more tips, validation info
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index 4e8f186..fd96a41 100644
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@@ -15,7 +15,7 @@
 </p>
 
 <p>
-Last updated on 26 March 2007.
+Last updated on 28 March 2007.
 </p>
 
 <p>
@@ -27,6 +27,7 @@
 <li><a href="#hints">Programming Hints</a>
 <li><a href="#standalone">Stand-alone Compiler</a>
 <li><a href="#implementation">Compiler Implementation</a>
+<li><a href="#validation">Compiler Validation</a>
 </ul>
 
 
@@ -121,6 +122,9 @@
 <pre>
         float x = inversesqrt(y);
 </pre>
+<li>
+   Use ++i when possible as it's more efficient than i++
+</li>
 </ul>
 
 
@@ -282,5 +286,24 @@
 </ul>
 
 
+<a name="validation">
+<h2>Compiler Validation</h2>
+
+<p>
+A new <a href="http://glean.sf.net" target="_parent">Glean</a> test has
+been create to exercise the GLSL compiler.
+</p>
+<p>
+The <em>glsl1</em> test runs over 130 sub-tests to check that the language
+features and built-in functions work properly.
+This test should be run frequently while working on the compiler to catch
+regressions.
+</p>
+<p>
+The test coverage is reasonably broad and complete but additional tests
+should be added.
+</p>
+
+
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