Added ctx parameter to _mesa_debug()
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index acca570..0a39ecd 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1,4 +1,4 @@
-/* $Id: api_arrayelt.c,v 1.8 2002/04/19 00:23:08 brianp Exp $ */
+/* $Id: api_arrayelt.c,v 1.9 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -347,7 +347,7 @@
       _ae_update_state( ctx );
 
    for (ta = actx->texarrays ; ta->func ; ta++) {
-      ta->func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->StrideB );
+      ta->func( ta->unit + GL_TEXTURE0_ARB, (char *)ta->array->Ptr + elt * ta->array->StrideB );
    }
 
    /* Must be last
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index f5f6117..a7f9015 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,4 +1,4 @@
-/* $Id: attrib.c,v 1.66 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: attrib.c,v 1.67 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -120,7 +120,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glPushAttrib %x\n", (int) mask);
+      _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask);
 
    if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) {
       _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" );
@@ -802,7 +802,8 @@
    while (attr) {
 
       if (MESA_VERBOSE & VERBOSE_API) {
-         _mesa_debug("glPopAttrib %s\n", _mesa_lookup_enum_by_nr(attr->kind));
+         _mesa_debug(ctx, "glPopAttrib %s\n",
+                     _mesa_lookup_enum_by_nr(attr->kind));
       }
 
       switch (attr->kind) {
@@ -1078,7 +1079,7 @@
                      _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE);
                   }
                   if (ctx->Driver.ClipPlane)
-                     ctx->Driver.ClipPlane( ctx, i, eyePlane );
+                     ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane );
                }
 
                /* normalize/rescale */
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 6d5b6a1..97b1187 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -1,4 +1,4 @@
-/* $Id: blend.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: blend.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -46,9 +46,9 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glBlendFunc %s %s\n",
-	      _mesa_lookup_enum_by_nr(sfactor),
-	      _mesa_lookup_enum_by_nr(dfactor));
+      _mesa_debug(ctx, "glBlendFunc %s %s\n",
+                  _mesa_lookup_enum_by_nr(sfactor),
+                  _mesa_lookup_enum_by_nr(dfactor));
 
    switch (sfactor) {
       case GL_SRC_COLOR:
@@ -127,11 +127,11 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glBlendFuncSeparate %s %s %s %s\n",
-	      _mesa_lookup_enum_by_nr(sfactorRGB),
-	      _mesa_lookup_enum_by_nr(dfactorRGB),
-	      _mesa_lookup_enum_by_nr(sfactorA),
-	      _mesa_lookup_enum_by_nr(dfactorA));
+      _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
+                  _mesa_lookup_enum_by_nr(sfactorRGB),
+                  _mesa_lookup_enum_by_nr(dfactorRGB),
+                  _mesa_lookup_enum_by_nr(sfactorA),
+                  _mesa_lookup_enum_by_nr(dfactorA));
 
    switch (sfactorRGB) {
       case GL_SRC_COLOR:
@@ -268,8 +268,8 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glBlendEquation %s\n",
-	      _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glBlendEquation %s\n",
+                  _mesa_lookup_enum_by_nr(mode));
 
    switch (mode) {
       case GL_FUNC_ADD_EXT:
@@ -445,7 +445,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glColorMask %d %d %d %d\n", red, green, blue, alpha);
+      _mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha);
 
    /* Shouldn't have any information about channel depth in core mesa
     * -- should probably store these as the native booleans:
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 295921e..c549e27 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -1,4 +1,4 @@
-/* $Id: buffers.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: buffers.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -97,7 +97,7 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glClear 0x%x\n", mask);
+      _mesa_debug(ctx, "glClear 0x%x\n", mask);
 
    if (mask & ~(GL_COLOR_BUFFER_BIT |
                 GL_DEPTH_BUFFER_BIT |
@@ -146,7 +146,7 @@
 
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
 
    switch (mode) {
       case GL_AUX0:
@@ -267,23 +267,11 @@
    }
 
    /*
-    * If we get here there can't have been an error.
-    * Now see if device driver can implement the drawing to the target
-    * buffer(s).  The driver may not be able to do GL_FRONT_AND_BACK mode
-    * for example.  We'll take care of that in the core code by looping
-    * over the individual buffers.
+    * If we get here there can't have been an error.  Now tell the
+    * device driver about it.  
     */
    ASSERT(ctx->Driver.SetDrawBuffer);
-   if ( (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer) ) {
-      /* All OK, the driver will do all buffer writes */
-      ctx->Color.MultiDrawBuffer = GL_FALSE;
-   }
-   else {
-      /* We'll have to loop over the multiple draw buffer targets */
-      ctx->Color.MultiDrawBuffer = GL_TRUE;
-      /* Set drawing buffer to front for now */
-      (void) (*ctx->Driver.SetDrawBuffer)(ctx, GL_FRONT_LEFT);
-   }
+   (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer);
 
    ctx->Color.DrawBuffer = mode;
    ctx->NewState |= _NEW_COLOR;
@@ -298,7 +286,7 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
 
    switch (mode) {
       case GL_AUX0:
@@ -360,7 +348,7 @@
    GLcontext *ctx = _mesa_get_current_context();
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glResizeBuffersMESA\n");
+      _mesa_debug(ctx, "glResizeBuffersMESA\n");
 
    if (ctx) {
       ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx );
@@ -416,7 +404,7 @@
    }
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glScissor %d %d %d %d\n", x, y, width, height);
+      _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
 
    if (x == ctx->Scissor.X &&
        y == ctx->Scissor.Y &&
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 96dafac..d02baed 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -1,4 +1,4 @@
-/* $Id: config.h,v 1.38 2002/05/27 17:04:52 brianp Exp $ */
+/* $Id: config.h,v 1.39 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -151,7 +151,7 @@
 /*
  * Bits per accumulation buffer color component:  8, 16 or 32
  */
-#define ACCUM_BITS 16
+#define ACCUM_BITS 32
 
 
 /*
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index a1975bd..2baff7c 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.166 2002/06/13 04:49:17 brianp Exp $ */
+/* $Id: context.c,v 1.167 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -232,12 +232,13 @@
 {
     GLcontext *ctx;
 
-    ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
+    ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
     if (ctx == NULL) {
 	return NULL;
     }
     ctx->Driver.CurrentExecPrimitive=0;  /* XXX why is this here??? */
     ctx->imports = *imports;
+    _mesa_init_default_exports(&(ctx->exports));
 
     _mesa_initialize_visual(&ctx->Visual,
                             modes->rgbMode,
@@ -552,7 +553,7 @@
  * This function just calls all the various one-time-init functions in Mesa.
  */
 static void
-one_time_init( void )
+one_time_init( GLcontext *ctx )
 {
    static GLboolean alreadyCalled = GL_FALSE;
    _glthread_LOCK_MUTEX(OneTimeLock);
@@ -573,7 +574,7 @@
 #ifdef USE_SPARC_ASM
       _mesa_init_sparc_glapi_relocs();
 #endif
-      if (getenv("MESA_DEBUG")) {
+      if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
          _glapi_noop_enable_warnings(GL_TRUE);
       }
       else {
@@ -581,7 +582,7 @@
       }
 
 #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
-   fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
+      fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
 #endif
 
       alreadyCalled = GL_TRUE;
@@ -1456,13 +1457,13 @@
    ctx->OcclusionResultSaved = GL_FALSE;
 
    /* For debug/development only */
-   ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
+   ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
    ctx->FirstTimeCurrent = GL_TRUE;
 
    /* Dither disable */
-   ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
+   ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
    if (ctx->NoDither) {
-      if (getenv("MESA_DEBUG")) {
+      if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
          fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
       }
       ctx->Color.DitherFlag = GL_FALSE;
@@ -1602,11 +1603,14 @@
    ASSERT(imports);
    ASSERT(imports->other); /* other points to the device driver's context */
 
-   /* misc one-time initializations */
-   one_time_init();
+   /* assing imports */
+   ctx->imports = *imports;
 
    /* initialize the exports (Mesa functions called by the window system) */
-    _mesa_init_default_exports( &(ctx->exports) );
+   _mesa_init_default_exports( &(ctx->exports) );
+
+   /* misc one-time initializations */
+   one_time_init(ctx);
 
 #if 0
    /**
@@ -1756,11 +1760,11 @@
 #endif
 
 
-   if (getenv("MESA_DEBUG"))
-      add_debug_flags(getenv("MESA_DEBUG"));
+   if (ctx->imports.getenv(ctx, "MESA_DEBUG"))
+      add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG"));
 
-   if (getenv("MESA_VERBOSE"))
-      add_debug_flags(getenv("MESA_VERBOSE"));
+   if (ctx->imports.getenv(ctx, "MESA_VERBOSE"))
+      add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE"));
 
    return GL_TRUE;
 }
@@ -1779,16 +1783,23 @@
                       GLcontext *share_list,
                       const __GLimports *imports )
 {
-   GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
-   if (!ctx) {
+   GLcontext *ctx;
+
+   ASSERT(visual);
+   ASSERT(imports);
+   ASSERT(imports->calloc);
+
+   ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext));
+   if (!ctx)
       return NULL;
-   }
+
    ctx->Driver.CurrentExecPrimitive = 0;  /* XXX why is this here??? */
+
    if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
       return ctx;
    }
    else {
-      FREE(ctx);
+      imports->free(NULL, ctx);
       return NULL;
    }
 }
@@ -2054,7 +2065,7 @@
                      GLframebuffer *readBuffer )
 {
    if (MESA_VERBOSE)
-      fprintf(stderr, "_mesa_make_current2()\n");
+      _mesa_debug(newCtx, "_mesa_make_current2()\n");
 
    /* Check that the context's and framebuffer's visuals are compatible.
     * We could do a lot more checking here but this'll catch obvious
@@ -2102,7 +2113,7 @@
        * information.
        */
       if (newCtx->FirstTimeCurrent) {
-	 if (getenv("MESA_INFO")) {
+	 if (newCtx->imports.getenv(newCtx, "MESA_INFO")) {
 	    print_info();
 	 }
 	 newCtx->FirstTimeCurrent = GL_FALSE;
@@ -2162,13 +2173,23 @@
  */
 void _mesa_problem( const GLcontext *ctx, const char *s )
 {
-   fprintf( stderr, "Mesa implementation error: %s\n", s );
+   if (ctx) {
+      ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s);
 #ifdef XF86DRI
-   fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
+      ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
 #else
-   fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
+      ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
 #endif
-   (void) ctx;
+   }
+   else {
+      /* what can we do if we don't have a context???? */
+      fprintf( stderr, "Mesa implementation error: %s\n", s );
+#ifdef XF86DRI
+      fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
+#else
+      fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
+#endif
+   }
 }
 
 
@@ -2198,9 +2219,15 @@
 void
 _mesa_error( GLcontext *ctx, GLenum error, const char *where )
 {
-   const char *debugEnv = getenv("MESA_DEBUG");
+   const char *debugEnv;
    GLboolean debug;
 
+   if (ctx)
+      debugEnv = ctx->imports.getenv(ctx, "MESA_DEBUG");
+   else
+      /* what can we do??? */
+      debugEnv = "";
+
 #ifdef DEBUG
    if (debugEnv && strstr(debugEnv, "silent"))
       debug = GL_FALSE;
@@ -2262,20 +2289,32 @@
 
 
 /*
- * Call this to report debug information.
+ * Call this to report debug information.  Uses stderr.
  */
 void
-_mesa_debug( const char *fmtString, ... )
+_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
 {
-#ifdef DEBUG
    va_list args;
    va_start( args, fmtString );  
-   (void) vfprintf( stderr, fmtString, args );
+   (void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args );
    va_end( args );
-#endif
 }
 
 
+/*
+ * A wrapper for printf.  Uses stdout.
+ */
+void
+_mesa_printf( const GLcontext *ctx, const char *fmtString, ... )
+{
+   va_list args;
+   va_start( args, fmtString );  
+   (void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args );
+   va_end( args );
+}
+
+
+
 void
 _mesa_Finish( void )
 {
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 23cd7e1..8e9524f 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -1,4 +1,4 @@
-/* $Id: context.h,v 1.31 2002/06/13 04:49:17 brianp Exp $ */
+/* $Id: context.h,v 1.32 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -238,7 +238,10 @@
 _mesa_error( GLcontext *ctx, GLenum error, const char *s );
 
 extern void
-_mesa_debug( const char *fmtString, ... );
+_mesa_debug( const GLcontext *ctx, const char *fmtString, ... );
+
+extern void
+_mesa_printf( const GLcontext *ctx, const char *fmtString, ... );
 
 
 
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 25b7224..1a10010 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,10 +1,10 @@
-/* $Id: dd.h,v 1.68 2002/04/21 18:49:18 brianp Exp $ */
+/* $Id: dd.h,v 1.69 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.5
+ * Version:  4.1
  *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -77,7 +77,7 @@
     * settings!  Software Mesa can do masked clears if the device driver can't.
     */
 
-   GLboolean (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer );
+   void (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer );
    /*
     * Specifies the current buffer for writing.
     * The following values must be accepted when applicable:
@@ -85,16 +85,15 @@
     *    GL_BACK_LEFT - when double buffering
     *    GL_FRONT_RIGHT - when using stereo
     *    GL_BACK_RIGHT - when using stereo and double buffering
-    * The folowing values may optionally be accepted.  Return GL_TRUE
-    * if accepted, GL_FALSE if not accepted.  In practice, only drivers
-    * which can write to multiple color buffers at once should accept
-    * these values.
     *    GL_FRONT - write to front left and front right if it exists
     *    GL_BACK - write to back left and back right if it exists
     *    GL_LEFT - write to front left and back left if it exists
     *    GL_RIGHT - write to right left and back right if they exist
     *    GL_FRONT_AND_BACK - write to all four buffers if they exist
     *    GL_NONE - disable buffer write in device driver.
+    *
+    * Note the driver must organize fallbacks (eg with swrast) if it
+    * cannot implement the requested mode.
     */
 
    void (*GetBufferSize)( GLframebuffer *buffer,
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index 3c25550..1ae9125 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -1,4 +1,4 @@
-/* $Id: depth.c,v 1.29 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: depth.c,v 1.30 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -70,7 +70,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
+      _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
 
    switch (func) {
    case GL_LESS:    /* (default) pass if incoming z < stored z */
@@ -106,7 +106,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glDepthMask %d\n", flag);
+      _mesa_debug(ctx, "glDepthMask %d\n", flag);
 
    /*
     * GL_TRUE indicates depth buffer writing is enabled (default)
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 6b67b31..3523db5 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -1,4 +1,4 @@
-/* $Id: dlist.c,v 1.89 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: dlist.c,v 1.90 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -4145,9 +4145,6 @@
    if (ctx->Driver.BeginCallList)
       ctx->Driver.BeginCallList( ctx, list );
 
-/*     _mesa_debug("execute list %d\n", list); */
-/*     mesa_print_display_list( list );  */
-
    ctx->CallDepth++;
 
    n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
@@ -4936,7 +4933,8 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glNewList %u %s\n", list, _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glNewList %u %s\n", list,
+                  _mesa_lookup_enum_by_nr(mode));
 
    if (list==0) {
       _mesa_error( ctx, GL_INVALID_VALUE, "glNewList" );
@@ -4983,7 +4981,7 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glEndList\n");
+      _mesa_debug(ctx, "glEndList\n");
 
    /* Check that a list is under construction */
    if (!ctx->CurrentListPtr) {
@@ -5026,7 +5024,7 @@
 
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("_mesa_CallList %d\n", list); 
+      _mesa_debug(ctx, "_mesa_CallList %d\n", list); 
 
 /*     mesa_print_display_list( list ); */
 
@@ -5059,7 +5057,7 @@
    GLboolean save_compile_flag;
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("_mesa_CallLists %d\n", n); 
+      _mesa_debug(ctx, "_mesa_CallLists %d\n", n); 
 
    /* Save the CompileFlag status, turn it off, execute display list,
     * and restore the CompileFlag.
@@ -6162,19 +6160,19 @@
  * Print the commands in a display list.  For debugging only.
  * TODO: many commands aren't handled yet.
  */
-static void print_list( GLcontext *ctx, FILE *f, GLuint list )
+static void print_list( GLcontext *ctx, GLuint list )
 {
    Node *n;
    GLboolean done;
 
    if (!glIsList(list)) {
-      fprintf(f,"%u is not a display list ID\n",list);
+      _mesa_printf(ctx, "%u is not a display list ID\n", list);
       return;
    }
 
    n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
 
-   fprintf( f, "START-LIST %u, address %p\n", list, (void*)n );
+   _mesa_printf(ctx, "START-LIST %u, address %p\n", list, (void*)n );
 
    done = n ? GL_FALSE : GL_TRUE;
    while (!done) {
@@ -6188,149 +6186,164 @@
       else {
 	 switch (opcode) {
          case OPCODE_ACCUM:
-            fprintf(f,"accum %s %g\n", enum_string(n[1].e), n[2].f );
+            _mesa_printf(ctx, "accum %s %g\n", enum_string(n[1].e), n[2].f );
 	    break;
 	 case OPCODE_BITMAP:
-            fprintf(f,"Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
+            _mesa_printf(ctx, "Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
 		       n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data );
 	    break;
          case OPCODE_CALL_LIST:
-            fprintf(f,"CallList %d\n", (int) n[1].ui );
+            _mesa_printf(ctx, "CallList %d\n", (int) n[1].ui );
             break;
          case OPCODE_CALL_LIST_OFFSET:
-            fprintf(f,"CallList %d + offset %u = %u\n", (int) n[1].ui,
+            _mesa_printf(ctx, "CallList %d + offset %u = %u\n", (int) n[1].ui,
                     ctx->List.ListBase, ctx->List.ListBase + n[1].ui );
             break;
          case OPCODE_COLOR_TABLE_PARAMETER_FV:
-            fprintf(f,"ColorTableParameterfv %s %s %f %f %f %f\n",
+            _mesa_printf(ctx, "ColorTableParameterfv %s %s %f %f %f %f\n",
                     enum_string(n[1].e), enum_string(n[2].e),
                     n[3].f, n[4].f, n[5].f, n[6].f);
             break;
          case OPCODE_COLOR_TABLE_PARAMETER_IV:
-            fprintf(f,"ColorTableParameteriv %s %s %d %d %d %d\n",
+            _mesa_printf(ctx, "ColorTableParameteriv %s %s %d %d %d %d\n",
                     enum_string(n[1].e), enum_string(n[2].e),
                     n[3].i, n[4].i, n[5].i, n[6].i);
             break;
 	 case OPCODE_DISABLE:
-            fprintf(f,"Disable %s\n", enum_string(n[1].e));
+            _mesa_printf(ctx, "Disable %s\n", enum_string(n[1].e));
 	    break;
 	 case OPCODE_ENABLE:
-            fprintf(f,"Enable %s\n", enum_string(n[1].e));
+            _mesa_printf(ctx, "Enable %s\n", enum_string(n[1].e));
 	    break;
          case OPCODE_FRUSTUM:
-            fprintf(f,"Frustum %g %g %g %g %g %g\n",
+            _mesa_printf(ctx, "Frustum %g %g %g %g %g %g\n",
                     n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
             break;
 	 case OPCODE_LINE_STIPPLE:
-	    fprintf(f,"LineStipple %d %x\n", n[1].i, (int) n[2].us );
+	    _mesa_printf(ctx, "LineStipple %d %x\n", n[1].i, (int) n[2].us );
 	    break;
 	 case OPCODE_LOAD_IDENTITY:
-            fprintf(f,"LoadIdentity\n");
+            _mesa_printf(ctx, "LoadIdentity\n");
 	    break;
 	 case OPCODE_LOAD_MATRIX:
-            fprintf(f,"LoadMatrix\n");
-            fprintf(f,"  %8f %8f %8f %8f\n", n[1].f, n[5].f,  n[9].f, n[13].f);
-            fprintf(f,"  %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f);
-            fprintf(f,"  %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f);
-            fprintf(f,"  %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f);
+            _mesa_printf(ctx, "LoadMatrix\n");
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[1].f, n[5].f,  n[9].f, n[13].f);
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[2].f, n[6].f, n[10].f, n[14].f);
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[3].f, n[7].f, n[11].f, n[15].f);
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[4].f, n[8].f, n[12].f, n[16].f);
 	    break;
 	 case OPCODE_MULT_MATRIX:
-            fprintf(f,"MultMatrix (or Rotate)\n");
-            fprintf(f,"  %8f %8f %8f %8f\n", n[1].f, n[5].f,  n[9].f, n[13].f);
-            fprintf(f,"  %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f);
-            fprintf(f,"  %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f);
-            fprintf(f,"  %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f);
+            _mesa_printf(ctx, "MultMatrix (or Rotate)\n");
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[1].f, n[5].f,  n[9].f, n[13].f);
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[2].f, n[6].f, n[10].f, n[14].f);
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[3].f, n[7].f, n[11].f, n[15].f);
+            _mesa_printf(ctx, "  %8f %8f %8f %8f\n",
+                         n[4].f, n[8].f, n[12].f, n[16].f);
 	    break;
          case OPCODE_ORTHO:
-            fprintf(f,"Ortho %g %g %g %g %g %g\n",
+            _mesa_printf(ctx, "Ortho %g %g %g %g %g %g\n",
                     n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
             break;
 	 case OPCODE_POP_ATTRIB:
-            fprintf(f,"PopAttrib\n");
+            _mesa_printf(ctx, "PopAttrib\n");
 	    break;
 	 case OPCODE_POP_MATRIX:
-            fprintf(f,"PopMatrix\n");
+            _mesa_printf(ctx, "PopMatrix\n");
 	    break;
 	 case OPCODE_POP_NAME:
-            fprintf(f,"PopName\n");
+            _mesa_printf(ctx, "PopName\n");
 	    break;
 	 case OPCODE_PUSH_ATTRIB:
-            fprintf(f,"PushAttrib %x\n", n[1].bf );
+            _mesa_printf(ctx, "PushAttrib %x\n", n[1].bf );
 	    break;
 	 case OPCODE_PUSH_MATRIX:
-            fprintf(f,"PushMatrix\n");
+            _mesa_printf(ctx, "PushMatrix\n");
 	    break;
 	 case OPCODE_PUSH_NAME:
-            fprintf(f,"PushName %d\n", (int) n[1].ui );
+            _mesa_printf(ctx, "PushName %d\n", (int) n[1].ui );
 	    break;
 	 case OPCODE_RASTER_POS:
-            fprintf(f,"RasterPos %g %g %g %g\n", n[1].f, n[2].f,n[3].f,n[4].f);
+            _mesa_printf(ctx, "RasterPos %g %g %g %g\n",
+                         n[1].f, n[2].f,n[3].f,n[4].f);
 	    break;
          case OPCODE_ROTATE:
-            fprintf(f,"Rotate %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f );
+            _mesa_printf(ctx, "Rotate %g %g %g %g\n",
+                         n[1].f, n[2].f, n[3].f, n[4].f );
             break;
          case OPCODE_SCALE:
-            fprintf(f,"Scale %g %g %g\n", n[1].f, n[2].f, n[3].f );
+            _mesa_printf(ctx, "Scale %g %g %g\n", n[1].f, n[2].f, n[3].f );
             break;
          case OPCODE_TRANSLATE:
-            fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f );
+            _mesa_printf(ctx, "Translate %g %g %g\n", n[1].f, n[2].f, n[3].f );
             break;
          case OPCODE_BIND_TEXTURE:
-	    fprintf(f,"BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui),
-		    n[2].ui);
+	    _mesa_printf(ctx, "BindTexture %s %d\n",
+                         _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
 	    break;
          case OPCODE_SHADE_MODEL:
-	    fprintf(f,"ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
+	    _mesa_printf(ctx, "ShadeModel %s\n",
+                         _mesa_lookup_enum_by_nr(n[1].ui));
 	    break;
 	 case OPCODE_MAP1:
-	    fprintf(f,"Map1 %s %.3f %.3f %d %d\n", 
+	    _mesa_printf(ctx, "Map1 %s %.3f %.3f %d %d\n", 
 		    _mesa_lookup_enum_by_nr(n[1].ui),
 		    n[2].f, n[3].f, n[4].i, n[5].i);
 	    break;
 	 case OPCODE_MAP2:
-	    fprintf(f,"Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", 
-		    _mesa_lookup_enum_by_nr(n[1].ui),
-		    n[2].f, n[3].f, n[4].f, n[5].f,
-		    n[6].i, n[7].i, n[8].i, n[9].i);
+	    _mesa_printf(ctx, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", 
+                         _mesa_lookup_enum_by_nr(n[1].ui),
+                         n[2].f, n[3].f, n[4].f, n[5].f,
+                         n[6].i, n[7].i, n[8].i, n[9].i);
 	    break;
 	 case OPCODE_MAPGRID1:
-	    fprintf(f,"MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
+	    _mesa_printf(ctx, "MapGrid1 %d %.3f %.3f\n",
+                         n[1].i, n[2].f, n[3].f);
 	    break;
 	 case OPCODE_MAPGRID2:
-	    fprintf(f,"MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", 
-		    n[1].i, n[2].f, n[3].f,
-		    n[4].i, n[5].f, n[6].f);
+	    _mesa_printf(ctx, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", 
+                         n[1].i, n[2].f, n[3].f,
+                         n[4].i, n[5].f, n[6].f);
 	    break;
 	 case OPCODE_EVALMESH1:
-	    fprintf(f,"EvalMesh1 %d %d\n", n[1].i, n[2].i);
+	    _mesa_printf(ctx, "EvalMesh1 %d %d\n", n[1].i, n[2].i);
 	    break;
 	 case OPCODE_EVALMESH2:
-	    fprintf(f,"EvalMesh2 %d %d %d %d\n",
-		    n[1].i, n[2].i, n[3].i, n[4].i);
+	    _mesa_printf(ctx, "EvalMesh2 %d %d %d %d\n",
+                         n[1].i, n[2].i, n[3].i, n[4].i);
 	    break;
 
 	 /*
 	  * meta opcodes/commands
 	  */
          case OPCODE_ERROR:
-            fprintf(f,"Error: %s %s\n", enum_string(n[1].e), (const char *)n[2].data );
+            _mesa_printf(ctx, "Error: %s %s\n",
+                         enum_string(n[1].e), (const char *)n[2].data );
             break;
 	 case OPCODE_CONTINUE:
-            fprintf(f,"DISPLAY-LIST-CONTINUE\n");
+            _mesa_printf(ctx, "DISPLAY-LIST-CONTINUE\n");
 	    n = (Node *) n[1].next;
 	    break;
 	 case OPCODE_END_OF_LIST:
-            fprintf(f,"END-LIST %u\n", list);
+            _mesa_printf(ctx, "END-LIST %u\n", list);
 	    done = GL_TRUE;
 	    break;
          default:
             if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
-               fprintf(f,"ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
+               _mesa_printf(ctx,
+                       "ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
                        opcode, (void*) n);
                return;
             }
             else {
-               fprintf(f,"command %d, %u operands\n",opcode,InstSize[opcode]);
+               _mesa_printf(ctx, "command %d, %u operands\n",
+                            opcode, InstSize[opcode]);
             }
 	 }
 	 /* increment n to point to next compiled command */
@@ -6351,5 +6364,5 @@
 void mesa_print_display_list( GLuint list )
 {
    GET_CURRENT_CONTEXT(ctx);
-   print_list( ctx, stderr, list );
+   print_list( ctx, list );
 }
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 1c37f5b..edad15b 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: drawpix.c,v 1.60 2002/05/09 21:54:16 brianp Exp $ */
+/* $Id: drawpix.c,v 1.61 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -223,3 +223,68 @@
    ctx->Current.RasterPos[0] += xmove;
    ctx->Current.RasterPos[1] += ymove;
 }
+
+
+
+#if 0  /* experimental */
+/*
+ * Execute glDrawDepthPixelsMESA().  This function accepts both a color
+ * image and depth (Z) image.  Rasterization produces fragments with
+ * color and Z taken from these images.  This function is intended for
+ * Z-compositing.  Normally, this operation requires two glDrawPixels
+ * calls with stencil testing.
+ */
+void
+_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
+                           GLenum colorFormat, GLenum colorType,
+                           const GLvoid *colors,
+                           GLenum depthType, const GLvoid *depths )
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+   if (width < 0 || height < 0) {
+      _mesa_error( ctx, GL_INVALID_VALUE,
+                   "glDrawDepthPixelsMESA(width or height < 0" );
+      return;
+   }
+
+   if (ctx->RenderMode==GL_RENDER) {
+      GLint x, y;
+      if (!colors || !depths || !ctx->Current.RasterPosValid) {
+	 return;
+      }
+
+      if (ctx->NewState) {
+         _mesa_update_state(ctx);
+      }
+
+      /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
+      x = IROUND(ctx->Current.RasterPos[0]);
+      y = IROUND(ctx->Current.RasterPos[1]);
+
+      ctx->OcclusionResult = GL_TRUE;
+      ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height,
+                                      colorFormat, colorType, colors,
+                                      depthType, depths, &ctx->Unpack);
+   }
+   else if (ctx->RenderMode==GL_FEEDBACK) {
+      /* Feedback the current raster pos info */
+      if (ctx->Current.RasterPosValid) {
+	 FLUSH_CURRENT( ctx, 0 );
+         FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
+         _mesa_feedback_vertex( ctx,
+				ctx->Current.RasterPos,
+				ctx->Current.RasterColor,
+				ctx->Current.RasterIndex,
+				ctx->Current.RasterTexCoords[0] );
+      }
+   }
+   else if (ctx->RenderMode==GL_SELECT) {
+      if (ctx->Current.RasterPosValid) {
+         _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] );
+      }
+   }
+}
+
+#endif
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 5d29149..bb0c4b7 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1,4 +1,4 @@
-/* $Id: enable.c,v 1.64 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: enable.c,v 1.65 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -173,7 +173,7 @@
 void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
 {
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("%s %s (newstate is %x)\n",
+      _mesa_debug(ctx, "%s %s (newstate is %x)\n",
                   state ? "glEnable" : "glDisable",
                   _mesa_lookup_enum_by_nr(cap),
                   ctx->NewState);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 5770db9..7f718a7 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1,4 +1,4 @@
-/* $Id: get.c,v 1.80 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: get.c,v 1.81 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -128,7 +128,7 @@
    FLUSH_VERTICES(ctx, 0);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname));
+      _mesa_debug(ctx, "glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname));
 
    if (ctx->Driver.GetBooleanv
        && (*ctx->Driver.GetBooleanv)(ctx, pname, params))
@@ -1465,7 +1465,7 @@
    FLUSH_VERTICES(ctx, 0);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname));
+      _mesa_debug(ctx, "glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname));
 
    if (ctx->Driver.GetDoublev && (*ctx->Driver.GetDoublev)(ctx, pname, params))
       return;
@@ -2708,7 +2708,7 @@
    FLUSH_VERTICES(ctx, 0);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname));
+      _mesa_debug(ctx, "glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname));
 
    if (ctx->Driver.GetFloatv && (*ctx->Driver.GetFloatv)(ctx, pname, params))
       return;
@@ -3920,7 +3920,7 @@
    FLUSH_VERTICES(ctx, 0);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname));
+      _mesa_debug(ctx, "glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname));
 
    if (ctx->Driver.GetIntegerv
        && (*ctx->Driver.GetIntegerv)(ctx, pname, params))
@@ -5171,7 +5171,7 @@
       return;
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
+      _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
 
    if (ctx->Driver.GetPointerv
        && (*ctx->Driver.GetPointerv)(ctx, pname, params))
@@ -5271,7 +5271,7 @@
    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
+      _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
 
    ctx->ErrorValue = (GLenum) GL_NO_ERROR;
    return e;
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 8a9cf4b..d6db403 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -1,4 +1,4 @@
-/* $Id: glheader.h,v 1.27 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: glheader.h,v 1.28 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -66,16 +66,13 @@
 #endif
 #endif
 #include <float.h>
+#include <stdarg.h>
 
 
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
 #endif
 
-#ifdef DEBUG
-#include <stdarg.h>  /* for _mesa_debug() only */
-#endif
-
 
 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
 #	define __WIN32__
@@ -259,6 +256,17 @@
 #endif
 
 
+/*
+ * Provide a reasonable replacement for __FUNCTION__ when using
+ * non-GNU C compilers.
+ */
+#if !defined(__GNUC__)
+#define STRINGIZE(x) #x
+#define STRINGIZE_EVAL(x) STRINGIZE(x)
+#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__)
+#endif
+
+
 /* Some compilers don't like some of Mesa's const usage */
 #ifdef NO_CONST
 #  define CONST
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index d75823f..44da4ab 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -1,4 +1,4 @@
-/* $Id: hint.c,v 1.11 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: hint.c,v 1.12 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -42,49 +42,43 @@
 {
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
-   (void) _mesa_try_Hint( ctx, target, mode );
-}
 
-
-GLboolean
-_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode )
-{
    if (MESA_VERBOSE & VERBOSE_API)
       _mesa_debug("glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode);
 
    if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
-      return GL_FALSE;
+      return;
    }
 
    switch (target) {
       case GL_FOG_HINT:
          if (ctx->Hint.Fog == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.Fog = mode;
          break;
       case GL_LINE_SMOOTH_HINT:
          if (ctx->Hint.LineSmooth == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.LineSmooth = mode;
          break;
       case GL_PERSPECTIVE_CORRECTION_HINT:
          if (ctx->Hint.PerspectiveCorrection == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.PerspectiveCorrection = mode;
          break;
       case GL_POINT_SMOOTH_HINT:
          if (ctx->Hint.PointSmooth == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.PointSmooth = mode;
          break;
       case GL_POLYGON_SMOOTH_HINT:
          if (ctx->Hint.PolygonSmooth == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.PolygonSmooth = mode;
          break;
@@ -92,7 +86,7 @@
       /* GL_EXT_clip_volume_hint */
       case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
          if (ctx->Hint.ClipVolumeClipping == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.ClipVolumeClipping = mode;
          break;
@@ -101,10 +95,10 @@
       case GL_TEXTURE_COMPRESSION_HINT_ARB:
          if (!ctx->Extensions.ARB_texture_compression) {
             _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
-	    return GL_FALSE;
+	    return;
          }
 	 if (ctx->Hint.TextureCompression == mode)
-	    return GL_TRUE;
+	    return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
 	 ctx->Hint.TextureCompression = mode;
          break;
@@ -113,22 +107,20 @@
       case GL_GENERATE_MIPMAP_HINT_SGIS:
          if (!ctx->Extensions.SGIS_generate_mipmap) {
             _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
-	    return GL_FALSE;
+	    return;
          }
          if (ctx->Hint.GenerateMipmap == mode)
-            return GL_TRUE;
+            return;
 	 FLUSH_VERTICES(ctx, _NEW_HINT);
 	 ctx->Hint.GenerateMipmap = mode;
          break;
 
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
-         return GL_FALSE;
+         return;
    }
 
    if (ctx->Driver.Hint) {
       (*ctx->Driver.Hint)( ctx, target, mode );
    }
-
-   return GL_TRUE;
 }
diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h
index dbecab2..6b8f34d 100644
--- a/src/mesa/main/hint.h
+++ b/src/mesa/main/hint.h
@@ -1,10 +1,10 @@
-/* $Id: hint.h,v 1.3 2001/01/24 04:56:20 brianp Exp $ */
+/* $Id: hint.h,v 1.4 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.5
+ * Version:  4.1
  *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -32,9 +32,6 @@
 #include "mtypes.h"
 
 
-extern GLboolean
-_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode );
-
 extern void
 _mesa_Hint( GLenum target, GLenum mode );
 
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 7b93394..db762eb 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -1,4 +1,4 @@
-/* $Id: imports.c,v 1.12 2002/06/13 08:27:32 joukj Exp $ */
+/* $Id: imports.c,v 1.13 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -39,12 +39,20 @@
  * the renderer should use the XFree86-wrapped system calls.
  */
 
-#include <stdarg.h>
+/*
+ * XXX when we fully implement the __GLimports mechanism in Mesa, that
+ * should mean that we can remove <stdio.h>, <stdlib.h>, etc, from
+ * glheader.h.  Strictly speaking, all system includes should be done
+ * from this file, and not glheader to ensure that core Mesa has no
+ * dependencies on external libraries.  Someday...
+ */
+
+
 
 #include "glheader.h"
 #include "imports.h"
 #include "mem.h"
-#include "mtypes.h"
+
 
 static void *
 _mesa_Malloc(__GLcontext *gc, size_t size)
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index b50eba7..4afc047 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,4 +1,4 @@
-/* $Id: light.c,v 1.50 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: light.c,v 1.51 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -57,7 +57,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
 
    if (mode != GL_FLAT && mode != GL_SMOOTH) {
       _mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" );
@@ -617,7 +617,7 @@
       bitmask &= ~ctx->Light.ColorMaterialBitmask;
 
    if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
-      _mesa_debug("_mesa_update_material, mask 0x%x\n", bitmask);
+      _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask);
 
    if (!bitmask)
       return;
@@ -714,25 +714,16 @@
       ctx->Light.Material[1].SpecularIndex = src[1].SpecularIndex;
    }
 
-   if (0)
-   {
+   if (0) {
       struct gl_material *mat = &ctx->Light.Material[0];
-      _mesa_debug("update_mat  emission : %f %f %f\n",
-	      mat->Emission[0],
-	      mat->Emission[1],
-	      mat->Emission[2]);
-      _mesa_debug("update_mat  specular : %f %f %f\n",
-	      mat->Specular[0],
-	      mat->Specular[1],
-	      mat->Specular[2]);
-      _mesa_debug("update_mat  diffuse : %f %f %f\n",
-	      mat->Diffuse[0],
-	      mat->Diffuse[1],
-	      mat->Diffuse[2]);
-      _mesa_debug("update_mat  ambient : %f %f %f\n",
-	      mat->Ambient[0],
-	      mat->Ambient[1],
-	      mat->Ambient[2]);
+      _mesa_debug(ctx, "update_mat  emission : %f %f %f\n",
+                  mat->Emission[0], mat->Emission[1], mat->Emission[2]);
+      _mesa_debug(ctx, "update_mat  specular : %f %f %f\n",
+                  mat->Specular[0], mat->Specular[1], mat->Specular[2]);
+      _mesa_debug(ctx, "update_mat  diffuse : %f %f %f\n",
+                  mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]);
+      _mesa_debug(ctx, "update_mat  ambient : %f %f %f\n",
+                  mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]);
    }
 }
 
@@ -754,7 +745,7 @@
    GLuint bitmask = ctx->Light.ColorMaterialBitmask;
 
    if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
-      _mesa_debug("_mesa_update_color_material, mask 0x%x\n", bitmask);
+      _mesa_debug(ctx, "_mesa_update_color_material, mask 0x%x\n", bitmask);
 
    /* update emissive colors */
    if (bitmask & FRONT_EMISSION_BIT) {
@@ -831,25 +822,16 @@
       }
    }
 
-   if (0)
-   {
+   if (0) {
       struct gl_material *mat = &ctx->Light.Material[0];
-      _mesa_debug("update_color_mat  emission : %f %f %f\n",
-	      mat->Emission[0],
-	      mat->Emission[1],
-	      mat->Emission[2]);
-      _mesa_debug("update_color_mat  specular : %f %f %f\n",
-	      mat->Specular[0],
-	      mat->Specular[1],
-	      mat->Specular[2]);
-      _mesa_debug("update_color_mat  diffuse : %f %f %f\n",
-	      mat->Diffuse[0],
-	      mat->Diffuse[1],
-	      mat->Diffuse[2]);
-      _mesa_debug("update_color_mat  ambient : %f %f %f\n",
-	      mat->Ambient[0],
-	      mat->Ambient[1],
-	      mat->Ambient[2]);
+      _mesa_debug(ctx, "update_color_mat  emission : %f %f %f\n",
+                  mat->Emission[0], mat->Emission[1], mat->Emission[2]);
+      _mesa_debug(ctx, "update_color_mat  specular : %f %f %f\n",
+                  mat->Specular[0], mat->Specular[1], mat->Specular[2]);
+      _mesa_debug(ctx, "update_color_mat  diffuse : %f %f %f\n",
+                  mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]);
+      _mesa_debug(ctx, "update_color_mat  ambient : %f %f %f\n",
+                  mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]);
    }
 }
 
@@ -868,9 +850,9 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glColorMaterial %s %s\n",
-	      _mesa_lookup_enum_by_nr(face),
-	      _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glColorMaterial %s %s\n",
+                  _mesa_lookup_enum_by_nr(face),
+                  _mesa_lookup_enum_by_nr(mode));
 
    bitmask = _mesa_material_bitmask(ctx, face, mode, legal, "glColorMaterial");
 
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 8ccd65b..bea0711 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -1,4 +1,4 @@
-/* $Id: matrix.c,v 1.41 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: matrix.c,v 1.42 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -157,8 +157,8 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glPushMatrix %s\n",
-	      _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
+      _mesa_debug(ctx, "glPushMatrix %s\n",
+                  _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
 
    if (stack->Depth + 1 >= stack->MaxDepth) {
       _mesa_error( ctx,  GL_STACK_OVERFLOW, "glPushMatrix" );
@@ -181,8 +181,8 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glPopMatrix %s\n",
-	      _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
+      _mesa_debug(ctx, "glPopMatrix %s\n",
+                  _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
 
    if (stack->Depth == 0) {
       _mesa_error( ctx,  GL_STACK_UNDERFLOW, "glPopMatrix" );
@@ -390,7 +390,7 @@
    }
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glViewport %d %d %d %d\n", x, y, width, height);
+      _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);
 
    /* clamp width, and height to implementation dependent range */
    width  = CLAMP( width,  1, MAX_WIDTH );
@@ -446,7 +446,7 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glDepthRange %f %f\n", nearval, farval);
+      _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval);
 
    n = (GLfloat) CLAMP( nearval, 0.0, 1.0 );
    f = (GLfloat) CLAMP( farval, 0.0, 1.0 );
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5c7d642..846ed85 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,4 +1,4 @@
-/* $Id: mtypes.h,v 1.78 2002/06/13 04:28:29 brianp Exp $ */
+/* $Id: mtypes.h,v 1.79 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -1857,15 +1857,6 @@
 
 #define Elements(x) sizeof(x)/sizeof(*(x))
 
-/*
- * Provide a reasonable replacement for __FUNCTION__ when using
- * non-GNU C compilers.
- */
-#if !defined(__GNUC__)
-#define STRINGIZE(x) #x
-#define STRINGIZE_EVAL(x) STRINGIZE(x)
-#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__)
-#endif
 
 /* Eventually let the driver specify what statechanges require a flush:
  */
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index ee9eb3a..9537157 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -1,4 +1,4 @@
-/* $Id: polygon.c,v 1.22 2002/06/13 04:49:17 brianp Exp $ */
+/* $Id: polygon.c,v 1.23 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -47,7 +47,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
 
    if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
       _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
@@ -73,7 +73,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
+      _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
 
    if (mode!=GL_CW && mode!=GL_CCW) {
       _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
@@ -101,7 +101,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glPolygonMode %s %s\n",
+      _mesa_debug(ctx, "glPolygonMode %s %s\n",
                   _mesa_lookup_enum_by_nr(face),
                   _mesa_lookup_enum_by_nr(mode));
 
@@ -154,7 +154,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glPolygonStipple\n");
+      _mesa_debug(ctx, "glPolygonStipple\n");
 
    FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
    _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
@@ -172,7 +172,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glGetPolygonStipple\n");
+      _mesa_debug(ctx, "glGetPolygonStipple\n");
 
    _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
 }
@@ -186,7 +186,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&VERBOSE_API)
-      _mesa_debug("glPolygonOffset %f %f\n", factor, units);
+      _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
 
    if (ctx->Polygon.OffsetFactor == factor &&
        ctx->Polygon.OffsetUnits == units)
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index b75a787..ce145d8 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -1,4 +1,4 @@
-/* $Id: texformat.c,v 1.11 2001/06/15 14:18:46 brianp Exp $ */
+/* $Id: texformat.c,v 1.12 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -438,6 +438,153 @@
 };
 
 
+/* Big-endian */
+#if 0
+const struct gl_texture_format _mesa_texformat_abgr8888 = {
+   MESA_FORMAT_ABGR8888,		/* MesaFormat */
+   GL_RGBA,				/* BaseFormat */
+   GL_UNSIGNED_INT_8_8_8_8,		/* Type */
+   8,					/* RedBits */
+   8,					/* GreenBits */
+   8,					/* BlueBits */
+   8,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   4,					/* TexelBytes */
+   fetch_1d_texel_abgr8888,		/* FetchTexel1D */
+   fetch_2d_texel_abgr8888,		/* FetchTexel2D */
+   fetch_3d_texel_abgr8888,		/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_bgra8888 = {
+   MESA_FORMAT_BGRA8888,		/* MesaFormat */
+   GL_RGBA,				/* BaseFormat */
+   GL_UNSIGNED_INT_8_8_8_8,		/* Type */
+   8,					/* RedBits */
+   8,					/* GreenBits */
+   8,					/* BlueBits */
+   8,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   4,					/* TexelBytes */
+   fetch_1d_texel_bgra8888,		/* FetchTexel1D */
+   fetch_2d_texel_bgra8888,		/* FetchTexel2D */
+   fetch_3d_texel_bgra8888,		/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_bgr888 = {
+   MESA_FORMAT_BGR888,			/* MesaFormat */
+   GL_RGB,				/* BaseFormat */
+   GL_UNSIGNED_BYTE,			/* Type */
+   8,					/* RedBits */
+   8,					/* GreenBits */
+   8,					/* BlueBits */
+   0,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   3,					/* TexelBytes */
+   fetch_1d_texel_bgr888,		/* FetchTexel1D */
+   fetch_2d_texel_bgr888,		/* FetchTexel2D */
+   fetch_3d_texel_bgr888,		/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_bgr565 = {
+   MESA_FORMAT_BGR565,			/* MesaFormat */
+   GL_RGB,				/* BaseFormat */
+   GL_UNSIGNED_SHORT_5_6_5,		/* Type */
+   5,					/* RedBits */
+   6,					/* GreenBits */
+   5,					/* BlueBits */
+   0,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   2,					/* TexelBytes */
+   fetch_1d_texel_bgr565,		/* FetchTexel1D */
+   fetch_2d_texel_bgr565,		/* FetchTexel2D */
+   fetch_3d_texel_bgr565,		/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_bgra4444 = {
+   MESA_FORMAT_BGRA4444,		/* MesaFormat */
+   GL_RGBA,				/* BaseFormat */
+   GL_UNSIGNED_SHORT_4_4_4_4_REV,	/* Type */
+   4,					/* RedBits */
+   4,					/* GreenBits */
+   4,					/* BlueBits */
+   4,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   2,					/* TexelBytes */
+   fetch_1d_texel_bgra4444,		/* FetchTexel1D */
+   fetch_2d_texel_bgra4444,		/* FetchTexel2D */
+   fetch_3d_texel_bgra4444,		/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_bgra5551 = {
+   MESA_FORMAT_BGRA5551,		/* MesaFormat */
+   GL_RGBA,				/* BaseFormat */
+   GL_UNSIGNED_SHORT_1_5_5_5_REV,	/* Type */
+   5,					/* RedBits */
+   5,					/* GreenBits */
+   5,					/* BlueBits */
+   1,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   2,					/* TexelBytes */
+   fetch_1d_texel_bgra1555,		/* FetchTexel1D */
+   fetch_2d_texel_bgra1555,		/* FetchTexel2D */
+   fetch_3d_texel_bgra1555,		/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_la88 = {
+   MESA_FORMAT_LA88,			/* MesaFormat */
+   GL_LUMINANCE_ALPHA,			/* BaseFormat */
+   GL_UNSIGNED_BYTE,			/* Type */
+   0,					/* RedBits */
+   0,					/* GreenBits */
+   0,					/* BlueBits */
+   8,					/* AlphaBits */
+   8,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   2,					/* TexelBytes */
+   fetch_1d_texel_la88,			/* FetchTexel1D */
+   fetch_2d_texel_la88,			/* FetchTexel2D */
+   fetch_3d_texel_la88,			/* FetchTexel3D */
+};
+
+const struct gl_texture_format _mesa_texformat_bgr233 = {
+   MESA_FORMAT_BGR233,			/* MesaFormat */
+   GL_RGB,				/* BaseFormat */
+   GL_UNSIGNED_BYTE_3_3_2,		/* Type */
+   3,					/* RedBits */
+   3,					/* GreenBits */
+   2,					/* BlueBits */
+   0,					/* AlphaBits */
+   0,					/* LuminanceBits */
+   0,					/* IntensityBits */
+   0,					/* IndexBits */
+   0,					/* DepthBits */
+   1,					/* TexelBytes */
+   fetch_1d_texel_bgr233,		/* FetchTexel1D */
+   fetch_2d_texel_bgr233,		/* FetchTexel2D */
+   fetch_3d_texel_bgr233,		/* FetchTexel3D */
+};
+#endif
+
 /* =============================================================
  * Null format:
  */
@@ -472,8 +619,8 @@
 /* Given an internal texture format (or 1, 2, 3, 4) return a pointer
  * to a gl_texture_format which which to store the texture.
  * This is called via ctx->Driver.ChooseTextureFormat().
- * Hardware drivers should not use this function, but instead a 
- * specialized function.
+ * Hardware drivers typically override this function with a specialized
+ * version.
  */
 const struct gl_texture_format *
 _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index a8c5b52..9d04977 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -1,4 +1,4 @@
-/* $Id: texformat.h,v 1.8 2002/06/12 00:52:50 brianp Exp $ */
+/* $Id: texformat.h,v 1.9 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -33,12 +33,15 @@
 #include "mtypes.h"
 
 
-/* The Mesa internal texture image types.  These will be set to their
- * default value, but may be changed by drivers as required.
+/*
+ * The Mesa internal texture image types.
+ * All texture images must be stored in one of these formats.
  */
 enum _format {
    /* Hardware-friendly formats.  Drivers can override the default
     * formats and convert texture images to one of these as required.
+    * The driver's ChooseTextureFormat() function will choose one of
+    * these formats.
     * These formats are all little endian, as shown below.  They will be
     * most useful for x86-based PC graphics card drivers.
     *
@@ -85,7 +88,7 @@
     *
     * NOTE: Because these are based on the GLchan datatype, one cannot
     * assume 8 bits per channel with these formats.  If you require
-    * GLubyte per channel, use one of the hardware formats above.
+    * GLubyte channels, use one of the hardware formats above.
     */
    MESA_FORMAT_RGBA,
    MESA_FORMAT_RGB,
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index 7a91e63..8345cfc 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -1,4 +1,4 @@
-/* $Id: texformat_tmp.h,v 1.4 2002/05/09 20:51:05 keithw Exp $ */
+/* $Id: texformat_tmp.h,v 1.5 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -284,6 +284,98 @@
 }
 
 
+/* big-endian */
+
+static void FETCH(abgr8888)( const struct gl_texture_image *texImage,
+			     GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 );
+   GLchan *rgba = (GLchan *) texel;
+   rgba[RCOMP] = UBYTE_TO_CHAN( src[3] );
+   rgba[GCOMP] = UBYTE_TO_CHAN( src[2] );
+   rgba[BCOMP] = UBYTE_TO_CHAN( src[1] );
+   rgba[ACOMP] = UBYTE_TO_CHAN( src[0] );
+}
+
+static void FETCH(bgra8888)( const struct gl_texture_image *texImage,
+			     GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 );
+   GLchan *rgba = (GLchan *) texel;
+   rgba[RCOMP] = UBYTE_TO_CHAN( src[2] );
+   rgba[GCOMP] = UBYTE_TO_CHAN( src[1] );
+   rgba[BCOMP] = UBYTE_TO_CHAN( src[0] );
+   rgba[ACOMP] = UBYTE_TO_CHAN( src[3] );
+}
+
+static void FETCH(bgr888)( const struct gl_texture_image *texImage,
+			   GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 3 );
+   GLchan *rgba = (GLchan *) texel;
+   rgba[RCOMP] = UBYTE_TO_CHAN( src[2] );
+   rgba[GCOMP] = UBYTE_TO_CHAN( src[1] );
+   rgba[BCOMP] = UBYTE_TO_CHAN( src[0] );
+   rgba[ACOMP] = CHAN_MAX;
+}
+
+static void FETCH(bgr565)( const struct gl_texture_image *texImage,
+			   GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLushort *src = USHORT_SRC( texImage, i, j, k );
+   GLchan *rgba = (GLchan *) texel; GLushort s = *src;
+   rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) * 255 / 0xf8 );
+   rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) * 255 / 0xfc );
+   rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xf8) * 255 / 0xf8 );
+   rgba[ACOMP] = CHAN_MAX;
+}
+
+static void FETCH(bgra4444)( const struct gl_texture_image *texImage,
+			     GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLushort *src = USHORT_SRC( texImage, i, j, k );
+   GLchan *rgba = (GLchan *) texel; GLushort s = *src;
+   rgba[RCOMP] = UBYTE_TO_CHAN( ((s >>  8) & 0xf) * 255 / 0xf );
+   rgba[GCOMP] = UBYTE_TO_CHAN( ((s >>  4) & 0xf) * 255 / 0xf );
+   rgba[BCOMP] = UBYTE_TO_CHAN( ((s      ) & 0xf) * 255 / 0xf );
+   rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) * 255 / 0xf );
+}
+
+static void FETCH(bgra5551)( const struct gl_texture_image *texImage,
+			     GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLushort *src = USHORT_SRC( texImage, i, j, k );
+   GLchan *rgba = (GLchan *) texel; GLushort s = *src;
+   rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f );
+   rgba[GCOMP] = UBYTE_TO_CHAN( ((s >>  5) & 0x1f) * 255 / 0x1f );
+   rgba[BCOMP] = UBYTE_TO_CHAN( ((s      ) & 0x1f) * 255 / 0x1f );
+   rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 15) & 0x01) * 255 );
+}
+
+static void FETCH(la88)( const struct gl_texture_image *texImage,
+			 GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 2 );
+   GLchan *rgba = (GLchan *) texel;
+   rgba[RCOMP] = UBYTE_TO_CHAN( src[0] );
+   rgba[GCOMP] = UBYTE_TO_CHAN( src[0] );
+   rgba[BCOMP] = UBYTE_TO_CHAN( src[0] );
+   rgba[ACOMP] = UBYTE_TO_CHAN( src[1] );
+}
+
+static void FETCH(bgr233)( const struct gl_texture_image *texImage,
+			   GLint i, GLint j, GLint k, GLvoid *texel )
+{
+   const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 );
+   GLchan *rgba = (GLchan *) texel; GLubyte s = *src;
+   rgba[RCOMP] = UBYTE_TO_CHAN( ((s     ) & 0xe0) * 255 / 0xe0 );
+   rgba[GCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xe0) * 255 / 0xe0 );
+   rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 5) & 0xc0) * 255 / 0xc0 );
+   rgba[ACOMP] = CHAN_MAX;
+}
+
+
+
 #undef CHAN_SRC
 #undef UBYTE_SRC
 #undef USHORT_SRC
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index a2d4095..9714072 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.53 2002/06/13 04:49:17 brianp Exp $ */
+/* $Id: texobj.c,v 1.54 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -565,7 +565,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glBindTexture %s %d\n",
+      _mesa_debug(ctx, "glBindTexture %s %d\n",
                   _mesa_lookup_enum_by_nr(target), (GLint) texName);
 
    switch (target) {
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 464bd3a..8319613 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,4 +1,4 @@
-/* $Id: texstate.c,v 1.73 2002/06/13 04:49:17 brianp Exp $ */
+/* $Id: texstate.c,v 1.74 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -454,7 +454,7 @@
    }
 
    if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glTexEnv %s %s %.1f(%s) ...\n",
+      _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
                   _mesa_lookup_enum_by_nr(target),
                   _mesa_lookup_enum_by_nr(pname),
                   *param,
@@ -950,7 +950,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("texPARAM %s %s %d...\n",
+      _mesa_debug(ctx, "texPARAM %s %s %d...\n",
                   _mesa_lookup_enum_by_nr(target),
                   _mesa_lookup_enum_by_nr(pname),
                   eparam);
@@ -1764,7 +1764,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("texGEN %s %s %x...\n",
+      _mesa_debug(ctx, "texGEN %s %s %x...\n",
                   _mesa_lookup_enum_by_nr(coord),
                   _mesa_lookup_enum_by_nr(pname),
                   *(int *)params);
@@ -2303,7 +2303,7 @@
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug("glActiveTexture %s\n",
+      _mesa_debug(ctx, "glActiveTexture %s\n",
                   _mesa_lookup_enum_by_nr(target));
 
    if (texUnit > ctx->Const.MaxTextureUnits) {
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 4e03f21..e913869 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1,4 +1,4 @@
-/* $Id: varray.c,v 1.44 2002/06/13 04:49:17 brianp Exp $ */
+/* $Id: varray.c,v 1.45 2002/06/15 02:38:16 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -60,9 +60,8 @@
    }
 
    if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
-      _mesa_debug("glVertexPointer( sz %d type %s stride %d )\n", size,
-	      _mesa_lookup_enum_by_nr( type ),
-	      stride);
+      _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
+                  _mesa_lookup_enum_by_nr( type ), stride);
 
    /* always need to check that <type> is legal */
    switch (type) {
@@ -112,9 +111,8 @@
    }
 
    if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
-      _mesa_debug("glNormalPointer( type %s stride %d )\n",
-	      _mesa_lookup_enum_by_nr( type ),
-	      stride);
+      _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
+                  _mesa_lookup_enum_by_nr( type ), stride);
 
    switch (type) {
       case GL_BYTE:
@@ -168,9 +166,8 @@
    }
 
    if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
-      _mesa_debug("glColorPointer( sz %d type %s stride %d )\n", size,
-	  _mesa_lookup_enum_by_nr( type ),
-	  stride);
+      _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
+                  _mesa_lookup_enum_by_nr( type ), stride);
 
    switch (type) {
       case GL_BYTE:
@@ -320,7 +317,7 @@
    }
 
    if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
-      _mesa_debug("glSecondaryColorPointer( sz %d type %s stride %d )\n",
+      _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
                   size, _mesa_lookup_enum_by_nr( type ), stride);
 
    switch (type) {
@@ -387,11 +384,8 @@
    }
 
    if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
-      _mesa_debug("glTexCoordPointer( unit %u sz %d type %s stride %d )\n",
-	  texUnit,
-	  size,
-	  _mesa_lookup_enum_by_nr( type ),
-	  stride);
+      _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
+                  texUnit, size, _mesa_lookup_enum_by_nr( type ), stride);
 
    /* always need to check that <type> is legal */
    switch (type) {
@@ -768,7 +762,7 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glLockArrays %d %d\n", first, count);
+      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
 
    if (first == 0 && count > 0 &&
        count <= (GLint) ctx->Const.MaxArrayLockSize) {
@@ -795,7 +789,7 @@
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glUnlockArrays\n");
+      _mesa_debug(ctx, "glUnlockArrays\n");
 
    ctx->Array.LockFirst = 0;
    ctx->Array.LockCount = 0;