| /* |
| * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. |
| */ |
| |
| /* |
| * Test EGL Pbuffers |
| * Brian Paul |
| * August 2008 |
| */ |
| |
| |
| #include <assert.h> |
| #include <math.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <X11/Xlib.h> |
| #include <X11/Xutil.h> |
| #include <X11/keysym.h> |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include <EGL/egl.h> |
| |
| |
| #ifndef M_PI |
| #define M_PI 3.14159265 |
| #endif |
| |
| static int WinWidth = 300, WinHeight = 300; |
| |
| static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; |
| |
| |
| static void |
| Normal(GLfloat *n, GLfloat nx, GLfloat ny, GLfloat nz) |
| { |
| n[0] = nx; |
| n[1] = ny; |
| n[2] = nz; |
| } |
| |
| static void |
| Vertex(GLfloat *v, GLfloat vx, GLfloat vy, GLfloat vz) |
| { |
| v[0] = vx; |
| v[1] = vy; |
| v[2] = vz; |
| } |
| |
| static void |
| Texcoord(GLfloat *v, GLfloat s, GLfloat t) |
| { |
| v[0] = s; |
| v[1] = t; |
| } |
| |
| |
| /* Borrowed from glut, adapted */ |
| static void |
| draw_torus(GLfloat r, GLfloat R, GLint nsides, GLint rings) |
| { |
| int i, j; |
| GLfloat theta, phi, theta1; |
| GLfloat cosTheta, sinTheta; |
| GLfloat cosTheta1, sinTheta1; |
| GLfloat ringDelta, sideDelta; |
| GLfloat varray[100][3], narray[100][3], tarray[100][2]; |
| int vcount; |
| |
| glVertexPointer(3, GL_FLOAT, 0, varray); |
| glNormalPointer(GL_FLOAT, 0, narray); |
| glTexCoordPointer(2, GL_FLOAT, 0, tarray); |
| glEnableClientState(GL_VERTEX_ARRAY); |
| glEnableClientState(GL_NORMAL_ARRAY); |
| glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| |
| ringDelta = 2.0 * M_PI / rings; |
| sideDelta = 2.0 * M_PI / nsides; |
| |
| theta = 0.0; |
| cosTheta = 1.0; |
| sinTheta = 0.0; |
| for (i = rings - 1; i >= 0; i--) { |
| theta1 = theta + ringDelta; |
| cosTheta1 = cos(theta1); |
| sinTheta1 = sin(theta1); |
| |
| vcount = 0; /* glBegin(GL_QUAD_STRIP); */ |
| |
| phi = 0.0; |
| for (j = nsides; j >= 0; j--) { |
| GLfloat s0, s1, t; |
| GLfloat cosPhi, sinPhi, dist; |
| |
| phi += sideDelta; |
| cosPhi = cos(phi); |
| sinPhi = sin(phi); |
| dist = R + r * cosPhi; |
| |
| s0 = 20.0 * theta / (2.0 * M_PI); |
| s1 = 20.0 * theta1 / (2.0 * M_PI); |
| t = 8.0 * phi / (2.0 * M_PI); |
| |
| Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); |
| Texcoord(tarray[vcount], s1, t); |
| Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); |
| vcount++; |
| |
| Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); |
| Texcoord(tarray[vcount], s0, t); |
| Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi); |
| vcount++; |
| } |
| |
| /*glEnd();*/ |
| assert(vcount <= 100); |
| glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount); |
| |
| theta = theta1; |
| cosTheta = cosTheta1; |
| sinTheta = sinTheta1; |
| } |
| |
| glDisableClientState(GL_VERTEX_ARRAY); |
| glDisableClientState(GL_NORMAL_ARRAY); |
| glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| } |
| |
| |
| static void |
| draw(void) |
| { |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| |
| glPushMatrix(); |
| glRotatef(view_rotx, 1, 0, 0); |
| glRotatef(view_roty, 0, 1, 0); |
| glRotatef(view_rotz, 0, 0, 1); |
| glScalef(0.5, 0.5, 0.5); |
| |
| draw_torus(1.0, 3.0, 30, 60); |
| |
| glPopMatrix(); |
| |
| glFinish(); |
| } |
| |
| |
| /** |
| * Draw to both the window and pbuffer and compare results. |
| */ |
| static void |
| draw_both(EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, |
| EGLContext egl_ctx) |
| { |
| unsigned *wbuf, *pbuf; |
| int x = 100, y = 110; |
| int i, dif; |
| |
| wbuf = (unsigned *) malloc(WinWidth * WinHeight * 4); |
| pbuf = (unsigned *) malloc(WinWidth * WinHeight * 4); |
| |
| glPixelStorei(GL_PACK_ALIGNMENT, 1); |
| |
| /* first draw to window */ |
| if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { |
| printf("Error: eglMakeCurrent(window) failed\n"); |
| return; |
| } |
| draw(); |
| glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, wbuf); |
| printf("Window[%d,%d] = 0x%08x\n", x, y, wbuf[y*WinWidth+x]); |
| |
| eglSwapBuffers(egl_dpy, egl_surf); |
| |
| /* then draw to pbuffer */ |
| if (!eglMakeCurrent(egl_dpy, egl_pbuf, egl_pbuf, egl_ctx)) { |
| printf("Error: eglMakeCurrent(pbuffer) failed\n"); |
| return; |
| } |
| draw(); |
| glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, pbuf); |
| printf("Pbuffer[%d,%d] = 0x%08x\n", x, y, pbuf[y*WinWidth+x]); |
| |
| |
| /* compare renderings */ |
| for (dif = i = 0; i < WinWidth * WinHeight; i++) { |
| if (wbuf[i] != pbuf[i]) { |
| dif = 1; |
| break; |
| } |
| } |
| |
| if (dif) |
| printf("Difference at %d: 0x%08x vs. 0x%08x\n", i, wbuf[i], pbuf[i]); |
| else |
| printf("Window rendering matches Pbuffer rendering!\n"); |
| |
| free(wbuf); |
| free(pbuf); |
| } |
| |
| |
| /* new window size or exposure */ |
| static void |
| reshape(int width, int height) |
| { |
| GLfloat ar = (GLfloat) width / (GLfloat) height; |
| |
| WinWidth = width; |
| WinHeight = height; |
| |
| glViewport(0, 0, (GLint) width, (GLint) height); |
| |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| |
| #ifdef GL_VERSION_ES_CM_1_0 |
| glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); |
| #else |
| glFrustum(-ar, ar, -1, 1, 5.0, 60.0); |
| #endif |
| |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| glTranslatef(0.0, 0.0, -15.0); |
| } |
| |
| |
| static void |
| make_texture(void) |
| { |
| #define SZ 64 |
| GLenum Filter = GL_LINEAR; |
| GLubyte image[SZ][SZ][4]; |
| GLuint i, j; |
| |
| for (i = 0; i < SZ; i++) { |
| for (j = 0; j < SZ; j++) { |
| GLfloat d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2); |
| d = sqrt(d); |
| if (d < SZ/3) { |
| image[i][j][0] = 255; |
| image[i][j][1] = 255; |
| image[i][j][2] = 255; |
| image[i][j][3] = 255; |
| } |
| else { |
| image[i][j][0] = 127; |
| image[i][j][1] = 127; |
| image[i][j][2] = 127; |
| image[i][j][3] = 255; |
| } |
| } |
| } |
| |
| glActiveTexture(GL_TEXTURE0); /* unit 0 */ |
| glBindTexture(GL_TEXTURE_2D, 42); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, |
| GL_RGBA, GL_UNSIGNED_BYTE, image); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| #undef SZ |
| } |
| |
| |
| |
| static void |
| init(void) |
| { |
| static const GLfloat red[4] = {1, 0, 0, 0}; |
| static const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; |
| static const GLfloat diffuse[4] = {0.7, 0.7, 0.7, 1.0}; |
| static const GLfloat specular[4] = {0.001, 0.001, 0.001, 1.0}; |
| static const GLfloat pos[4] = {20, 20, 50, 1}; |
| |
| glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); |
| glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white); |
| glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.0); |
| |
| glEnable(GL_LIGHTING); |
| glEnable(GL_LIGHT0); |
| glLightfv(GL_LIGHT0, GL_POSITION, pos); |
| glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
| glLightfv(GL_LIGHT0, GL_SPECULAR, specular); |
| |
| glClearColor(0.4, 0.4, 0.4, 0.0); |
| glEnable(GL_DEPTH_TEST); |
| |
| make_texture(); |
| glEnable(GL_TEXTURE_2D); |
| } |
| |
| |
| /* |
| * Create an RGB, double-buffered X window. |
| * Return the window and context handles. |
| */ |
| static void |
| make_x_window(Display *x_dpy, EGLDisplay egl_dpy, |
| const char *name, |
| int x, int y, int width, int height, |
| Window *winRet, |
| EGLContext *ctxRet, |
| EGLSurface *surfRet) |
| { |
| static const EGLint attribs[] = { |
| EGL_RED_SIZE, 1, |
| EGL_GREEN_SIZE, 1, |
| EGL_BLUE_SIZE, 1, |
| EGL_DEPTH_SIZE, 1, |
| EGL_NONE |
| }; |
| |
| int scrnum; |
| XSetWindowAttributes attr; |
| unsigned long mask; |
| Window root; |
| Window win; |
| XVisualInfo *visInfo, visTemplate; |
| int num_visuals; |
| EGLContext ctx; |
| EGLConfig config; |
| EGLint num_configs; |
| EGLint vid; |
| |
| scrnum = DefaultScreen( x_dpy ); |
| root = RootWindow( x_dpy, scrnum ); |
| |
| if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { |
| printf("Error: couldn't get an EGL visual config\n"); |
| exit(1); |
| } |
| |
| assert(config); |
| assert(num_configs > 0); |
| |
| if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { |
| printf("Error: eglGetConfigAttrib() failed\n"); |
| exit(1); |
| } |
| |
| /* The X window visual must match the EGL config */ |
| visTemplate.visualid = vid; |
| visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); |
| if (!visInfo) { |
| printf("Error: couldn't get X visual\n"); |
| exit(1); |
| } |
| |
| /* window attributes */ |
| attr.background_pixel = 0; |
| attr.border_pixel = 0; |
| attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); |
| attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
| mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; |
| |
| win = XCreateWindow( x_dpy, root, 0, 0, width, height, |
| 0, visInfo->depth, InputOutput, |
| visInfo->visual, mask, &attr ); |
| |
| /* set hints and properties */ |
| { |
| XSizeHints sizehints; |
| sizehints.x = x; |
| sizehints.y = y; |
| sizehints.width = width; |
| sizehints.height = height; |
| sizehints.flags = USSize | USPosition; |
| XSetNormalHints(x_dpy, win, &sizehints); |
| XSetStandardProperties(x_dpy, win, name, name, |
| None, (char **)NULL, 0, &sizehints); |
| } |
| |
| eglBindAPI(EGL_OPENGL_ES_API); |
| |
| ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); |
| if (!ctx) { |
| printf("Error: eglCreateContext failed\n"); |
| exit(1); |
| } |
| |
| *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); |
| |
| if (!*surfRet) { |
| printf("Error: eglCreateWindowSurface failed\n"); |
| exit(1); |
| } |
| |
| XFree(visInfo); |
| |
| *winRet = win; |
| *ctxRet = ctx; |
| } |
| |
| |
| static EGLSurface |
| make_pbuffer(Display *x_dpy, EGLDisplay egl_dpy, int width, int height) |
| { |
| static const EGLint config_attribs[] = { |
| EGL_RED_SIZE, 1, |
| EGL_GREEN_SIZE, 1, |
| EGL_BLUE_SIZE, 1, |
| EGL_DEPTH_SIZE, 1, |
| EGL_NONE |
| }; |
| EGLConfig config; |
| EGLSurface pbuf; |
| EGLint num_configs; |
| EGLint pbuf_attribs[5]; |
| |
| pbuf_attribs[0] = EGL_WIDTH; |
| pbuf_attribs[1] = width; |
| pbuf_attribs[2] = EGL_HEIGHT; |
| pbuf_attribs[3] = height; |
| pbuf_attribs[4] = EGL_NONE; |
| |
| if (!eglChooseConfig( egl_dpy, config_attribs, &config, 1, &num_configs)) { |
| printf("Error: couldn't get an EGL config for pbuffer\n"); |
| exit(1); |
| } |
| |
| pbuf = eglCreatePbufferSurface(egl_dpy, config, pbuf_attribs); |
| |
| return pbuf; |
| } |
| |
| |
| static void |
| event_loop(Display *dpy, Window win, |
| EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, |
| EGLContext egl_ctx) |
| { |
| int anim = 0; |
| |
| while (1) { |
| int redraw = 0; |
| |
| if (!anim || XPending(dpy)) { |
| XEvent event; |
| XNextEvent(dpy, &event); |
| |
| switch (event.type) { |
| case Expose: |
| redraw = 1; |
| break; |
| case ConfigureNotify: |
| if (event.xconfigure.window == win) |
| reshape(event.xconfigure.width, event.xconfigure.height); |
| break; |
| case KeyPress: |
| { |
| char buffer[10]; |
| int r, code; |
| code = XLookupKeysym(&event.xkey, 0); |
| if (code == XK_Left) { |
| view_roty += 5.0; |
| } |
| else if (code == XK_Right) { |
| view_roty -= 5.0; |
| } |
| else if (code == XK_Up) { |
| view_rotx += 5.0; |
| } |
| else if (code == XK_Down) { |
| view_rotx -= 5.0; |
| } |
| else { |
| r = XLookupString(&event.xkey, buffer, sizeof(buffer), |
| NULL, NULL); |
| if (buffer[0] == ' ') { |
| anim = !anim; |
| } |
| else if (buffer[0] == 27) { |
| /* escape */ |
| return; |
| } |
| } |
| } |
| redraw = 1; |
| break; |
| default: |
| ; /*no-op*/ |
| } |
| } |
| |
| if (anim) { |
| view_rotx += 1.0; |
| view_roty += 2.0; |
| redraw = 1; |
| } |
| |
| if (redraw) { |
| draw_both(egl_dpy, egl_surf, egl_pbuf, egl_ctx); |
| } |
| } |
| } |
| |
| |
| static void |
| usage(void) |
| { |
| printf("Usage:\n"); |
| printf(" -display <displayname> set the display to run on\n"); |
| printf(" -info display OpenGL renderer info\n"); |
| } |
| |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| Display *x_dpy; |
| Window win; |
| EGLSurface egl_surf, egl_pbuf; |
| EGLContext egl_ctx; |
| EGLDisplay egl_dpy; |
| char *dpyName = NULL; |
| GLboolean printInfo = GL_FALSE; |
| EGLint egl_major, egl_minor; |
| int i; |
| const char *s; |
| |
| for (i = 1; i < argc; i++) { |
| if (strcmp(argv[i], "-display") == 0) { |
| dpyName = argv[i+1]; |
| i++; |
| } |
| else if (strcmp(argv[i], "-info") == 0) { |
| printInfo = GL_TRUE; |
| } |
| else { |
| usage(); |
| return -1; |
| } |
| } |
| |
| x_dpy = XOpenDisplay(dpyName); |
| if (!x_dpy) { |
| printf("Error: couldn't open display %s\n", |
| dpyName ? dpyName : getenv("DISPLAY")); |
| return -1; |
| } |
| |
| egl_dpy = eglGetDisplay(x_dpy); |
| if (!egl_dpy) { |
| printf("Error: eglGetDisplay() failed\n"); |
| return -1; |
| } |
| |
| if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { |
| printf("Error: eglInitialize() failed\n"); |
| return -1; |
| } |
| |
| s = eglQueryString(egl_dpy, EGL_VERSION); |
| printf("EGL_VERSION = %s\n", s); |
| |
| s = eglQueryString(egl_dpy, EGL_VENDOR); |
| printf("EGL_VENDOR = %s\n", s); |
| |
| s = eglQueryString(egl_dpy, EGL_EXTENSIONS); |
| printf("EGL_EXTENSIONS = %s\n", s); |
| |
| s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); |
| printf("EGL_CLIENT_APIS = %s\n", s); |
| |
| make_x_window(x_dpy, egl_dpy, |
| "pbuffer", 0, 0, WinWidth, WinHeight, |
| &win, &egl_ctx, &egl_surf); |
| |
| egl_pbuf = make_pbuffer(x_dpy, egl_dpy, WinWidth, WinHeight); |
| if (!egl_pbuf) { |
| printf("Error: eglCreatePBufferSurface() failed\n"); |
| return -1; |
| } |
| |
| XMapWindow(x_dpy, win); |
| if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { |
| printf("Error: eglMakeCurrent() failed\n"); |
| return -1; |
| } |
| |
| if (printInfo) { |
| printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); |
| } |
| |
| init(); |
| |
| /* Set initial projection/viewing transformation. |
| * We can't be sure we'll get a ConfigureNotify event when the window |
| * first appears. |
| */ |
| reshape(WinWidth, WinHeight); |
| |
| event_loop(x_dpy, win, egl_dpy, egl_surf, egl_pbuf, egl_ctx); |
| |
| eglDestroyContext(egl_dpy, egl_ctx); |
| eglDestroySurface(egl_dpy, egl_surf); |
| eglTerminate(egl_dpy); |
| |
| |
| XDestroyWindow(x_dpy, win); |
| XCloseDisplay(x_dpy); |
| |
| return 0; |
| } |