965: Fall back or appropriately adjust offsets of drawing to tiled regions. 3D rendering to tiled textures was being done with non-tile-aligned offsets. The G4X hardware has fields to let us support it easily and correctly, while the pre-G4X hardware requires a path full of suffering, so we just fall back.