st/mesa: fix incorrect freeing of drawpixels vertex shaders
These shaders are not st_vertex_shaders, but tgsi ureg shaders.
Fixes fd.o bug 25959.
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 4cec259..7afdc31 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1132,6 +1132,8 @@
{
st_reference_fragprog(st, &st->drawpix.z_shader, NULL);
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL);
- st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL);
+ if (st->drawpix.vert_shaders[0])
+ free(st->drawpix.vert_shaders[0]);
+ if (st->drawpix.vert_shaders[1])
+ free(st->drawpix.vert_shaders[1]);
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 2c4943c..50e98d7 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -159,7 +159,7 @@
/** for glDraw/CopyPixels */
struct {
struct st_fragment_program *z_shader;
- struct st_vertex_program *vert_shaders[2];
+ void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
/** for glClear */