| # Configuration for Darwin / MacOS X, making dynamic libs |
| |
| include $(TOP)/configs/default |
| |
| CONFIG_NAME = darwin |
| |
| DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \ |
| -D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE \ |
| -DPTHREADS -DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING |
| |
| # Compiler and flags |
| CC = gcc |
| CXX = gcc |
| CFLAGS = -I/usr/X11/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin $(DEFINES) |
| CXXFLAGS = -I/usr/X11/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin $(DEFINES) |
| |
| CFLAGS += $(RC_CFLAGS) |
| CXXFLAGS += $(RC_CFLAGS) |
| |
| # Work around aliasing bugs - developers should comment this out |
| CFLAGS += -fno-strict-aliasing |
| CXXFLAGS += -fno-strict-aliasing |
| |
| # Library names (actual file names) |
| GL_LIB_NAME = libGL.dylib |
| GLU_LIB_NAME = libGLU.dylib |
| GLUT_LIB_NAME = libglut.dylib |
| GLW_LIB_NAME = libGLw.dylib |
| OSMESA_LIB_NAME = libOSMesa.dylib |
| |
| GL_LIB_DEPS = -L/usr/X11/lib -lX11 -lXext -lm -lpthread |
| OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL |
| GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL |
| GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext |
| GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib |
| APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11/lib -lX11 -lXmu -lXt -lXi -lm |
| |
| # omit glw lib for now: |
| SRC_DIRS = glx/x11 glu glut/glx mesa |
| DRIVER_DIRS = osmesa |