commit | 8d2139e513b94630559d954031dc94fb02658d11 | [log] [tgz] |
---|---|---|
author | Roland Scheidegger <rscheidegger@gmx.ch> | Mon Sep 12 23:45:05 2005 +0000 |
committer | Roland Scheidegger <rscheidegger@gmx.ch> | Mon Sep 12 23:45:05 2005 +0000 |
tree | 06eba7ab23cc897f7b6f1db99a7d99d9a6c31a02 | |
parent | fd9de710f5fb72a36c963d560391cc12fef0aa9b [diff] [blame] |
add GL_ATI_fragment_shader support for r200
diff --git a/docs/VERSIONS b/docs/VERSIONS index 3efd432..ec3855d 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS
@@ -1381,6 +1381,7 @@ - r200: enable GL_ARB_texture_env_crossbar, separate the texture sampling unit bits from the texture env combine enable bits - GL_EXT_timer_query extension + - r200: add support for GL_ATI_fragment_shader Changes: - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) Bug fixes: