mesa: revert building glslcompiler by default
diff --git a/docs/shading.html b/docs/shading.html
index 1a60e5b..02f393c 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -155,8 +155,7 @@
 </ul>
 
 <p>
-After building Mesa the glslcompiler should be found in the Mesa/bin/ directory.
-If it's not there, it can be built manually:
+After building Mesa, the glslcompiler can be built by manually running:
 </p>
 <pre>
     cd src/mesa/drivers/glslcompiler