minor revision to 4.1 features
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 3ac297f..5fce3eb 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.108 2002/11/04 20:31:09 brianp Exp $
+$Id: VERSIONS,v 1.109 2002/11/04 20:31:55 brianp Exp $
 
 
 Mesa Version History
@@ -1044,7 +1044,7 @@
 	- assorted conformance fixes for 16-bit/channel rendering
 	- texcombine alpha subtraction mode was broken
 	- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
-	- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
+	- clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma)
 	- fixed divide by zero error in NURBS tessellator (Jon Perry)
 	- fixed GL_LINEAR fog bug by adding clamping
 	- fixed FP exceptions found using Alpha CPU
@@ -1055,7 +1055,6 @@
     Changes:
 	- New spec file and Python code to generate some GL dispatch files
 	- Glide driver defaults to "no" with autoconf/automake
-	- floating point color channels now clamped to [0,inf)
 	- updated demos/stex3d with new options