commit | 16fbd391291de8eddcd01a1a10e6801da299209b | [log] [tgz] |
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author | Ian Romanick <ian.d.romanick@intel.com> | Mon May 18 13:26:16 2009 -0700 |
committer | Ian Romanick <ian.d.romanick@intel.com> | Tue Jun 02 16:52:03 2009 +0100 |
tree | 53772cbd02a2e2e29b7622e291b81216ffe1c9cd | |
parent | 1aef032d438aaa40ec28bf279ad5c089370773f0 [diff] |
intel: Clip to window after calling Driver.TexImage2D This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249)