progs/trivial: Use glew where needed.
Builds on windows now.
diff --git a/progs/SConstruct b/progs/SConstruct
index ac5314f..bce48f7 100644
--- a/progs/SConstruct
+++ b/progs/SConstruct
@@ -10,9 +10,23 @@
# Use Mesa's headers and libs
-if 0:
+if 1:
+ build_topdir = 'build'
+ build_subdir = env['platform']
+ if env['machine'] != 'generic':
+ build_subdir += '-' + env['machine']
+ if env['debug']:
+ build_subdir += "-debug"
+ if env['profile']:
+ build_subdir += "-profile"
+ build_dir = os.path.join(build_topdir, build_subdir)
+
+ env.Append(CPPDEFINES = ['GLEW_STATIC'])
env.Append(CPPPATH = ['#../include'])
- env.Append(LIBPATH = ['#../lib'])
+ env.Append(LIBPATH = [
+ '#../' + build_dir + '/glew/',
+ '#../' + build_dir + '/glut/glx',
+ ])
conf = Configure(env)
@@ -32,6 +46,13 @@
env['GLUT_LIB'] = 'glut'
env['GLUT'] = True
+# GLEW
+env['GLEW'] = False
+if conf.CheckCHeader('GL/glew.h'):
+ env['GLEW_LIB'] = 'glew'
+ env['GLEW'] = True
+ env.Prepend(LIBS = ['glew'])
+
conf.Finish()