applied Jonn Carmack's patch for faster glTexSubImage2D() in Quake
1 file changed
tree: 5408041bf4a151c4ae106b29ad104cde302dc635
  1. bin/
  2. docs/
  3. include/
  4. progs/
  5. src/
  6. Make-config
  7. Makefile.X11