commit | 8937c166efaaae6e05d8c8cd30be220b577729b8 | [log] [tgz] |
---|---|---|
author | Jon TURNEY <jon.turney@dronecode.org.uk> | Thu Sep 09 13:43:11 2010 +0100 |
committer | Jon TURNEY <jon.turney@dronecode.org.uk> | Mon Feb 06 23:00:44 2012 +0000 |
tree | 8bf734dd1e3bd7bb6978fdfae5216169e86c371c | |
parent | 814be043fae0ed3498bbc4c8e8f07c2655c2438b [diff] |
Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does There is a mismatch between the way the X server and GLX library calculates the image size for format GL_DEPTH_STENCIL(|_NV|_EXT) See https://bugs.freedesktop.org/show_bug.cgi?id=30102 Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>