commit | 982aba97c581bab0ff55dc9cae4164ab30dfbeae | [log] [tgz] |
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author | Chia-I Wu <olv@lunarg.com> | Wed Jun 23 16:14:49 2010 +0800 |
committer | Chia-I Wu <olv@lunarg.com> | Tue Jun 29 17:16:19 2010 +0800 |
tree | 8ce0237fb9336859616ab43a05c82135ae22048c | |
parent | da7bd6a90e1fee5c16327338fd251c0f6be34e36 [diff] |
st_api: Remove st_context::is_visual_supported. The callback is used by st/vega to check if a visual specifies the depth/stencil format. It forces st/vega to be loaded by st/egl to perform the check. As noted in EGL spec, the depth/stencil format of a visual should not affect OpenVG. It should be better to ignore the field and always allocate the depth/stencil texture.