Overhaul of glRead/DrawBuffer() code.  Now, swrast->Driver.SetBuffer()
indicates the read AND draw color buffer for all software rasterization.
Lots of related clean-ups.  See RELNOTES-4.1 for details.
33 files changed
tree: ececa2d3a08ab45afd2068d9cabf5609a0c374d1
  1. bin/
  2. docs/
  3. doxygen/
  4. include/
  5. progs/
  6. src/
  7. Make-config
  8. Makefile.X11