updated with new extension info
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1
index d720ba8..035d027 100644
--- a/docs/RELNOTES-5.1
+++ b/docs/RELNOTES-5.1
@@ -66,6 +66,13 @@
 GL_ARB_texture_non_power_of_two
    Removes the restriction that texture dimensions must be powers of two.
 
+GL_ARB_vertex_buffer_object
+   Allows server-side vertex arrays, optimized host/card data transfers, etc.
+
+GL_ARB_point_sprite
+   ARB-approved version of GL_NV_point_sprite.  Basically allows textures
+   to be applied to points.
+
 GL_IBM_multimode_draw_arrays
    Allows multiple vertex arrays to be drawn with one call, including arrays
    of different types of primitives.
@@ -74,6 +81,12 @@
    An alias for GL_EXT_multi_draw_arrays, standard in OpenGL 1.4.
 
 
+With the addition of GL_ARB_occlusion_query, GL_ARB_vertex_buffer_object,
+GL_ARB_texture_non_power_of_two and GL_EXT_shadow_funcs, Mesa 5.1 supports
+all the new features of OpenGL 1.5.  Mesa 6.0 (the next stable release)
+will advertise GL_VERSION = "1.5".
+ 
+
 
 Build System Changes
 --------------------
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 2fb6b84..14652bf 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1152,12 +1152,14 @@
 	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
 	- GL_SGI_texture_color_table extension (Eric Plante)
 	- GL_NV_fragment_program extension
-	- GL_NV_light_max_exponent
+	- GL_NV_light_max_exponent extension
 	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
-	- GL_ARB_occlusion_query
-	- GL_ARB_texture_non_power_of_two
+	- GL_ARB_occlusion_query extension
+	- GL_ARB_point_sprite extension
+	- GL_ARB_texture_non_power_of_two extension
 	- GL_IBM_multimode_draw_arrays extension
 	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
+	- GL_ARB_vertex_buffer_object extension
 	- new X86 feature detection code (Petr Sebor)
 	- less memory used for display lists and vertex buffers
 	- demo of per-pixel lighting with a fragment program (demos/fplight.c)