commit | 2f6b4187eb6adac6ff7361419269685ed1b2dae2 | [log] [tgz] |
---|---|---|
author | Marek Olšák <maraeo@gmail.com> | Wed Jun 23 03:55:20 2010 +0200 |
committer | Marek Olšák <maraeo@gmail.com> | Wed Jun 23 03:55:20 2010 +0200 |
tree | 9e3b44048c276cdf6a03983ae00c589f6ff26845 | |
parent | cbd33e7d3a940e4e7a7bc435f2256714115f3040 [diff] |
r300/compiler: emulate loops in vertex shaders It is not perfect, but it is the best we got.