| /* $Id: texobj.h,v 1.5 2000/11/22 07:32:17 joukj Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.5 |
| * |
| * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef TEXTOBJ_H |
| #define TEXTOBJ_H |
| |
| |
| #include "mtypes.h" |
| |
| |
| |
| /* |
| * Internal functions |
| */ |
| |
| extern struct gl_texture_object * |
| _mesa_alloc_texture_object( struct gl_shared_state *shared, GLuint name, |
| GLuint dimensions ); |
| |
| |
| extern void |
| _mesa_free_texture_object( struct gl_shared_state *shared, |
| struct gl_texture_object *t ); |
| |
| |
| extern void |
| _mesa_test_texobj_completeness( const GLcontext *ctx, |
| struct gl_texture_object *t ); |
| |
| |
| /* |
| * API functions |
| */ |
| |
| extern void |
| _mesa_GenTextures( GLsizei n, GLuint *textures ); |
| |
| |
| extern void |
| _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); |
| |
| |
| extern void |
| _mesa_BindTexture( GLenum target, GLuint texture ); |
| |
| |
| extern void |
| _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, |
| const GLclampf *priorities ); |
| |
| |
| extern GLboolean |
| _mesa_AreTexturesResident( GLsizei n, const GLuint *textures, |
| GLboolean *residences ); |
| |
| |
| extern GLboolean |
| _mesa_IsTexture( GLuint texture ); |
| |
| |
| #endif |